Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 79 Metascore
    • 88 Critic Score
    When you mix the reinvigorated gameplay with the familiar RPG-lite, detail-intensive Dynasty Mode, you've got a hockey sim that the "Swingers" crew would call "pretty damn money." [Sept 2005, p.84]
    • Official Xbox Magazine
    • 83 Metascore
    • 67 Critic Score
    The trouble starts as soon as you hit the ice - skating is downright abysmal. Players feel floaty, like they're just gliding effortlessly on the frozen surface. [Oct 2005, p.109]
    • Official Xbox Magazine
    • 76 Metascore
    • 85 Critic Score
    Sharp controls reward technical skills, but both games are still accessible to button mashers, especially with a frustration-free continue mode that cripples the CPU opponent on a rematch. [Dec 2005, p.110]
    • Official Xbox Magazine
    • 85 Metascore
    • 80 Critic Score
    Without a doubt, MotoGP 3 is the finest superbike grand-prix simulator available for the Xbox. [Nov 2005, p.130]
    • Official Xbox Magazine
    • 79 Metascore
    • 84 Critic Score
    The feel of racing in a huge pack is much more dynamic and compelling, and the terrific Flight to the Top Mode is suddenly worth playing. So is NASCAR 06. [Oct 2005, p.111]
    • Official Xbox Magazine
    • 62 Metascore
    • 75 Critic Score
    It's hard to fault the small roster (14 games) when so many of them are true "classics." [Nov 2005, p.124]
    • Official Xbox Magazine
    • 74 Metascore
    • 68 Critic Score
    This won't be a welcome addition for newbies, but if you've breezed through "Bemani," the aggressively challenging Pump It Up: Exceed will reward you. Just be prepared to earn it when you step up. [Oct 2005, p.102]
    • Official Xbox Magazine
    • 51 Metascore
    • 39 Critic Score
    It tries so hard to keep it real that it comes off hilariously fake. [Nov 2005, p.130]
    • Official Xbox Magazine
    • 50 Metascore
    • 41 Critic Score
    What is tedious about BMT2 is the glut of relentless jokes at the expense of gays and hillbillies. They're awfully cheap. [Dec 2005, p.112]
    • Official Xbox Magazine
    • 84 Metascore
    • 89 Critic Score
    My only real complaint is that too many levels are spent fighting tanks and Hulkbuster mechs with too few appearances by familiar Hulk villains. But no matter: This is the first game to make me feel like I am a mindless behemoth. Hear me roar. [Sept 2005, p.87]
    • Official Xbox Magazine
    • 51 Metascore
    • 65 Critic Score
    It's all very violent, weird, kinda fun, and frequently cheesy. [Oct 2005, p.108]
    • Official Xbox Magazine
    • 69 Metascore
    • 70 Critic Score
    Best serves dedicated otaku-style collectors and quick-play arcade gamers. [Oct 2005, p.106]
    • Official Xbox Magazine
    • 75 Metascore
    • 72 Critic Score
    Throw in the aforementioned boobies - crammed into some hot leather corsets, mind you - and Darkwatch is all this bloodthirsty pardner really needs. [Oct 2005, p.104]
    • Official Xbox Magazine
    • 86 Metascore
    • 80 Critic Score
    The problem - Madden is merely good. If you're the only NFL game in town, Mr. EA, you better bring it in spades, not in drips. [Sept 2005, p.78]
    • Official Xbox Magazine
    • 84 Metascore
    • 90 Critic Score
    Multiplayer maps feel thoroughly playtested, with more game types than you can shake a stick of C4 at. [Nov 2005, p.122]
    • Official Xbox Magazine
    • 61 Metascore
    • 62 Critic Score
    It's a competent, interesting game that will usually entertain but never thrill. [Oct 2005, p.100]
    • Official Xbox Magazine
    • 66 Metascore
    • 86 Critic Score
    Outlaw Tennis' blend of comedy mishap and gameplay genius makes for an odd cocktail. But for a mere $20, it's a shockingly good one. [Oct 2005, p.110]
    • Official Xbox Magazine
    • 71 Metascore
    • 72 Critic Score
    Mixing the party-friendly mini-games with Xbox Live and offline multiplayer may be enough to warrant a purchase, provided you're able to temper your single-player expectations. [Aug 2005, p.84]
    • Official Xbox Magazine
    • 80 Metascore
    • 60 Critic Score
    It's a lifeless action game crossed with a shallow strategy game; a game that seems to take the safe route in all things... but one that I still can't stop playing. Arrrrgggh! [Aug 2005, p.80]
    • Official Xbox Magazine
    • 39 Metascore
    • 39 Critic Score
    This third-person adventure had a lot of potential, but the bugs and overall sloppy design make this sweet treat leave a bad taste in our mouths. [Oct 2005, p.102]
    • Official Xbox Magazine
    • 87 Metascore
    • 91 Critic Score
    A truly fantastic college football game. [Aug 2005, p.88]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    It's the surprisingly effective tweaks to the melee and grenade damage, however, that remove any shred of doubt as to the value of this expansion. [June 2005, p.34]
    • Official Xbox Magazine
    • 69 Metascore
    • 82 Critic Score
    Another gem in a surprising embarrassmenet of [Xbox] brawling riches. [Aug 2005, p.85]
    • Official Xbox Magazine
    • 62 Metascore
    • 63 Critic Score
    Creaky and sometimes clever - yes. Fantastic - not so much. [Sept 2005, p.86]
    • Official Xbox Magazine
    • 78 Metascore
    • 80 Critic Score
    A package of really fun times interspersed by some really annoying parts that will have you jumping in your car to go run over the first squirrel you see. [Aug 2005, p.82]
    • Official Xbox Magazine
    • 76 Metascore
    • 85 Critic Score
    Wickedly clever...Strikes the right balance between imagination, creativity, and a little borrowed inspiration. [Aug 2005, p.79]
    • Official Xbox Magazine
    • 61 Metascore
    • 33 Critic Score
    It looks like Capcom basically cut and pasted the sprites from the five earlier games, so there's no visual consistency between the characters. [July 2005, p.88]
    • Official Xbox Magazine
    • 65 Metascore
    • 50 Critic Score
    More a dreary exercise in solving the developer's puzzles, and less about the thrill of being Batman. [Sept 2005, p.82]
    • Official Xbox Magazine
    • 68 Metascore
    • 81 Critic Score
    The heart of Juiced is the pedal-to-the-medal street racing. And that's where it shines like a freshly buffed coat of pearlescnet paint. [June 2005, p.83]
    • Official Xbox Magazine
    • 72 Metascore
    • 77 Critic Score
    A good step in the right direction for a great franchise. [Aug 2005, p.81]
    • Official Xbox Magazine

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