Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
We still think you gotta play it (or at least rent it) because the good parts are truly majestic. Just go in with your eyes wide open, and listen for the snik! of the game’s hidden blade popping out to kill off any hope of this game living up to its full potential.- Official Xbox Magazine
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- Critic Score
Still, controlling every moment of every fight is just ridiculously fun, and you'll be quite content while you wait for what should hopefully be the ultimate WWE game next year. [Dec 2007, p.74]- Official Xbox Magazine
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The button-pounding boss showdowns are challenging, and cutting a gory swathe through goons with the help of a half-dozen dim Thanes is crude fun, but you're likely to regret the expense than sing Beowulf's praises at the end of its eight hours. [Jan 2008, p.65]- Official Xbox Magazine
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- Critic Score
At a full $60, there's absolutely no reason to touch this with a ten-foot-pole, especially with so many other, better shooters on the market in this record-settingly awesome holiday season. [Jan 2008, p.62]- Official Xbox Magazine
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- Critic Score
Really, the biggest problem with Monster Jam is its price--for $20, we'd be all over it, but $50? Get over your bad self. [Mar 2008, p.92]- Official Xbox Magazine
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- Critic Score
The one aspect of BlackSite that stands out from the crowd is its not-so-subtle political commentary — for example, every mission is titled with a Bush-ism, like “Stay the Course,” “Mission Accomplished,” and “Regime Change,” and the game leaves nothing to the imagination regarding its designers’ political viewpoints. Whether that’s a good thing or a bad thing is up to you, but we just wish they’d woven it in a little better — no one likes being preached at when they’re trying to kill alien scum.- Official Xbox Magazine
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This is the kind of game Xbox Live Arcade was made for. [Holiday 2007, p.73]- Official Xbox Magazine
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Against similarly matched opponents, it's a tense, fast-paced contest, and it delivers an experience that's fairly unique to the digital format. For this mode, we'd pay the $10. [Nov 2007, p.94]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
Bladestorm looks and plays better than "Dynasty Warriors 5: Empires", so longtime fans should enjoy this more next-gen DW-style title until "Dynasty Warriors 6" hits the battlefield next year. [Dec 2007, p.76]- Official Xbox Magazine
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- Critic Score
If you're new to the series, this collection is a terrific way to get into it all in one huge, time-sucking package. [oliday 2007, p.82]- Official Xbox Magazine
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After just four or five enormously fun games of Scene It?, we’d racked up 27 Achievements worth over 600 points — great! We just can’t comprehend why there’s no online film festival.- Official Xbox Magazine
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- Critic Score
F.E.A.R. Files delivers two standalone micro-campaigns brand-new to the 360--the new Perseus Mandate and the previously released PC expansion "Extraction Point". [Holiday 2007, p.80]- Official Xbox Magazine
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- Critic Score
Simply put, Call of Duty 4 does everything right and nearly nothing wrong. But where it elevates itself above even the best 360 shooters is how all of the good stuff is ludicrously good. The campaign never lets up, while multiplayer is a triple-A affair in itself. [Dec 2007, p.36]- Official Xbox Magazine
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Whether you're flanking foes together or dodging gracefully in a solo session, Empire is a fast, well-designed blast-a-thon. [Nov 2007, p.94]- Official Xbox Magazine
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With your $60 on the line, however, it's only multiplayer that rescues TimeShift from the throes of average-dom. [Holiday 2007, p.74]- Official Xbox Magazine
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But here it is: the finest version of the finest fighting game series, and with spot-on Xbox Live play. [Holiday 2007, p.64]- Official Xbox Magazine
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Ultimately, it's one of the best, deepest, and most eye-candy-packed animation crossovers to land in the 360's lap. [Dec 2007, p.81]- Official Xbox Magazine
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- Critic Score
Party's certainly not as deep as its predecessor, but it features some of the most engaging mini-games on 360 to date. [Holiday 2007, p.80]- Official Xbox Magazine
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- Critic Score
Giving us the option to bypass the mini-games and get straight to the story would've made this charming visual treat even tastier. [Holiday 2007, p.73]- Official Xbox Magazine
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- Critic Score
The Simpsons Game is wittty and well-written, and it intelligently plays into the nerdy sensibilities of gamers; really, only the by-the-numbers gameplay sometimes comes up short. [Holiday 2007, p.68]- Official Xbox Magazine
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- Critic Score
But the expansion pack-sized experience--we completed it in just a single day--also retails for 50 whole dollars. [Jan 2008, p.69]- Official Xbox Magazine
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- Critic Score
Ultimately, GHIII succeeds as a polished technical workout for top-tier shredders, but the game's magic was never really about pressing buttons anyway--it was about making the player feel like, well, a guitar hero. Now, we just feel unworthy. [Dec 2007, p.64]- Official Xbox Magazine
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At 800 points, Battlestar is cheap, but in a sky already patrolled by the superior "Wing Commander Arena", these toasters don't stand a chance. [Holiday 2007, p.81]- Official Xbox Magazine
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The protagonist can feel a bit slow to respond to your commands, but between the unique art direction and 120 boards of imaginative confusion, Exit delivers just enough pleasure to sweeten its pain. [Jan 2008, p.69]- Official Xbox Magazine
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High-concept and high-action from beginning to end, Jericho is far closer to "Gears of War" and "Painkiller" than to "Condemned", but it's darker and gorier than all three combined. [Holiday 2007, p.66]- Official Xbox Magazine
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- Critic Score
But overall, the affair is a tad bit low-rent on the production values. [Dec 2007, p.75]- Official Xbox Magazine
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- Critic Score
The dogfighting, though, feels aimless unless you're playing with people who really know what they're doing: We predict it'll be the stomping ground of the uber-hardcore pilots. [Nov 2007, p.88]- Official Xbox Magazine
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- Critic Score
With three "episodes"--two story episodes and Croft Manor--the price tag is easily justifiable: Anniversary offers a respectable four to eight hours per slice. [Holiday 2007, p.76]- Official Xbox Magazine
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- Critic Score
E4's only major flaw is that it can get WAY repetitive. [Holiday 2007, p.70]- Official Xbox Magazine