PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 71 Metascore
    • 57 Critic Score
    Proof that more isn't necessarily better. [Christmas 2008, p.80]
    • PC Gamer UK
    • 58 Metascore
    • 56 Critic Score
    In a further bizarre twist, The Wheelman has no interest in how wheels behave. [June 2009, p.89]
    • PC Gamer UK
    • 57 Metascore
    • 56 Critic Score
    The live-action stuff is atmospheric and well-shot, but The Bunker is let down by poor pacing and staid design. [Dec 2016, p.92]
    • PC Gamer UK
    • 67 Metascore
    • 56 Critic Score
    Fine selection of game types, but outdated and lacking in soul. [May 2007, p.80]
    • PC Gamer UK
    • 38 Metascore
    • 56 Critic Score
    Makes a one-man war against the armies of hell quite depressingly dull. [Christmas 2009, p.116]
    • PC Gamer UK
    • 43 Metascore
    • 56 Critic Score
    Glitchy and under-developed, it never ascends beyond ordinary. [Aug 2006, p.95]
    • PC Gamer UK
    • 73 Metascore
    • 56 Critic Score
    On its own merits, it's an okay hack-and-slash but one that feels as old as it is - and nothing special when there's the likes of Recettear and Fortune Summoners offering other flavours of action-JRPG in more interesting ways. [June 2012, p.100]
    • PC Gamer UK
    • 47 Metascore
    • 56 Critic Score
    Frustrating for newcomers and disappointing for veterans, Stronghold 3 is a combat overhaul away from being any good.
    • 58 Metascore
    • 56 Critic Score
    This is not the most convincing military sim ever, but it's a good approximation of grinding boredom followed by sudden death - and a virtually unplayable game. [Aug 2007, p.86]
    • PC Gamer UK
    • 71 Metascore
    • 55 Critic Score
    Overstretched on launch, Fallen Earth is broken in too many places. Wait a while and the ambitious world could be impressive. [Dec 2009, p.84]
    • PC Gamer UK
    • 56 Metascore
    • 55 Critic Score
    A tiresome, half-arsed effort. [Feb 2007, p.88]
    • PC Gamer UK
    • 67 Metascore
    • 55 Critic Score
    Dated, mediocre babble, from those who should know better. [July 2006, p.90]
    • PC Gamer UK
    • 64 Metascore
    • 55 Critic Score
    Shockingly bad voice acting. [Nov 2009, p.104]
    • PC Gamer UK
    • tbd Metascore
    • 55 Critic Score
    This is not a town you'd want to visit for too long. [March 2013, p.99]
    • PC Gamer UK
    • 58 Metascore
    • 55 Critic Score
    Confused and weightless, APB doesn't satisfy on any front: the shooting, driving, story and objectives are all sub-par.
    • 76 Metascore
    • 55 Critic Score
    Slightly less interesting than the first game, and still has a few rough edges and poorly conceived challenges. [Aug 2006, p.91]
    • PC Gamer UK
    • 65 Metascore
    • 55 Critic Score
    The extra frills don't add thrills to the tried Pipemania template. [Oct 2012, p.90]
    • PC Gamer UK
    • 48 Metascore
    • 55 Critic Score
    It poorly combines the micro-management of Men of War with the pacing and tactics of Company of Heroes. [Apr 2011, p.83]
    • PC Gamer UK
    • 70 Metascore
    • 55 Critic Score
    The original game was used as a training tool for real soldiers. God help the US if this is what they actually have to deal with. [June 2006, p.68]
    • PC Gamer UK
    • 87 Metascore
    • 55 Critic Score
    A decent slow-mo shooter spoilt by technical issues and a heavy focus on an empty plot. Wait for patches or a demo. [Aug 2012, p.88]
    • PC Gamer UK
    • 70 Metascore
    • 55 Critic Score
    Without the old brill, open world and silly plot, ProStreet's mediocrity has no place to hide. [Jan 2008, p.76]
    • PC Gamer UK
    • 65 Metascore
    • 55 Critic Score
    The challenges Blazing Angels throws at you are soggy squibs - all of them seen before in ten thousand, million, million previously 3D shooters. [May 2006, p.94]
    • PC Gamer UK
    • 59 Metascore
    • 55 Critic Score
    Not quite as exciting as the title might suggest. [Sept 2006, p.103]
    • PC Gamer UK
    • 48 Metascore
    • 55 Critic Score
    Unless a badly placed hemline is enough to ruin your whole week, this add-on pack won't change your life, just the style of your Sim's flares. [Sept 2007, p.89]
    • PC Gamer UK
    • tbd Metascore
    • 54 Critic Score
    Saints Row IV really was more elegant. [Jan 2014, p.101]
    • PC Gamer UK
    • 73 Metascore
    • 54 Critic Score
    The game doesn't make note of important discoveries. [Nov 2006, p.98]
    • PC Gamer UK
    • 72 Metascore
    • 54 Critic Score
    Becomes obscure and irritating. [July 2010, p.54]
    • PC Gamer UK
    • tbd Metascore
    • 54 Critic Score
    For 8 quid, this add-on manages to bite out Dead Island's biggest chunk of fun. [Apr 2012, p.98]
    • PC Gamer UK
    • 67 Metascore
    • 54 Critic Score
    There's definitely a good idea in this 3D application of the classic puzzle themes, but Quantz hasn't figured out what it is yet. [Dec 2009, p.105]
    • PC Gamer UK
    • 72 Metascore
    • 54 Critic Score
    This wet weekend in Wigan doesn't even come close. [Oct 2009, p.84]
    • PC Gamer UK
    • 60 Metascore
    • 54 Critic Score
    With no visceral thrills and little reward from exploration, this becomes something of an empty shell, or perhaps a wonky snowman - likely to vanish from memory with the first rays of sunshine. [Feb 2009, p.70]
    • PC Gamer UK
    • 71 Metascore
    • 54 Critic Score
    A lot of good ideas that are, sadly, very poorly executed. [Dec 2008, p.88]
    • PC Gamer UK
    • 62 Metascore
    • 54 Critic Score
    A weak add-on to an improving game. [Sept 2008, p.92]
    • PC Gamer UK
    • 60 Metascore
    • 53 Critic Score
    Repetitive, old-fashioned. [Jan 2008, p.86]
    • PC Gamer UK
    • tbd Metascore
    • 53 Critic Score
    It's a case of Where's Wally meets Hercule Poirot. On a boat. [Jan 2009, p.79]
    • PC Gamer UK
    • 65 Metascore
    • 53 Critic Score
    Comparisons with adventure classic "Psychonauts" are unfavourable. [Oct 2008, p.78]
    • PC Gamer UK
    • 49 Metascore
    • 53 Critic Score
    A poor substitute for more focused action or strategy. [Apr 2012, p.116]
    • PC Gamer UK
    • tbd Metascore
    • 53 Critic Score
    Cheap and cheerful, but also disappointingly shallow and shonky. [Mar 2010, p.88]
    • PC Gamer UK
    • tbd Metascore
    • 53 Critic Score
    While there are "proper" missions, most are plotless busy-work. [Mar 2011, p.87]
    • PC Gamer UK
    • 51 Metascore
    • 53 Critic Score
    It's tedious beyond belief, has a plot that must have been ripped from the Eragon junior colouring book and action scenes that makes me cry. And they've gimped the dragons. [Jan 2007, p.80]
    • PC Gamer UK
    • 52 Metascore
    • 52 Critic Score
    Some nice ideas, but a mere damp squib as a spellbinder. [July 2007, p.79]
    • PC Gamer UK
    • 57 Metascore
    • 52 Critic Score
    A hunk of old Russian bread: bland, hard, faintly nutritious. [June 2007, p.83]
    • PC Gamer UK
    • 72 Metascore
    • 52 Critic Score
    Passably challenging. [Aug 2009, p.79]
    • PC Gamer UK
    • 59 Metascore
    • 52 Critic Score
    Obscure II is not gripping enough to be survival horror and not good enough at storytelling to be an adventure; it's just a series of quite relaxing puzzles interrupted when some pink things burst through the wall. [Dec 2007, p.89]
    • PC Gamer UK
    • 66 Metascore
    • 52 Critic Score
    A game so monotonous, it's inspired a new word - 'tediocre'. [Christmas 2006, p.90]
    • PC Gamer UK
    • tbd Metascore
    • 52 Critic Score
    There are better and more rewarding ways to exercise your creativity. [May 2012, p.113]
    • PC Gamer UK
    • 65 Metascore
    • 52 Critic Score
    Unluckily, it costs 20 quid, which is significantly more than it's worth. [July 2012, p.99]
    • PC Gamer UK
    • 58 Metascore
    • 52 Critic Score
    This is very cheap, fleeting PvP combat. [May 2007, p.90]
    • 79 Metascore
    • 52 Critic Score
    Aimless and unfunny - a terrible way to end the series. [July 2007, p.79]
    • PC Gamer UK
    • 48 Metascore
    • 52 Critic Score
    The 16 campaign sorties feel so HAWXian so Ace Combatish, you'll swear you've flown them before. [June 2012, p.101]
    • PC Gamer UK
    • 62 Metascore
    • 52 Critic Score
    Lumbering sports behemoth. [Feb 2008, p.72]
    • PC Gamer UK
    • tbd Metascore
    • 52 Critic Score
    If you can play it without yearning for "PlanetSide" or "ArmA 2", you're a better/weirder man than I. [Nov 2009, p.100]
    • PC Gamer UK
    • 61 Metascore
    • 51 Critic Score
    Empty-souled, dated GTA clone. [Aug 2007, p.84]
    • PC Gamer UK
    • 65 Metascore
    • 51 Critic Score
    An impressive endeavor for a small group of first-time devs with a shoestring budget, but as much as it feels like kicking puppies to say so, not a product worth your money. [June 2006, p.82]
    • PC Gamer UK
    • 64 Metascore
    • 51 Critic Score
    Spiral Knights is fast, accessible and fun until the spiteful pricing system pops up to punch you in the face.
    • 51 Metascore
    • 51 Critic Score
    Apathy-inducing hospital undrama. [July 2007, p.74]
    • PC Gamer UK
    • 71 Metascore
    • 51 Critic Score
    Plodding, morose, half-decent puzzles. [Aug 2008, p.86]
    • PC Gamer UK
    • 58 Metascore
    • 51 Critic Score
    Shoddy graphics and repetition means that this is more of a warm-up act than a stadium filler. [Aug 2007, p.92]
    • PC Gamer UK
    • tbd Metascore
    • 51 Critic Score
    The worst is dressage, which plays like a Simon-says rhythm-action game designed by people without rhythm. [Sept 2007, p.89]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Good gags can't save this game from its repetitive combat and bland RPG-lite nature. [Nov 2011, p.126]
    • PC Gamer UK
    • 69 Metascore
    • 51 Critic Score
    The Indiana Jones adventure that spent too much time at IKEA. [Apr 2008, p.86]
    • PC Gamer UK
    • 67 Metascore
    • 51 Critic Score
    Runaway gets halfway there, but just doesn't have any soul. [June 2007, p.91]
    • PC Gamer UK
    • 60 Metascore
    • 51 Critic Score
    Poirot is the strongest and best performed character, which makes his background role a great mistake. Competently built, OE is too often directionless, but most of all, dull. Dull, dull, dull. In conclusion: dull.
    • 47 Metascore
    • 51 Critic Score
    Psychonauts did brain-delving better. Serious Sam did campy horde-killing better. For this price, you could buy both. Twice. [Christmas 2009, p.111]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Hacky port that bleongs on consoles. [Sept 2007, p.80]
    • PC Gamer UK
    • 54 Metascore
    • 51 Critic Score
    Your enemies are so blindingly accurate, and damage so extreme, you're often slowing time merely to peek around the corner. [Dec 2006, p.99]
    • PC Gamer UK
    • 66 Metascore
    • 51 Critic Score
    Quickly loses steam thanks to repetition and bland design. [Jan 2012, p.114]
    • PC Gamer UK
    • 54 Metascore
    • 50 Critic Score
    This isn't an awful game, but it is an unnecessary one: "Secret Weapons over Normandy" and "Heroes of the Pacific" have full air superiority in this sector. [Aug 2006, p.91]
    • PC Gamer UK
    • 58 Metascore
    • 50 Critic Score
    Moxxi is pretty, polished, and as characterful as Borderlands ever was, and it adds a bank to store loot you might want to keep, but it's really not something you should spend your pocket-money on.
    • 54 Metascore
    • 50 Critic Score
    It wants to tell the stories of medieval history, but instead tells the stories of the limitations of modern game development. [May 2008, p.79]
    • PC Gamer UK
    • 69 Metascore
    • 50 Critic Score
    The loose control means the precise movement required to traverse even some of the most basic levels just isn't there. [Apr 2007, p.50]
    • PC Gamer UK
    • 72 Metascore
    • 50 Critic Score
    An intriguing spanner in the strategy game works, but one that causes too many malfunctions to justify its existence. [Dec 2009, p.90]
    • PC Gamer UK
    • 63 Metascore
    • 50 Critic Score
    Sweet ideas, very poorly balanced.
    • 58 Metascore
    • 50 Critic Score
    A distinctly average point-and-click adventure that doesn't deliver on the potential of its prison-break premise. [May 2014, p.90]
    • PC Gamer UK
    • 62 Metascore
    • 50 Critic Score
    Four player co-op always stimulates a baseline level of fun, but this is bare bones stuff. [May 2003, p.111]
    • PC Gamer UK
    • 53 Metascore
    • 50 Critic Score
    A decent enough online shooter. If you really need another one. [Apr 2007, p.89]
    • PC Gamer UK
    • 69 Metascore
    • 50 Critic Score
    An average slice of Borderlands. [Christmas 2010, p.103]
    • PC Gamer UK
    • 71 Metascore
    • 50 Critic Score
    A decent game hampered by a completely bonkers and ill-thought-out payment scheme. A bad year for Tiger.
    • 34 Metascore
    • 49 Critic Score
    Rarely exciting, mostly disappointing. An unfinished tactical shooter let down by technical issues and terrible AI.
    • 82 Metascore
    • 49 Critic Score
    Dumbed down; drawn out; deeply annoying. [Jan 2009, p.84]
    • PC Gamer UK
    • 54 Metascore
    • 49 Critic Score
    The explosions and spells look lovely, but the game itself is drudgery. [June 2009, p.89]
    • PC Gamer UK
    • 59 Metascore
    • 49 Critic Score
    Spoiled by repetition and muddle. [Jan 2007, p.100]
    • PC Gamer UK
    • 70 Metascore
    • 49 Critic Score
    Dark, moody, and full of hate. Your reviewer the day after the diary puzzle. [Aug 2008, p.89]
    • PC Gamer UK
    • 52 Metascore
    • 49 Critic Score
    Lots of swearing as you protect a world that hates and fears you. [Aug 2006, p.85]
    • PC Gamer UK
    • 65 Metascore
    • 49 Critic Score
    Pointless but not worthless. [Jan 2008, p.74]
    • PC Gamer UK
    • 60 Metascore
    • 49 Critic Score
    Basically eight new maps for Majesty 2. [July 2010, p.91]
    • PC Gamer UK
    • 59 Metascore
    • 48 Critic Score
    Night of the living dud. [July 2007, p.86]
    • PC Gamer UK
    • tbd Metascore
    • 48 Critic Score
    Same old niche, now with less freedom. [July 2008, p.74]
    • PC Gamer UK
    • 71 Metascore
    • 48 Critic Score
    A free MMO whose ingenuity does little more than simply streamline what we've seen elsewhere. [July 2010, p.104]
    • PC Gamer UK
    • 55 Metascore
    • 48 Critic Score
    When a game makes you alternate between screaming and laughing out loud at its faults, the rewards aren't worth the struggle. [Apr 2008, p.71]
    • PC Gamer UK
    • 66 Metascore
    • 48 Critic Score
    It's repetitive, mindless, claustrophobically linear, over-stylised and incoherent. [June 2009, p.93]
    • PC Gamer UK
    • 52 Metascore
    • 48 Critic Score
    Dull sporting minigames, not made for the PC. [Nov 2008, p.93]
    • PC Gamer UK
    • 72 Metascore
    • 48 Critic Score
    Disjointed and muddled, wth embarrassingly bad acting. [May 2007, p.83]
    • PC Gamer UK
    • 55 Metascore
    • 48 Critic Score
    Too clever for its own good. [Jan 2008, p.80]
    • PC Gamer UK
    • 58 Metascore
    • 48 Critic Score
    Too tough for tykes, too dull for adults. It's not a looker either. [Oct 2008, p.78]
    • PC Gamer UK
    • 60 Metascore
    • 48 Critic Score
    Depressing, derivative movie cash-in. [Sept 2007, p.88]
    • PC Gamer UK
    • 59 Metascore
    • 48 Critic Score
    Despite its clumsy handling of some issues, Journal has clever moments. [May 2014, p.91]
    • PC Gamer UK
    • tbd Metascore
    • 47 Critic Score
    Four pretty but stale multiplayer arenas. One comedy zombie map. Eleven of your pounds wasted. [Nov 2011, p.122]
    • 68 Metascore
    • 47 Critic Score
    An idea tangled in shoddy design. [Oct 2006, p.86]
    • PC Gamer UK
    • 43 Metascore
    • 47 Critic Score
    Badly ported and badly dated. Not a game for the PC at all. [Oct 2008, p.91]
    • PC Gamer UK

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