NintendoWorldReport's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4847 game reviews
    • 46 Metascore
    • 40 Critic Score
    The gameplay in Disney’s PK: Out of the Shadows is nowhere near as good as its graphics. The main problem lies in the fact that it is extremely repetitive.
    • 46 Metascore
    • 45 Critic Score
    Karous -The Beast of Re:Eden- is quite a disappointing package.
    • 46 Metascore
    • 50 Critic Score
    Paper Wars certainly does suffer from a lack of originality. That might not be what it is going for though. It’s a cheap, cute, tower defense game, in a fairly crowded genre. It has decent visuals that are appreciated, but outside of that, I say, throw it back in the recycling bin.
    • 46 Metascore
    • 50 Critic Score
    This is a fine classic game for its low cost. The visuals and splat paint style gives the game a punk-ish style that keeps it feeling fresh. However, the main issue I have with recommending it is the frequent lag that occurs at the beginning of the levels. Hopefully, this is a situation that can be fixed in the future, but for now, let's leave the ink guns to the squids.
    • 46 Metascore
    • 40 Critic Score
    Doctor Who: Edge of Reality is a bit like a hastily put together reunion show. They’re hitting all the beats you’d expect, and you’ll see every fan favorite make an appearance, but the story itself feels like cobbled together, mediocre fan-fiction rather than something from one of the most celebrated science fiction shows of all time. The gameplay itself is inoffensive if not horribly inventive, and makes a decent attempt at implementing some nice variety. This Switch version, however, is just not very fun to play. It is poorly optimized to a damaging degree and turns what could be a meandering but enjoyable experience into one of the more rough experiences I’ve had on the platform. There is some fun to be had here surfing along the great wibbly-wobbly, but it’s probably better done on a different system.
    • 46 Metascore
    • 45 Critic Score
    More diversity in game modes or a semblance of challenge would have made this game feel like something more than just going through the motions.
    • 46 Metascore
    • 50 Critic Score
    There are threads of interesting ideas weaved within, but largely don’t compliment each other or get sewn into a more cohesive larger picture. Stuff like the swapping of allies in battle could have been more compelling or the diverse move set could have been more effective in a better game, but this is not that better game.
    • 46 Metascore
    • 30 Critic Score
    A lot of hard work and sacrifice likely went into the creation of Soulblight so it’s unfortunate that I can’t recommend it, even as a niche. None of the mechanics were of interest and the visuals need a major overhaul. With not shortage of dungeon crawling roguelikes available on the Switch, my recommendation is to look elsewhere.
    • 46 Metascore
    • 55 Critic Score
    A strange beast full of half-baked ideas and poor controls, yet it contains deceptively clever level designs.
    • 46 Metascore
    • 30 Critic Score
    My initial expectation was that it would be similar to Sword Art Online: Hollow Fragment for the PlayStation Vita – a mediocre-to-decent game based on an anime franchise that sells a boatload at $40 and is only available digitally. What I got is something that you should have no business playing, and I look forward to reclaiming over 12,000 blocks of 3DS memory very soon.
    • 46 Metascore
    • 40 Critic Score
    The combination of the lackluster settings and tedious gameplay makes for a disappointing game. Straight up, Ghost Recon is just a pitiful rail shooter, and with the amount of other good rail shooters on Wii, there is no reason to even think about getting this game.
    • 46 Metascore
    • 45 Critic Score
    Witty writing and overall charm can only carry a game so far. Animal Crossing: Amiibo Festival has those two things in spades, but a barren wasteland of interesting gameplay makes it a party game that falls short of even the earlier 2015 disappointment Mario Party 10.
    • 45 Metascore
    • 40 Critic Score
    In the end, Tank! Tank! Tank! feels like a game that should have been stripped of its single-player and sold on the eShop as a multiplayer-only experience. The only true redeeming quality of the solo experience is the presentation, which is the same in multiplayer. It isn't the worst of the Wii U launch titles, but it certainly is nowhere near the best.
    • 45 Metascore
    • 50 Critic Score
    Despite its promise of being a visually-detailed fighting game that uses all of Wii's assets to the fullest, Tournament of Legends can best be described as a painfully average title.
    • 45 Metascore
    • 25 Critic Score
    The best that can be said for the game is at least it’s not a direct port of the GBA game. However, it would definitely be a better game if it had been.
    • 45 Metascore
    • 40 Critic Score
    The Ant Bully is a cookie-cutter collect-a-thon adventure, and the game makes absolutely no attempt to hide it from the player.
    • 45 Metascore
    • 40 Critic Score
    With gameplay as shoddy and boring as this, we’d likely quit before the round ended. Bypass Major League Eating: The Game, and save your money for a better meal.
    • 45 Metascore
    • 30 Critic Score
    To conclude, Power Rangers Samurai is a very basic and frustratingly dull release that hardly tries to bring the exciting world of the series to video game form. Everything feels like it was taken from the book of basics in game design and will do nothing to convince you to spend more time with the multicolor heroes and their crazy enemies.
    • 45 Metascore
    • 40 Critic Score
    I wanted to like Violett, but it just required more patience than I was willing to give. The opening hooked me, and knowing going in that this was a point-and-click adventure on Switch felt like it would be a good idea. But all of these problems really hurt my experience, which is a major bummer. Violett recommends being played portably because it relies on the touch screen (which I can’t bare to use…it’s like putting on a contact lens without washing your hands). But you can use the control sticks and buttons while in handheld or docked. It doesn’t feel great though, because the cursor isn’t just slow to move across the screen, but also slow to just shift icons from an arrow to the yeah, you can interact with this icon. If you want to spend a few hours pulling out your hair and testing the level of patience you have for puzzle games, be my guest and pick this one up.
    • 45 Metascore
    • 50 Critic Score
    There’s moments of fun to be found here, but I think I’d be better suited trying my luck on the consoles – at least there, I can expect a solid framerate and finer camera control. But the search for a quality 3DS character action game will have to continue for now.
    • 45 Metascore
    • 50 Critic Score
    Zombie Slayer Diox tries decently hard to be a good game, but it just misses the mark. The rhythm gameplay gets repetitive, and the music is extremely plain. There's nothing functionally wrong with it, the game just never evolves, remaining stagnant from start to finish.
    • 45 Metascore
    • 40 Critic Score
    Crash: Mind Over Mutant is a competent platformer. While it leaves much to be desired in terms of depth and level design, fans of the titular Bandicoot or starved DS platform lovers may enjoy it. Others should pass this one by.
    • 45 Metascore
    • 50 Critic Score
    AquaSpace's biggest selling point was the ability to swim with your Mii character, and it is a shame that that part turned out to be such a disappointment. For just 100 Wii Points less, My Aquarium is a much more enjoyable fish tank simulator.
    • 44 Metascore
    • 35 Critic Score
    This game is bad. It's not painfully bad, but it will bore you into hatred.
    • 44 Metascore
    • 40 Critic Score
    The game is partially broken, uninspired, and most important of all, boring.
    • 44 Metascore
    • 50 Critic Score
    Unfortunately, it runs on the same engine and is built on nearly the same game design as the last two TMNT games, which were less than spectacular to begin with... At full price, it would be hard to recommend Mutant Melee to anyone.
    • 44 Metascore
    • 40 Critic Score
    In the end having extra modes beyond the main game do nothing to help Nippon Marathon remain a fun time for more than a few hours at most. It would be impressive as a final project for a college course and is still good for a few laughs at a party, but those fleeting good times are not enough for me to recommend this game.
    • 44 Metascore
    • 55 Critic Score
    The technical ambition is overcome by nonsensical design and a general lack of creativity.
    • 44 Metascore
    • 40 Critic Score
    Ultimately, Godzilla: Unleashed is just awful. Even the biggest Godzilla fans among us should not have to suffer through this piece of trash.
    • 44 Metascore
    • 45 Critic Score
    Johnny Kung Fu's biggest crimes are likely frustrating difficulty and poor pacing.

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