NintendoWorldReport's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4847 game reviews
    • 44 Metascore
    • 45 Critic Score
    There could have been so much more to the game, but in the end all that’s left is a title that’s fun to play for a few hours, but not really anything beyond that.
    • 44 Metascore
    • 60 Critic Score
    Animated Jigsaws: Beautiful Japanese Scenery is fine for jigsaw puzzle enthusiasts on the go, but its few puzzles and thoughtless controls detract more than this game has to offer.
    • 44 Metascore
    • 40 Critic Score
    There’s no reason to spend your pennies on CORE when several other, far superior, DS first-person shooters are sitting right next to it, like Call of Duty 4 and Moon.
    • 44 Metascore
    • 40 Critic Score
    Vaccine isn’t a title I’d recommend even to the most fervent survival horror fans. There just isn’t enough variation to continue playing death after death. Stay away from this one.
    • 43 Metascore
    • 35 Critic Score
    With just five hours on the counter, barely anything gets time to truly sink in. Add to this the technical issues and the inconsistencies of the presentation and you have a game that could have benefited from a bit more playtesting.
    • 43 Metascore
    • 35 Critic Score
    Your $10 is better spent almost anywhere else.
    • 43 Metascore
    • 30 Critic Score
    The few elements of polish, an important part of real-world theme parks, seem like token efforts. The only authentic experience here is the sensation of being nickel-and-dimed at every stand, kiosk, and game you encounter.
    • 43 Metascore
    • 75 Critic Score
    John Deere: Harvest in the Heartland remains an addictive game because of its creative graphics, intuitive controls, and gameplay variety. However, the load times really drag things down, which is a shame.
    • 43 Metascore
    • 75 Critic Score
    A surprisingly robust game. While it probably won’t interest hardcore DS owners who are awaiting more 1st party efforts, casual gamers and kid gamers can really get into it.
    • 43 Metascore
    • 50 Critic Score
    Maybe Spirit Hunters needs a Proton Pack and a ghost trap, but it sure isn't impressive in its current state.
    • 43 Metascore
    • 50 Critic Score
    Maybe Spirit Hunters needs a Proton Pack and a ghost trap, but it sure isn't impressive in its current state.
    • 43 Metascore
    • 30 Critic Score
    XEL
    It doesn’t differentiate itself enough from the other indie Zelda-like games that are available on Switch from a gameplay perspective. Titles like Death’s Door, Cross Code, and Blossom Tales offer a much more refined and unique take on the ideas Zelda is known for and run fantastic on Switch. XEL has little character to enjoy, there’s no story to keep you fully engaged, and gameplay feels contrived and repetitive. And that’s before we get to the frankly abysmal state that this game was released in. I was holding off this review to see if the game would be updated before its release, but quite frankly it seems that updating and fine tuning XEL will be an effort that I personally don’t think is worth it.
    • 43 Metascore
    • 40 Critic Score
    The game isn't especially good and I can't recommend it. The developer successfully made a game about summer chores feel like a chore, but I don't know if that was the point.
    • 43 Metascore
    • 50 Critic Score
    If you're thirsting for some Pac-Man partying, I'd go out and find the Wii version, as it's more accessible and, for pete's sake, the game was clearly designed for the Wii.
    • 43 Metascore
    • 40 Critic Score
    Tamagotchi Plaza isn’t an experience I would recommend on Switch or Switch 2, and I struggle to find many redeeming qualities outside of its colorful world and quirky-looking citizens. The mini-games are much more often boring, repetitive, or inscrutable than fun, and the gameplay loop becomes recognizably thin within the first 30 minutes of the game. From what I’ve seen of the DS titles, there’s more charm and incentive to revisit or play through those than this modern reincarnation. While I’d think that younger players might be able to get into Tamagotchi Plaza, the lack of mini-game tutorials/directions is certain to push them away instead. No amount of Tamagotchi nostalgia would be enough to make this plaza a place you want to visit.
    • 43 Metascore
    • 45 Critic Score
    Ben 10: Omniverse has the elements of a great game. The problem lies in how it balances these aspects. The repetitive and numerous combat sequences left me bored and uninterested, while the puzzles leveraging the large cast of aliens were not that prevalent. Fans of the series may still find something due to the source material, but the common consumer should probably steer clear.
    • 43 Metascore
    • 35 Critic Score
    Gardening Mama 2 is worthless.
    • 43 Metascore
    • 20 Critic Score
    The only redeeming quality of the game is the unlockables.
    • 43 Metascore
    • 35 Critic Score
    Mediocre at best. There are a few positive aspects, like the voice acting and the missions. Unfortunately there are more things in the game (like anything else) that will drive you insane.
    • 43 Metascore
    • 35 Critic Score
    Mediocre at best. There are a few positive aspects, like the voice acting and the missions. Unfortunately there are more things in the game (like anything else) that will drive you insane.
    • 43 Metascore
    • 30 Critic Score
    A short-lived side-scrolling beat-'em-up with poor presentation, miserable controls, repetitive combat, and a confusing story.
    • 42 Metascore
    • 55 Critic Score
    As someone with a casual interest in the Puzzle and Dragons series, I’ll probably re-roll the 3DS version of Z if I want to get a fix of it. It’s neat that they brought the core game to the Switch, but I doubt anyone who’s put an extensive amount of time (or, Naga forbid, money) into the mobile version won’t have an incentive to make the jump. This is likely why my online requests keep timing out: there’s not really a market here. And that’s sad.
    • 42 Metascore
    • 40 Critic Score
    The open sea of 3DS software has a bevy of good games to explore but sadly, Romance Dawn isn't one of them.
    • 42 Metascore
    • 40 Critic Score
    Block Factory is a neat idea that is too ambitious for its own good.
    • 42 Metascore
    • 40 Critic Score
    The Elder Scrolls: Blades is a simple case of a mediocre game on mobile just not holding up on an actual console. Concessions made for mobile play just don’t make sense here. Not to mention when blown up to a TV or even the modest size of the Switch’s screen, Blades is pretty ugly. It's a downright joke when compared to the actual full Elder Scrolls game already available on the platform. Unlike other Bethesda mobile offerings like Fallout Shelter, Blades is a simplification of a complex game rather than a game built with mobile limitations in mind. When you take away the reason for those limitations, you’re left with an ugly mess of a game with nothing to justify its own existence.
    • 42 Metascore
    • 50 Critic Score
    I’m enjoying my time with Contra: Rogue Corps far more than I expected when the game was announced at E3 and revealed to be as un-Contra-like as possible. It’s rough around the edges, specifically in the ridiculous faux-bad-ass story and presentation coupled with the restrictions on local multiplayer. The actual shooting has enough there that could make it a fun multiplayer game, but with so much of it hinging on the online play, I can’t draw a total conclusion. I hope the weapon customization and upgrading can gel well with online multiplayer so that way Rogue Corps can transcend its issues and be a boisterous and enjoyable action game.
    • 42 Metascore
    • 20 Critic Score
    Crystals Adventures isn't something I would recommend, unless players want to experience an almost-finished game. The game feels half-finished and is missing many things most RPG fans have come to expect. Just like the nameless bounty hunter the game uses as its protagonist, this game is forgettable and lackluster.
    • 42 Metascore
    • 20 Critic Score
    Oh...Sir! The Hollywood Roast is a game so thin that almost all the content can be seen within hours. It is a comedy game so inelegant in its humor that the only emotion it made me feel was discomfort. It is a game of no discernible value that fails to effectively skewer the most skewerable of industries. The one moment of joy this game brought was watching it uninstall. In case there remains any doubt, do not buy this game.
    • 42 Metascore
    • 50 Critic Score
    Gleamlight is a mixed bag. There are enjoyable aspects here. Unfortunately, there are larger and more numerous negatives. At the end of my playtime I was left wishing the positive aspects were in a better game. Taking everything into account, I would skip Gleamlight.
    • 42 Metascore
    • 20 Critic Score
    Despite its claim of greatness, Family Party's mini-games range from abysmal to bland. Many are physically abusive and/or feel redundant; others have moderately interesting ideas but leave much to be desired.

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