Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 71 Metascore
    • 50 Critic Score
    It isn't entirely awful - even dodgy MOBA games can provide a lot of fun - but the myriad flaws suggests that it's badly misunderstood its audience. It's like being handed a love letter that was written by someone who had Googled 'seduction'. The effort they've put in is clearly endearing, but sorry - we're just not interested.
    • 71 Metascore
    • 70 Critic Score
    A likeable shooter and a solid weekend's entertainment. [Apr 2009, p.78]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Like sipping a mojito while resting your panda-skin boots on a pauper, there's something nasty yet refreshing here, as it pushes you to maintain control in marvelously illiberal ways. [Feb 2015 (US), p.72]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 50 Critic Score
    Yet no matter how hockey mad you are, there's no denying that the controls are too muddled and the game not quite deep enough to really tickle.
    • 71 Metascore
    • 50 Critic Score
    Less "more of the same" and more "less good." [May 2012, p.95]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 80 Critic Score
    A generous expansion in both content and spirit. [Aug 2015, p.96]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 70 Critic Score
    It hits its target audience just as precisely as Band Hero, but with a lesser degree of cynicism. Our misgiving is that it doesn't really feel like a Lego game, as the building experience is limited to making bands and customising their home. A good one for Christmas, so long as you don't expect it to last long into the New Year.
    • 71 Metascore
    • 50 Critic Score
    But their utter linearity wears the patina thin as the same ground is covered again and again; the really exciting scenes wilt into mindless reaction games, and even the best part - the fistfights - become stale after a few repetitive bouts.
    • 71 Metascore
    • 80 Critic Score
    This was never going to be the shock hit that the first game was, because we were forewarned of its excellence. While it does suffer a little from the stellar expectations, this huge finale is its own creature, and easily does MercurySteam's saga justice.
    • 71 Metascore
    • 70 Critic Score
    WSC 2007 is a very solid first-outing for the sport on Xbox 360, although it's a bit slow in places. A frame of pool in the pub iwth mates is going to be more fun, but so far, this is the best Xbox 360 snooker sim. [Jan 2007, p.92]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 70 Critic Score
    The most accessible fighting game on 360. [Feb 2009, p.86]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 50 Critic Score
    And as for those critical issues that dogged the last game and made it almost unplayable? Yep, they're still here too, joined now by an ability to perform the same move over and over to defeat your opponent simply because they can't react to it.
    • 71 Metascore
    • 70 Critic Score
    A beautiful but unchallenging exploration game that's a little on the brief side.
    • Official Xbox Magazine UK
    • 71 Metascore
    • 60 Critic Score
    More tedious the longer you play. [June 2016, p.82]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 60 Critic Score
    A great concept for a game, but probably somewhat lacking in long-term appeal. [July 2018, p.90]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 80 Critic Score
    Its difficulty will put off those who want an easy ride, but for the hardcore, those who want something different from their games, it's the Holy Grail on wheels. [Apr 2007, p.96]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 50 Critic Score
    An intriguing premise with flawed execution. But what does it all mean? [Issue#181, p.85]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Perfectly competent retro adventure that's missing a certain modern spark. [Sept 2018, p.76]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 88 Critic Score
    This is solidly built, quality gaming, made by a team that's put a lot of care into adapting the license. [June 2006, p.62]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Gotham City Imposters adds daft gadgets and a massive dose of style and humour to an old template, and it's a hugely entertaining way to pass any number of evenings, once you get through the matchmaking. But its biggest problem is that the unlocking system and stingy coins system constitutes its own form of psychological warfare with the player. And there, it misfires.
    • 71 Metascore
    • 70 Critic Score
    We'd happily plough through the whole thing just to hear the jokes and see the characters again. [Christmas 2007, p.102]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 60 Critic Score
    It's a brilliant use of Kinect, and it's the game they should use on shopfloors to show how responsive and intuitive the kit can be. But it's also 800MP for what amounts to a single motor function in a single mini-game. Even with leaderboard appeal, it's hard to whole-heartedly recommend.
    • 71 Metascore
    • 80 Critic Score
    Despite a few niggles you'd be hard pressed to be disappointed by this. With such a fun premise and carefully thought out design, it's more likely to sneak up and surprise you with how good it is.
    • 71 Metascore
    • 80 Critic Score
    Playing alone feels slow and soulless, but the great controls and multiplayer features still make Grand Slam Tennis 2 well worth a bosh.
    • 71 Metascore
    • 60 Critic Score
    It's nothing we haven't seen done before with more energy and enthusiasm in countless other mech games. [Aug 2006, p.91]
    • 71 Metascore
    • 60 Critic Score
    It still has charm and invention - but in shorter supply than the preceding episode. It's also stymied by a claustrophobic, repetitive environment that leans on to-and-fro busywork. [March 2016, p.84]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Asura's Wrath begs for negative criticism. But no unhelpful intellectualising about the boundaries of TV and videogame can magic away the wide grin that sat on our face for most of the game. If you're a fan of massive-attack anime and characters who are only mortal when the battle ends, Asura's Wrath is Naruto for post-pubescents. It's not great value, but it is spectacular entertainment.
    • 71 Metascore
    • 60 Critic Score
    In between Screamride’s occasionally dull take on ’coasters and its indecision over acceptable amounts of hurt, there’s a decent game - but it’s the destruction that wins it.
    • 71 Metascore
    • 40 Critic Score
    The problem is that such a brilliant editor just makes you wish it resided in a better racing game.
    • 70 Metascore
    • 60 Critic Score
    Ultimately, what should have been a very entertaining game is spoiled by levels that are too short and too uninspiring. It's like having a really cool motorbike but only a couple of miles to drive it on.

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