NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 57 Metascore
    • 50 Critic Score
    The frame rate issues are annoying as is the menu system. The handling, which doesn’t feel right initially, isn’t so bad once you get the hang of it. However, the driving genre is a particularly tough market, especially when the game at the top of league is so good.
    • 57 Metascore
    • 80 Critic Score
    As a game, Ninebreaker is possibly the best in the series and it is because of this that the fact it lacks any online mode is verging on gaming sacrilege. [JPN Import]
    • 56 Metascore
    • 40 Critic Score
    The maddening frustration created by playing what could best be described as a half-finished game with huge potential will lead to a brief dalliance following which most gamers will seek their driving entertainment elsewhere.
    • 56 Metascore
    • 50 Critic Score
    If nothing else, Vanguard serves as a pretty good indication of how well suited the Wii’s control setup is for this kind of game and one can only hope that future releases, most notably Metroid Prime 3, will succeed in adding what Vanguard lacks – a decent videogame to back up the inventive controls.
    • 56 Metascore
    • 30 Critic Score
    With such a distinct lack of understanding of the genre and almost hateful disregard for the player's enjoyment, the biggest crime going down in Tokyo, it seems, is a simple lack of respect.
    • 55 Metascore
    • 30 Critic Score
    When it comes down to it, there’s essentially nothing here to recommend this over any other game, for example, something like WarioWare. That game has character, is constantly funny and contains a great selection of fun minigames. Hot Pixel fails to deliver on all counts.
    • 55 Metascore
    • 70 Critic Score
    Trioncube’s mesmerisingly spartan yet compulsive gameplay, married to the charming presentation, indelible soundtrack and reward trail, often confect to make this feel like a honeyed breath of fresh air. [JPN Import]
    • 55 Metascore
    • 50 Critic Score
    Bullet Witch gets by on the fun nature of the physics and occasionally spectacular setpieces (the Up in Flames at 10,000 Feet boss encounter on the back of a jumbo jet, or downing multiple enemy Chinooks with a Tornado) but the incessant dourness and spartan environments can become rather depressing simply on an aesthetic level without bringing frustrating game mechanics into it.
    • 55 Metascore
    • 20 Critic Score
    The Incredible Hulk is nothing more than a shoddy imitation.
    • 55 Metascore
    • 30 Critic Score
    At World's End does pay tribute to the movie on which it is based, but it's difficult to find much here to make this game anything other than an average hack and slash adventure. PotC proves once again, that movie tie-in games are very rarely worth the amount of money thrown at them.
    • 54 Metascore
    • 60 Critic Score
    Despite the limited number of tracks, the combination of different game modes and difficulty ratings make PocketBike Racer entertaining when it's taken for what it is - an unashamed Mario Kart clone intended to advertise Burger King.
    • 54 Metascore
    • 60 Critic Score
    Sneak King is undeniably fun for a while and certainly a guilty pleasure, but its main failing is that it quickly becomes repetitive.
    • 54 Metascore
    • 60 Critic Score
    Fans of the original will no doubt like it more simply because it's based on Rainbow Islands and shares many of its virtues, but newcomers may find it somewhat lacking. [JPN Import]
    • 53 Metascore
    • 40 Critic Score
    While the eight-player party mode delivers plenty of short-term fun with friends and family, the lack of traditional modes and tightened controls hurt Bust-A-Move Bash! in the long run.
    • 53 Metascore
    • 10 Critic Score
    Eat Lead is an outdated relic, it does nothing original or creative with the wealth of diverse, high-quality source material available to it.
    • 52 Metascore
    • 30 Critic Score
    Practically every element of the finished product feels half-hearted and incomplete. The action is fast and furious, but falls short on entertainment value. Presentation is mediocre at best. [JPN Import]
    • 51 Metascore
    • 20 Critic Score
    Even a budget price point can’t counteract the tedium that quickly sets in from the limited gameplay.
    • 51 Metascore
    • 20 Critic Score
    The action is dull, and the gameplay repetitive. Indeed, the very fact that the non-interactive cutscenes are by far and away the highlight of the game speaks volumes. [Japan Import]
    • 51 Metascore
    • 50 Critic Score
    Without that depth though, this is an average attempt at game design that occasionally sparkles. Only occasionally though. [JPN Import]
    • 51 Metascore
    • 30 Critic Score
    Could've been fun, but ends up being more annoying than Mario Van Peebles. At least in the original version of that particularly sad little movie, he gave us the pleasure of having the good grace to die.
    • 50 Metascore
    • 30 Critic Score
    A simplified take on breakdancing, with larger than life characters, a more stylized approach and better rewards for the player could have been a proper hoot. As it is, you would be better off avoiding this and acting wild in the comfort of your own home if you fancy getting your yerks on.
    • 50 Metascore
    • 60 Critic Score
    Soldier of Fortune: Payback is not a bad game, it's just not one with universal appeal.
    • 49 Metascore
    • 60 Critic Score
    There is a steep learning curve. Initially it might appear that avoiding a locked-on missile is an impossibility, but these are realistic representations of modern arms so it was never going to be easy. The solution is to learn what real pilots do.
    • 48 Metascore
    • 20 Critic Score
    A shocking effort, then, and one of the more memorable disasters in recent games history.
    • 47 Metascore
    • 20 Critic Score
    The basic ideas behind Legendary were quite sound. Unfortunately it seems they were never properly realised, instead cobbled together with the digital equivalent of shredded newspaper and masking tape.
    • 47 Metascore
    • 50 Critic Score
    A very different experience from all the driving games released recently, which might well be its saving grace.
    • 45 Metascore
    • 10 Critic Score
    Iron Man is a mess, an utter travesty and a total waste of anyone's money, no matter how little they spend on it.
    • 45 Metascore
    • 70 Critic Score
    Interpol was never a game that was going to set the world on fire, but it does offer the kind of experience that is becoming quite rare these days. It is a genuinely calming and relaxing title and when you consider how many levels you are getting here, is good value for money.
    • 44 Metascore
    • 70 Critic Score
    Warriors Orochi 2 is a divisive game and one that many will over-look due to the largely negative reviews circulating for it.
    • 43 Metascore
    • 40 Critic Score
    As it stands, FF:S isn’t the worst game you’ll ever play, but it certainly isn’t worth spending money on.

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