PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 79 Metascore
    • 87 Critic Score
    Pro Evolution Soccer is still the game to beat. [Dec 2008, p.85]
    • PC Gamer UK
    • 80 Metascore
    • 87 Critic Score
    The speed of TrackMania is truly ridiculous: you might think the idea of subtlety is lost when you're hitting about a gagillion miles an hour, but the faster the car, the better the handling. [Apr 2007, p.74]
    • 84 Metascore
    • 87 Critic Score
    Despite providing three well-balanced, distinctive races, a host of spectacular units and powers, and some novel play factors like national borders and peaceful expansion, away from the rationale of the story of RoL can feel a tad generic. [June 2006, p.76]
    • PC Gamer UK
    • 87 Metascore
    • 86 Critic Score
    It's the best add-on so far, playing to all the series' strengths. [Sept 2013, p.97]
    • PC Gamer UK
    • 79 Metascore
    • 86 Critic Score
    Dazzling, vicious fighting extravaganza, with tons of replay value. But you have to work hard to find out what's going on, or to care. [Aug 2009, p.68]
    • PC Gamer UK
    • 80 Metascore
    • 86 Critic Score
    An intense and beautifully designed action-physics platformer, which also happens to be dirt cheap.
    • 80 Metascore
    • 86 Critic Score
    The remarkable architectural vision, coupled with ultra-smart level design, all produced on such a huge scale, makes this as good as Tomb Raider has ever seen. [Christmas 2008, p.74]
    • PC Gamer UK
    • tbd Metascore
    • 86 Critic Score
    How free-to-play gaming should be done, in a superhero MMO that's yet to be beaten for fun. More like this please!
    • 81 Metascore
    • 86 Critic Score
    Elegant and refreshing. [Apr 2007, p.76]
    • PC Gamer UK
    • 81 Metascore
    • 86 Critic Score
    A good FPS and a good RPG come together to make an excellent game. Or FPSRPG if you're being fancy. [Dec 2009, p.86]
    • PC Gamer UK
    • 85 Metascore
    • 86 Critic Score
    One expansion to rule them all. [Jan 2009, p.72]
    • PC Gamer UK
    • 86 Metascore
    • 86 Critic Score
    Dead Space is solid, but it's not entirely smooth. [Dec 2008, p.74]
    • PC Gamer UK
    • 79 Metascore
    • 86 Critic Score
    Decent puzzles with hilarious jokes. Surely I'm dreaming? [Christmas 2008, p.99]
    • PC Gamer UK
    • 80 Metascore
    • 86 Critic Score
    All in all, it's the finest selection of planes ever to ship with a commercial non-combat flight sim. [Dec 2006, p.86]
    • PC Gamer UK
    • 75 Metascore
    • 86 Critic Score
    A platforming evolution that turns the genre upside down. Has its own intriguing and original art style, too. [June 2009, p.98]
    • PC Gamer UK
    • 80 Metascore
    • 86 Critic Score
    Excellent space strategy. [Nov 2009, p.90]
    • PC Gamer UK
    • 84 Metascore
    • 86 Critic Score
    Standard quests and a throwaway story can't dent the thrill of Rift's invasions, or the depth of its soul system. [May 2011, p.92]
    • PC Gamer UK
    • 85 Metascore
    • 86 Critic Score
    It might well be more twitch than tactics, but Vegas is the fun, modernised version of its own predecessors and FPS cousin "Brothers in Arms." I reckon that right now you're itching for a shooter with a brain at the top of that jittery reptilian nervous system, and this is it - if you have God's own PC. [Feb 2007, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 86 Critic Score
    More lands to conquer, new challenges, and a chance to star in one of the greatest stories of all time. [Aug 2006, p.86]
    • PC Gamer UK
    • 80 Metascore
    • 86 Critic Score
    Short but sweet - a relentlessly imaginative adventure from Double Fine that never wears out its welcome. [June 2012, p.98]
    • 86 Metascore
    • 86 Critic Score
    Tactile, bloody and substantial. One of gaming's most exciting open worlds - but only when you're online. [Apr 2010, p.96]
    • PC Gamer UK
    • 83 Metascore
    • 86 Critic Score
    A smooth, reactive game, FIFA is the best option for PC footballers, even with some niggles in the updated code.
    • 81 Metascore
    • 86 Critic Score
    An indie platform game with endearing retro looks, style, sophistication, and a sadistic streak. [Mar 2010, p.96]
    • PC Gamer UK
    • 80 Metascore
    • 85 Critic Score
    The best Lego game yet. Utter fun. [Dec 2008, p.90]
    • PC Gamer UK
    • 72 Metascore
    • 85 Critic Score
    When was the last time you played a game where you could make your horse slide down the face of a cliff, shooting with the six-gun in your left hand while reading from the Bible in your right? [Oct 2006, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 85 Critic Score
    Grippnig small scale stories of WWII. [Nov 2008, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 85 Critic Score
    A joyous and addictive action puzzler. [Sept 2010, p.102]
    • PC Gamer UK
    • tbd Metascore
    • 85 Critic Score
    Well worth the 5 quid. [Apr 2012, p.98]
    • PC Gamer UK
    • tbd Metascore
    • 85 Critic Score
    The best physics-'em-up since Armadillo Run. [June 2011, p.95]
    • PC Gamer UK
    • 72 Metascore
    • 85 Critic Score
    A sturdy series well rethought, but it needs a gamepad. [Dec 2006, p.114]
    • PC Gamer UK
    • 84 Metascore
    • 85 Critic Score
    It forms a natural companion to "Richard Burns Rally," which will likely remain the more technical racer's weapon of choice. In many ways, DiRT supersedes it, the sheer viscerality of hte roads putting the shoe to anything the older game can offer. [Aug 2007, p.78]
    • PC Gamer UK
    • 77 Metascore
    • 85 Critic Score
    A brilliant redesign of Supreme Commander's robot armies, ironically limited by a lack of artificial intelligence. [Apr 2010, p.90]
    • PC Gamer UK
    • 87 Metascore
    • 85 Critic Score
    With a clearer incentive to progress, Paradise would have the cohesion it lacks. But it's still a stupendous amount of fun to play. It doesn't offer a challenge for hardcore racing fans, but instead presents you with a giant island of opportunities for mucking about and enjoying yourself. Which is just fine. [J.Walker]
    • 74 Metascore
    • 85 Critic Score
    Showing Sims at work gives us more simple but enjoyable ways to play, though it still needs help from our imaginations. [July 2010, p.92]
    • PC Gamer UK
    • tbd Metascore
    • 85 Critic Score
    It's utterly compulsive. [May 2012, p.111]
    • PC Gamer UK
    • 82 Metascore
    • 85 Critic Score
    There's so much to do and see in this game, so many possibilities. It suits the careful player, but caters for the psychopath in you as well. You simply won't find a better executed execution game. [June 2006, p.86]
    • PC Gamer UK
    • 85 Metascore
    • 85 Critic Score
    A blissful union of game and music.
    • 82 Metascore
    • 85 Critic Score
    Remarkably detailed, but desperately needs a tutorial. [Sept 2008, p.95]
    • PC Gamer UK
    • 79 Metascore
    • 85 Critic Score
    This imaginative, thrillingly fast racer is better than it has any right to be. [Apr 2013, p.107]
    • PC Gamer UK
    • 80 Metascore
    • 85 Critic Score
    It's a delight, a near-perfect example of a populist combat sim. It's a rare battle passes some nailbiting duel or pulse-propelling advance. [June 2011, p.96]
    • PC Gamer UK
    • 92 Metascore
    • 85 Critic Score
    A beautifully crafted first-person shooter, but without a compelling context. How much does that matter? To me, a little. Not a lot, but it nags. [Dec 2007, p.73]
    • PC Gamer UK
    • 80 Metascore
    • 85 Critic Score
    A great sticky glob of gaming goodness.
    • PC Gamer UK
    • 75 Metascore
    • 85 Critic Score
    SiN is actually something of a guilty pleasure. It's over far too quickly and feels rather unsophisticated, but I enjoyed it anyway, a bit like I enjoy...eating hotdog. [June 2006, p.62]
    • PC Gamer UK
    • 79 Metascore
    • 85 Critic Score
    More fun than a barrel of monkeys, and a fine follow-up to at least the last couple of Monkey Island sequels. [Sept 2009, p.73]
    • PC Gamer UK
    • 84 Metascore
    • 85 Critic Score
    Manages to repeat Civ IV's trick of delivering something that's hugely playable and yet dares to be profound and intelligent. It's an invigorating complement to the original and adds some essential refinements. [Sept 2006, p.86]
    • PC Gamer UK
    • 80 Metascore
    • 85 Critic Score
    A virtuoso display of strategy game creation, and a splendid experience for gamers with a modicum of patience. [Apr 2009, p.72]
    • PC Gamer UK
    • 75 Metascore
    • 85 Critic Score
    It's a game that has a Nazi in a gyrocopter as one of your enemies: that's all I really need to say. [Nov 2006, p.82]
    • PC Gamer UK
    • 72 Metascore
    • 85 Critic Score
    Satisfying combat and interesting mission structure saves this from the yawns of a thousand identikit space marines. [Nov 2009, p.102]
    • PC Gamer UK
    • 78 Metascore
    • 84 Critic Score
    Bound in Blood is a much more enjoyable experience than the first Juarez. It lacks some of the whimsy (such as Ray massacring whole towns while quoting scripture) in favour of focusing on the shooting, but it's a good trade.
    • 75 Metascore
    • 84 Critic Score
    I'm wildly outnumbered. [Sept 2010, p.93]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    Serious military strategy games don't come any better, or pricier, than this. [Sept 2010, p.96]
    • PC Gamer UK
    • 77 Metascore
    • 84 Critic Score
    The interface is mostly excellent, but it doesn't properly tell you why a train can't reach a station. That can drive any player to distraction. [Dec 2006, p.88]
    • PC Gamer UK
    • 83 Metascore
    • 84 Critic Score
    Fun with physics, if you're happy to dig to find your treasures, Universe Sandbox has them in spades. [Dec 2011, p.112]
    • 74 Metascore
    • 84 Critic Score
    This year's first essential wargame. [July 2006, p.76]
    • PC Gamer UK
    • 78 Metascore
    • 84 Critic Score
    Make the effort, see past the spartan maps, the sparse sound, and teh square counters, and you're rewarded with one of the most believable battle simulations ever created. [Sept 2006, p.100]
    • PC Gamer UK
    • 78 Metascore
    • 84 Critic Score
    CTF steals the show. [June 2013, p.97]
    • PC Gamer UK
    • 79 Metascore
    • 84 Critic Score
    Good, excellent, tip-top, neat, sound, and indeed marvelous. A casual adventure for even the most hardcore word geek. [Oct 2009, p.86]
    • PC Gamer UK
    • 83 Metascore
    • 84 Critic Score
    The combat is a bit rubbish. [June 2006, p.96]
    • PC Gamer UK
    • 87 Metascore
    • 84 Critic Score
    Epic in both space and time. [Apr 2008, p.72]
    • 86 Metascore
    • 84 Critic Score
    It might sound trivial to criticise the lack of a good in-game tutorial, but when each game takes hours to play out, discovering which technologies are most useful by trial and error can be a painful and tedious process. [Apr 2006, p.76]
    • PC Gamer UK
    • 86 Metascore
    • 84 Critic Score
    Without doubt, it is the most realistic, rewarding and compelling football title around, so we can only hope that this prosaic update is a blip, rather than a sign of serious stagnation.
    • 69 Metascore
    • 84 Critic Score
    One of the most refreshing things about Rogue is how powerful you feel, and how well equipped you are. [June 2006, p.66]
    • PC Gamer UK
    • 82 Metascore
    • 84 Critic Score
    If only it could have retained its sense of humour, this would be really good stuff. [Dec 2007, p.90]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    The game is an aesthetic pleasure to lose yourself in. [Feb 2012, p.101]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    This is one of the biggest expansions that EVE has seen, with some far-reaching changes. However, I can't help feeling that it was delivered now for the sake of bringing in some new content, when really it could have waited a few months for something more comprehensive. [Feb 2007, p.82]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    If you were ever in your life a child, you'll love it. [March 2012, p. 107]
    • PC Gamer UK
    • 75 Metascore
    • 84 Critic Score
    A sturdy sense of humour, and canny logic to its proceedings, raise Evil Genius above a noisy crowd. [Apr 2006, p.95]
    • PC Gamer UK
    • 81 Metascore
    • 84 Critic Score
    Eugen Systems put the "real" back into RTS. The result is spacious, subtle, deeply satisfying tactical gaming. [June 2012, p.84]
    • 84 Metascore
    • 84 Critic Score
    Often beguiling and sometimes infuriating, FM 2012 remains a compelling and comprehensive sim of footie strategy and tactics.
    • 80 Metascore
    • 84 Critic Score
    A smooth operator. [Christmas 2006, p.86]
    • PC Gamer UK
    • 85 Metascore
    • 84 Critic Score
    Demands more work than its predecessors. Get it right and there's little as satisfying, but it's easier than ever to get it wrong.
    • PC Gamer UK
    • 74 Metascore
    • 84 Critic Score
    A colourful, campy and unfrustrating caper. [Oct 2009, p.84]
    • PC Gamer UK
    • 76 Metascore
    • 83 Critic Score
    The co-op is a nice topping on a delicious slice of retro action – but you might still feel hungry afterwards.
    • 71 Metascore
    • 83 Critic Score
    A surprisingly deep and well-designed FPS/RTS hybrid. A Team Fortress 2 alternative that needs a community to thrive.
    • 77 Metascore
    • 83 Critic Score
    Immersive, absorbing, annoying, and very long – if you're after getting a tan from your monitor, get in there.
    • 80 Metascore
    • 83 Critic Score
    Watch out EA, 2K have turned up and shattered the backboard. [Jan 2009, p.91]
    • PC Gamer UK
    • 75 Metascore
    • 83 Critic Score
    Delightfully drawn and packed with both personality and innovative game ideas, but more tiny than big. [Sept 2012, p.86]
    • 82 Metascore
    • 83 Critic Score
    Packs goofy characters, great loot, and a few bugs into an interesting new zone for the Fallout series. [Oct 2011, p.86]
    • PC Gamer UK
    • 81 Metascore
    • 83 Critic Score
    Distinguishing between friend and foe is the most brutally realistic touch of all, and the first thing you'll hve trouble with. [May 2006, p.82]
    • PC Gamer UK
    • 80 Metascore
    • 83 Critic Score
    The change of theme makes it all feel fresh again, the new mode adds special moments of its own, and the technological streamlining makes it approximately 15 minutes easier to jump into a game. [Dec 2006, p.106]
    • PC Gamer UK
    • 83 Metascore
    • 83 Critic Score
    Much better than last year's effort. The improvements come through broadening the experience rather than heightening the quality. [Dec 2007, p.62]
    • PC Gamer UK
    • 81 Metascore
    • 83 Critic Score
    It's really, really good and you should play it, but damn, it could have been superb.
    • 70 Metascore
    • 83 Critic Score
    Easily comparable with titles twice its price. Its core gunplay and design are more airtight than a collapsed mine. [June 2010, p.94]
    • PC Gamer UK
    • tbd Metascore
    • 83 Critic Score
    It straddles the abyss between simulation and arcade, and it does it seemingly effortlessly. [May 2007, p.78]
    • PC Gamer UK
    • 78 Metascore
    • 83 Critic Score
    While it's an MMO, it managed to make me forget it was, and I started treating it just as a wonderful place to explore, full of monsters to shoot, friends to defend and stuff to pick up. In other words, a world. Which was always the idea of this genre, but I'd lost the ability to see it in a fog of numbers and impeccably managed levelling curves.
    • 73 Metascore
    • 83 Critic Score
    Beguiles with its military polish and visual appeal. [Apr 2013, p.85]
    • PC Gamer UK
    • 77 Metascore
    • 83 Critic Score
    A brilliantly in-depth and vast war simulator that rewards your patience. [July 2009, p.69]
    • 74 Metascore
    • 83 Critic Score
    A quality add-on to revive your habit. [May 2008, p.88]
    • PC Gamer UK
    • 78 Metascore
    • 83 Critic Score
    One of the better sandbox games in existence. [Jan 2008, p.70]
    • PC Gamer UK
    • 78 Metascore
    • 83 Critic Score
    Mount & Blade's new multiplayer is a brutal blast. It's a shame the solo side didn't get more attention, though. [June 2010, p.98]
    • PC Gamer UK
    • 90 Metascore
    • 83 Critic Score
    Big punchy man action, with a surprising amount of brain. [Apr 2006, p.94]
    • PC Gamer UK
    • 76 Metascore
    • 83 Critic Score
    Despite the obvious flaws, the many subtler achievements make this compelling. You'll find better shooting elsewhere, but if you fancy getting more than bullet holes for once, this is for you. [May 2006, p.84]
    • PC Gamer UK
    • 84 Metascore
    • 83 Critic Score
    A punishingly tough light RPG that'll draw you in and spit you out without a second thought. Worth it for the presentation.
    • 77 Metascore
    • 82 Critic Score
    Has all the ingredients for sim greatness, except a strong singleplayer campaign and a robust number of planes. [Jan 2010, p.108]
    • PC Gamer UK
    • 72 Metascore
    • 82 Critic Score
    Enormously entertaining combat in gorgeous settings. [Jan 2008, p.85]
    • PC Gamer UK
    • 82 Metascore
    • 82 Critic Score
    I could walk away in disgust, but that would be madness. In between the bouts of befuddlement and frustration, I'm having too much fun. [Mar 2009, p.74]
    • PC Gamer UK
    • 77 Metascore
    • 82 Critic Score
    An astounding world, and a flagship for the imagination and capability of independent game developers. [Christmas 2009, p.94]
    • PC Gamer UK
    • 73 Metascore
    • 82 Critic Score
    Surreal castaway adventure for more than just Sims fans. [May 2008, p.85]
    • PC Gamer UK
    • 80 Metascore
    • 82 Critic Score
    Incredible value. [May 2010, p.85]
    • PC Gamer UK
    • 75 Metascore
    • 82 Critic Score
    Despite unrefined combat, Alice: Madness Returns delivers a fun, unforgettable journey in color, design, and images.

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