NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 70 Metascore
    • 80 Critic Score
    There is enough micro-management (keeping your hotel clean, your guests happy, and your sanity intact) that when you get things accomplished you feel good about it, but the game never overwhelms you.
    • 79 Metascore
    • 85 Critic Score
    With top-notch graphics and sound that believably invoke the Metroid series, not to mention some really cool pinball innovations that incorporate many trademark features of the series, this game really does feel like a seamless, if unlikely, merging between classic arcade pinball and the creepy-cool Metroid Prime series.
    • 58 Metascore
    • 50 Critic Score
    I never thought I'd say this, but not even cleaning up poop can save The Sims 2 (GBA) from being a pile in its own right. Sure, it's got an award-worthy presentation and cool mini-games, but when the central gameplay isn't worth its weight, I simply can't recommend it in good faith.
    • 69 Metascore
    • 80 Critic Score
    Mario's strongest influence is on the soundtrack, which is comprised almost entirely of remixes and remakes of familiar songs from the many Mario games over the years. These songs, many of them bona fide classics in the annals of game music, have been brushed up with various styles ranging from jazz to techno. [JPN Import]
    • 73 Metascore
    • 85 Critic Score
    This is the perfect date game on two-player mode, and if you have a soft spot for the wonders of domestic tranquility, you'll have a great time playing this game.
    • 57 Metascore
    • 55 Critic Score
    If the characters were anywhere close to balanced, or if it were four-player or had some other awesome redeeming quality, I could recommend Zatch Bell, but the value is just not there.
    • 66 Metascore
    • 40 Critic Score
    Unworthy of its namesake, and I really wish the developer had taken its time to study what was great about the original game before starting work on the sequel – the lack of finesse present in CTR really shows.
    • 50 Metascore
    • 55 Critic Score
    A half-finished game designed so poorly that it probably shouldn't have been started in the first place. Only the most stubborn Spyro fan should even consider picking this up and even then, I implore you to wait until it's on clearance.
    • 65 Metascore
    • 50 Critic Score
    The controls are marred with inaccuracy. Precise movement, which should be very easy based on the simple gameplay mechanics, is amazingly frustrating. Changing direction is an exercise in frustration.
    • 76 Metascore
    • 80 Critic Score
    American Wasteland ends up being yet another sequel that feels more like an expansion pack, but when the levels are this big and well designed, that's not such a bad thing.
    • 85 Metascore
    • 95 Critic Score
    This game is difficult, even on the easiest setting. For those who have been craving a difficult game ever since the GBA titles held off, "Maniac" mode is waiting and it is positively brutal. [JPN Import]
    • 58 Metascore
    • 60 Critic Score
    It's just another episode of the TV show.
    • 81 Metascore
    • 90 Critic Score
    Everything about Phoenix Wright: Ace Attorney is surprising, from its intricately staged murders and clever humor to its mere existence. Any gamer looking for a good mystery book or a good laugh cannot go wrong with this instant classic.
    • 44 Metascore
    • 35 Critic Score
    This game is bad. It's not painfully bad, but it will bore you into hatred.
    • 61 Metascore
    • 65 Critic Score
    Underfeatured for the price. It's not bad, but it's just not worth thirty bucks.
    • 71 Metascore
    • 80 Critic Score
    A beefy and satisfying adventure on a system that probably doesn't have many big games left in the pipeline.
    • 89 Metascore
    • 95 Critic Score
    Dawn of Sorrow matches and in some cases exceeds the quality of "Symphony of the Night" in almost every way. Yet the two games have their own styles and features, so the newest addition to the series is in no way redundant with its legendary forebear. [JPN Import]
    • 81 Metascore
    • 80 Critic Score
    A wonderfully unique game that does an excellent job of sucking the player in through both the tense operations and intricate story segments.
    • 77 Metascore
    • 95 Critic Score
    It looks incredible, sounds great, and plays beautifully...what's not to love? If you haven't yet tried out this excellent series, this is the best game to start on.
    • 70 Metascore
    • 75 Critic Score
    It's involved, it's long, it's original, and it represents another milestone in console gaming history - the first time that anyone has truly made a PC-style adventure game work on a handheld.
    • 59 Metascore
    • 55 Critic Score
    If you are utterly starved for an RPG to play on your DS, rejoice my pitiful friend, because Lunar: Dragon Song is a traditional, predictable take on the genre that will last forty or fifty hours. If, however, you have anything less than the patience of a statue, this game will bore you to tears long before the anticlimactic ending sequence.
    • 76 Metascore
    • 75 Critic Score
    There isn't much incentive to continue playing – it simply feels old by the time you've completed the story mode.
    • 69 Metascore
    • 60 Critic Score
    The game is only moderately difficult (and, as with most Disney games, cheat codes are included), the graphics are pretty, and you're rewarded with short clips from the movie whenever you pass a level.
    • 82 Metascore
    • 85 Critic Score
    A great game. With a great story and polished cinemas and voice-work, it has a lot for fans, and it gives players considerable freedom to approach the game however they like, either as a single-player or multiplayer experience.
    • 82 Metascore
    • 75 Critic Score
    It's just a shame that what it has in excellent gameplay, it lacks in just about every other aspect.
    • 78 Metascore
    • 70 Critic Score
    A fantastic representation of the comic book. The story is compelling, if short, and the gameplay is fun for the most part.
    • 70 Metascore
    • 95 Critic Score
    It's so good, in fact, that even if you stripped away the DK license and made it, oh, I don't know, "Raven's That's SO Swinging", you'd still have a great game. Donkey Kong is just the icing on the cake. You want innovation, but still want a full game? It's right here.
    • 52 Metascore
    • 60 Critic Score
    It looks and sounds fantastic, no question. There are some moments when the gameplay really does shine, but most of the time it's unreasonably difficult, or just dull.
    • 76 Metascore
    • 75 Critic Score
    The action-oriented portion of the game works better than the strategic portion, which is hampered by a control scheme that's too simple to provide enough depth. The game's is also too short.
    • 75 Metascore
    • 65 Critic Score
    The Great Juju Challenge is respectable with some high moments, but the last set of levels aren't quite as fun, and the final Proving Grounds battle is outright frustrating and repetitive.

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