NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 71 Metascore
    • 50 Critic Score
    Further hampering the dungeons is sheer repetitiveness. Most contain only a few combinations of enemies to fight and the battles are such that you can use exactly the same strategy, for exactly the same result, every time.
    • 71 Metascore
    • 80 Critic Score
    Chrome Hounds makes no apologies for what it is and it isn’t looking for your appreciation. It just wants you to fight in its war. Pretenders need not apply. But if the lure of war is tempting you, then sign up.
    • 70 Metascore
    • 70 Critic Score
    Bionic Commando is a flawed game that suffers at the hands of engine limitations and tacked-on multiplayer. The game is immensely enjoyable for players who put the effort in to master the swinging and combat, but sometimes the frustrating sections threaten to overwhelm the rest of the experience.
    • 70 Metascore
    • 60 Critic Score
    As a complete package Still Life is a very enjoyable adventure game, its lack of engaging puzzles does sometimes make it feel more like an interactive novel than a game but that in no way detracts from the quality of the product.
    • 70 Metascore
    • 60 Critic Score
    The action is great when it gets going and the bosses will bring a smile to anyone's face. Whilst disappointing in some areas, it does match its budget price point and in some respects even exceeds it.
    • 70 Metascore
    • 80 Critic Score
    Line of Contact does provide the online experience many players wanted. Even with the steep learning curve involved, the game is something everyone should experience.
    • 70 Metascore
    • 70 Critic Score
    Entertaining, fun and well worth playing, but is over far too quickly to consider a definite purchase.
    • 70 Metascore
    • 60 Critic Score
    Though the many tracks on offer (which amusingly take inspiration both from reality as well as other racing games), varying weather conditions and racing styles (including rallying, desert-crossing and touge racing) offer a lot of variety, the Enthusia Life format itself proves to be a little too simple and short, as reaching higher ranks does not involve as long a road as possibly it ought to. [JPN Import]
    • 70 Metascore
    • 40 Critic Score
    There are around ten hours in the single player mode, but it begins to grate after the first. Chances are the remaining time will be spent purely to earn some 360 Achievement Points. Entertainment? Tedium.
    • 70 Metascore
    • 60 Critic Score
    Approach GripShift with realistic expectations, and a pleasant, if not revelatory, experience will be forthcoming.
    • 70 Metascore
    • 30 Critic Score
    Like the game’s aiming, Killzone misses the mark by a mile. Afflicted with so many niggling problems it has ended up a shambles of game which barely delivers on any front.
    • 70 Metascore
    • 70 Critic Score
    However, the game ultimately stands or falls on its ability to remain fun and dynamic. For a two year old game, that to all intents and purposes feels like a poor man’s God Of war in places, it does still hold-up pretty well.
    • 70 Metascore
    • 70 Critic Score
    There are no major improvements over any of the previous iterations and very little reason to pick this up for those who already own the superior "Mr Driller G" or "Mr Driller: Drill Land." Having said that, this is easily the best handheld version of the young classic. [JPN Import]
    • 70 Metascore
    • 60 Critic Score
    A rather inconsistent experience, in difficulty, enjoyment and general polish, but one that is saved by the core arcade simplicity that is occasionally given a chance to truly shine.
    • 69 Metascore
    • 80 Critic Score
    Worms 4 Mayhem is the game that "Worms 3D" should have been. It is a much more polished product and even addresses some of the issues that have plagued Worms since its very first incarnation.
    • 69 Metascore
    • 70 Critic Score
    Kororinpa isn't a massively deep game - we're talking more like swimming pool than Marianas Trench - and as such it certainly won't take most people very long to plough through to the credits, but when compared games of this ilk there's still plenty to come back for.
    • 69 Metascore
    • 80 Critic Score
    No game has gumption like EDF. No other game has the balls to make the most basic enemy an ant the size of a bus. No other game lets the player get away with such wanton collateral damage. No other game has the audacity to throw so much at you and fill the screen with such massive explosions that your neighbours will think aliens really have invaded and will hide in their cellars. The sheer spectacle is a sensory supernova.
    • 69 Metascore
    • 70 Critic Score
    Yes the omake material is lazy but the stuff that was actually made by the programming team themselves, the actual product you're paying for - every inch of it smells of a product where those in control knew exactly what to do with it. [JPN Import]
    • 69 Metascore
    • 50 Critic Score
    Wet
    Wet has a great story with some excellent voice acting from the main players – the people behind Pelham, Ackers and Rubi all manage to carry off that dark, menacing vibe without straying into comic book territory. It’s just that the game lacks any real staying power – the scoring mechanic isn’t strong enough and the inconsistent pacing will fail to draw many players back after the initial playthrough.
    • 69 Metascore
    • 70 Critic Score
    With a much smoother front end and far more relaxing, sedentary backdrops in-game, visually, the game seems crisper and more vibrant with the overall quality of presentation a step up from the original. [JPN Import]
    • 69 Metascore
    • 90 Critic Score
    It has nigh-on perfect aiming, hilarious and fun levels, longevity through skill progression and variety not normally seen in an arcade game.
    • 69 Metascore
    • 70 Critic Score
    Like "Wario World" before it, Banjo Kazooie on the GBA burns ever so brightly during the entire game because it has the class and quality about it in design, gameplay and aesthetics. It is just a pity that it burns ever so shortly as a result.
    • 69 Metascore
    • 60 Critic Score
    Players expecting a cerebral horror that gets under the skin and with plenty of frights (a la Silent Hill) will be sorely disappointed. Ghosthunter's roots are firmly action-based, with its graphics, plot and overall presentation providing an enjoyable one-off gaming experience with little replay value.
    • 69 Metascore
    • 50 Critic Score
    And so Mario Party 5 continues the series’ yearly update without breaking the mould. A few extras here, a lick of paint there, a fresh repertoire of minigames and that’s about it.
    • 69 Metascore
    • 60 Critic Score
    Obvious flaws and blatant plagiarism aside Conan isn’t a bad game by any stretch, offering a lot of throwaway entertainment and a real challenge on anything above the normal difficulty setting.
    • 69 Metascore
    • 60 Critic Score
    Although the draw of online leaderboards and achievements is compelling, unfortunately for Pinball FX, the table designs all feel a little mediocre and lack the features of truly great pinball tables like The Addams Family and Star Trek TNG; maybe the future downloadable content will be better. That said, it is a solid pinball simulation that portrays the ball physics with some degree of finesse, and so it's definitely worth checking out the trial game at least.
    • 69 Metascore
    • 70 Critic Score
    Unless you can afford to have your own backing band or cough up for a proper karaoke machine and CD-G discs, SingStar Rocks represents the best you can do if you like (mainstream) rock music and want to sing along to it, it is that simple.
    • 69 Metascore
    • 70 Critic Score
    Another excellent and approachable leaderboard-chasing romp through colourfully lit cityscapes with an upbeat tempo soundtrack. Though it's perhaps a little short-lived due to the limited tracks currently available, it's a lot of fun while it lasts.
    • 69 Metascore
    • 70 Critic Score
    Its initially brutal learning curve might deter a lot of people, but those who invest time to master it will find it to be a very satisfying and rewarding game. An entertaining title that could have been a classic.
    • 69 Metascore
    • 30 Critic Score
    The use of the third dimension with a few of the special weapons is a bright point in what is mostly an uninspired, placid and, in the main, perplexing experience.

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