Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 58 Metascore
    • 55 Critic Score
    Unfortunately, the majority of the game is spent hacking completely brainless enemies who literally turn their backs and wait for you to deliver the coup de grace once you've hit the A button enough times. [July 2007, p.81]
    • Official Xbox Magazine
    • 59 Metascore
    • 60 Critic Score
    But with wonky, counterintuitive controls and nothing really new or compelling to add, Soltrio Solitaire doesn't give you a good reason to spend your solitaire time or money in the Arcade. [July 2007, p.79]
    • Official Xbox Magazine
    • 56 Metascore
    • 60 Critic Score
    Fifty bucks. That's a lot to pay for what's basically a movie-licensed action-platformer aimed at a younger audience, but color us surprised that this ogre-cat-donkey sim earnestly plays to the rafters with a multi-tiered carnival of goofy fun. [Aug 2007, p.73]
    • Official Xbox Magazine
    • 57 Metascore
    • 65 Critic Score
    So what's missing? Replayability. Using unlimited continues (an option we do appreciate), both one- and two-player games top out at just under 30 minutes. [June 2007, p.73]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    It may not be the most elegant or thoughtful of strategy games, but C&C 3 can't be beat when it comes to super-slick, visceral mayhem. Pledge you allegiance to Kane if you've been craving sizzling RTS action - he won't disappoint you. [June 2007, p.68]
    • Official Xbox Magazine
    • 63 Metascore
    • 65 Critic Score
    If it were a meal, Spider-Man 3 would be a very filling sweet-and-sour dish--often too tough, sometimes uneven, but ultimately very tasty for Spidey fans. [July 2007, p.80]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    Catan is a slow-paced, cerebral game better played with friends than against the somewhat wonky A.I. Convince a few like-minded "siedlers" to buy and play Catan with you, and a good time is guaranteed. [mar 2007, p.81]
    • Official Xbox Magazine
    • 55 Metascore
    • 35 Critic Score
    The result is a techno-soundtracked, particle-effects-spewing mess that's no more fun to watch than it is to play. [Aug 2007, p.83]
    • Official Xbox Magazine
    • 77 Metascore
    • 75 Critic Score
    Eets is fun in small doses, and while it's worth the $10 asking price, few will crown it a new classic. [May 2007, p.79]
    • Official Xbox Magazine
    • 69 Metascore
    • 65 Critic Score
    Every arcade needs a good pinball game, and Pinball FX fills and obvious hole in Live Arcade. We just wish our 10 bucks got us more variety. [May 2007, p.79]
    • Official Xbox Magazine
    • 67 Metascore
    • 65 Critic Score
    Rabbids loses some of its originality and innovation in its move to Xbox 360, and bafflingly, it fails to adopt many of the console's strengths. [June 2007, p.73]
    • Official Xbox Magazine
    • 66 Metascore
    • 70 Critic Score
    The absurdly named 3D Ultra Minigolf Adventures takes the "sport" to extremes that should delight the kid in everyone. [Apr 2007, p.87]
    • Official Xbox Magazine
    • 56 Metascore
    • 55 Critic Score
    Another month, another retro space shooter on Xbox Live. This one, however, isn't as much fun as you remember. [July 2007, p.81]
    • Official Xbox Magazine
    • 69 Metascore
    • 85 Critic Score
    Taste in music is always a personal thing, but we absolutely love Boom Boom's 10 modern takes on famous classical music, which veer from ska to disco to electronica and good 'ol metal. [June 2007, p.70]
    • Official Xbox Magazine
    • 41 Metascore
    • 40 Critic Score
    For all its simminess, hooking one of the 20 varieties of fish is a largely random affair. [June 2007, p.71]
    • Official Xbox Magazine
    • 70 Metascore
    • 85 Critic Score
    Luxor 2 doesn't quite reach "Hexic" levels of serious mass appeal, but diligent students of the genre will want to sign up for its invigorating new lessons. [May 2007, p.80]
    • Official Xbox Magazine
    • 92 Metascore
    • 95 Critic Score
    Expect your non-gaming friends, family, and spouses to beg for the chance to bring the rock. That power alone makes Guitar Hero II a must-play. [Mar 2007, p.68]
    • Official Xbox Magazine
    • 65 Metascore
    • 60 Critic Score
    Meet the Robinsons is both uneven and disjointed, hampered by an awkward third-person view and targeting-control scheme. [May 2007, p.77]
    • Official Xbox Magazine
    • 86 Metascore
    • 85 Critic Score
    It feeds the hunger of Oblivion veterans for more RPG goodness, and new players will eat up the kooky detour it offers as they explore one of 2006's finest games. [May 2007, p.72]
    • Official Xbox Magazine
    • 89 Metascore
    • 85 Critic Score
    If you've never set foot in the whip-cracking universe of the marvelously long and storied Castlevania series, Symphony is the best possible way to get your meet-and-greet on. [Mayt 2007, p.76]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Virtua Tennis 3 delivers big where it matters most--irresistible, thumb-cramping multiplayer--and boots "Top Spin 2" to the sidelines to rightfully claim the title of best Xbox 360 tennis game. [may 2007, p.82]
    • Official Xbox Magazine
    • 65 Metascore
    • 65 Critic Score
    Armored Core 4 might be uninspired and forgettable, but beggars can't be choosers. [May 2007, p.74]
    • Official Xbox Magazine
    • 69 Metascore
    • 60 Critic Score
    Sadly, while mowing through thousands of baddies and flattening entire skylines does hold a certain appeal, your $40 is better put toward other 360 action games. [May 2007, p.78]
    • Official Xbox Magazine
    • 72 Metascore
    • 70 Critic Score
    With a greater focus on improving teammate intelligence and smoothing control quirks, UEFA could be a great soccer game. Until then, it remains merely good. [Apr 2007, p.90]
    • Official Xbox Magazine
    • 58 Metascore
    • 40 Critic Score
    TMNT's sold redeeming quality is that it lets young fans cut their teeth on a rudimentary platformer. [June 2007, p.76]
    • Official Xbox Magazine
    • 52 Metascore
    • 70 Critic Score
    It's the same Tetris you've always loved. Only...busier. [June 2007, p.74]
    • Official Xbox Magazine
    • 66 Metascore
    • 70 Critic Score
    TMNT 1989 has its share of problems...Nevertheless, the game remains a solid thrill. [June 2007, p.76]
    • Official Xbox Magazine
    • 75 Metascore
    • 75 Critic Score
    At the very least, the 360's first "Worms" game recalls the series' hearty roots--and for that, we're thankful. [Mar 2007, p.79]
    • Official Xbox Magazine
    • 69 Metascore
    • 80 Critic Score
    Fight for NY was a critical success, so EA has taken a curious risk by remixing the game's features and flow. [Apr 2007, p.84]
    • Official Xbox Magazine
    • 86 Metascore
    • 90 Critic Score
    Wrapped around the entire single-and-multiplayer package is, again, some of the best presentation in any Xbox 360 game to date...With single-player delivering another snipe-'em-if-ya-got-'em ride and multiplayer upping the ante with its everything-you-could-imagine delivery, GRAW2 easily achieves must-play status. [Apr 2007, p.54]
    • Official Xbox Magazine

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