Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 71 Metascore
    • 42 Critic Score
    Admirably, it doesn't just resort to predictable, cliched platformer gameplay - it resorts to that and a respectably varied selection of other gameplay interludes. [Sept 2005, p.80]
    • Official Xbox Magazine
    • 48 Metascore
    • 42 Critic Score
    Combat is sluggish and mediocre...Merely a shell of the quartet's former glory. [Holiday 2004, p.68]
    • Official Xbox Magazine
    • 60 Metascore
    • 41 Critic Score
    Sadly, with some polish, this could have been a really good game. [Nov 2002, p.145]
    • Official Xbox Magazine
    • 26 Metascore
    • 41 Critic Score
    It totally lacks imagination or polish. Toss this one back. [Nov 2003, p.102]
    • Official Xbox Magazine
    • 56 Metascore
    • 41 Critic Score
    Throw in some bland graphics, awful voice acting, and AI unable to react to events in teh environment - like a grenade landing at its feet - and not even a two-player co-op mode can save this one. [Aug 2004, p.79]
    • Official Xbox Magazine
    • 50 Metascore
    • 41 Critic Score
    What is tedious about BMT2 is the glut of relentless jokes at the expense of gays and hillbillies. They're awfully cheap. [Dec 2005, p.112]
    • Official Xbox Magazine
    • 43 Metascore
    • 40 Critic Score
    The occasional turn-based tactical shootout could’ve injected some much-needed verve, but the arbitrarily frugal placement of cover points too often forces your thugs to stand out in the open, and questionable line-of-sight will make you curse the inability to save in the middle of an engagement.
    • tbd Metascore
    • 40 Critic Score
    Twister Mania would be a suitable XBLA download at a discount price, but at $50? For this piece of retail fluff? We'll stick with the plastic mat, thanks.
    • 67 Metascore
    • 40 Critic Score
    Kudos to Tecmo for the neat ability to swap between the classic 16-bit look and 3D makeover on the fly (offline only), a la Secret of Monkey Island: Special Edition. But sadly, the rest of Throwback feels as flat as those ancient visuals. [Jun 2010, p.82]
    • Official Xbox Magazine
    • 55 Metascore
    • 40 Critic Score
    With its occult themes and flying ammo, Bullet Witch aspires to be a gritty action epic in the "Devil May Cry" vein, but it lacks the design chops to pull off the job. [Apr 2007, p.89]
    • Official Xbox Magazine
    • 46 Metascore
    • 40 Critic Score
    Do yourself a favor and download the far superior Torchlight instead. It's not D&D, but it's a heck of a lot more fun to play. [Aug 2011, p.82]
    • 54 Metascore
    • 40 Critic Score
    Hard Lock relies on these barely interactive sequences to the point of absurdity.
    • 67 Metascore
    • 40 Critic Score
    Shoot Many Robots seemed like a sure thing, and its extensive and amusingly described weapon and gear options - which directly affect stats - are a standout feature; really, they're the only one that feels fully developed here. Nearly everything else around it is as unremarkable as a pile of bolts.
    • 50 Metascore
    • 40 Critic Score
    Ultra-repetitive, with very little sense of danger. [Apr 2009, p.78]
    • Official Xbox Magazine
    • 38 Metascore
    • 40 Critic Score
    Poor value is the real deal-breaker, though. Because Battleship weighs in at just seven single-player missions and zero multiplayer (seriously???), it's only a few hours of mindless fun, and you can easily beat it in a long afternoon. For $60, we deserve a game that sinks battleships, not wallets.
    • 41 Metascore
    • 40 Critic Score
    For all its simminess, hooking one of the 20 varieties of fish is a largely random affair. [June 2007, p.71]
    • Official Xbox Magazine
    • 58 Metascore
    • 40 Critic Score
    We believe Duke still has at least one good game left in him, but regrettably, this DLC isn't it.
    • 46 Metascore
    • 40 Critic Score
    A few tough boss battles drag on way too long, and at least one suffers from a game-breaking glitch that might force you to restart the entire level. That sort of crap is nobody’s idea of a good time. Truly dedicated soldiers might power through, but most will leave this contested rock to drift through space.
    • 49 Metascore
    • 40 Critic Score
    As clever as its core concept is, the Yoostar series still struggles to be more than a half-baked party trick - and it's one that's losing appeal with each lackluster performance.
    • 65 Metascore
    • 40 Critic Score
    Stick with "Smash Tv" for similiar action with more thrills and better co-op play. [Jun 2006, p.64]
    • Official Xbox Magazine
    • 52 Metascore
    • 40 Critic Score
    Unless you have loot and robot fetishes, there's little reason to go here. [March 2011, p.81]
    • 40 Metascore
    • 40 Critic Score
    It's fun for the first level, and that's about it. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 48 Metascore
    • 40 Critic Score
    If you've ever wanted to be a wheezy, out-of-shape hunter tramping through the snowy Alaskan wilds of Ketchikan and Sitka, then this game's for you. [Holiday 2006, p.76]
    • Official Xbox Magazine
    • 57 Metascore
    • 40 Critic Score
    Want a way to reap the benefits of multitasking physical and mental activity? Read a book on a treadmill instead. [March 2011, p.80]
    • 46 Metascore
    • 40 Critic Score
    Unless you're a Yu-Gi-Oh! master, stay far, far away. [March 2011, p.81]
    • 22 Metascore
    • 40 Critic Score
    Showdown may have slick cars, death-defying moments, and corny dialogue like the films, but it lacks the punch and precision that’s made the top Fast & Furious films so darn fun.
    • 52 Metascore
    • 40 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 61 Metascore
    • 40 Critic Score
    Hardcore completists may appreciate squeezing the last bits out of Empire Bay, but all others should let this aggravating add-on sleep with the fishies. [Feb 2011, p.76]
    • Official Xbox Magazine
    • 58 Metascore
    • 40 Critic Score
    TMNT's sold redeeming quality is that it lets young fans cut their teeth on a rudimentary platformer. [June 2007, p.76]
    • Official Xbox Magazine
    • tbd Metascore
    • 40 Critic Score
    But all the crayons and glitter in the world can't disguise the fact that this game is really just an animated examination booklet with a price tag.

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