PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 81 Metascore
    • 82 Critic Score
    Not brave or bright enough to wow Total War veterans, but the battles and improved multiplayer save the day. [Mar 2010, p.80]
    • 75 Metascore
    • 82 Critic Score
    You will laugh. [July 2011, p.99]
    • 82 Metascore
    • 82 Critic Score
    Great fun, but goes out on a whimper, rather than a bang. [Feb 2009, p.62]
    • PC Gamer UK
    • 79 Metascore
    • 82 Critic Score
    In short, not bad for a game where you still can't jump. And you don't need to. So there.
    • 86 Metascore
    • 82 Critic Score
    BCR is at once beautifully reminiscent of its era, and polished enough to be palatable to a modern audience. The core grappling and swinging mechanic is satisfying, the weapons a joy to wield and the levels are imaginatively designed.
    • 75 Metascore
    • 82 Critic Score
    For all its worthiness it's fairly dry in terms of action. [July 2007, p.90]
    • PC Gamer UK
    • 83 Metascore
    • 82 Critic Score
    For all its singleplayer niggles of slightly gutless, meagre gunplay, the astonishing-looking Prey is often great fun, occasionally very creepy and frequently highly impressive. Just don't go taking it seriously. [Aug 2006, p.74]
    • PC Gamer UK
    • 70 Metascore
    • 82 Critic Score
    You end up playing three intertwined games simultaneously. [Mar 2012, p.111]
    • PC Gamer UK
    • 81 Metascore
    • 82 Critic Score
    Rochard is just four or five hours long, but it has boatloads of charm and a surprising amount of character. [Feb 2012, p.99]
    • PC Gamer UK
    • 79 Metascore
    • 82 Critic Score
    If "Hellgate" left you with deep wounds of despair, this is the healing potion for you. [June 2008, p.80]
    • PC Gamer UK
    • 64 Metascore
    • 82 Critic Score
    This is a flight sim light on content, but it's not like you have to pay for it, is it? [May 2012, p.102]
    • 73 Metascore
    • 82 Critic Score
    Not one to buy if you own the original. [Feb 2011, p.82]
    • PC Gamer UK
    • tbd Metascore
    • 82 Critic Score
    For only 1.99, it's a trip back in time worth taking. [March 2013, p.95]
    • PC Gamer UK
    • 73 Metascore
    • 82 Critic Score
    The most realistic wargame simulation available today, albeit burdened by poor performance. [Aug 2010, p.100]
    • PC Gamer UK
    • 85 Metascore
    • 82 Critic Score
    It's deeply hilarious - as aracde-feeling as strategy games can get...It does everything it can, bar a song and dance routine, to entertain you. And it succeeds. [Apr 2007, p.62]
    • 75 Metascore
    • 82 Critic Score
    An ambitious and beautiful RPG that falls just short of greatness, thwarted by a stunted finale and imbalances.
    • 79 Metascore
    • 82 Critic Score
    FlatOut is the kind of game that's fun to win, but the charm quickly peels off when frustration sets in - and it will. [Oct 2008, p.82]
    • PC Gamer UK
    • 81 Metascore
    • 82 Critic Score
    An incredibly refreshing reinvention of the S&M games, much funnier, and far, far more interesting to play. [June 2010, p.96]
    • PC Gamer UK
    • 72 Metascore
    • 82 Critic Score
    7 quid is a good price for a universe. [Sept 2011, p.89]
    • 80 Metascore
    • 82 Critic Score
    A sluggish interface, weak guns and a few dull sewers can't slow this game down. Dead Island is huge, bloody and beautiful.
    • 74 Metascore
    • 82 Critic Score
    Space Marine is just endless war. Thanks to powerful weapons and excellent pacing, that war is pretty damn fun.
    • 85 Metascore
    • 82 Critic Score
    We don't give marks for effort, so the game they've ended up with is all that matters. It's a great and truly new one, just not varied or exciting enough to live up to this particular name. [Feb 2009, p.54]
    • PC Gamer UK
    • 83 Metascore
    • 82 Critic Score
    The most enjoyable independent game I've played since "Defcon." Funny, challenging and cute, in the old school it's absolutely top of its class. [Mar 2007, p.76]
    • PC Gamer UK
    • 71 Metascore
    • 81 Critic Score
    An inventive and enjoyable puzzle platformer. [Sept 2010, p.84]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    Deep, logical and ambitious, Hearts of Iron 3 is a daunting prospect. Be prepared to lose entire weekends to it. [Oct 2009, p.88]
    • PC Gamer UK
    • 75 Metascore
    • 81 Critic Score
    The puzzles are excellent. [Sept 2010, p.105]
    • PC Gamer UK
    • 79 Metascore
    • 81 Critic Score
    Why on Earth would you learn to play real guitar when you can play this? [Jan 2008, p.72]
    • PC Gamer UK
    • 82 Metascore
    • 81 Critic Score
    Bite-sized, colourful chunks of randomly generated adventure. It's the perfect casual roguelike experience. [Nov 2011, p.114]
    • 87 Metascore
    • 81 Critic Score
    Satisfying, unintimidating war with rich visuals, held back by flavourless map design and a poor singleplayer mode. [Apr 2010, p.85]
    • PC Gamer UK
    • 80 Metascore
    • 81 Critic Score
    It's Panzer General in a new greatcoat. A perfect introduction to the wonderful world of wargaming. [Oct 2011, p.80]
    • 81 Metascore
    • 81 Critic Score
    Aesthetically, emotionally, narratively and in terms of the interactions it demands, Supreme Commander is hard. [Jan 2008, p.82]
    • PC Gamer UK
    • 73 Metascore
    • 81 Critic Score
    It's not bad value if you're new to Race 07, but is perhaps a raw deal for those who own the base game. [Christmas 2009, p.106]
    • PC Gamer UK
    • 75 Metascore
    • 81 Critic Score
    A flawed but irresistible MMORTSCCG. [Apr 2009, p.74]
    • PC Gamer UK
    • 73 Metascore
    • 81 Critic Score
    The combat and final mission are weak, but the story strands that bind it all together are excitingly unique to each other. [July 2010, p.87]
    • PC Gamer UK
    • 86 Metascore
    • 81 Critic Score
    Flawed RPG fixed. [Nov 2008, p.88]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    The campaign is nothing special, but you get more than your money's worth in the Conquest multiplayer mode. [July 2011, p.96]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    The old soldier shows his gregarious side. This is gruelling but great WWII action, spanning every theatre.
    • tbd Metascore
    • 81 Critic Score
    A satisfying self-contained chapter, driven by an engrossing story, with exploration encouraged. Plus flying laser robots.
    • tbd Metascore
    • 81 Critic Score
    Hate seeing your battle banners blanche? Go Ikko Ikki. [Mar 2012, p.109]
    • PC Gamer UK
    • 61 Metascore
    • 81 Critic Score
    The core game remains unchanged, the AI still quirky, the music ace, and the commentary surprisingly intricate and relevant. [Dec 2006, p.101]
    • PC Gamer UK
    • 82 Metascore
    • 81 Critic Score
    There are no hidden depths in Waves, but it's worth splashing out on it. [Feb 2012, p.112]
    • PC Gamer UK
    • 67 Metascore
    • 81 Critic Score
    For all the action, for all the explosions, for all the adamantium-spined squad members, it's really not for the impatient - but if you don't mind fighting the control system as much as the Krauts, it's a refreshingly different take on what was rapidly becoming a tired setting. [Nov 2006, p.74]
    • PC Gamer UK
    • 82 Metascore
    • 81 Critic Score
    Atmospheric and gorgeous, an excellent indie calling card. [Feb 2008, p.83]
    • PC Gamer UK
    • 61 Metascore
    • 81 Critic Score
    Excellent house-breaking multiplayer that's great while it lasts, but may wear out early due to lack of maps.
    • 79 Metascore
    • 81 Critic Score
    A surprising treat. [Dec 2009, p.109]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    Short, sweet, and entirely too touching for a platform game about bouncy squared narrated by Danny Wallace. [Oct 2012, p.96]
    • PC Gamer UK
    • 82 Metascore
    • 81 Critic Score
    An exciting, surprising and thought-provoking adventure rendered in a beautiful art style. Gemini Rue earns respect.
    • 77 Metascore
    • 81 Critic Score
    A cheap and filling snack of carnage. [Apr 2007, p.80]
    • PC Gamer UK
    • tbd Metascore
    • 81 Critic Score
    Mystically charming. [Nov 2009, p.91]
    • PC Gamer UK
    • 81 Metascore
    • 81 Critic Score
    It's a formula that works surprisingly well, and, at such a small price, Waveform is a bargain. [June 2012, p.95]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    This voyage is shaping up very well indeed. [Nov 2009, p.91]
    • PC Gamer UK
    • 79 Metascore
    • 81 Critic Score
    Set to doom a generation of pony-mad girls. Perfect if you have love in your heart and Sims 3 on your Steam account.
    • 76 Metascore
    • 81 Critic Score
    A fantastically imaginative gameworld of gods, dinosaurs and giants, beautiful but messy and poorly explained.
    • 84 Metascore
    • 81 Critic Score
    Shift 2's sheer weight of stuff – from mud-ring circuits in a VW Golf to Bugatti duels at the Nurburgring – gives it a deep bag of appeal. There's an array of fiddly details for car geeks to poke at, and a range of control-difficulty settings that allow you to tailor races to your ability. The only downside to such a complete package is that it demands so many hours of acclimatisation before the cars start to make sense.
    • 74 Metascore
    • 81 Critic Score
    Takes merciless puzzling into the war room. Obssessive fun. [Feb 2009, p.62]
    • PC Gamer UK
    • 81 Metascore
    • 81 Critic Score
    It's Far Cry 3 dressed as trashily as you can imagine; the joke only goes so far, but it's definitely fun to play. [July 2013, p.90]
    • 82 Metascore
    • 81 Critic Score
    Although it's a shorter, shallower and less sexy version of Dragon Age: Origins, this is nonetheless still long, deep and sexy. [Apr 2010, p.88]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    Too fiddly and unforgiving for the popular palate, but those after reality-rooted WWII challenges should clearly investigate. [Aug 2011, p.94]
    • PC Gamer UK
    • 78 Metascore
    • 80 Critic Score
    The best war sim around. [July 2014, p.86]
    • PC Gamer UK
    • 79 Metascore
    • 80 Critic Score
    An impressive game, but not one that will be to everyone's tastes, especially not those after a quick thrill. [Sept 2010, p.88]
    • PC Gamer UK
    • 80 Metascore
    • 80 Critic Score
    You can't help but get the impression that this was a sequel made out of obligation, rather than creative drive. [Apr 2006, p.95]
    • PC Gamer UK
    • 82 Metascore
    • 80 Critic Score
    A brilliantly realised world wrapped around a story-driven shooter that occasionally forgets you want to play it. [June 2013, p.71]
    • 89 Metascore
    • 80 Critic Score
    Brilliant and unrivalled multiplayer makes it a game worth playing, despite bugs and crappy singleplayer.
    • tbd Metascore
    • 80 Critic Score
    For the price, it's easy to recommend. [Sept 2009, p.89]
    • PC Gamer UK
    • 84 Metascore
    • 80 Critic Score
    Codemasters manage the near-impossible - delivering a fresh, approachable, and (largely) credible F1 game.
    • 82 Metascore
    • 80 Critic Score
    Entertaining online war, in the shadow of beastly "Battlefield 2." [May 2006, p.96]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    There are times when - beaten by twitchy analogue controls, insufficient feedback and maybe just a sheer lack of hardcore skills - it can feel like a dispassionate sim rather than an affecting, involving game. [Jan 2007, p.90]
    • PC Gamer UK
    • 83 Metascore
    • 80 Critic Score
    Something that raises a smile in your inbox, instead of spam. [Christmas 2006, p.93]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    For those involved in fighting, and those attempting to avoid it, the game's particular brand of 'real-time' combat is eventually effective. [Apr 2006, p.84]
    • PC Gamer UK
    • 83 Metascore
    • 80 Critic Score
    It's clearly worthy of the spit and polish it's received. [July 2007, p.70]
    • PC Gamer UK
    • 82 Metascore
    • 80 Critic Score
    It's not a rehash, nor a reinvention, but instead an appropriate incarnation in a post "Prince of Persia" world. [May 2006, p.74]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Addictive as hell, with a splash of awesome-funky-cool-o-rama. [Feb 2008, p.83]
    • PC Gamer UK
    • 82 Metascore
    • 80 Critic Score
    An anarchic lo-fi MMO with a refreshing disregard for your sanity. Unrepentantly simplistic and fun. [May 2012, p.94]
    • 75 Metascore
    • 80 Critic Score
    It lacks the stylistic nuances and gratifying climax scenes that really made FEAR work, and much of the level design is perfunctory at best. [Dec 2006, p.66]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Luckily, this expansion pack does the series proud. [Dec 2007, p.88]
    • PC Gamer UK
    • 72 Metascore
    • 80 Critic Score
    If you can penetrate the mysteries of its boardgame-based rules, Blood Bowl can offer true barbaric happiness. [Oct 2009, p.74]
    • PC Gamer UK
    • 71 Metascore
    • 80 Critic Score
    It's clear that Darkstar One is the most amusing space game in many months. It's just a shame that it weighs in like a cash starved version of "Freelancer," without any particularly inventive ideas to back up its broad scope and sense of ambition. [Sept 2006, p.98]
    • PC Gamer UK
    • 78 Metascore
    • 80 Critic Score
    No singleplayer game I know offers more scope for creativity, more surrealism, or a more original commercial model. [Aug 2006, p.82]
    • PC Gamer UK
    • 51 Metascore
    • 80 Critic Score
    A few clever mechanics and great weapons against a backdrop of surprisingly immersive Civil War and WWII battles. [Oct 2009, p.87]
    • PC Gamer UK
    • 87 Metascore
    • 80 Critic Score
    Repetitive, but well worth repeating. [Dec 2006, p.78]
    • PC Gamer UK
    • 85 Metascore
    • 80 Critic Score
    Chaotic but magnificent bouncy fun. [June 2007, p.76]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    The tidier interface is certainly welcome. [June 2006, p.97]
    • PC Gamer UK
    • 75 Metascore
    • 80 Critic Score
    Endearingly cheery, but slightly shallow stealth-action dosed up with black humour, and a few fresh gimmicks. [June 2012, p.88]
    • 76 Metascore
    • 80 Critic Score
    It does everything you'd want from a pet-focused expansion pack. Nothing more, nothing less. [Dec 2006, p.115]
    • PC Gamer UK
    • 88 Metascore
    • 80 Critic Score
    A fast, deep and exciting card game let down by its business model. Great when you're on a roll, rough when you're not. [Apr 2014, p.84]
    • PC Gamer UK
    • 70 Metascore
    • 80 Critic Score
    This is a big, tight game that's just lacking in greatness or spark. [Feb 2007, p.78]
    • PC Gamer UK
    • 79 Metascore
    • 80 Critic Score
    Stealth and free-running are jettisoned: all that is left is a constant barrage of swordfights. It's a disaster, a betrayal of everything the player has learnt so far. It abandons even the slim veneer of choice that the very best games offer us, turning into Double Dragon in a monk's robe.
    • 79 Metascore
    • 80 Critic Score
    Devilishly tricky. [July 2010, p.95]
    • PC Gamer UK
    • 73 Metascore
    • 80 Critic Score
    Genuinely hilarious. [Nov 2008, p.80]
    • PC Gamer UK
    • 83 Metascore
    • 80 Critic Score
    An expansion to delight EverQuest die-hards. [Jan 2007, p.86]
    • PC Gamer UK
    • 83 Metascore
    • 80 Critic Score
    A mammoth update that caters for mid to high level players. [Aug 2010, p.90]
    • PC Gamer UK
    • 82 Metascore
    • 80 Critic Score
    Bulletstorm is not art by any metric. It's difficult to defend, like a friend you take to a party who ends up pissing in a vase. You don't want to be associated with him, but sh.t, he provides an evening of excitement. It's a game that's very proud of the f-words it's learnt, and it uses them a lot. Fast. Frantic. Fatuous. Full-on. And yes, that other one: fun.
    • 70 Metascore
    • 80 Critic Score
    Pleasingly varied new multiplayer modes for an excellent game, hampered by a paucity of maps [June 2009, p.90]
    • PC Gamer UK
    • 84 Metascore
    • 80 Critic Score
    Fun, but easily forgotten. [July 2006, p.75]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Purchase with confidence. [July 2009, p.86]
    • PC Gamer UK
    • 84 Metascore
    • 80 Critic Score
    A brave and courageous publisher would have let the sublime source material dictate the design rather than reach for the nearest proven formula. [Apr 2006, p.80]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    With a tasty main game and moreish extra levels, Eets is a gaming snack to recommend. [June 2007, p.91]
    • PC Gamer UK
    • 88 Metascore
    • 80 Critic Score
    A delight. [Dec 2013, p.95]
    • PC Gamer UK
    • 80 Metascore
    • 80 Critic Score
    It packs an emotional punch when it counts. [Nov 2014, p.92]
    • PC Gamer UK
    • 72 Metascore
    • 79 Critic Score
    It might not be as deliciously addictive as the original, but Galactrix will still suck up hours like a black hole. [May 2009, p.67]
    • PC Gamer UK

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