Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 10 DICE: DNA Integrated Cybernetic Enterprises
Score distribution:
1416 game reviews
    • 60 Metascore
    • 40 Critic Score
    Cheesy plot, horrible dialogue and translation, bland graphics, and standard RPG cliches circa 1995 as far as the eye can see. [Aug 2006, p.81]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 80 Critic Score
    A robust fighting experience. [Sept 2006, p.81]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 70 Critic Score
    Monstrous creations that are just scary enough for third-graders make this a good substitute for grotesque grown-up survival horror. [Oct. 2006, p.88]
    • Official U.S. Playstation Magazine
    • 51 Metascore
    • 50 Critic Score
    It's a very rudimentary action game with some fairly sloppy gameplay mechanics and AI that's so bad it might as well have been programmed by some sort of weasel-like creature. [Sept 2006, p.81]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    An excellent game crippled by bad control. [Aug 2006, p.82]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 50 Critic Score
    Mototrax starts out with a holeshot thanks to the solid gameplay, but it manages to take a spill before ever reaching the finish line. [Oct. 2006, p. 92]
    • Official U.S. Playstation Magazine
    • 52 Metascore
    • 50 Critic Score
    Ultimately, it's a good, pirate-heavy distraction but, thanks to the game's repetitiveness, it won't do much to keep your attention past the first few levels. [Oct. 2006, p.91]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 30 Critic Score
    This was a great game...15 years ago. The new Micro Machines fails to offer anything new or exciting to an already stale series. [Sept 2006, p.79]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 30 Critic Score
    The Micro Machines games have stayed the same over the last decade for the most part, so fans of the series will have a general idea of what they're getting into here. Newcomers can consider themselves warned. [Oct. 2006, p.92]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 70 Critic Score
    Arcade deliciousness is soured by the lack of a carer mode, but it's still oh so sweet. [Aug 2006, p.83]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    Really, if Naruto's your thing, then this game is right up your alley--but even the most hardcore fighting-game fanatics will get a kick out of it as well. [July 2006, p.75]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 70 Critic Score
    So, basically, TRL is a good game that kind of lost its way when it came over to the PSP. [July 2006, p.80]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 85 Critic Score
    Take the great career mode, the interesting challenges, and solid online play, and you've got one excellent bike racer on your hands, even despite a few speed bumps here and there. [Sept 2006, p.76]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 60 Critic Score
    The depth to which NFL Head Coach goes to simulate its world is impressive. Pigskin fanatics will love it, but if I want stress and boredom, I think I'll stick with my day job. [Aug 2006, p.79]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 60 Critic Score
    So there you have it: a typical Japanese RPG. With pets. [July 2006, p.85]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 60 Critic Score
    That's the story of Urban Chaos--it's an above-average shooter that hits a plateau early and stays there. [July 2006, p.76]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    Just an all-around great collection, and fighting fans should be thrilled that Capcom was willing to give these great fighting games the treatment that they deserve. [Aug 2006, p.75]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 30 Critic Score
    The Armored Core developers are celebrating the series' 10th birthday by giving you the same mech game they've pumped out since the beginning. [Jun 2006, p.92]
    • Official U.S. Playstation Magazine
    • 51 Metascore
    • 50 Critic Score
    Just average b-ball...Average b-ball means it's not good streetball. [Aug 2006, p.78]
    • Official U.S. Playstation Magazine
    • 48 Metascore
    • 30 Critic Score
    A sloppy, wince-inducing piece. [Aug 2006, p.81]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 70 Critic Score
    A really solid racer that feels a tad dated and features way too much load time. [Aug 2006, p.82]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 50 Critic Score
    Gradius Collection should be rated M--not because it's violent.....or because it has nudity. Really, the reason it should have that rating stems from the amount of profanity that will spew from your mouth and the possible injuries incurred from slamming your PSP into a brick wall. [June 2006, p.101]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 90 Critic Score
    Spectacularly good value, despite some of the same old problems. [Aug 2006, p.74]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 80 Critic Score
    Surprisingly polished. [Aug 2006, p.76]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 50 Critic Score
    Even if you're a "Cars" nut, there's very little to get excited about on the PSP besides teh movie clips included in this game. [Aug 2006, p.82]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 40 Critic Score
    If this game had online play and were a PSP title, we'd be pretty pleased. But it doesn't, it's not - and we're not. [Sept 2006, p.83]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 70 Critic Score
    This game is about a realistic Texas Hold 'Em experience against the computer, and not much else. [Aug 2006, p.75]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 80 Critic Score
    We don't have to worry about the Hitman franchise feeling like a sports-game series with incremental updates, as Hitman: Blood Money adds three features that make it feel like a real sequel: money, notoriety, and publicity. [June 2006, p.90]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 50 Critic Score
    Those who have no emotional investment in a ragtag team of junior superheroes will just find yet another simple beat-em-up. [Mar 2006, p.87]
    • Official U.S. Playstation Magazine
    • 52 Metascore
    • 30 Critic Score
    Defending myself from a shark attack would be more entertaining. [Aug 2006, p.77]
    • Official U.S. Playstation Magazine

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