Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 54 Metascore
    • 60 Critic Score
    Optional extras for your home include a garden, livestock, and even a live-in bard if you're suitably masochistic, and if you manage to build in all three available holds you get an Achievement. However, despite being a very nicely made, commendably affordable bit of DLC, Hearthfire is little more than a quirky cosmetic bolt-on that doesn't add anything exciting to the game. It does give a pretty good approximation of the frustration actual homeowners feel during the building process, though.
    • 70 Metascore
    • 60 Critic Score
    While the AI in "SFII" can be difficult, it was never unfair. UMK3 offers no such assurance. [Christmas 2006, p.108]
    • 61 Metascore
    • 60 Critic Score
    Far from a masterpiece, nowhere near awful. [Nov 2013, p.95]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 60 Critic Score
    Salt and Sanctuary offers a notably different experience from the Souls games anyway, simply because it’s presented side-on, but here in 2019, it faces some seriously tough competition in that space. Compared to Dead Cells, its combat feels positively sluggish, and its map can’t hold a gloomy candle to the exploratory delights of Hollow Knight.
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    For all its radial menus and console-friendly UI, Spellbound simply hasn't managed to make Gothic work in a console environment. [Issue#66, p.85]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 60 Critic Score
    There's little that pushes it beyond Guardian of Light, while the co-op is feeble and plagued with technical issues. [Feb 2015, p.78]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 60 Critic Score
    On a hand-held, you'd think "well done chaps, this is a good boiled-down version which keeps the core of the game intact". But on a console, and so soon after Black Flag, it feels like an over-long chunk of watery DLC.
    • 70 Metascore
    • 60 Critic Score
    Typically entertaining multiplayer gameplay let down by single-player campaign riddled with indecisive AI and unfunny narration. [Aug 2014, p.85]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 60 Critic Score
    F1 2014 delivers on the racing, but its lack of new features suggests a stagnancy in the series. We're eager to see what 2015 delivers, and if things get booted back into gear.
    • 71 Metascore
    • 60 Critic Score
    An old-fashioned RPG, solid but unexciting. [July 2009, p.92]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 60 Critic Score
    Too short to be worthwhile. [Aug 2011, p.97]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    Fun, but far too easily mastered. [Jan 2013, p.97]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    A quintessentially average 'alright for a one-night stand but don't even think of proposing' game that your Xbox 360 has had the pleasure of experiencing at least a couple of hundred times before.
    • 70 Metascore
    • 60 Critic Score
    A short, funky old-school nostalgia trip that fails to fulfil its potential.
    • Official Xbox Magazine UK
    • 69 Metascore
    • 60 Critic Score
    The Vision Camera Game Face technology is well-implemented. [Christmas 2006, p.106]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 60 Critic Score
    There's no online play, use of the camera is minimal, the only things you unlock are extra difficulty levels for the mini-games that already exist, and it just feels a little bare. Maybe wait until it drops to the £15 mark, then by all means give it a whirl.
    • 64 Metascore
    • 60 Critic Score
    Only ever as hard as you are daft. [Dec 2015, p.86]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Although this simple brawler has some intriguing multiplayer ideas, the solo game's repetitive and the Crusade metagame is hard to invest in. [Dec 2013, p.87]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Poorly conceived structures supporting too little new content mean this is, sadly, a great waste. [Feb 2015, p.86]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Perfectly competent retro adventure that's missing a certain modern spark. [Sept 2018, p.76]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 60 Critic Score
    In comparison with even the base Destiny 2 – let alone that game expanded by all its excellent DLC – Anthem feels not so much unfinished as barely started. It contains some good ideas which it fails to develop, and some of its basic pillars, such as the insistence on fourplayer co-op, somehow convey the impression of being tacked on rather than fundamental. And even with the huge early patch, it’s still glitchy – we had to play three quarters of a 45-minute Stronghold without sound, for example, which was disconcerting.
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    The world of Defiance is singularly, spectacularly ugly. We appreciate that Earth's been terraformed beyond recognition - but who set the terraformers to "blurry; terrible water effects; mostly brown"?
    • tbd Metascore
    • 60 Critic Score
    This gives you the thrills of playing poker with real money, without the hassle of winning real money back. Ah, microtransactions. [Dec 2013, p.91]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 60 Critic Score
    It's made more entertaining thanks to Portal soundbites. [Aug 2015, p.87]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 60 Critic Score
    A clever idea marred by a dull, dull world. [Nov 2008, p.72]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Even at a handful of minutes, the levels seem over-long. [Dec 2013, p.91]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 60 Critic Score
    A promising follow-up to C&P let down by its insistence on badly designed set-pieces. [Aug 2016, p.78]
    • Official Xbox Magazine UK
    • 54 Metascore
    • 60 Critic Score
    Ride only really comes alive when you're the only person on the tarmac. [Aug 2015, p.93]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    A faded Arkham Asylum facsimile. [Oct 2011, p.103]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Patchily enjoyable but the novelty of a return to the slopes soon wears off. [Feb 2017, p.78]
    • Official Xbox Magazine UK

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