Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 23 Metascore
    • 20 Critic Score
    In every respect, Fighter Within feels hacked together and devoid of interesting ideas or precise execution. The result is a game that would’ve been lousy at the launch of the original Kinect, but on Xbox One it’s just embarrassing.
    • 47 Metascore
    • 45 Critic Score
    Ultra die-hard series addicts will find some reward in a handful of lively but short cutscenes, but overall this licensed title lacks the joy and entertainment of its source material.
    • 77 Metascore
    • 90 Critic Score
    Even if Peggle 2 works best as a solitary pursuit, you can fully expect 12 bucks to buy you innumerable hours of absorbing amusement.
    • 73 Metascore
    • 75 Critic Score
    Still, this is a smartly executed return to the kind of gameplay that made Castlevania great, and we'd love to see it grow into something more. [Jan 2014, p.85]
    • 43 Metascore
    • 45 Critic Score
    A survival mode and a handful of inventive multiplayer scenarios add some replayability, but considering that they suffer from the same issues that plague the core game, you're probably best leaving raider in the bomb. [Jan 2014, p.76]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    With a semi-open layout that requires return visits to a base camp to resupply and save, it's unlike any other mission in Last Light, and more than worth the $5 all by itself. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    If you don't care so much for story and just want grindy, hard-as-nails combat, the Tower pack features a succession of difficult shootouts against waves of enemies in diverse areas, with a combat-simulator conceit that allows for deviations from realism. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 70 Critic Score
    The Developer Pack, meanwhile, gives us a behind-the-scenes museum in which to try out every firearm and safely examine the game's monsters and human characters up close. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    Finally, the Chronicles pack offers three short-ish missions, each centering on one of Last Light's supporting characters. [Jan 2014, p.70]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    If you've run the first-person gauntlet before, Magrunner's slight tweaks on the formula make it worth checking out. [Jan 2014, p.71]
    • 57 Metascore
    • 70 Critic Score
    Disappointingly, the experience becomes a painful chore if you play solo. [Jan 2014, p.69]
    • 73 Metascore
    • 50 Critic Score
    While BandFuse evolves the music game genre by allowing you to use real instruments, with so many oversights and foibles, sadly the progression stops there. [Jan 2014, p.69]
    • Official Xbox Magazine
    • 88 Metascore
    • 90 Critic Score
    Together, this mix of realistic physics and wildly imaginative board design will keep you coming back until...well, Zen releases its next batch of tables. [Jan 2014, p.67]
    • 87 Metascore
    • 85 Critic Score
    2012's edition of Rocksmith suffered from some slight latency problems, making it hard to hit notes accurately. This year's release fixes that. [Jan 2014, p.67]
    • Official Xbox Magazine
    • 36 Metascore
    • 30 Critic Score
    Appalling.
    • 86 Metascore
    • 90 Critic Score
    A stunner, refreshing the tried-and-true formula with fantastic visual pop and engaging new modes.
    • 88 Metascore
    • 90 Critic Score
    The improvements and additions to one of 2012’s best games make XCOM: Enemy Within’s second quest every bit as alluring as first contact.
    • 53 Metascore
    • 50 Critic Score
    Despite simple visuals, the game curiously looks much crisper on Xbox One; the other next-gen advantage comes from a biweekly Challenge objective to tackle. But on either platform, Angry Birds Star Wars should have been a $10 download, and paying much more might make you feel like you've been taken for a ride — and we're not talking about the Millennium Falcon.
    • 73 Metascore
    • 75 Critic Score
    While it’s one of the most attractive and polished fitness games we’ve ever played, we can’t help but feel like Zumba Fitness World Party could’ve been so much more. Its breadth and depth of content make it an interesting destination to explore, but when we need to push ourselves, we’ll stick with our copies of Core and Rush for now.
    • 60 Metascore
    • 70 Critic Score
    There’s more to Ryse than its glossy exterior suggests, and Marius’ tightly told tale makes for an entertaining journey filled with its share of surprisingly considered carnage, but as the credits rolled, we dreamed about what a sequel might be like. Take it off its rails, inject more variety and depth in its systems…now that’s a game we absolutely want to play.
    • 78 Metascore
    • 75 Critic Score
    Dead Rising 3 is undoubtedly fun, and cleans up a lot of the messiness found in previous Dead Risings, but it’s still not the complete antidote to the series’ slowly decaying zombie antics. It also doesn’t take much advantage of the new hardware. Don’t blame the Xbox One, though — this launch-day release is limited primarily by the constraints set by the original’s creaky mechanics and gameplay clichés way back in 2006.
    • 79 Metascore
    • 90 Critic Score
    So while a handful of dings and scrapes will unquestionably set some teeth on edge, Forza Motorsport 5 remains a fantastic opening salvo in the battle of the Xbox One racers.
    • 55 Metascore
    • 75 Critic Score
    Given its feel as a challenging, enjoyable homage to gaming's past, we relished Crimson Dragon for serving hard-earned silver linings to those wiling to stick with it.
    • 76 Metascore
    • 75 Critic Score
    Hardcore fighting fans looking to dive back into a franchise classic should take note: this probably isn't the exact version of the game you remember. The core gameplay, for reasons unknown, is based around the European PAL release, which had a few distinct elements that were changed for the North American version. Casual players won't care, but diehard competitive players will find some attacks are much nastier than they remember.
    • 68 Metascore
    • 70 Critic Score
    With its charming, colorful sandbox of tools, there's definitely a micro-managing itch that Zoo Tycoon handily scratches - we just wish the thrills stuck around a bit longer.
    • 65 Metascore
    • 55 Critic Score
    Powerstar Golf has its enjoyable strokes, whether playing solo, with local buddies, or while challenging an online rival's best score in an asynchronous mode, but truly head-scratching skill and progression choices diminish what's already an uninspiring clone.
    • 73 Metascore
    • 75 Critic Score
    The new Killer Instinct succeeds at stoking nostalgic fires while updating the action. However, a piecemeal season-based approach means that the initial incarnation is extremely light on content, revealing a fighter that’s as packed with vibrant combos as it is unfulfilled promise.
    • 48 Metascore
    • 75 Critic Score
    It’s not the most standout piece of work in Xbox One’s launch lineup, nor does it pull off any amazing technical tricks — but it’s a fun, cheap ride busting at the gills with an absurd amount of charm.
    • 80 Metascore
    • 75 Critic Score
    Though its missteps won’t have you eagerly trading Lego Marvel Super Heroes around with your friends when you’re done, leafing through its open-world NYC still succeeds as a goofy, absorbing time sink.
    • 75 Metascore
    • 80 Critic Score
    Obviously the best-looking the series has been, thanks to the advent of new console hardware, but it's not definitively the best-feeling game in the series. It'll be tough to weather another pre-race lobby in other driving games after experiencing Rivals' seamless single-player/multiplayer mix, but it comes at the expense of a cohesive career mode, which might be slightly too chaotic for some.

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