Noisy Pixel's Scores

  • Games
For 1,936 reviews, this publication has graded:
  • 55% higher than the average critic
  • 17% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 Secret Kiss is Sweet and Tender
Score distribution:
1938 game reviews
    • 90 Metascore
    • 70 Critic Score
    Even if these faults are eventually fixed in an upcoming patch, it’s clear that this game should not have been released in its current inexcusable state. It’s a shame because, critiques aside, there’s a genuinely addictive gameplay loop here that I’m sure I would have found more compelling if there was stability. Ultimately, bugs are not guaranteed in everyone’s playthroughs, so you may get lucky. But I do recommend being aware of these potential problems and making backup saves should something go awry.
    • 86 Metascore
    • 60 Critic Score
    There seems to be an apparent disconnect between what fans loved about Bayonetta and what Platinum thinks fans loved about Bayonetta. Whether it’s the story that feels compelled to make sure the entire cast is by themselves or the gameplay that overly relies on giant enemies, everything feels like it could have used another pass. The game is enjoyable but isn’t an experience I’d like to return to, like the first two entries of the series. This is disappointing as dancing with Bayonetta has always been a wonderful time before now.
    • 86 Metascore
    • 70 Critic Score
    The intricacy of Trails rivals most gaming series you’ll find out there, and in a personal sense, Azure demonstrates that even if it stumbles with delivery, it still manages to comprise an unforgettable experience.
    • 86 Metascore
    • 70 Critic Score
    Mixtape is a visually stylish coming-of-age adventure that captures the awkward charm of teenage friendships through strong writing, slick transitions, and a distinct John Hughes-inspired atmosphere. While Beethoven and Dinosaur delivers memorable characters and an ambitious presentation, the experience struggles to justify itself as a game due to repetitive autoscrollers, shallow interactivity, and minimal player agency. Its soundtrack-driven storytelling and nostalgic tone will resonate with some players, but others may find the lack of meaningful gameplay leaves the emotional journey feeling passive rather than immersive.
    • 86 Metascore
    • 70 Critic Score
    Indiana Jones and the Great Circle captures the spirit of adventure with nostalgic puzzles, richly detailed environments, and thrilling set pieces. While it stumbles with lackluster AI and clunky item management, its charm and sense of discovery make it a rewarding journey for fans of the iconic archaeologist.
    • 85 Metascore
    • 70 Critic Score
    Meg’s Monster is a charming, adorable, and heartfelt adventure that provides an excellent indie RPG experience. The relationship between the main duo is the driving force, with the art and music complementing the tone. However, it lacks evolution by revealing its entire hand in the first few hours, delivering a weak second half.
    • 84 Metascore
    • 65 Critic Score
    Angry Video Game Nerd 8-Bit delivers a nostalgic tribute to the AVGN legacy, offering fans a familiar mix of crude humor, retro platforming, and deep-cut references. While it nails the atmosphere and tone of the Nerd's universe, the experience feels more like a short-form homage than a fully fleshed-out game. It’s fun while it lasts, but may leave long-time fans craving more chaos and challenge.
    • 84 Metascore
    • 70 Critic Score
    Anomaly Agent offers a succinct gaming experience, combining platforming and combat within a sci-fi narrative. As Agent 70, players address global anomalies, facing challenges that require both strategy and skill. The game balances its story, combat, and platforming elements effectively. However, repetitive boss fights and a simple upgrade system are questionable. Despite these issues, its design and mechanics make it a notable indie game, with enough depth to encourage replayability.
    • 84 Metascore
    • 70 Critic Score
    UmaMusume: Pretty Derby blends gacha mechanics, roguelite training, and idol spectacle into a quirky, stats-heavy mobile experience that rewards dedication but challenges casual play with its steep learning curve and monetization layers.
    • 82 Metascore
    • 70 Critic Score
    Yakuza 6: The Song of Life is a must-play for long-time fans wanting to see how Kazuma Kiryu’s story ends. The game was released on more powerful hardware and brought the series up to a new generation’s standards. It does the same with this PC release, but sadly much of what held it back narratively before is still present today.
    • 82 Metascore
    • 60 Critic Score
    Espgaluda II is an acquired taste within a genre that was already an acquired taste, to begin with. It doesn’t take long to see why the love for the game is so divided. Its complicated play and scoring systems take some getting used to, but the Switch port is far from ideal despite being feature-packed. This is merely something to hold you over until Live Wire ports DoDonPachi Resurrection.
    • 82 Metascore
    • 65 Critic Score
    For a video game to demand the player derive their own meaning from it is asking a lot. This makes Sky: Children of the Light a challenging proposition even as a free release on Switch. For many, it may be a few hours of wandering about before they are put off by the aimlessness of it all. Still, at least for its niche audience, they will likely self-select into this unique gaming community. Sky is a pointless online video game experience driven by the player’s own subjective interpretation, but that’s perhaps the entire point.
    • 82 Metascore
    • 70 Critic Score
    Although I wish it had expanded on certain story elements, that’s a testament to how intrigued I was by Leila’s journey. The game’s heartfelt approach underscores the creative vision of a small team pouring their souls into a project that feels personal on every level. For players seeking a slower, more reflective experience—one that blends narrative, puzzle-solving, and an almost painterly presentation—Leila is worth exploring, flaws and all. It’s a journey that may leave you with a little more empathy and introspection about life’s quiet turning points, and that’s a commendable takeaway in its own right.
    • 81 Metascore
    • 65 Critic Score
    Doki Doki Literature Club Plus offers a few new scenarios with these characters to warrant the price tag for fans wanting to spend more time with these characters. However, it was much easier to overlook the flaws in the writing and short runtime when the game was free. Although the twists and relationships are notable, I couldn’t help notice by the lack of direction of this updated content that added little to the experience.
    • 81 Metascore
    • 70 Critic Score
    The mitigated presentation and tone of Portable don’t paint an accurate picture of its identity. But it’s nice to see it around, and the gameplay here is the best of any of the releases. Persona 3 is my favorite franchise entry, yet its lack of a definitive version has always been frustrating, with this release now causing those emotions to resurge. Hopefully, it will receive that treatment one day. Yet, for now, it’s at least possible to officially play it on newer platforms.
    • 81 Metascore
    • 65 Critic Score
    Boomerang X is a speedrunner’s delight, but it seems to forget casual action fans. After the first playthrough, you’re free to refine your skills, but there’s not much to do thereafter. The beautiful environments beg to be explored but offer no reward or discovery, which is a missed opportunity. There’s little denying how fun this game is, but I couldn’t help but want more.
    • 81 Metascore
    • 70 Critic Score
    What the Dub is a lot of fun, even with a few hiccups that will hopefully be implemented in future updates or possibly a sequel. It’s charming in presentation, takes the best form of competition, and manages to stand out among them. I eagerly anticipate either a sequel or another party game from this team, as they truly deserve their space at any party.
    • 80 Metascore
    • 65 Critic Score
    Cursed to Golf has so many good ideas that never truly come together. I never really cared about the story; all I was left with was a zany roguelike golf game. Random glitches aside, I could help but feel cheated no matter how much time I invested. Still, it’s undeniably clever, and the puzzle nature of the courses have you mastering your form to get through purgatory as quickly as possible.
    • 80 Metascore
    • 65 Critic Score
    I wanted to come away from The Artful Escape feeling inspired and changed, with a story to really mull over. I came into this four-to-five-hour experience with expectations set by early gameplay, and while some of them were met, I don't know that it does enough to really justify its choice of medium. It has got more than enough in terms of eye candy and audio bliss, but I can't confidently say that any of the other pieces manage to come together in this space oddity.
    • 80 Metascore
    • 65 Critic Score
    Olympia Soiree has the makings of a decent romance that puts a lot of effort into its main protagonist and has many different moving parts in terms of narrative beats. Sadly, there’s just no substance or world-building, and the few enjoyable character routes aren’t enough to compel you to complete the game, let alone fall in love. However enjoyable it may be to some, you won’t find anything remotely new about this setup.
    • 80 Metascore
    • 60 Critic Score
    Wandering Sword is a bit of a mixed bag that uses its brilliant presentation and vast player freedom to partially offset its dull storytelling, the lacking script translation, and dialogue structuring. Unfortunately, the pros weren’t enough to really stick the landing, as I had to force myself to get through a fair bit of the experience. The intrigue this cast and narrative carry doesn’t manage to reach anything meaningfully gripping or memorable, and that made much of this title an unfortunate slog. Still, it can be an addictive and enjoyable time for those who become compelled by its systems.
    • 79 Metascore
    • 70 Critic Score
    Cuisineer is brimming with personality through and through. Every corner, from its character design to the cheery music and cute enemies, is incredibly charming and will delight anyone looking for a cozy experience. I loved the combat and found myself fighting my way through the dungeons for hours on end. However, the restaurant management starts off incredibly slow and could really use additional layers of complexity to keep players engaged right from the start.
    • 79 Metascore
    • 70 Critic Score
    While I was in no means thrilled about the conclusion, the game’s other mysteries, tense atmosphere, and the masterful soundtrack did keep me going, and I enjoyed taking the time to go through it. I certainly had more fun playing it than finishing it. Also, the anime adaptation is absolutely amazing! I wonder how that happened.
    • 79 Metascore
    • 70 Critic Score
    Much of what holds back The Walking Dead: Saints and Sinners on PS4 is the hardware. The game does its best to work around these limitations, but it only ends up hindering the overall immersion. Sure, the story is lacking in its narrative as you go through the game without any real attachments to the characters, but there’s just something so satisfying about kitting out and heading into a zombie-infested world.
    • 79 Metascore
    • 70 Critic Score
    Compared to other Japanese-themed visual novels I’ve played, Birushana: Rising Flower of Genpei didn’t impress me as much. The story did manage to find a middle ground with its visuals and cutscenes. but I left yearning for more character development, which is something its contemporaries in the genre are generally known for. However, if you’re the type that prefers a more bittersweet fantasy-style story, you might be able to look past its imperfections and see it as not an otome game, but a very-well made visual novel.
    • 79 Metascore
    • 65 Critic Score
    While I’m sure plenty of people enjoy the constant references to the Fire Emblem series and the heavy use of tropes, the bulk of the experience wasn’t satisfying. I enjoyed the combat, even with difficulty, but the time mechanic added a surprising amount of stress that wasn’t enjoyable. In addition, for every character interaction I enjoyed, there were two that I found grating at best. Studio Daimon certainly did a great job forging a game they can be proud of as fans of Fire Emblem, but it will not resonate well with everyone.
    • 79 Metascore
    • 70 Critic Score
    Hyrule Warriors: Age of Imprisonment delivers engaging musou combat and an intriguing new character, but falls short in narrative execution and cast development. As a prequel to Breath of the Wild and Tears of the Kingdom, it revisits a pivotal era in Hyrule’s history, though with a lackluster sense of urgency or depth. Fans of the series’ modern gameplay loop may still find enjoyment in the action-heavy formula, but the overall experience feels more like a checkbox exercise than a bold step forward.
    • 79 Metascore
    • 70 Critic Score
    Neon Abyss is a mixed bag. While power-ups and synergies offer a fantastic variety, the same cannot be said of the Abyss and its design. There’s fun to be found here, but it ultimately doesn’t supply the addicting gameloop that other genre greats provide, making it tough to continue after an untimely death.
    • 79 Metascore
    • 70 Critic Score
    Brok the Investigator is a charming take on a classic genre, regardless if the systems don’t play nice with each other. The story has a slow start, and the combat is a bit messy, but those who stick around will discover some great moments of investigation gameplay and memorable character interactions. Brok may not always be the best choice for the job, but the heart that is in this title will keep you engaged.
    • 79 Metascore
    • 70 Critic Score
    Overall, despite its sudden difficulty spikes at specific points in the story or when fighting bosses, The Knight Witch is a great way to burn off some hours when you aren’t busy and for fans of on-rail arcade shooters. It’s fun to challenge yourself as you dodge bullets that the Golems and bosses fire as you attempt to take them down.
    • 78 Metascore
    • 65 Critic Score
    Adios excels in its creative writing through its complicated moral narrative. The characters are shown as complex even with a short runtime, and it’s easy to get emotionally invested in this farmer’s life. However, the limited interactivity really weighs on the experience as it drags in places that make it feel longer than it is. I wasn’t sold on the direction and really felt like there could have been a lot more here.
    • 78 Metascore
    • 70 Critic Score
    Shin chan: Shiro and the Coal Town brings the mischievous charm of the beloved 5-year-old protagonist to life in a cozy adventure. Faithfully capturing Shin chan's witty personality, the game invites both fans and newcomers to explore a beautifully presented world filled with vibrant cel-shaded graphics and immersive voice acting. While the intriguing storyline and stellar presentation make it feel like stepping into an animated series, the repetitive fetch quests and limited gameplay variety may leave some players wanting more. It's a delightful journey for younger gamers but falls a bit short in delivering the depth expected from the cozy genre.
    • 78 Metascore
    • 55 Critic Score
    Metroid Prime 4 is an ambitious yet uneven installment that struggles to balance its legacy with experimental design. While the game introduces bold ideas like open-world segments and vehicle traversal, its execution often undercuts the core strengths that define the Prime series. Longtime fans may enjoy moments of classic exploration and well-designed boss battles, but weak character integration and unmemorable environments drag the experience down.
    • 78 Metascore
    • 60 Critic Score
    Bleak Sword DX has its moments. Utilizing the parry system and mastering the stages to take no damage after dying moments earlier makes for some genuinely enjoyable moments. Unfortunately, that’s about where my fun ended. The repetitive structure and increasing challenge fueled by a stamina bar that depletes faster than my 12-year-old dog’s weighed on the experience. There simply wasn’t enough reward for the difficulty, and the retro aesthetic couldn’t do enough to keep me engaged.
    • 78 Metascore
    • 70 Critic Score
    The Foundation will keep you busy for a few hours, but in the end, the side-quests are the best part about it, which is sad. I didn’t care for the new powers as they just made the glaring copy and paste environments more apparent. However, if you enjoyed the gameplay and battles from the base game, you’ll get that here, with even less direction.
    • 78 Metascore
    • 70 Critic Score
    John Wick Hex is a unique experience that marks a return for movie licensed games. It does just enough to stand out and provide an enjoyable adventure for fans of the series through some solid strategical action sequences. It’s not going to leave your heart racing as the films did, but it will provide you with a few hours of entertainment across its various levels.
    • 78 Metascore
    • 70 Critic Score
    Despite my moderate level of enjoyment, I’d still hesitate to recommend Darksiders II Deathinitive Edition unless you have a notable affinity with action games from the early to mid-2010s. Its drab and monotonous open world doesn’t do its bland exposition any favors. Nevertheless, the combat, customization, and puzzle design may win over the more patient types. Regarding this boosted port, it doesn’t warrant a replay for the average player by any means, but if you’re a veteran or new fan, there’s enough justification for giving this release a whirl.
    • 78 Metascore
    • 65 Critic Score
    Piofiore: Fated Memories is a game that drips in style and premise, but unfortunately doesn’t really know what to do with it, so it ends up making base appeals to those who like dark, edgy, and more morally questionable entertainment. If you liked the developer’s most recent western releases, you’d be disappointed with the lack of plot in this mafia narrative, but if you were more into Amnesia, this might be right up your alley.
    • 78 Metascore
    • 70 Critic Score
    Even with the flaws in the design, and a few objects popping in on occasion, Wavetale was an absolute joy to play. From the charming graphics and characters to the amazing freedom of movement, the adventure Sigrid and the Shadow go on to discover the truth of their home is one I’m happy I got to experience.
    • 77 Metascore
    • 70 Critic Score
    Need for Speed Unbound is a game that favors glamor and style over substance. It’s an absolute visual and aural treat. Don’t get me wrong, the art direction is phenomenal, especially with the combination of unique cel-shaded effects and photo-realistic graphics. I mean, they even got A$AP Rocky to feature. I keep wanting to push the pedal to the metal and thoroughly enjoy what the game has to offer, but the endless bloat and grind to get there is beyond disheartening and frustrating. Criterion has promised free content updates in the future, so here’s to hoping it satisfies the needs of the Need for Speed community. But what Unbound has to offer at this moment is a high price tag, a cliche narrative, and an average racing experience.
    • 77 Metascore
    • 65 Critic Score
    Mario & Luigi: Brothership brings a nostalgic return to the beloved RPG series with engaging combat, charming presentation, and heartfelt sibling dynamics. However, its lackluster story, forgettable characters, and technical hiccups hold it back from being a true masterpiece. While it has moments of fun and familiarity, it struggles to stand out in a year brimming with excellent Mario RPG releases.
    • 77 Metascore
    • 70 Critic Score
    There are three to four hours of gameplay within the main campaign, with an additional story afterward. So, in addition to wanting to learn about Touhou, it would be advisable to have a friend who would enjoy duking it out with you, lest the game collects dust once the story is over. Overall, Touhou Spell Bubble aims for a specific demographic and does that very well.
    • 77 Metascore
    • 60 Critic Score
    Sucker For Love stands out for its bold premise and talented voice work, but aside from that, it can be a chore to actually play through. Its gameplay feels like padding to its core, and the writing, while occasionally humorous, presents itself as unfocused. The lack of grace with tonal balance ultimately makes this title a questionable venture that is best perceived as an entertaining experiment and nothing more. Still, its price point is fair, so if you’re moderately intrigued by what this game offers, it’s worth giving it a shot.
    • 77 Metascore
    • 55 Critic Score
    Ruined King: A League of Legends Story is a competent narrative adventure for fans of the base game, but it barely scrapes by as a standalone game for newcomers to the series. The turn-based combat mechanics are refreshing, and the story elements are there. Still, the number of outdated gameplay components and flagrant unpolish that make progression borderline impossible ultimately makes this an engaging spectacle than an enjoyable playable experience.
    • 77 Metascore
    • 65 Critic Score
    Blade Chimera is a compact and ambitious 2D action game from Team Ladybug, blending a story-heavy sci-fi narrative with inventive gameplay mechanics. While the game shines with its satisfying exploration and strong protagonist, its overpowered mechanics and underdeveloped supporting cast prevent it from reaching its full potential.
    • 77 Metascore
    • 70 Critic Score
    A Fold Apart is creative and bright, but it falls short on the execution of its own mechanics. The narrative is what will capture your attention as you go on a journey with these two love-starved characters. If you’re looking for an artful adventure, then you’ll find one here as assisting these characters to express their love through unconventional means was a great way to spend an evening.
    • 77 Metascore
    • 65 Critic Score
    Hardcore Mecha provides you with all the tools needed to scratch that mech action itch. While the main campaign lacks narrative and creativity, the core gameplay is solid, which finds its way into the boss encounters and multiplayer mode. There’s definitely room for quality patches that would improve the experience, but a few hours of fun are packed into this title for mecha fans.
    • 77 Metascore
    • 70 Critic Score
    There is a lot to love in Neurodiver, and I feel as if my time with it has been a net positive overall. It has a fun, upbeat story, and many lovable characters are in every corner. The gameplay concept is strong, and the visuals are, without question, absolutely top-notch. But it's hard not to feel a little disappointed; I think that's partly a problem with my own heightened expectations, but there are portions of Neurodiver feel lacking and poorly handled to me when I put all of my presumptions aside.
    • 77 Metascore
    • 70 Critic Score
    Dark Deity 2 is a clear improvement over its predecessor, offering streamlined, satisfying tactical combat and strong customization. While the story and presentation fall short, the engaging gameplay and replayability make it a worthwhile experience for strategy RPG fans.
    • 77 Metascore
    • 55 Critic Score
    South of Midnight feels like a game that wanted to soar but never really left the ground. It’s undeniably gorgeous and hints at a level of creativity that, under better direction, could have led to an unforgettable adventure. However, between the undercooked combat, stilted platforming, and a meandering story that can’t decide on its central theme, it’s tough to recommend without a few asterisks. Hazel deserved more, and so did we. For now, South of Midnight remains a curiosity—worth a glance if you’re keen on its aesthetics or folk-infused premise, but ultimately lacking the cohesion it needs to shine.
    • 77 Metascore
    • 70 Critic Score
    Souldiers is great for those looking for a new action platformer with a dose of challenge. Unfortunately, the game’s easy mode does very little in the way of making the experience, well, easier, so there’s some serious difficulty here. Sadly, there’s nothing in terms of story or character to ground you in this adventure, but if you’re into the gameplay systems, be sure to enlist.
    • 76 Metascore
    • 70 Critic Score
    My Next Life as a Villainess: All Routes Lead to Doom: Pirates of the Disturbance serves as a delightful homage to series fans. However, it falls short as an otome game. Despite its attempt to distance itself from the main series, its narrative occasionally feels predictable. The only saving grace lies in the brand-new characters with their distinctive backstories and traits. Though the translation quality falters, if you’re eager to witness more of Catarina’s humorous escapades, you can still enjoy the game and its comedic romance.
    • 76 Metascore
    • 70 Critic Score
    When it comes to sound design and visual style, Sable blew me away. I couldn’t help but smile and prepare to get lost in a beautiful world. Unfortunately, that feeling doesn’t take long to fade away. There’s definitely enough to keep you engaged and interested, but I just yearned to get more out of this game, especially as it has compelling elements within the groundwork.
    • 76 Metascore
    • 65 Critic Score
    WWE 2K22 gives players a ton of content right out of the box and is backed by the lavish assets from the WWE archives. If you’re a wrestling fan, chances are you’re probably going to have fun diving into the various modes and match types. Although there’s no shortage of things to do or ways to play, having too many ideas often means that most of them aren’t executed to their full potential. At the heart of it all, this is a wrestling video game experience that feels inherently cumbersome, buggy, and dated.
    • 76 Metascore
    • 70 Critic Score
    Kaiju Wars can be an unforgiving experience, from missions that take all of your stamina to a story requiring familiarity with the source material. However, the gameplay is deep and nuanced enough to be exciting and rewarding. I am confident that Kaiju Wars will become a cult classic amongst a niche group of fans, much like the films that inspired it.
    • 76 Metascore
    • 70 Critic Score
    For those just seeking a satisfactory action JRPG, Revelations in Celceta does what it needs to do. Solid character progression, enemy design, and exploration supplement an effective journey from a strictly gameplay lens. However, almost everything about its character writing and story suffers from hollow conflict and underwhelming resolutions, ultimately cementing it as one of the worst narratives in this series.
    • 76 Metascore
    • 70 Critic Score
    Atelier Marie Remake: The Alchemist of Salburg offers players a chance to discover the roots of this beloved series. The updated menus and graphics give this adventure a chance to be enjoyed by new and returning players, but the simplicity of it all might limit any genuine player investment. It’s a bite-sized Atelier experience that provides moments of charm alongside some frustratingly simple gameplay mechanics.
    • 76 Metascore
    • 70 Critic Score
    Demon Slayer: The Hinokami Chronicles 2 does more than its contemporaries, but sadly, it needs more to stay prominent in this gaming space. This is a follow-up, so you’d expect the game to grow with the fans, but as it stands, the ceiling is much too low. Regardless, I had a great time playing through these arcs and hanging out with these characters. The way this cast overcomes some of the most one-sided fights is incredible to witness with a controller in hand, and I can’t overstate how badass I feel being able to say I took down an Upper Rank demon.
    • 76 Metascore
    • 70 Critic Score
    Void Terrarium++ is a fun dungeon crawler RPG that doesn’t need to be exclusive to PS5, but it is. Fans of last-gen versions shouldn’t feel required to upgrade because this is the same adventure with a few added diseases to cure and emotes to obtain. Still, it’s a low-tension and overly charming title and one that I feel is worth it for new players. The game loop is addictive, and the reward of making Toriko safe and happy is enough to push on to the next dungeon floor.
    • 76 Metascore
    • 70 Critic Score
    Twelve Minutes is an engrossing adventure that is more about the journey than the destination. It’s not the most thrilling or thought-provoking story out there, but it still satiates that mystery craving. The star-studded casting elevates the atmosphere, and the involvement of the player is a unique way to take on the classic point-and-click genre. Though you’ll have to suffer through lengthy moments of tedium and irritation, there’s a lot to unpack and discover in this intriguing tale.
    • 76 Metascore
    • 65 Critic Score
    If the Voice of Cards series continues, I hope they either refine the gameplay systems or undergo a major enough shakeup to breathe new life for returning players. Still, if you enjoyed the last two games, this one will likely be up your alley and is worth considering. Though, those who were not drawn in beforehand won’t find anything to compel them this time around either.
    • 76 Metascore
    • 70 Critic Score
    The Wild at Heart has a satisfying gameplay loop of resource management and exploration. The puzzles aren’t challenging, but they serve as an acceptable means to an end of pointing players where to go. The colors and tones of Fall present a cute, yet somber accent to the bittersweet plot of running away to a hopefully better place. Wake is provided with actions that are unique to him, such as his vacuum ability, but it doesn’t quite elevate the game to surpassing genre conventions. Potential buyers should focus on whether the mysterious environments and curious characters entice them, rather than the simply adequate puzzle elements.
    • 76 Metascore
    • 70 Critic Score
    Voidwrought is a dark, atmospheric metroidvania that excels in audio design and exploration. While its gameplay doesn’t break new ground, it offers an accessible experience for newcomers, blending fast-paced combat with intriguing lore and light base-building mechanics.
    • 76 Metascore
    • 70 Critic Score
    Norn9: Last Era is a fandisk that nicely expands on the narrative. Still, if you did not enjoy Norn9: Var Commons, then you’ll find it very hard to enjoy Last Era, and it becomes clear that the targeted audience for this title is clearly those who have already consumed Norn9 in some form of medium, be it the previous game or the anime. Some of the systems in the Western release also share the same issues, such as the awkward text lines, which diminish the experience a bit. Furthermore, half of the content that’s available just isn’t up to snuff when compared to other fandisk releases from Idea Factory.
    • 75 Metascore
    • 70 Critic Score
    Call of Duty: Modern Warfare II is Call of Duty at its finest in terms of settings and overall gameplay. You won’t have an emotional attachment to the campaign, but you’ll find excitement in late-game missions. Multiplayer and coop missions are where the fun lies, but sadly, it all feels more of the same with prettier graphics and sound design. Nevertheless, it’s Call of Duty, and if that’s what you’re here for, then you have two great years ahead of you until the next release.
    • 75 Metascore
    • 50 Critic Score
    The main takeaway is a reassuring reminder of the importance of having any form and size of a support circle because no matter how tough times, there is always a light at the end of the tunnel. But, unfortunately, despite such a grand message, it does very little to make an impact, especially in owning such themes and presenting them in their own new and refreshing way since these have been done repeatedly and to a far better standard. It is wildly unique and creative if we are talking about its aesthetics. Furthermore, it is its most memorable aspect since everything else is either middle of the road or falls completely flat.
    • 75 Metascore
    • 60 Critic Score
    Beyond Blue is a concise experience. You can finish it in about two to three hours, and you can 100% it in less than five. While I really enjoyed all of the educational value that the game provides, if you don’t happen to be interested in the real-world ocean, there isn’t any reason for you to play this game. So, if swimming around for two hours scanning fish, watching educational videos, and learning more about the ocean sounds up your alley, Beyond Blue is perfect for you. However, the game’s subpar graphics, terrible technical performance, and melodramatic plot make it tough to enjoy the surreal adventure under the sea.
    • 75 Metascore
    • 55 Critic Score
    Yes, Your Grace’s clean presentation and likable plot elements do a lot to win over the player, but it’s not enough to stomach the bad taste left by vague objectives and arbitrary fail states.
    • 75 Metascore
    • 60 Critic Score
    Hot Wheels Unleashed is really nice to look at and sometimes fun to play, but I’m not sure who it’s for. The in-game currency model is unnecessarily convoluted and annoying most of the time. The difficulty is unbalanced to the point where I was forced to play on easy and swallow my gamer pride. The online multiplayer is where the most enjoyment is, but expect to invest hours trying to pull a car that can compete with some of the rarer racers. If Unleashed were a contender in a race, it would place 12th, like I did many times.
    • 75 Metascore
    • 70 Critic Score
    Metro Quester reimagines RPG gaming by putting numbers and statistics at the forefront, leaving behind flashy graphics. Set in a minimalist post-apocalyptic Japan, players must survive by collecting resources and food while taking on monsters. Its user-friendly interface makes it a perfect portable RPG, offering strategic combat and a laid-back gameplay loop. For RPG enthusiasts in search of a gameplay-focused experience reminiscent of classic text-based RPGs, Metro Quester hits the mark.
    • 75 Metascore
    • 70 Critic Score
    Plants vs Zombies: Replanted offers a faithful yet cautious return to PopCap's iconic tower defense formula. While the core gameplay remains charming and the co-op features add fresh appeal, the overall package feels underwhelming for returning fans. Enhanced visuals and accessibility are welcome, but new modes and questionable art choices muddy the experience.
    • 75 Metascore
    • 55 Critic Score
    Disney Epic Mickey: Rebrushed brings back the iconic 2010 Wii platformer with a fresh coat of paint. Though the nostalgia is undeniable, the gameplay mechanics and morality system feel outdated, leaving much to be desired. Its charming premise and art style may appeal to diehard fans, but performance issues on PC further dampen the experience.
    • 75 Metascore
    • 70 Critic Score
    Loretta is a fun (and sometimes disturbing) story of what happens when you try to bury the truth. Choices matter, and each comes with its own set of consequences. And while the puzzles and active gameplay are limited, the game doesn’t overstay its welcome. Gritty locations, haunting sound effects, and a seriously messed up narrative make this an adventure I’d happily play again. And maybe next time, I won’t die quite as fast.
    • 75 Metascore
    • 70 Critic Score
    Cannon Dancer: Osman is a wild ride with high replay value, showing off some of the best of the 90s’ in its outlandish presentation and precise 2D action gameplay. It’s a great game to have restored and preserved for a new audience and is a fascinating missing piece in the Strider continuity. That being said, it’s a short and sweet gameplay experience that feels far too expensive as a home release, especially given the lack of meaningful extra content. This is one definitely worth picking up on sale.
    • 75 Metascore
    • 70 Critic Score
    Lost Words: Beyond the Page feels less like a game and more like an interactive graphic novel. The narrative is engaging and fun to witness, but it can become dull as it suffers from a repetitive gameloop. There still something worth discovering here as the story beats and systems provide a decent experience overall, but this will likely only be magical for one playthrough.
    • 75 Metascore
    • 70 Critic Score
    Harmony: The Fall of Reverie has an amazing presentation that gives narrative adventure fans a visual treat to watch as they progress the story. The branching paths carry some emotional weight, but the second half really drops the ball on keeping the plot consistent. If you’re up for a relaxing mystery that revolves around unique themes and characters, make this your next weekend game.
    • 75 Metascore
    • 70 Critic Score
    Echo Generation is an imaginative adventure that provides several doses of nostalgia for all who play. However, the battle system requires quality improvements. In its current state, a player could be forced to restart due to wrong choices made during early gameplay. Still, the adventure segments and character interactions are charming enough to warrant a weekend spent cracking this small-town mystery.
    • 75 Metascore
    • 70 Critic Score
    AI LIMIT: Eirene’s Furnace of War delivers a combat-focused post-game DLC that retools the base experience into a roguelike structure, offering tougher encounters and rewarding mechanical depth while sacrificing the exploration and variety that originally defined it. Its core loop can feel repetitive and occasionally undermined by permanent upgrades, yet the heightened difficulty, Chaos Rifts, and reworked enemies breathe new life into the combat system for players seeking a greater challenge. Ultimately, it is a divisive but compelling add-on best suited for fans craving more of AI LIMIT’s fast, measured combat at the expense of broader design balance.
    • 74 Metascore
    • 70 Critic Score
    Superliminal offers unique gameplay elements for a fun evening, but the experience won’t leave an impact. Its perspective features turn out to be more of a novelty or a practical tech demo than a way to create an engaging narrative. While that alone might make it worth giving a try if you’re looking for an interesting experience, the idea of Superliminal works better on paper than in execution.
    • 74 Metascore
    • 70 Critic Score
    Marisa of Liartop Mountain reimagines the Touhou formula with a bold tabletop twist, trading bullet hell for dice rolls, dialogue trees, and narrative experimentation. While it offers charm and creativity through its figurine-style visuals and Scarlet Mansion commentary, the game’s reliance on chance and repetition may divide fans.
    • 74 Metascore
    • 65 Critic Score
    Rune Factory 5 offers bouts of fun, but unfortunately, it ultimately feels like an outdated experience no matter which platform you play it on. Still, the unforgettable characters keep you invested, but the sluggish combat and empty world keep gameplay largely uninteresting. Performance is far better than the Switch release, so players can look forward to that.
    • 74 Metascore
    • 65 Critic Score
    Fear The Spotlight is a brief, nostalgic love letter to 90s horror games, blending simple stealth and puzzle mechanics. While it doesn't break new ground in the genre, its atmospheric visuals and sound design provide a few hours of engaging fun for fans of retro horror, though it may not offer enough depth to warrant a second playthrough.
    • 74 Metascore
    • 70 Critic Score
    Winter’s Wish: Spirits of Edo has its ups and downs with the story, but it uses its fictional elements well. However, its systems are lacking quality-of-life features that would improve the user experience. Regardless, the translation does a terrific job of relaying the more complex terms into an understandable format for the English audience, making it an enjoyable starting point for those wishing to get into more historical fiction with the help of some handsome men.
    • 74 Metascore
    • 60 Critic Score
    Dosa Divas is a heartfelt, food-themed RPG that blends turn-based combat with light cooking mechanics, delivering a charming story about family and reconciliation. While its personality and emotional core shine through, the experience is held back by limited combat depth, a short runtime, and noticeable padding in its final stretch. It feels more like a promising proof of concept than a fully realized RPG, offering just enough substance to engage but not enough to leave a lasting impact.
    • 74 Metascore
    • 55 Critic Score
    In theory, a co-op, loot-based isometric RPG like The Ascent has the potential of being a great cyberpunk-themed experience to play with a group of friends. The world-building is appealing visually and aurally, but it’s ultimately unsatisfying and often unrewarding during exploration. The lack of replayability, broken cooperative play, bugs, and unbalanced artificial enemy difficulty make it tough to appreciate its positive elements. It’s sad to say that The Ascent is another over-hyped cyberpunk game that is all fluff and no substance.
    • 74 Metascore
    • 65 Critic Score
    Sonic Colors Ultimate‘s gameplay loop is enjoyable and boasts high replayability. However, the Tails Save implementation, boss battles, and some Wisp power utilization slow this speedy adventure down to a crawl. It’s undeniably fun, but never trips up the moment you find your pace. Here’s to looking forward to new Sonic adventures in the future...Yes, that was a plea for a new Sonic Adventures.
    • 74 Metascore
    • 65 Critic Score
    RPG Time: The Legend of Wright is a game that has already had a difficult time finding an audience on the Xbox. That can partially be blamed on the deluge of titles coming on Game Pass, but having now played it, I would also say that it’s a game unable to make it clear who it’s supposed to be for. There will absolutely be a niche community that bands around it for its charm and the genuine fun that can be had if you can manage to become immersed in it. It’s a unique and at times, genuinely charming and imaginative experience. But I think that many children will likely be turned away by an excess of dialogue and many adults by an excess of hand-holding. It leaves me torn between singing its praises and being frustrated by its shortcomings.
    • 74 Metascore
    • 70 Critic Score
    The Switch version of Life is Strange 2 is not the best version of this adventure. However, this doesn’t make it a terrible choice. The experience is serviceable on both handheld and docked modes, and while the models lack graphically, as the game progresses, shadows and dirt make them look more natural. Unfortunately, players won’t find anything new or impressive with this port. Regardless, I recommend this version to those who haven’t played it before or are looking for a new title to play while on the go, proving that a tale of two brothers is excellent no matter what version players decide to play.
    • 73 Metascore
    • 70 Critic Score
    So, my scoring may seem at odds with what I’ve said, but that should also demonstrate just how lackluster and dull I found the combat system, coupled with the unpolished models and environments. Still, if you can get past its faults and perhaps enjoy it, Harvestella provides a memorable, varied JRPG experience that boasts standout characters, an intriguing narrative, and one of Square Enix’s best soundtracks in years.
    • 73 Metascore
    • 65 Critic Score
    Far: Changing Tides offers a unique experience sailing across a drowned world. The world itself is beautiful and can draw you into it with its colors and mystery. Regrettably, the shallow gameplay, no story to speak of, and long periods doing nothing mar an experience that could have been memorable. Nevertheless, there is something here for those who want a calming adventure with little action. Sadly, I can’t see myself ever coming back to revisit this drowned world.
    • 73 Metascore
    • 60 Critic Score
    What Comes After doesn’t go much further than “Remember happy memories” and “It’ll get better with time.” I just don’t feel that’s enough to really examine this topic. However, the presentation is charming enough, and the entire experience can be completed in less than an hour, to which it doesn’t overstay its welcome. Perhaps more time would have allowed them to explore the themes they introduced further.
    • 73 Metascore
    • 70 Critic Score
    If you’re wondering if Protodroid Delta lives up to the games that it draws clear inspiration from. Truthfully, it does in many ways, not only in concept but in the execution of the core mechanics that truly defined those games. However, in the same breath, it doesn’t really make its own mark on the genre. Instead, we get a few unforgettable characters and a handful of bosses that beg for unique attack patterns and weaknesses to make them more interesting. Unfortunately, Delta stands in the shadows of her predecessors, whom she can’t dash away from.
    • 73 Metascore
    • 70 Critic Score
    Princess Maker 2: Regeneration is a nostalgic life simulation game where players guide an adopted daughter from ages ten to eighteen, helping her grow through various jobs, classes, and social interactions. Despite its charming visuals and diverse gameplay mechanics, the game suffers from repetitive tasks and occasional translation issues. Players must balance their daughter's health, stress, and interests to ensure a fulfilling life, making it a mix of nostalgia and repetitive challenges.
    • 73 Metascore
    • 60 Critic Score
    The TakeOver has next to nothing special about it. Aside from its stellar soundtrack, everything else about the game screams “mediocre:” its gameplay, its art style, its modes… nothing about it stands out. While it isn’t necessarily bad, it has the makings of a game that will be completely forgotten about in a few days. Unless you are simply dying to play another beat em’ up on the Switch, The TakeOver probably isn’t worth your time.
    • 73 Metascore
    • 55 Critic Score
    Neversong is an aesthetically pleasing platformer with absolutely killer sound design and overall presentation. The six-hour adventure doesn’t overstay its welcome and is full of clever puzzles and interesting boss encounters. However, if you plan on playing this for the narrative, you’ll discover a decent set up that never pays off.
    • 73 Metascore
    • 65 Critic Score
    There’s an analogy to be drawn here from comments made by the in-game characters about the appeal of idols. It’s not just about becoming a fan of someone who’s already talented and successful; it’s about following an idol as she develops her career. As someone who first played Idol Manager as a finished product, I don’t have that kind of emotional investment in the development process. But as in the game, hardcore and casual fans are attracted by different things, and that’s okay.
    • 73 Metascore
    • 60 Critic Score
    Long Live The Queen is a deconstruction of the princess trope for what you will eventually discover about its world and characters. It takes time, effort, and patience to see the best that it has to offer. Those looking for another Princess Maker experience will probably already know not to look any further than here. For everyone else, the main caveat is that it takes a lot of commitment to see the worth of Long Live The Queen, but as a triumph over adversity tale and one that runs smoothly on the Nintendo Switch with its touch screen making reruns all the more seamless, Long Live The Queen will undoubtedly surprise you one way or another.
    • 73 Metascore
    • 60 Critic Score
    Dead Island 2 is all about breaking skulls and bones, but it won’t be breaking any bloody records. At the end of the day, it’s just dumb old fun, killing zombies in a badass gory fashion with your buddies. The high asking price and frustratingly unbalanced gameplay prevent me from recommending this as a day-one purchase, but I have confidence it will find its bearings among its zombie-slaying fans someday.
    • 73 Metascore
    • 70 Critic Score
    Another Code: Recollection is an absorbing experience from start to finish, one that will keep mystery fans comfortably engaged thanks to it's relaxed atmosphere and enjoyable cast. Lacks a little special something, but it's got a lot of heart.
    • 73 Metascore
    • 70 Critic Score
    Sonic Superstars is an adequate 2D Sonic adventure boasting great character control and stage theming alongside significantly improved boss battles. However, the peculiar implementation of the Chaos Emeralds and the only decent level design prevent this outing from really establishing itself as a must-play for veterans of the franchise or genre. At the very least, there’s a reasonable offering of supplemental content packed in replays and bonus modes to satisfy the fans awaiting an original 2D Sonic game.

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