NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 67 Metascore
    • 70 Critic Score
    The most damaging change in the series is the overwhelming focus on ground exploration.
    • tbd Metascore
    • 40 Critic Score
    The gameplay mechanics are very simple, and are designed for very young players. With that said, children who like Winnie the Pooh will probably like this game, if only for the characters.
    • 88 Metascore
    • 90 Critic Score
    The lengthy and replayable Street Challenge mode, multiplayer options, and abundant customization settings make NBA Street V3 a fulfilling package for anyone even slightly interested in basketball (and not completely put off by the hip-hop vibe).
    • 59 Metascore
    • 70 Critic Score
    The game's great presentation and appropriate play mechanics make it a nice introduction to console gaming for young kids.
    • 74 Metascore
    • 70 Critic Score
    Avery fun game. However, nobody should be playing $40 for it. It’s fun, but nowhere near worth it. Wait for a price drop on this little gem, because it’ll be worth it at half the price.
    • 68 Metascore
    • 75 Critic Score
    Banjo Pilot's biggest problem is the simplicity of its design. It feels like you are flying the same tracks over and over (and often you are, though in reverse), and there is no feeling of connection to the physics because it doesn't really matter what kind of level you're racing on.
    • 96 Metascore
    • 100 Critic Score
    The best looking console game of all time. It is its franchise's redeemer. It is a masterpiece of video game storytelling. It is genuinely tense and occasionally even scary. It is one of the best action games ever released.
    • 89 Metascore
    • 80 Critic Score
    Like trying out a broken roller-coaster ride - one that is highly enjoyable while it lasts, but is over too quickly and gets stuck often, so the excitement quickly gets replaced by frustration. However, when it does move, it gives you a thrilling, almost magical, experience that makes you want to remain seated all the way through to the end.
    • 48 Metascore
    • 80 Critic Score
    Only someone who hates comedy could dislike this game. Seriously. If you delight in the absurd and can take a good sassing from the sassiest game to ever sass a sassee, then buy it.
    • 28 Metascore
    • 50 Critic Score
    Chatting with Ping Pals is completely functional, but manually typing text gets annoying quickly, and the more intuitive and fun drawing feature is simply inferior to "PictoChat."
    • 63 Metascore
    • 60 Critic Score
    Looks and feels a little dated (despite it being "new"), and control and gameplay issues combined make for a sometimes frustrating game.
    • 71 Metascore
    • 75 Critic Score
    Most of the new features in Mario Party 6 add little to the overall experience, so it's hard to recommend the game to owners of either previous GameCube entry to the series. However, if you're a hardcore fan of the series, the sixth game may be enticing as an expansion pack of new mini-games, which are abundant.
    • 70 Metascore
    • 70 Critic Score
    If you like skin-of-your-teeth puzzle games, Mr. Driller is an excellent choice. However, this version's stinted multiplayer, minimal single player modes, and high difficulty will leave the game lacking in the eyes of all but the most dedicated puzzle-heads.
    • 79 Metascore
    • 90 Critic Score
    Nintendo fans have a right to be excited about any main-series Final Fantasy game coming to their systems, but this excellent two-pack is simply irresistible, a must-have for any handheld RPG fan.
    • 78 Metascore
    • 85 Critic Score
    In fact, it feels fresher and more compelling with each new level.
    • 85 Metascore
    • 90 Critic Score
    It makes rather poor use of the dual screen displays (the map feature is largely useless), the touch screen control isn't exactly perfect, and it runs the risk of establishing a long trend of N64 ports that might crowd out original games on the system. Yet, on its own merits, SM64DS is an exciting, revamped version of a monumental game.
    • 86 Metascore
    • 95 Critic Score
    Movie buffs will adore its tongue-in-cheek style that lampoons a slew of classic films.
    • 67 Metascore
    • 40 Critic Score
    Delivers nothing but tedious micromanagement.
    • 68 Metascore
    • 75 Critic Score
    While it's still got that Madden gameplay, the game as a whole seems to be incomplete, like a console game with stripped-down features. The touch screen is used in the basic ways, but so much more could be done with it.
    • 60 Metascore
    • 80 Critic Score
    Players who enjoy earning vehicles and the funds necessary to pimp them out should especially enjoy it. It will take you quite some time to complete everything, and it really does feel like a full-fledged console racer that you can take with you on the road.
    • 30 Metascore
    • 20 Critic Score
    I feel compelled to put the game down and not play video games anymore. If this were the first game I had ever played, I would never play video games again.
    • 75 Metascore
    • 85 Critic Score
    Fun is the simplest word to describe Feel the Magic. You will not find a more zany, unique, and varied game available. The story, graphical style, and games blend together to create a truly one of a kind experience.
    • 61 Metascore
    • 60 Critic Score
    The game never develops into a solid experience, thanks to a host of design flaws that clash directly with the impressive technology.
    • 80 Metascore
    • 90 Critic Score
    This is first-class work with a compelling storyline and an active card-battle system that stays fresh throughout the life of the game.
    • 74 Metascore
    • 60 Critic Score
    It does approach greatness on a few occasions, and the intensity of some of the battles will certainly give you an adrenaline boost that the majority of first-person shooters cannot. However, the great number of irritating flaws and the lack of a multiplayer mode will ultimately hurt your enjoyment of the game.
    • 73 Metascore
    • 70 Critic Score
    It's Mr. Pants is a puzzle game that doesn't entertain because it requires far too much effort to just get into the groove of it.
    • 80 Metascore
    • 85 Critic Score
    The addition of multiple mini-games and more hidden secrets throughout the levels certainly makes up for it not being an exact port.
    • 72 Metascore
    • 85 Critic Score
    You can do all that fancy car customization in the GBA version too, and the racing action is quite good too, just like it is on the GameCube.
    • 77 Metascore
    • 85 Critic Score
    I was positively crestfallen when I exited the menu to find that my car design didn't stay put.
    • 92 Metascore
    • 95 Critic Score
    Easily lives up to its predecessor's outstanding degree of polish, while subtly enhancing some elements of story and mood. In terms of raw quality, disregarding legacy and innovation, Metroid Prime 2: Echoes is easily one of the best titles on GameCube and of this entire generation.

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