Official PlayStation Magazine Benelux's Scores
- Games
For 424 reviews, this publication has graded:
-
66% higher than the average critic
-
10% same as the average critic
-
24% lower than the average critic
On average, this publication grades 1.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Grand Theft Auto V | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
-
Positive: 230 out of 424
-
Mixed: 168 out of 424
-
Negative: 26 out of 424
424
game
reviews
-
- Critic Score
Dungeon Defenders consists of two phases. First you strategically arrange your defenses, then you use the abilities of your characters to repel every goblin coming your way. Playing Dungeon Defenders in co-op is a must, since you can combine the powers of certain characters. [February 2012, p.101]- Official PlayStation Magazine Benelux
Posted Feb 2, 2012 -
- Critic Score
Do you scour the internet daily for new combos or strategies to use in Marvel vs. Capcom 3, then you should buy this update blindly. There is no doubt about it: this ultimate edition of Capcom's beat 'm up is in every way superior to its predecessor. [December 2011, p.72]- Official PlayStation Magazine Benelux
Posted Jan 2, 2012 -
- Critic Score
The old Ezio has a few new tricks up his sleeves: he plays around with a wide array of explosives and makes use of a brand new gadget, the Hookblade, to travel around town much more quickly. The only downside to all of this is that it doesn't add much to the gameplay. [December 2011, p.58]- Official PlayStation Magazine Benelux
Posted Jan 2, 2012 -
- Critic Score
Certain gimmicks however do show some creativity. At one point you're required to hold the Vita up toward the sun to reveal a hidden text on a piece of parchment. It goes to show that the Vita does have the potential for some crazy puzzles. [March 2012, p.46]- Official PlayStation Magazine Benelux
Posted Mar 4, 2012 -
- Critic Score
Even though Metro: Last Light successfully convinces you that you are actually wandering around in a post-apocalyptic Moscow, a number of technical issues do break the carefully constructed illusion from time to time. [June 2013, p.66]- Official PlayStation Magazine Benelux
Posted Sep 4, 2013 -
- Critic Score
In this top-down twin-stick shooter everything, from tanks to trains, has to be destroyed. And you know what? As simple as that may sound, it is a lot of fun. [Nov 2011, p.96]- Official PlayStation Magazine Benelux
Posted Dec 29, 2011 -
- Critic Score
Ascension shows a warrior who is miles away from being the ultimate and flawless killing machine we all know and love. He is more like an unguided projectile here, trying to cope with all the injustice delivered unto him. [April 2013, p.62]- Official PlayStation Magazine Benelux
Posted Apr 22, 2013 -
- Critic Score
Unfortunately Darkstalkers is not a new game, it is a collection of the second and third game in the franchise, previously released on the PSone during the mid 90s. Officially it is an HD-collection, but it is the multiplayer that adds the real value to this re-release. [April 2013, p.91]- Official PlayStation Magazine Benelux
Posted Apr 22, 2013 -
- Critic Score
On paper it seems like a simple, by the numbers platformer and it is to a certain degree. But Puppeteer is much more than that. It is an interactive stage play that constantly breaks the fourth wall. [October 2013 p. 86]- Official PlayStation Magazine Benelux
Posted Oct 1, 2013 -
- Critic Score
Live The Life sounds great on paper, with emotional problems hampering your player's abilities and possibly determining what team he punches dudes in the face for. But in reality the system is ... undecipherable. [October 2013 p.88]- Official PlayStation Magazine Benelux
Posted Oct 1, 2013 -
- Critic Score
Dark Arisen offers far more than the average DLC. There are more than twenty new demonic types of monsters, a ton of new skills and loads of new gear to wear. Dark Arisen feels more like a half finished sequel than a DLC package. [May 2013, p.90]- Official PlayStation Magazine Benelux
Posted Aug 25, 2013 -
- Critic Score
Raiden can't block, he can only parry by swinging the left stick in the direction of an enemy and pressing square. That's right, one of the attack buttons. Raiden's motto is very simple: The best offense is a good defense. [March 2013, p.72]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
Except for a few missing background animations, Ultimate Marvel vs. Capcom 3 on the Vita is an exact copy of its bigger brother on the PS3. A technical marvel if you ask us, since Ultimate Marvel vs. Capcom 3 isn't known for its static gameplay. [March 2012, p.59]- Official PlayStation Magazine Benelux
Posted Mar 4, 2012 -
- Critic Score
No matter how much physical pain we had to endure, we always had fun. To us, it was like rediscovering a lost love. It goes to show how useful a game (or better said: educational software) like Rocksmith can be. Almost anyone can enjoy it. Even an absolute beginner. [November 2012, p.82]- Official PlayStation Magazine Benelux
Posted Oct 1, 2012 -
- Critic Score
It is difficult to write a review on a Dead or Alive game and not comment on the nice bounce to the chest that the majority of the female cast seems to have. Especially if you are playing on a handheld with a giant touch screen. [May 2013, p.90]- Official PlayStation Magazine Benelux
Posted Aug 25, 2013 -
- Critic Score
This puzzle platformer may sport some the most dull looking characters we have ever seen in a videogame. But you just can not help but care for these small little blocks because of the game's very well designed mechanics and great storytelling. [June 2013, p.90]- Official PlayStation Magazine Benelux
Posted Sep 4, 2013 -
- Critic Score
This SEGA-classic is considered by many to be the best Sonic-game ever made. Sonic goes so fast in this iteration that he can even travel through time, making the pimped out DeLorean from Back to the Future seem like a pushover. [February 2012, p.101]- Official PlayStation Magazine Benelux
Posted Feb 2, 2012 -
- Critic Score
Aiming at the goal with the rear touchpad works incredibly well. Driving the ball into one of the top corners can be considered a work of art on the PS3, but on the Vita the game almost does it for you. It might be even a little bit too easy. [March 2012, p.63]- Official PlayStation Magazine Benelux
Posted Mar 4, 2012 -
- Critic Score
After the DLC debacle of the console versions, Capcom had to make things right. And they did with the Vita version of Street Fighter X Tekken. The twelve DLC character are included for free, just like the first batch of alternative costumes. [December 2012, p.76]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012 -
- Critic Score
After several claustrophobic months of playing Close Quarters, Armored Kill is a relief. In Armored Kill you'll violently explore open fields, including the Bandar Desert, the largest Battlefield map ever. The Tank Superiority mode is an absolute blast too. [October 2012, p.78]- Official PlayStation Magazine Benelux
Posted Oct 1, 2012 -
- Critic Score
Deploying a series of a deadly mines and hearing that soft, distant bang behind you when your opponents run into them is still as satisfying as ever. The same goes for taking the top spot in the final seconds of a race thanks to a conveniently placed speed pad. [March 2012, p.48]- Official PlayStation Magazine Benelux
Posted Mar 4, 2012 -
- Critic Score
It easy to compare this first person puzzler to Valve's Portal, especially if you when you find out that Quantum Conundrum was made by the lead designer of the original Portal. Which also explains why , despite the shabby platforming, it's a pretty enjoyable puzzler. [September 2012, p.87]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Ian Dallas himself emphasized that exploration and discovery are the core themes of The Unfinished Swan. So it's a bit unfortunate that only the first level truly embraces this concept, where you're confronted with nothing except for an endless blank space. [November 2012, p.76]- Official PlayStation Magazine Benelux
Posted Nov 12, 2012 -
- Critic Score
The story of the unusual hero Rochard is not a legendary one, but Recoil Games does deliver an interesting puzzle game that will easily keep you entertained for a few hours. [Nov 2011, p.96]- Official PlayStation Magazine Benelux
Posted Dec 29, 2011 -
- Critic Score
Protagonist Vincent faces the same dilemma as loads of men around the age of 30: play it safe, marry and have kids or go down the path of adventure with a new and dangerous woman who loves to play games, both in and out of bed. [January 2012, p.70]- Official PlayStation Magazine Benelux
Posted Jan 2, 2012 -
- Critic Score
The Bio-Bomb turns your enemy into a ticking time bomb. While your victim explodes into a gory mess of tendrils, tearing his colleagues apart, Heller walks away as if nothing has happened. Because everyone knows: "cool guys don't look at explosions". [May 2012, p.105]- Official PlayStation Magazine Benelux
Posted Apr 25, 2012 -
- Critic Score
We were relieved to discover that FFXIII-2 had much more to offer than its sterile CGI-driven predecessor. Not only are there some great mini-games in the form of time paradox puzzles, there are also plenty of side quests. It goes to show that Square Enix truly listens to its fans. [February 2012, p.84]- Official PlayStation Magazine Benelux
Posted Feb 2, 2012 -
- Critic Score
Dawnguard has got it all. Including a storyline that is way more interesting than anything Twilight or The Vampire Diaries have ever done. Especially the young - at least when compared to her fellow kind - Serana enthralled us with her tragic family disputes. [April 2013, p.90]- Official PlayStation Magazine Benelux
Posted Apr 22, 2013 -
- Critic Score
Quad wielding is The Darkness II biggest selling point. Nothing is more fun than shooting two enemies off a balcony with your Uzi's, while one of your tentacles grabs another of their buddies by the leg and the second one tears him apart. [March 2012, p.86]- Official PlayStation Magazine Benelux
Posted Mar 4, 2012 -
- Critic Score
The game is a little bit more accessible than the franchise is known for, but that's not a bad thing. Future Soldier offers more variety than any of its predecessors and won't bore you a single second, since every time you get tired of sneaking, the game gives you an excuse to bring out the big guns. [June 2012, p.78]- Official PlayStation Magazine Benelux
Posted Jun 14, 2012