Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's over too soon, the quickie mini-games aren't worth more than five or 10 minutes, and the inexplicable lack of online co-op play stinks of missed possibilities, but Alien Hominid is still great fun and a joy to watch. [Feb. 2007, p.74]- Official Xbox Magazine
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- Critic Score
Yes, Universe offers more and more and even more of the same formula--but for the DDR faithful, it's a winning one. [Apr 2007, p.88]- Official Xbox Magazine
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- Critic Score
With its occult themes and flying ammo, Bullet Witch aspires to be a gritty action epic in the "Devil May Cry" vein, but it lacks the design chops to pull off the job. [Apr 2007, p.89]- Official Xbox Magazine
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- Critic Score
Until Koei takes the time to enliven the painfully monotonous action, this is one samurai best left an honorless ronin--especially since Empires inexplicably abandoned the two-player Live action of its predecessor. [Mar 2007, p.79]- Official Xbox Magazine
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- Critic Score
Xbox owners get the mediocre 2K6 with new rosters, but nothing else new. [Apr 2007, p.86]- Official Xbox Magazine
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- Critic Score
The series is back on the right track, and a year ago, that's something we seriously doubted we'd ever say. [Apr 2007, p.86]- Official Xbox Magazine
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- Critic Score
The game's gravest offense is its lack of things to do...None of it is deep or varied enough to make the game much more than a "Halo 3" consolation prize. [Mar 2007, p.72]- Official Xbox Magazine
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- Critic Score
Highly honed, it beautifully perfects the elements that the first three games almost nailed without reaching for the next great thing the way a truly classic game does. [Mar 2007, p.76]- Official Xbox Magazine
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- Critic Score
It disappoints only in Live multiplayer, where an updating score(gee, thanks...)is all players see of each other, and one person's demise ends both games. [Apr 2007, p.90]- Official Xbox Magazine
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- Critic Score
Two-player action(over Live, even)is a nice modern addition, but odds are, you'll feel tapped out after just a few minutes. [Mar 2007, p.81]- Official Xbox Magazine
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- Critic Score
Battlestations may not be the deepest or prettiest WWII-themed 360 game on the shelves, but it still hits a solid broadside. [Mar 2007, p.80]- Official Xbox Magazine
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- Critic Score
Could the Xbox 360 use a fun and frantic throwback partier? Sure. But this mess isn't it. [Mar 2007, p.82]- Official Xbox Magazine
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- Critic Score
Like Live 06, it has some core goodness, but it just needs some TLC. [Feb. 2007, p.79]- Official Xbox Magazine
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- Critic Score
If you like twitch games, Heavy Weapon is an explosively explosively good time. [Feb. 2007, p.75]- Official Xbox Magazine
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- Critic Score
It's straight out of 1989, and that makes it either archaic or retro-cool comfortable. With Capcom's steady attention to polish and presentation, Lost Planet falls into the latter category more often than not. And even if it's familiar, it's definitely not repetitive. [Jan 2007, p.48]- Official Xbox Magazine
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- Critic Score
It won't tax your hardware or your wallet(400 points--cheap!), so if you're bored with "Pac-man's" predictability, his better half will give you more to munch on. [Apr 2007, p.90]- Official Xbox Magazine
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- Critic Score
As with other Namco Live Arcade games, the coin-op's alternating-turns two-player mode is gone(update the emulator already, Namco!), so you New Rally-X replay value depends entirely on how much nostalgia you've got in the tank. [Mar 2007, p.81]- Official Xbox Magazine
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- Critic Score
Whether you prefer the eight-player Live free-for-all or the strictly linear single player campaign, Novadrome delivers a spartan but reasonably attractive vehicular-combat experience with just enough bells and whistles to justify its $10 download. [Jan. 2007, p.74]- Official Xbox Magazine
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- Critic Score
Assault Heroes is a no-nonsense blaster with plenty of co-op chaos and a lust for making hordes of things go boom. [Feb. 2007, p.77]- Official Xbox Magazine
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- Critic Score
This game excels at staging space battles on an epic scale. [Jan. 2007, p.70]- Official Xbox Magazine
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- Critic Score
Some subjects will just never translate well into videogames--like anything related to proctology, Paris Hilton, or, yes, MTV shows. [Feb. 2007, p.79]- Official Xbox Magazine
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- Critic Score
No disrespect to "Frogger" and "Bejeweled", but Xbox Live Arcade needs more games like Roboblitz. Score one for the next-generation, Tin Man. [Jan. 2007, p.73]- Official Xbox Magazine
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- Critic Score
A few titles(including Knights of the Round)support offline three-player fun, but even for $20, we say pass. [Holiday 2006, p.76]- Official Xbox Magazine
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- Critic Score
All told, Small Arms is straight-up, button-whacking action. [Jan. 2007, p.77]- Official Xbox Magazine
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- Critic Score
The game's underpowered scopes and wonky ballistics are often exasperating--long shots are tough, and point blank encounters sometimes are even tougher. [Feb. 2007, p.80]- Official Xbox Magazine
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- Critic Score
Aimed at pre-teens--some overly cutesy characters and patronizing narration make it a little too cloying for grown-up gamers--Thrillville hits its marks well on most fronts. [Jan. 2007, p.75]- Official Xbox Magazine
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- Critic Score
Yet, with so many fishing holes to unlock on top of the ability to, yes, race your boat, Trophy Bass salutes those of you who enjoy fishing with way more options than $20 normally delivers. [Feb. 2007, p.80]- Official Xbox Magazine
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- Critic Score
So-so graphics and straightforward action never tap the 360's potential, but what you get is 10-or-so hours of middling superhero beat-'em-up fun. [Jan. 2007, p.76]- Official Xbox Magazine
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- Critic Score
The 360 sure has a wealth of terrific shooters, and while Vegas isn't the very best of the bunch, it's elite enough to deserve your trigger time. [Holiday 2006, 68]- Official Xbox Magazine
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- Critic Score
But at $20 for what is basically last year's quality game on original Xbox or $60 for the irresistible package on the 360 title offers, there's a lot to love on either platform. [Jan. 2007, p.76]- Official Xbox Magazine