Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 50 Metascore
    • 40 Critic Score
    Even with our expectations lowered, Yaiba still managed to disappoint. It’s even more sexist than we presumed, uglier than some 360 launch titles, and feels budget-y without the accompanying charm. Hayabusa deserves better.
    • 76 Metascore
    • 75 Critic Score
    Ground Zeroes' story feels a bit skimpy for the price, but it excels as a breathtakingly pretty stealth sandbox, and as a chance to try out Phantom Pain's gameplay in a smaller, more intimate open world.
    • 67 Metascore
    • 70 Critic Score
    Constant C’s certainly not for the easily discouraged, but its cleverly designed puzzles and surprisingly engaging story are a treat if you don’t mind a little (okay, a lot of) punishment.
    • 91 Metascore
    • 80 Critic Score
    From Software’s latest creation is a completely unique experience with no real analogue, even if it only occasionally surpasses its predecessor. For players new to the series, it’s a much better entry point than the first game, but Dark Souls grognards who proudly bear their scars will find it a touch too familiar and/or streamlined.
    • 86 Metascore
    • 85 Critic Score
    Titanfall is a wonderfully fast, open, and instantly accessible 12-player shooter, and if playing online is at all important to you, it’s an essential addition to your Xbox One library.
    • 80 Metascore
    • 90 Critic Score
    A House Divided makes a strong case for being the best episode of Telltale’s Walking Dead series to date, but it’s more amazing to think on what's being set up for the rest of the season.
    • 82 Metascore
    • 90 Critic Score
    In Stick of Truth, Obsidian has created what’s essentially an incredibly well-paced, extended playable episode of the TV show, cramming in a tightly constructed “greatest hits”–style, kitchen-sink gag reel of everything that can make the show such a riot. For fans, it’s hard to imagine a better way to wind down the Xbox 360 console generation than with this gloriously gassy, burrito-fueled send-off.
    • 69 Metascore
    • 75 Critic Score
    It's a bit rote, and dealing with the same two basic guard types (swordsman and crossbowman) for the bulk of the game doesn’t help. The repetition is slightly offset, however, by the wealth of tools at your disposal for staying hidden.
    • 65 Metascore
    • 70 Critic Score
    It's one of the brighter spots in this somewhat patchy DLC set, but serious online players needn't shrug off a welcome injection of variety. [April 2014, p.73]
    • Official Xbox Magazine
    • 31 Metascore
    • 30 Critic Score
    Nothing bout the experience stands out, and in eschewing modern enhancements and conveniences, the developer hasn't crafted a purer or more-to-the-point shooter--just a much less interesting and impactful one. [April 2014, p.72]
    • Official Xbox Magazine
    • 71 Metascore
    • 85 Critic Score
    With a 20-hour runtime, both it and the gameplay are prone to meandering and missteps, but Lords of Shadow 2 nonetheless manages to bring the series crashing to a satisfying conclusion. [April 2014, p.70]
    • Official Xbox Magazine
    • 76 Metascore
    • 80 Critic Score
    Combining classic action with a tried-and-true exploration-based formula, Strider is a fine update to Capcom’s long-ignored brand with plenty to recommend it to nostalgia hounds and newcomers.
    • 68 Metascore
    • 75 Critic Score
    If it sounds like we’re pining for Insect Armageddon, let us make it clear that 2025 is the superior game. The locales are more striking, the destruction (and particularly the feedback from your weaponry) is greatly improved, and there’s far more depth overall.
    • 73 Metascore
    • 70 Critic Score
    What it does deliver is a clearer, darker look at Wolf’s depressingly downbeat landscape, complete with trolls shooting smack and corrupt, greedy bureaucrats. It’s as mesmerizing as it is glum, using the series’ stark, black-and-neon backdrops as visual clues to Fabletown’s — and Bigby’s — split nature.
    • 53 Metascore
    • 50 Critic Score
    However you play, the button-mashing combat proves crushingly simplistic and repetitive, and moving around the stages is awkward and disorienting, with a dizzying camera that makes Battle of Z a pretty ideal motion-sickness simulator.
    • 68 Metascore
    • 75 Critic Score
    The push and pull between the great and sketchy in Fable Anniversary can wear over the course of the game, but its infallible, messy charm still manage to make it every bit the enjoyable time sink it was back in 2004.
    • 69 Metascore
    • 70 Critic Score
    Thanks to its engaging combat and spectacle, Lightning Returns manages to distract somewhat from its overarching design issues. As a game, it's notably flawed but has its moments. [March 2014, p.76]
    • 62 Metascore
    • 70 Critic Score
    Given the scope of what it tries to cover, Liberation HD could’ve easily been as complex and lengthy as its home-console siblings. Instead, this somewhat-confusing adventure gets you to love it, and then leaves you yearning for more.
    • 86 Metascore
    • 85 Critic Score
    Without any significant, newly added gameplay beyond a single additional optional tomb, we still find ourselves wishing for more side areas to explore and less of the game’s insistence on nudging us in the ribs about the locations of collectibles and secrets. Still, there’s no denying that Definitive Edition is the best way to experience Lara’s origin story for those who haven’t yet pick-axed their way through this incredibly surefooted reboot.
    • 52 Metascore
    • 65 Critic Score
    It’s over far too fast (we explored a bit and finished in roughly 90 minutes) and it’s missing two major Dead Rising staples by omitting co-op play and "psycho" battles. While the single-player focus applies to all Untold Stories, we’re left hoping the other three heroes of Los Perdidos have longer, crazier adventures in store.
    • 53 Metascore
    • 60 Critic Score
    Though Spartan Assault boasts many of the aliens, armaments, and well-worn plot wrinkles we associate with the Halo universe, it lacks the polished sheen that just about every other game in the series enjoys.
    • tbd Metascore
    • 70 Critic Score
    Despite its literary ancestry, The Raven is uneven in its narrative delivery. Whether stuck on the Orient Express or relaxing on a Venetian cruise ship, The Raven’s cast of well-heeled socialites is deftly drawn, with sharp dialogue and expressive voice acting to match.
    • tbd Metascore
    • 60 Critic Score
    The Raven might test your patience in more ways than one, but Zellner remains as endearing a protagonist as we’re likely to encounter.
    • tbd Metascore
    • 75 Critic Score
    Technical problems aside, The Raven’s three chapters are charming and sincere, with a knack for breezy puzzles, punchy dialog, and memorable characters.
    • 71 Metascore
    • 80 Critic Score
    If you've already finished State of Decay and want more, Breakdown is a hugely addicting excuse to dive back into Trumbull County and spend endless hours strip-mining it.
    • 76 Metascore
    • 90 Critic Score
    The inclusion of new tools only complements this rawness, and even adds a distinctly unique flavor to combat.
    • 72 Metascore
    • 80 Critic Score
    The “a-ha” moments when you successfully combine your various marker powers to navigate a pitch-black cave, escape the clutches of a pursuing beast, or access a seemingly out-of-reach ledge made us feel like Mensa members.
    • 65 Metascore
    • 65 Critic Score
    Like Dawn, Contrast sometimes misses the leaps it strives to make, but when its simple, quiet story and uncomplicated platforming perform in balance, it transforms into a beautiful indie experience that manages to stand on its own. [Feb 2014, p.71]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Telltale has a lot to deal with out of the gate for All That Remains, and is successful managing most of it. It still doles out plenty of handwringing, emotional moments (in both brutal and overarching flavors), but we’re waiting for Telltale to tie this package together in a truly satisfying manner.
    • 33 Metascore
    • 35 Critic Score
    At 30 bucks, Farming Simulator 2013 mainly reminds us why the expression “bought the farm” has such negative connotations.

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