PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 52 Metascore
    • 49 Critic Score
    Lots of swearing as you protect a world that hates and fears you. [Aug 2006, p.85]
    • PC Gamer UK
    • 84 Metascore
    • 87 Critic Score
    Despite providing three well-balanced, distinctive races, a host of spectacular units and powers, and some novel play factors like national borders and peaceful expansion, away from the rationale of the story of RoL can feel a tad generic. [June 2006, p.76]
    • PC Gamer UK
    • 75 Metascore
    • 85 Critic Score
    SiN is actually something of a guilty pleasure. It's over far too quickly and feels rather unsophisticated, but I enjoyed it anyway, a bit like I enjoy...eating hotdog. [June 2006, p.62]
    • PC Gamer UK
    • 80 Metascore
    • 62 Critic Score
    The large-scale RTS combat can be fun and the game flourishes aesthetically in some of the bigger areas, but life is too short to spend our time on games lacking spirit, spunk and novelty. [June 2006, p.94]
    • PC Gamer UK
    • 66 Metascore
    • 76 Critic Score
    If D2 came with a level-skip cheat printed in the manual, it would be a lot easier to recommend. [July 2006, p.70]
    • PC Gamer UK
    • 80 Metascore
    • 62 Critic Score
    A few too many flaws in the basic design to ever by anything more than a waypoint to the next soldier sim. [July 2006, p.88]
    • PC Gamer UK
    • 72 Metascore
    • 79 Critic Score
    If your child doesn't enjoy this worthy game, disown them. [May 2007, p.90]
    • 84 Metascore
    • 80 Critic Score
    Fun, but easily forgotten. [July 2006, p.75]
    • PC Gamer UK
    • 76 Metascore
    • 83 Critic Score
    Despite the obvious flaws, the many subtler achievements make this compelling. You'll find better shooting elsewhere, but if you fancy getting more than bullet holes for once, this is for you. [May 2006, p.84]
    • PC Gamer UK
    • 74 Metascore
    • 84 Critic Score
    This year's first essential wargame. [July 2006, p.76]
    • PC Gamer UK
    • 74 Metascore
    • 70 Critic Score
    While Shadowgrounds doesn't do much that's new, within its restrictive confines it's engaging and competent. Gaming lite, but still a nice snack. [June 2006, p.85]
    • PC Gamer UK
    • 77 Metascore
    • 79 Critic Score
    The perfect warm-up for a long, hot summer of football. [July 2006, p.72]
    • PC Gamer UK
    • 69 Metascore
    • 79 Critic Score
    A better class of more of the same. [June 2006, p.92]
    • PC Gamer UK
    • 88 Metascore
    • 88 Critic Score
    It's a game that's precisely as ambitious as it needs to be. No plot. No anti-aliasing. No in-store cardboard standee. Just you, a physics engine and an armadillo. [Sept 2006, p.96]
    • PC Gamer UK
    • 75 Metascore
    • 77 Critic Score
    If you're anything like me, its deeply tragic moments will make you weep real tears. [June 2006, p.70]
    • PC Gamer UK
    • 72 Metascore
    • 69 Critic Score
    Given time, a tune-up, and some more vigorious fanning of the community flames, this could improve, but at the moment there are more appealing things to spend a monthly fee on. [June 2006, p.90]
    • PC Gamer UK
    • 76 Metascore
    • 55 Critic Score
    Slightly less interesting than the first game, and still has a few rough edges and poorly conceived challenges. [Aug 2006, p.91]
    • PC Gamer UK
    • 82 Metascore
    • 80 Critic Score
    It's not a rehash, nor a reinvention, but instead an appropriate incarnation in a post "Prince of Persia" world. [May 2006, p.74]
    • PC Gamer UK
    • 78 Metascore
    • 75 Critic Score
    It may feel somewhat underdeveloped, but it is an intriguing experience. [May 2006, p.90]
    • PC Gamer UK
    • 80 Metascore
    • 63 Critic Score
    This Swedish smorgasbord doesn't have enough meat. [June 2006, p.93]
    • PC Gamer UK
    • 57 Metascore
    • 60 Critic Score
    Inventive, but ultimately overshadowed by the big boys. [May 2006, p.81]
    • PC Gamer UK
    • 65 Metascore
    • 41 Critic Score
    An average idea made even worse by the poor execution. [Aug 2006, p.81]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    With a tasty main game and moreish extra levels, Eets is a gaming snack to recommend. [June 2007, p.91]
    • PC Gamer UK
    • 77 Metascore
    • 70 Critic Score
    An artful but mild shooter. [Aug 2008, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 55 Critic Score
    The original game was used as a training tool for real soldiers. God help the US if this is what they actually have to deal with. [June 2006, p.68]
    • PC Gamer UK
    • 65 Metascore
    • 55 Critic Score
    The challenges Blazing Angels throws at you are soggy squibs - all of them seen before in ten thousand, million, million previously 3D shooters. [May 2006, p.94]
    • PC Gamer UK
    • 54 Metascore
    • 67 Critic Score
    True Crime is a trashy, lazily converted, shamelessly derivative and occasionally buggy game where you get to crash cars and hit people a lot. On those terms, I rather enjoyed it. [Sept 2006, p.94]
    • PC Gamer UK
    • 54 Metascore
    • 50 Critic Score
    This isn't an awful game, but it is an unnecessary one: "Secret Weapons over Normandy" and "Heroes of the Pacific" have full air superiority in this sector. [Aug 2006, p.91]
    • PC Gamer UK
    • 72 Metascore
    • 66 Critic Score
    Lacking both the playful irony and delight in detail of the GTAs, The Godfather is a simple brute of a game. In one sense, it's a missed opportunity; in another it's a regrettable betrayal of a masterful and much-loved film. [May 2006, p.78]
    • PC Gamer UK
    • 94 Metascore
    • 93 Critic Score
    Oblivion is a messy masterpiece; accomplished, bold, huge and occasionally rough around the edges. Your adventures are more varied than those of any other game I could name, and magnificently rendered by the game's powerhouse graphics and physics... Narcotically addictive. [Apr 2006, p.68]
    • PC Gamer UK

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