NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 74 Metascore
    • 75 Critic Score
    Excluding some of Dr. Mario's image-size issues, it's really hard to complain about these games. They're basically the same as they have always been, minus the aesthetics.
    • 63 Metascore
    • 65 Critic Score
    There are some issues with using the touch screen for in-game tricks and acceleration, but aside from that, it's a fairly average kart-like racing game.
    • 59 Metascore
    • 40 Critic Score
    The big problem is that, while everything works, it's tedious, dull, and lacking any sort of excitement that the console game is supposed to have.
    • 81 Metascore
    • 85 Critic Score
    A pretty fun game, although it does feel a bit dragged out and repetitive once in a while. There isn't an auto-save either, so you'll need to remember to save frequently, which can be done from the pause menu.
    • 73 Metascore
    • 55 Critic Score
    The touch-screen controls interrupt the flow of the action and lead to plenty of frustration. Furthermore, the puzzles are too simple, the challenge too lacking, and the overall length too short.
    • 48 Metascore
    • 60 Critic Score
    This is a beautiful game for the younger audiences. Not too much interactivity for anyone older than a third grader. If you love "Nintendogs," don't take the large step backwards to this game.
    • 66 Metascore
    • 65 Critic Score
    It's just not as fun as the previous games in the series. Too much of the formula has changed, and almost none of it for the better.
    • 84 Metascore
    • 90 Critic Score
    It may be the best looking DS game yet, and it matches the console experience to a degree that you'd expect only on the PSP.
    • 45 Metascore
    • 25 Critic Score
    The best that can be said for the game is at least it’s not a direct port of the GBA game. However, it would definitely be a better game if it had been.
    • 82 Metascore
    • 90 Critic Score
    Sonic Rush is an excellent pick-up-and-play title that's as addictive as any in the series, and has better graphics, sound, and presentation than any title before it.
    • tbd Metascore
    • 50 Critic Score
    The true test of whether or not this game is worthwhile for purchase is your tolerance for mediocrity. Need for Speed: Most Wanted is a perfectly acceptable racer that simply doesn't try very hard to please or impress.
    • 51 Metascore
    • 35 Critic Score
    That is nothing like any Sonic game I played as a kid. Those games were fast, colorful, simple, and fun - all things that Shadow the Hedgehog not only misses, but flat out ignores.
    • 80 Metascore
    • 65 Critic Score
    It seems obvious, now, that this game is for the hardcore Need for Speed fan. If you love the series, get it; it's a marked improvement.
    • 91 Metascore
    • 100 Critic Score
    The best features of past Mario Kart games are back, and when combined with the new ones in Mario Kart DS, the end result is the most impressive game to ever hit the Nintendo DS and also the best game in the Mario Kart series.
    • 66 Metascore
    • 65 Critic Score
    While Chronicles of Narnia has solid graphics and sound, a lengthy adventure, and an excellent story, its repetitive "fetch-and-retrieve" gameplay wears thin over the course of seventeen levels.
    • 71 Metascore
    • 65 Critic Score
    The main problem with the level design, and you've heard me say this about many other games, is that the strictly linear missions want you to complete specific objectives without usually telling you what those objectives are.
    • 61 Metascore
    • 50 Critic Score
    This game probably wouldn't have been so harshly judged if the previous two Kim Possible games, also made by A2M, weren't much better than any other Disney game by comparison. But due to their surprising quality, it's even more disappointing that Kimminucator is so average.
    • 68 Metascore
    • 50 Critic Score
    It’s simply too easy and skews to an incredibly young audience. I can only recommend it to anyone who has never been able to beat a game and would like to know how it feels.
    • 71 Metascore
    • 90 Critic Score
    A fine portable adventure game, and as licensed movie games go, it's downright remarkable. The game is on the easy side, but it's good fun even for advanced players; they'll just blow through it more quickly, that's all.
    • 62 Metascore
    • 50 Critic Score
    All flash and no substance, something that the Viewtiful Joe franchise has never been about. Gone are the side-scrolling levels and intense action of the first two games; in their place is a bunch of mush that Capcom is trying to pass off as a Smash Bros. clone.
    • 69 Metascore
    • 70 Critic Score
    Having three wizards running around and casting spells at the same time allows for some interesting gameplay, but you'll only get to experience it if you have friends to play with.
    • 80 Metascore
    • 90 Critic Score
    Those of you with social lives, grab this game, take it (and your GameCube, if necessary) to your next party. It'll be a hit and people will love you for it.
    • 77 Metascore
    • 70 Critic Score
    Gun
    Many of its gameplay mechanics are clearly inspired by the ones found in "GTA: SA," but sadly, Gun doesn't reach that game's overall level of quality, especially in terms of longevity. Even though Gun is very challenging on the harder difficulty settings, it can be beaten in less than ten hours.
    • 64 Metascore
    • 85 Critic Score
    The game is very challenging, and trying to collect all of the mini-games is rewarding. I will be playing this one even on my Revolution next year.
    • 51 Metascore
    • 20 Critic Score
    This game appears to be a tie-in to a cartoon I'm not even sure exists, but it's definitely based on those weird troll dolls with the big hair that I remember seeing once upon a time. It's a tie-in to another tie-in, and a boring one at that.
    • 76 Metascore
    • 80 Critic Score
    While the main thrust of Call of Duty 2: Big Red One is probably the most polished and enjoyable WWII experience on GameCube, its lack of replay value may still only warrant a rental.
    • 73 Metascore
    • 70 Critic Score
    Spartan doesn't offer much new material over games like "The Lord of the Rings: Return of the King" and "God of War," both of which are more balanced and have vastly superior production values.
    • 83 Metascore
    • 85 Critic Score
    It more than meets expectations, with its addictive gameplay, scorekeeping, and level-selecting all well-suited for GBA gaming on the go.
    • 62 Metascore
    • 65 Critic Score
    Atomic Betty is quite short, clocking in at just under two hours, with absolutely no replay value. It features a password save, which is quite simply inexcusable.
    • 79 Metascore
    • 85 Critic Score
    Overall, the faults of Lego Star Wars can be forgiven just to play as a Lego General Grievious swinging four lightsabers, or as Yoda bouncing around, or as Chewbacca.

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