Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
It isn't proper to expect us to be perfect in order to make up for your game's many imbalances... Life might not be fair, but I certainly expect my games to be. [Nov 2003, p.128]- Official U.S. Playstation Magazine
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The story is like a bag of bricks I had to heave along as I slogged my way forward...What a disappointment. [Dec 2002, p.172]- Official U.S. Playstation Magazine
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For the online play, it basically comes down to this - College Hoops 2K5 has all the features that "March Madness 2005" has and more. [Jan 2005, p.100]- Official U.S. Playstation Magazine
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The first game in the series that tries to accommodate both sides by combining quick action with the technical elements of wrestling, and it works -- almost. [Jan 2004, p.132]- Official U.S. Playstation Magazine
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When I took a break from playing, sat back and really thought about it, I realized that I really couldn’t care less if I never played this game again. And that’s just not right. [Mar 2002, p.104]- Official U.S. Playstation Magazine
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When it comes down to it, all four car types feel floaty - you never really feel attached to the ground. [Dec 2002, p.164]- Official U.S. Playstation Magazine
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It's just too bad that such an intricate--albeit slightly flawed--game is covered in a beautiful wrapper that you can't explore beyond a 2D plane. [Oct. 2006, p.84]- Official U.S. Playstation Magazine
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Matches are still way too slow most of the time. Aiming issues make your wrestlers look clownish when they attempt to start a throw and instead just swing at air. And worst of all, tag-team partners--the bane of any wrestling game--are still dumb as dirt and simply don't do what they're told.- Official U.S. Playstation Magazine
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Like Scott Spezio, this game is worth having on your roster until a better one comes around. [May 2006, p.96]- Official U.S. Playstation Magazine
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While I have to give the developers credit for trying out a whole bunch of new ideas, I'd much rather play last year's version. But if you like your golf painfully realistic, maybe you'll prefer it this way. [Nov 2005, p.114]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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But it all starts to falter with the gameplay, which generically mimics the sport and ultimately falls short of feeling like an actual college basketball game.- Official U.S. Playstation Magazine
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It's strictly for armchair racers that crave variety over substance. [Mar 2006, p.90]- Official U.S. Playstation Magazine
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As a game to pick up here and there just to jam through, Gitaroo couldn't rock any harder. [Feb 2002, p.107]- Official U.S. Playstation Magazine
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The controls bug me, too. Where's the innovation? [Jan 2003, p.136]- Official U.S. Playstation Magazine
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It's just too bad that there isn't much to it beyond the standard gameplay. [Oct 2004, p.92]- Official U.S. Playstation Magazine
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Still, for the most part, the better games in this collection outweigh the terrible ones and some still hold up quite well. [Jan. 2007, p.78]- Official U.S. Playstation Magazine
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A fantastic presentation and good extras anchor a highly enjoyable game - only its baserunning and fielding are a step behind its competitors. [Apr 2005, p.110]- Official U.S. Playstation Magazine
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When the strategic squad combat works, it's neat... The strategic squad combat rarely works. [May 2005, p.106]- Official U.S. Playstation Magazine
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The hardcore arcade-style gameplay may be a huge turn-off for some, but if you've always like the Outrun games--even back in the day--then, surely, you won't be disappointed with the face-lift. [Jun 2006, p.103]- Official U.S. Playstation Magazine
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A really solid racer that feels a tad dated and features way too much load time. [Aug 2006, p.82]- Official U.S. Playstation Magazine
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The basic gameplay and multiplayer are exactly the same as they were before. [Dec. 2006, p.136]- Official U.S. Playstation Magazine
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Seeing [the Force] used within the cockpit of a spaceship just doesn't give the desired effect. [May 2002, p.103]- Official U.S. Playstation Magazine
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Veterans will have to take a little time to adjust, while newcomers will be able to jump right in without even noticing such problems.- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
With this game a 100-mph fastball feels like its coming in at 380...The ball comes in too fast. [May 2002, p.99]- Official U.S. Playstation Magazine
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It'll take some getting used to, but but for the first time, a game has made pitching as much fun as hitting. [Apr 2003, p.96]- Official U.S. Playstation Magazine
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Outrun 2006 is not a bad game, but in a world where arcade racers have evolved to the quality of the Burnout series, it just feels kind of antiquated. [Jun 2006, p.97]- Official U.S. Playstation Magazine
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Builds on a good engine from last year to produce a solid sim with few gameplay flaws, but it lacks the gimmicks, presentation, and general fireworks the other games have to bring it to the next level. [Apr 2005, p.110]- Official U.S. Playstation Magazine
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The control issues I've been griping about since the original came out have been remedied. [Nov 2001, p.153]- Official U.S. Playstation Magazine
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The problem is that there just isn't much gameplay there. [Jan 2002, p.138]- Official U.S. Playstation Magazine
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Still, it has enough charm to keep some people coming back for more even after completing it, but most will probably put Gitaroo man down after that, wishing for more. [Dec. 2006, p.130]- Official U.S. Playstation Magazine
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Unless you're into cartoony characters and an overdose of wackiness, there really isn't much here beyond simple competence. [Oct 2004, p.98]- Official U.S. Playstation Magazine
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I feel greatly disappointed by the lack of polish that could have made it a killer title. [August 2002, p.108]- Official U.S. Playstation Magazine
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Even though the battles may occur in the same settings as the ones in the movie, they lack not only the coolness, but also the soul. [Sept 2004, p.86]- Official U.S. Playstation Magazine
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In the ring, inconsistencies abound-weird collision detection, random selling, neutered submission moves, and A.I. that revolves between timid and simply schizoid.- Official U.S. Playstation Magazine
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As a port of a game from another system, it's disappointing. [June 2001, p.97]- Official U.S. Playstation Magazine
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All the fundamentals of the PS2 version and, well, not a whole lot more. [Dec 2005, p.138]- Official U.S. Playstation Magazine
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For the first time in I can't remember how long, the yearly WWE game is actually fun to play! [Dec. 2006, p.126]- Official U.S. Playstation Magazine
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A full-featured chess game... But it's flawed in a lot of little ways, and these little flaws add up. [July 2003, p.93]- Official U.S. Playstation Magazine
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The game is technically sound, but inferior track design keeps this one from the greatness of its predecessors.- Official U.S. Playstation Magazine
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Laugh-out-loud, knee-slapping, "I can't believe that just happened" humor. [Dec 2001, p.164]- Official U.S. Playstation Magazine
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I like the fielding. It's the best for baserunning. But where's the crowd noise? [May 2004, p.99]- Official U.S. Playstation Magazine
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Simply said, Final Fantasy Origins is a must-have title for any RPG lover - no matter how casual or passionate your devotion to role-playing games. [Apr 2003, p.88]- Official U.S. Playstation Magazine
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Maybe "VF4" spoiled things for us all, but there's no arguing that the bar was raised back in March, and Tekken 4 has failed to jump over it. [Oct 2002, p.144]- Official U.S. Playstation Magazine
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Remixing is fine for what it's worth, and you can get pretty intricate with the tools provided for you, but if you try to create your own compositions from scratch, you'll bump up against a pretty low ceiling. [July 2004, p.99]- Official U.S. Playstation Magazine
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The puck has strikingly solid physics...The trouble is, defense is a joke. [Dec 2002, p.164]- Official U.S. Playstation Magazine
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While [Part II] plays almost exactly like the original, it addresses almost all the problems. Gone is the lag, the graphics are much nicer (though still not up to today's standards), and the game is a bit longer. [Dec 2003, p.172]- Official U.S. Playstation Magazine
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Rather than fixing what was broken, they just offer tips, which themselves are faulty... Wrath has "rush job" written all over it. [Apr 2003, p.92]- Official U.S. Playstation Magazine
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If incessant hack-n-slash doesn't bore you, Dark Alliance II has enough solid gameplay to entertain you until "Champion (of Norrath)." But you're better off waiting. [Feb 2004, p.105]- Official U.S. Playstation Magazine
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Basically, we have a four-star Cursed Mummy game held back by a three-star Sphinx game, bringing the overall game average to three-and-a-half. [Dec 2003, p.172]- Official U.S. Playstation Magazine
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I can't help feeling like the game would have benefited from another six months or so of development. [Nov 2002, p.192]- Official U.S. Playstation Magazine
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The graphics need work, but no other game lets you really play as <I>you</I>. [May 2004, p.99]- Official U.S. Playstation Magazine
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A solid but uninspired game that never really grabbed me. [Oct 2002, p.138]- Official U.S. Playstation Magazine
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Just isn't interesting enough to overcome its retro-tinged, formulaic gameplay. [Nov 2002, p.196]- Official U.S. Playstation Magazine
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As you might expect, it's great for parties, but the solo modes leave a bit to be desired. [Dec 2005, p.126]- Official U.S. Playstation Magazine
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Do you like "Monopoly" but wish it featured more fantasy trappings and colorful cards? Well, has NEC got a deal for you with Culdcept. [Dec 2003, p.156]- Official U.S. Playstation Magazine
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It just could've gone a little further to include additional games from the era. [Dec 2005, p.132]- Official U.S. Playstation Magazine
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It's Karaoke Revolution--you know if you like this by now, but don't get it if you're looking for much more than just a new set of songs. [Jan. 2007, p.83]- Official U.S. Playstation Magazine
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There's enough content to keep puzzle fans busy, but expect plenty of frustration, too. [May 2005, p.96]- Official U.S. Playstation Magazine
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Tales of the Abyss starts off as a carbon copy of every RPG ever made. [Dec. 2006, p.119]- Official U.S. Playstation Magazine
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It's nice to see EA's NHL franchise starting to turn a corner, but it still has a ways to go before besting 2K Sports' stellar efforts. [Sept 2005, p.90]- Official U.S. Playstation Magazine
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Catching a fly witch chopsticks Miyagi-style is easier than whacking a pitch in this game. [Apr 2003, p.95]- Official U.S. Playstation Magazine
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Offers classic teams, clothing, and a new college classic mode where you can relive some of college basketball's most famous moments - it's just too bad that there are so few moments like that in the game. [Jan 2005, p.100]- Official U.S. Playstation Magazine
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All in all, this is about what we've come to expect from a competent World War II FPS: frequent moments of drama and tension and cinema interspersed with some fairly run-of-the-mill shooting.- Official U.S. Playstation Magazine
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- Critic Score
One has to wonder if Live 06's mostly cosmetic changes are worth $50 this year. [Nov 2005, p.115]- Official U.S. Playstation Magazine
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It's just not very exciting to play or to watch, and for a college basketball game that just shouldn't be the case. [Mar 2006, p.90]- Official U.S. Playstation Magazine
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The game isn't a bad addition to the series, but it feels like an expansion at a sequel price. [Jan. 2007, p.86]- Official U.S. Playstation Magazine
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But Ape Escape 3's presentation is what really hurts the whole package. The graphics are mediocre, especially for a first-party game late in the PS2's life cycle. The voice acting is painfully stilted. And the translation is woeful.- Official U.S. Playstation Magazine
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- Critic Score
Yes, Wasteland has a large, free-roaming world, but it does little to change the game itself.- Official U.S. Playstation Magazine
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Playing MTX a month after playing "MX Unleashed" is sort of like driving a Taurus after a month of driving a Viper. [May 2004, p.100]- Official U.S. Playstation Magazine
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Although it boasts a host of innovations that are supposed to set it a breed apart from its predecessor, Monster Rancher 4 never captured me in the way MR3 did.- Official U.S. Playstation Magazine
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- Critic Score
Unless you have friends already playing or a high tolerance for monotony, you might want to give Frontiers a pass, especially with "Final Fantasy XI" around the corner. [Feb 2004, p.101]- Official U.S. Playstation Magazine
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A fun distraction for the PSP, [but] slow and repetitive, sometimes to the point of boredom. Just keep the sessions short. [Apr 2006, p.90]- Official U.S. Playstation Magazine
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It doesn't help that you seem to be shooting the same handful of monsters no matter where you are—or that the vast majority of these look like offspring of Soul Calibur's Voldo. The shoddy framerate, slippery controls, and blocky character models provide an even more low-rent feel.- Official U.S. Playstation Magazine
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It still has all of the stuff that makes it a nice diversion from the typical baseball title. But that stuff hasn't changed enough to warrant a purchase.- Official U.S. Playstation Magazine
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Only if you really, really liked the first one - or if you didn't buy it at all. [Feb 2005, p.84]- Official U.S. Playstation Magazine
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Like the previous games, it'll satisfy fans of the franchise while being nigh-impenetrable to others. [Oct 2003, p.126]- Official U.S. Playstation Magazine
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What Makai Kingdom lacks in visceral appeal it more than makes up for in complexity and nuance. It's fun in a brain-taxing kind of way, but in the end a bit too cold and piecemeal to love. Though it may be fun and challenging, it never quite hangs together as a compelling whole.- Official U.S. Playstation Magazine
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You can scalp baddies, but there is no in-game benefit or reward for doing so. [Jan 2006, p.94]- Official U.S. Playstation Magazine
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Pros: Solid physics for the central game, lots and lots of bonus content, dirt cheap. [Aug 2004, p.93]- Official U.S. Playstation Magazine
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With the next-gen engine already on its second iteration, and the extra time to polish up this year's version since the kickoff of the season, it's hard to swallow that Madden NFL 07 on the PS3 can't even live up to the standard it sets on Xbox 360. [Jan. 2007, p.71]- Official U.S. Playstation Magazine
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Wins points for originality, and the gameplay works well, but it lacks a compelling narrative (the disjointed mission objectives don't cut it), and it rarely made me feel as tense as I thought it should. [Nov 2005, p.117]- Official U.S. Playstation Magazine
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Gradius Collection should be rated M--not because it's violent.....or because it has nudity. Really, the reason it should have that rating stems from the amount of profanity that will spew from your mouth and the possible injuries incurred from slamming your PSP into a brick wall. [June 2006, p.101]- Official U.S. Playstation Magazine
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After low sales killed Midway's interest in the series, it was unknown if "Shadow Hearts" would continue in the U.S.--but Xseed has picked up the torch, and, on balance, it's clear that the company has made a good move. [Mar 2006, p.88]- Official U.S. Playstation Magazine
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The game can be beaten in a handful of sessions, and although it offers some replay value with its unique points system..., I doubt most of you will be motivated to bother. I know I wasn't. [Apr 2003, p.92]- Official U.S. Playstation Magazine
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With intense, yet user-friendly, action and a full complement of online modes, Heroes of the Pacific is actually worth checking out. It's not going to blow "Ace Combat" out of the sky, but this game's got wings.- Official U.S. Playstation Magazine
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The only real draw here is the startingly robust level-creation tool. [July 2006, p.82]- Official U.S. Playstation Magazine
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Die-hard fans wresting fans will love this game. [Jan 2002, p.142]- Official U.S. Playstation Magazine
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The repetitive environments drag it down a bit, but that’s far from a fatal blow. [Feb 2002, p.107]- Official U.S. Playstation Magazine
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Besides the shocking, desensitizing violence that borders on being pornographic (there's no actual sex, but there is plenty of penetration and spraying of bodily fluids, all viewed from lurid camera angles), Manhunt turns out to be a pretty solid game.- Official U.S. Playstation Magazine
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The fast action, great graphics, incredible draw distance and undeniable fun attached make Superfly's racing tough to beat. [August 2002, p.110]- Official U.S. Playstation Magazine