NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 84 Metascore
    • 90 Critic Score
    If you already have Shovel Knight, you can play this for free today. For people who haven’t already bought Shovel Knight on whatever platform you own, what’s wrong with you? It’s one of the best games I’ve ever played, and this massive content pack doubles its scope.
    • 84 Metascore
    • 80 Critic Score
    All in all, there are very few negatives to mention in terms of the core gameplay. The controls and movement feel perfect. Stage progression is fair and fun, and the visuals are vibrant. Performance docked and handheld never skipped a beat. Super Mega Zero really is a package that continues to impress the further you dig into it. If you’re looking for something challenging and bite sized, this is a super fit on the Switch.
    • 84 Metascore
    • 90 Critic Score
    Upon completion I instantly wanted to jump back in for another helping. I could easily see level pack DLCs or a second iteration on a yearly basis, and I would gladly sign myself up. I even put this in front of my 70-year-old non gamer mother to enjoy. It’s that easy of a recommendation for all puzzle lovers, and at $9.99, it’s a steal. I’ll suggest this game to anyone in earshot. So I have to ask: is this seat taken? I have a game to tell you about that you’re gonna love…
    • 84 Metascore
    • 80 Critic Score
    It's difficult to shake the feeling that I've already played this game before. It borrows so much from other Metroidvanias, albeit elements that make these games fun, and as a result it fails to wholly craft a distinct identity. From screenshots, I would have sworn it was a spiritual sequel to Momodora and Minoria (like the latter to the former). After playing through it, I still haven't been able to shake that feeling. Nonetheless, Ender Lilies plays well and provides ample challenge for fans of these types of games. Multiple endings will likely compel you to keep exploring every untravelled path, but the final sections of the game will test players to their limits. Ender Lilies may not stand out in a crowd, but those who pledge to cleanse its world of Blighted will be well rewarded.
    • 84 Metascore
    • 90 Critic Score
    While the general simplicity might hold back some, Super Mario RPG still excels at what it intends to do: wax nostalgia and provide a gentle RPG experience. It’s a gorgeous adventure with tons of personality and a combat system that is often imitated but never fully duplicated. Even with Paper Mario and Mario & Luigi succeeding this game, they truly don’t make them like this wacky, bizarre game anymore. The playful vibe fits so well with the slightly off-brand Mario world that makes this game, with the grimy Wario-like Booster, goofy Axem Rangers, and evil wedding cake, unforgettable. Your mileage may vary with how much the straightforward adventure and unique brand of basic RPG works for you, but I walked away from this remake feeling like Super Mario RPG is solidly one of my favorite games ever.
    • 84 Metascore
    • 85 Critic Score
    Despite some feelings of deja vu while traversing this end-of-days version of Tokyo, Shin Megami Tensei IV: Apocalypse is an excellent game and a fantastic addition to the 3DS library. The year of the RPG is still red hot.
    • 84 Metascore
    • 75 Critic Score
    If you’ve ever played We Love Katamari or any version of the original Katamari Damacy, then you already know what you’ll be getting into with We Love Katamari Reroll. It’s an incremental improvement at best—both as a sequel to Katamari Damacy and as a port of We Love Katamari—but if that’s all you’re looking for then the end result will certainly be satisfying. Katamari is already such an unusual game that maybe its sequel doesn’t need to be particularly groundbreaking, and since it’s so rare for any Katamari game to be released at all it’s absolutely a good place to start for anyone that hasn’t gotten to experience the series’ weird and wonderful vibes.
    • 84 Metascore
    • 85 Critic Score
    It feels great to be playing Super Meat Boy again, despite the soundtrack problem. I can’t say enough good things about it, but you should know that the difficulty ramps up pretty steadily and somewhere during the third world, the gloves really come off. Enjoy the Warp Zone of World 5-7, kids! If you can find a similarly-experienced buddy, the two-player race is really quite fun.
    • 84 Metascore
    • 80 Critic Score
    World of Goo is a fun puzzle game and a great addition to the Switch eShop. It has addicting gameplay, great artistic production, and is a title that showcases how versatile the Switch really is. Multiplayer is a blast, and the various control options make it easy to play in different situations. If you are a fan of physics-based puzzle games, this is a game you won't want to miss
    • 84 Metascore
    • 80 Critic Score
    Despite the issues I have with it, Grim Fandango is a fantastic adventure game full of the snappy, witty charm that LucasArts is known for, complete with a stellar atmosphere and great cast of characters. It could have used a couple of enhancements, but Grim Fandango Remastered is a fine port of Manny Calavera’s escapades.
    • 84 Metascore
    • 80 Critic Score
    Ni no Kuni: Wrath of the White Witch has gained the reputation of being a top-tier RPG and among the favorites of all time for some. While it certainly does a lot right, I think a few things hold it back from being truly amazing. The battle system, while fun, can become frustrating at points with the AI-controlled party members. Constantly switching between characters during regular battles wasn’t something I found to be as enjoyable as doing it for boss fights, but not doing so resulted in low MP. With a pretty high encounter rate, this caused more than a few issues. That’s not to say Ni no Kuni isn’t entertaining; it just feels a bit imperfect. Regardless, exploring the different sights within the stunning world and interacting with its fascinating characters helped to overcome the shortcomings.
    • 84 Metascore
    • 75 Critic Score
    There is plenty of fun to be had with Shadow Tactics but be prepared for a lot of trial and error. Playing with the standard controller setup I found to be frustrating, and nearly caused me to put the game down. On the other hand, Shadow Tactics may just be the best argument we’ve seen yet for mouse mode on Switch 2. It is transformative to the point that I almost feel like the game ought to specifically recommend it to the player on startup. Underneath all of that is an interesting, though at times inconsistent, stealth game full of unique characters and scenarios. Just be sure to have a clear surface available mouse mode and plenty of patience as you whittle away at the challenge.
    • 83 Metascore
    • 90 Critic Score
    Although it may lack a few of the frills of its predecessor, Picross 3D feels like the more polished game.
    • 83 Metascore
    • 90 Critic Score
    I never knew I wanted a bullet-less shoot-’em-up that was dripping with rhythm game style, but that’s exactly what Just Shapes & Beats is. It’s a thoroughly unique game with a myriad of options that can be played in a variety of ways. It’s awesome.
    • 83 Metascore
    • 85 Critic Score
    Overall, VA-11 HALL-A on the Switch is a marvelous port that works far better than I ever expected it to. The new controls may take some getting used to, but after a few minutes tinkering with them I found they came pretty naturally, and overall the game has kept the charm and likeability that drew me to it back in 2016. Gameplay may get a bit stale after long sessions of play, but for small relaxing wind-down sessions at the end of the night, you’ll find no better place to be than in Jill’s head during yet another shift at the bar.
    • 83 Metascore
    • 85 Critic Score
    It was after a three and a half hour session that I figured out why it’s called “trance” music.
    • 83 Metascore
    • 80 Critic Score
    So while the bells and whistles aren’t necessarily anything to write home about, the GBA games at the core of this Castlevania Advance Collection are easily worth the price of admission. I remain flummoxed and annoyed that Konami is holding Rondo of Blood and Symphony of the Night hostage for the time being, but hopefully that will be resolved someday.
    • 83 Metascore
    • 85 Critic Score
    Even if you’re not dabbling in the worldwide mystery dungeon web, Shiren 6 is still a beefy game that holds a wealth of secrets. The main dungeon is only 30 floors, but by progressing through the game, you can unlock various shortcuts and side dungeons that usually come with a greater challenge and an even greater reward. This is a flavor of game that might not be for everyone, but if you’re looking for a thoughtful, challenging game that constantly evolves and builds, Shiren’s journey to the mysterious Serpentcoil Island might be perfect for you.
    • 83 Metascore
    • Critic Score
    We’ll likely revisit Tetris 99 sometime later when these features get added, but for now I’d still recommend downloading it and giving it a try. “Free” is a pretty tough price to beat, and given how many hours I’ve already sunk into the world’s weirdest battle royale, I can still say there’s a lot of fun to be had in what little Tetris 99 has to offer.
    • 83 Metascore
    • 85 Critic Score
    While the game of tennis may seem simple from a glance, Sega really nailed the core intricacies in terms of giving the player the most amount of control possible without hampering any other aspect of the gameplay.
    • 83 Metascore
    • 85 Critic Score
    As a Resident Evil fanatic, this is probably the best game in the series. Personally, it’s battling "RE2" to become my favourite RE game of all time.
    • 83 Metascore
    • 95 Critic Score
    Super Mega Baseball 4, like its predecessors, has become the new standard for arcade sports games upon its release. Metalhead Software has refined near perfection over the past few years and I’m in love with the lineup of MLB Legends and the new addition of Shuffle Draft.
    • 83 Metascore
    • 95 Critic Score
    Kid Icarus: Uprising is jam packed with content, and outside of the control issues, is an amazing game. The 21-year wait for a new Kid Icarus game was completely worth it, because this is one of the craziest and most original games released by Nintendo in a while. If you have a 3DS and are even remotely interested in this game, I highly recommend that you seek this out.
    • 83 Metascore
    • 90 Critic Score
    Tales of Vesperia is the first Tales game that I’ve put significant time into since the original PlayStation, and frankly the Switch has made it so I can’t finish super-long RPGs without some sort of portability. If you’re looking for a jumping-in point for the series, Vesperia is the way to go.
    • 83 Metascore
    • 80 Critic Score
    The sheer volume of content on offer here is quite impressive, as is the presentation.
    • 83 Metascore
    • 90 Critic Score
    The game’s ability to capture a strong dose of the original Alien film’s atmosphere helps create a wonderfully immersive experience. As long as you understand that this is a survival game where brute force will simply lead to a quick death, it’s highly recommended.
    • 83 Metascore
    • 85 Critic Score
    Retro Studios’ foray into 2D platformers is great, but this isn’t the definitive version and, honestly, you might be better off tracking down the Wii version.
    • 83 Metascore
    • 80 Critic Score
    But the core gameplay—puzzle-solving with clones—is distinctly enjoyable. In a way, it reminded me of the Clank puzzles in Ratchet & Clank Future: A Crack in Time, but on a 2D plane. If that kind of puzzle-solving is up your ally, I’d give The Swapper a try.
    • 83 Metascore
    • 85 Critic Score
    Super Meat Boy remains a fun game, even after many years of waiting. The hard as nails platformer will provide hours of levels and secrets to uncover for those in the need of a challenge.
    • 83 Metascore
    • 80 Critic Score
    If you already have the Legacy Collection on 3DS and are happy with it, I don’t know how badly you need this Switch version. However, both volumes in addition to the upcoming Mega Man X collection, on a single console is awfully tempting prospect, right? It’s like the GameCube all over again.
    • 83 Metascore
    • 80 Critic Score
    It’s not hard to pour a bunch of time into Prison Architect, and I am happy to recommend it to anyone looking for a sim game to play on their couch.
    • 83 Metascore
    • 90 Critic Score
    After the exhausting dev process of Cosmic Star Heroine, I can see why Zeboyd Games went with a smaller project for this round. It’s a simple game, with a hilarious cast of characters and it’s about the length of the Home Alone duology. Cthulhu Saves Christmas is a nice way to wile away a snowy November day while trying to figure out how to convert to J.... planning your Christmas holidays.
    • 83 Metascore
    • 80 Critic Score
    Gotta Protectors: Cart of Darkness is a delightfully unique twist on old-school retro brawlers that does enough to keep repetitive gameplay fresh enough, especially if you have friends to play with locally or online. It has a ton of content and a wild number of endearing collectables that should supply you (and hopefully your friends) with enough retro love letter magic to carry you right back in time to the 1980s and 1990s styles it evokes so wonderfully.
    • 83 Metascore
    • 80 Critic Score
    Being an avid fan of Drinkbox Studios previous games, I can gladly say Nobody Saves the World is another successful addition to their catalog. It brings creative class-based gameplay with a hauntingly fun animated art style that runs like a dream on the Nintendo Switch. Despite the repetitive nature of Nobody Saves the World, the lows never outweigh the highs of completing quests, upgrading abilities, and mixing and matching new class combinations. The map size and story length aren’t overly large, so even if it wears out its welcome a bit, it isn’t as egregious as it could have been. Leveling up and crushing waves of enemies never stopped feeling good, even after this Nobody had rolled credits.
    • 83 Metascore
    • 80 Critic Score
    Blippo+ definitely isn’t for everyone, but I do think it is something that can be enjoyed by everyone. Whether you’re into FMV-like games or not, there is a spark of joy that can be felt in every program you come across. The overall story is fun and will keep you engaged over the six to eight hours of Blippo+ you’ll be watching. There is a variety on display here that is so rarely found in modern games of any type. The real stand out is that it shows a new avenue for what FMV-games can be about. Not just mysteries or dark tales, but fun and creativity are what drive Blippo+. There is no game like it I’ve played all year and is something that I will often be thinking about in the months to come. If you’re looking for a game that’s both passive and creative, you will simply need to tune in to Blippo+.
    • 83 Metascore
    • 80 Critic Score
    No More Heroes is the weird result of a Japanese man obsessed with American culture who has created an American hero obsessed with Japanese culture. It's a reflection of a reflection, and both mirrors are distorted and covered with graffiti.
    • 83 Metascore
    • 85 Critic Score
    Overall, Shin Megami Tensei IV is a massive, sprawling RPG that features one of the most fun and deep combat systems I’ve seen on the 3DS.
    • 83 Metascore
    • 85 Critic Score
    Long on style and short on substance, but it does have enough going for it to be considered a very good racing game.
    • 83 Metascore
    • 95 Critic Score
    Its inventive and addicting gameplay was clearly built in such a way as to place maximum value on the DS touch screen. A compelling and engrossing story was constructed around these gameplay mechanics, and an attractive and unique visual style was created to display such a game.
    • 83 Metascore
    • 85 Critic Score
    If key elements from the Persona series had been included, this very well may have been a perfect game, but for old and new fans alike, Persona Q is still guaranteed to stand out as a unique and exciting game.
    • 83 Metascore
    • 90 Critic Score
    In order to reach the ending of Loop Hero, you will have to roll through dozens upon dozens of loops, but the way new concepts layer over the basics keeps it fun as you strategize to plan out your challenging loop that will earn you the best loot while ensuring your survival. With new elements dropping in consistently as you grow your village, it rarely stays staid for long. Some of the finer points might require some dumb luck or an assist from a guide, but if you’re ready to just poke at a rock solid concept until it cracks and bends to your will, Loop Hero is amazing.
    • 83 Metascore
    • 75 Critic Score
    NirvanA Initiative gets close to the levels of the original but just falls slightly short.
    • 83 Metascore
    • 90 Critic Score
    Merely as a technological achievement, MM9 is kickass.
    • 83 Metascore
    • 80 Critic Score
    If you’re looking for reasons to upgrade from Splatoon 2, the differences are so small that I can’t say there’s anything that would convince you. On the bright side, if the words “Splatoon 3” were all you needed to get excited, then make no mistake: this is—by a small margin—the best Splatoon has ever been.
    • 83 Metascore
    • 90 Critic Score
    Retro City Rampage: DX is the best open world game to hit a portable system since GTA: Chinatown Wars on the DS.
    • 83 Metascore
    • 80 Critic Score
    Capcom Fighting Collection 2 is another mix of great hits, fun curiosities, and a few games that feel more like filling out a roster than anything. That said, Capcom vs. SNK and Power Stone are more than worth the price of entry alone, and fighting game fanatics will at least enjoy experiencing some oddities that they wouldn’t have otherwise.
    • 83 Metascore
    • 90 Critic Score
    But for those who are intrigued by what Bangai-O Spirits has to offer, there is a deep and rich well of truly unique gaming enjoyment to be tapped here.
    • 83 Metascore
    • 85 Critic Score
    Tekken Tag 2 was a great game before it hit Wii U, and on the system, it's a little bit better, even if the improvements are largely on the periphery. The game might not be ideal for newcomers, but it is likely the best Tekken game available, so if you've ever been curious about the series, Tekken Tag 2 is a good place to start.
    • 83 Metascore
    • 85 Critic Score
    Despite its complexity its systems are laid out clearly. Its controls, while deep, are easy to manage. This is a sprawling space-sim RPG that builds excellently on the path tread by its predecessors. The Switch version, while not without some hiccups, is highly impressive. While yes the sharp uptick in difficulty found in the primary questline is a bit jarring, so long as you’re willing to put in the time it can be overcome.
    • 83 Metascore
    • 90 Critic Score
    Ring Fit Adventure never loses sight of its main goal: making moving your body accessible to players of all skill levels. In that sense, Ring Fit Adventure simply hits it out of the park and never looks back. I couldn't believe how well it scaled to my needs, which Nintendo deserves a lot of praise for. Spectacular stuff through and through.
    • 83 Metascore
    • 90 Critic Score
    Despite some camera and visual issues, this is an excellent addition to the Wii U eShop, and should be a part of anyone’s digital collection.
    • 83 Metascore
    • 80 Critic Score
    Overall, Wayward Strand is not going to be for everybody; it’s a game that runs at a very relaxed pace that some may find too slow. For me and people who enjoy more narrative-focused games, however, you might find it to be a pleasant experience. It’s not always happy, for some of these patients the past is sad to look back on, and the present might not be the most delightful subject, either. Regardless, these stories are well fleshed out and memorable and a hospital inside of an airship is an incredibly interesting place to learn about. The game is fully voice acted, adding quite a bit of personality to the cast. If you enjoy a laid back experience that just has you talking to people, Wayward Strand is worth a look. Old people have some pretty neat stories, and the ones on this airship are no exception.
    • 83 Metascore
    • 70 Critic Score
    Gradius Origins feels like a more niche collection in some ways. Fighting games are at a relatively high point in popularity, so it makes sense that the Capcom’s of the world would pump out collections of their huge library. Side-scrolling space shooters haven’t hit the same kind of resurgence, so what we’re left with is a series of similar-playing shooters wrapped in a best-in-class collection of features that make them just close enough to playable. I appreciate the level of effort that was made for Gradius Origins, it has been treated with a kind of reverence that makes me think M2 truly cared about preserving these games. That said, in practice it feels more like a niche history lesson rather than a source of deep fun.
    • 83 Metascore
    • 90 Critic Score
    Duck Game has been of favorite indie party game for years on PC, and I’m so excited to finally be able to bring it with me wherever I go to convince more friends and coworkers to play it with me at any time. Even though it was made as a PC exclusive five years ago, it still feels like Duck Game was made for the easy pick-up-and-play-anywhere multiplayer that the Switch was first advertised with. Few games draw out as many laughs, screams, and curses among my friends as Duck Game does, and now that it’s available on Switch it’s going to be a cornerstone of my millennial rooftop parties for years to come.
    • 83 Metascore
    • 90 Critic Score
    If you’re looking for a solitaire game with a bit of pizzaz and a novel wrapper, Pocket Card Jockey is straight-up magic. The cartoony, goofy setup hides a deep, complicated experience filled with a variety of minute details. Just let yourself get washed over by the bright zaniness and enjoy clearing cards, moving horses, and ideally, winning all the races.
    • 83 Metascore
    • 80 Critic Score
    Aside from reading the cards (there are guides available online), importers shouldn't have too much trouble. The main menu is mostly spoken in English, so navigation is just a matter of listening closely, and the submenus aren't too difficult either. [JPN Import]
    • 83 Metascore
    • 85 Critic Score
    This might just be a half-step forward for Splatoon, but the first step was so good that it’s not really a bad thing.
    • 83 Metascore
    • 90 Critic Score
    I came into Pocket Dungeon with high hopes. I am one of the few people who adores Wario’s Woods. What I found in the final package was something bigger and bolder than I anticipated. You might be able to draw a dotted line back to the retro puzzler, but at the end of the day, Yacht Club and Vine just went and took the idea and ethos of Shovel Knight and paired it with the puzzle style that would make for the deepest experience. This isn’t a square peg fitting into a round hole like some puzzle game spin-offs. Instead, Shovel Knight: Pocket Dungeon just feels like an extension of the original game. Much like the inspiration, it’s challenging, but it’s also forgiving enough to not dissuade frustrated players. I didn’t think I’d see the day when someone did Wario’s Woods as a conceptual idea justice, but dang, they did it. Pocket Dungeon is incredible.
    • 83 Metascore
    • 80 Critic Score
    A good little package. Competitive play just doesn't work as well as it does for some other puzzle games, but it can still be fun in short spurts.
    • 83 Metascore
    • 90 Critic Score
    No more worrying about 52 card pick-up or missing pawns. Clubhouse Games provides a compelling collection for nearly everyone. With a full experience of single player modes and multiplayer capabilities, both quantity and quality are well served.
    • 83 Metascore
    • 80 Critic Score
    A fine puzzle game by itself, but the people who will really like it are the ones who appreciate things like Dan Hibiki's crazy shenanigans or win quotes like, "Don't you recognize me? Cyberbots is Capcom's #1 game!"
    • 83 Metascore
    • 85 Critic Score
    Regardless of what entry in the trilogy is best, the Banner Saga as a whole is incredible. This vibrant, gorgeously animated tale feels as alive as the top live-action fantasy worlds, even more so with the knockout Austin Wintory soundtrack. The battle system reaches a rewarding crescendo and the story hits a lot of excellent beats as it hurtles towards its thrilling conclusion.
    • 83 Metascore
    • 80 Critic Score
    Groove Coaster’s stylish look can be frustrating and intrusive, but the underlying mechanics still make for one of the best rhythm games I’ve ever played. The excellent track list was already impressive, but the fine-tuned gameplay, inventive mechanics like ad-libs, and a mission-based structure of unlocks that keep you focused and coming back for more content make the game addicting and rewarding. I wish I could turn off the flashy backgrounds and weird camera angles, but even with that blemish this is still an easy choice for anyone who wants to get into a good groove.
    • 83 Metascore
    • 75 Critic Score
    Despite my misgivings with our royal protagonist’s moveset, King of Cards is an excellent cap on what’s become a downright amazing collection of games. Players who already own Treasure Trove get this one for free, and if you’ve ever been on the fence about buying it, I really can’t recommend it highly enough, and keep an eye out for our review of the multiplayer component, Shovel Knight: Showdown, before too long.
    • 83 Metascore
    • 80 Critic Score
    All three of these tables are enjoyable, so I can heartily recommend this collection if you’re a fan of real pinball tables or previous Williams Collections.
    • 83 Metascore
    • 80 Critic Score
    Ideally, you’ll sit down and play through Knights and Bikes with a friend in the excellent co-op. If you find yourself in that potential situation, relish it like you would the end of summer before school starts again. If single-player is the only way you’ll be able to play Knights and Bikes, maybe take heed; solo play is less enjoyable experience even if the overall charm and presentation is wowing. This is a fun video game, but it’s optimally meant for two-player adventures.
    • 83 Metascore
    • 95 Critic Score
    I’m floored by how much I enjoy Knockout City. Despite the first trailer for the game being a bad way to sell the concept of the game, I always thought it looked good. I never would have guessed that Knockout City would be excellent. I haven’t had this much fun with my Switch or any other game console this year. Velan Studios has made an outstanding experience in Knockout City.
    • 83 Metascore
    • 90 Critic Score
    The Switch port appears to be more or less the same as other HD ports, essentially just taking the Wii game and making it work on a new platform and match up to the visual standards. While I’d love to see the veritable all-star team of developers (some are still at WayForward; others went to found Yacht Club Games and Tic Toc Games) that worked on the original Wii release come back for more Blob content, I’m happy that a great Wii game still lives on modern consoles. Whether you first played this on Wii in 2009 or have never touched it before, A Boy And His Blob is well worth checking out. Just remember to press the hug button to brighten your day when needed.
    • 83 Metascore
    • 90 Critic Score
    Not Tonight was a perspective of the knock-on effects of Brexit in the U.K.; Not Tonight 2 is a dim view of where the U.S. is headed from the outside in. If Not Tonight’s story was like a protest song, then Not Tonight 2 is a cry for help on our behalf. Panic Barn wears their beliefs on their sleeve, and that perspective informs the story in a way that makes it impossible to divorce their worldview from how they’ve envisioned our lives. With that caveat, if you give it a chance, Not Tonight 2 is an expansion of the original into a much more multilayered game with depth that makes for a more fulfilling experience. Coupling that with a tried-and-true queue management core and a cross country road trip makes for a game that is a big step above its predecessor.
    • 83 Metascore
    • 90 Critic Score
    It’s an elegant game packed with serene melodies, a simple yet deep combat system, and a stunning world to explore. The end result might not be the modern classic so many hoped for, but Octopath Traveler is an excellent RPG that’s only major sin is a loose story structure.
    • 83 Metascore
    • 85 Critic Score
    Bye-Bye BoxBoy! is a fitting farewell to Qbby's journey. The final story bits were more impactful than I hoped and there’s still plenty of clever puzzles to solve. Naturally, the game doesn't feel as fresh as the previous two, but the charm is there in spades. Bye-Bye BoxBoy! succeeded in keeping me entertained for over ten hours, which is what I truly want from another BoxBoy! entry. If you want more BoxBoy puzzles, you've come to the right place.
    • 83 Metascore
    • 95 Critic Score
    Triangle Strategy doesn’t reinvent the strategy RPG genre, but it polishes it to an HD-2D shine. Each facet of the game complements the others, and at every turn I was left waiting with baited breath to see what would happen next. A new game plus mode unlocks after rolling credits, making it all the easier to dive back in and uncover paths yet untrod, and the second I had completed one route I felt that overwhelming rush to see what I had missed. The grid-style, turn-based combat lives up to the best of its predecessors, and while it may lack the customizability of a job system, the cavalcade of recruitable party members is a worthy replacement. Whether you’re in it for the story, the gameplay, or the aesthetics, the total package is one for the ages, and from any angle the strategy is clear: add Triangle Strategy to your Switch library. Maybe tell friends and family to end their turn; you’re going to be busy for a while.
    • 83 Metascore
    • 85 Critic Score
    It more than meets expectations, with its addictive gameplay, scorekeeping, and level-selecting all well-suited for GBA gaming on the go.
    • 83 Metascore
    • 90 Critic Score
    The Teenage Mutant Ninja Turtles: Cowabunga Collection is one of the best retro packages I’ve ever played, providing a nearly definitive encapsulation of the Turtles games of the era while also presenting them in the best way possible. You can play them roughly as they were when they came out, or make use of the enhancements and rewind functionality to get through hard spots. Or maybe you just want to watch a playthrough of Hyperstone Heist just because. Cowabunga Collection presents so many ways to experience the Turtles games of the ‘80s and ‘90s, making it enjoyable for anyone who has any interest in the Turtles or their video game exploits. This truly is radical.
    • 83 Metascore
    • 90 Critic Score
    While part of me still prefers the focused, no-nonsense challenge of Crashmo, Stretchmo is fantastic, arguably the strongest Pushmo game yet.
    • 83 Metascore
    • 90 Critic Score
    Fans of the jump-and-shoot variety need to set their sights on the Mega Man Zero/ZX Legacy Collection. It is a definitive package of lesser known Mega Man games that stand on their own as satisfying and legitimate experiences.
    • 83 Metascore
    • 90 Critic Score
    I was enthralled by the mystery and story of PARANORMASIGHT: The Mermaid’s Curse. If you like mystery stories with a supernatural twist, I can recommend this game without any doubt. The cast of characters is a lot of fun, the ways in which the story unfolds are cleverly done and there’s even a dash of meta elements that make the game a lot more memorable. As a newcomer it has made me very excited to go back and experience the first game in the series.
    • 83 Metascore
    • 90 Critic Score
    Overall, the combination of these two games will, without a doubt, keep you occupied for a while. A learning curve can be a barrier initially, but once you learn the ropes, you’ll just want to keep skating forever. Although the second game is the better of the two, the difference isn’t stark enough to warrant skipping out on the first. These both fit the textbook definition of perfect on-the-go games – while not the most visually impressive games out there, they are perfect for both quick bursts of fun or hours of intense focus and mastery.
    • 83 Metascore
    • 80 Critic Score
    The AI in this game is the most bipolar I have ever seen. The guards range from pattern-driven goons to superhuman logic machines who can see right through disguises, as if they had X-ray vision.
    • 83 Metascore
    • 73 Critic Score
    This is an excellent pick-up for hardcore Mudd fans, but if you’re new to the series, don’t start with this game—go with its predecessor. Even for Mudd diehards, I suspect your mileage may vary.
    • 83 Metascore
    • 85 Critic Score
    The beauty of Moonlighter is how seamlessly it bends dungeon-crawling with a store simulator. Every action you take, whether it be in the dungeons collecting materials or in your shop earning gold to spend on upgrades, helps to move you further along towards your end goal. There were a few technical hiccups that cropped up from time to time and the last few upgrades needed a bit of grinding to unlock. But despite that, I constantly found myself falling victim to the classic 'just one more run'.
    • 83 Metascore
    • 65 Critic Score
    Now that a third of the game isn’t enough to make my inner English teacher want to have someone at the publisher see me after class, I think there’s a decent effort in Cupid Parasite. There’s still typos which I’m becoming more sensitive to, and the controls are a bit irritating if you’re trying to do anything beyond advancing text, but it’s a unique take on the legends of Cupid.
    • 83 Metascore
    • 90 Critic Score
    Overall, while the items and competitions will keep you involved, what really makes the game is, of course, the puppies. Talking to and petting such lifelike little cuties fosters an enormous sense of attachment, and it’s amazing how one of my dogs can make me break into a smile simply by looking at me as we walk.
    • 83 Metascore
    • 80 Critic Score
    Coming from a two person development team, this is a labor of love that remade the first game in a mobile gaming series into a hidden gem of an RPG that is well worth your time. I enjoyed every moment I had with WitchSpring R and I’ll be keeping an eye out for any other games from Kiwiwalks. This is a really great concept and I hope to see a lot more from this series and this game.
    • 83 Metascore
    • 100 Critic Score
    The combination of imagery, art, music, and storytelling make GRIS understated but exquisite.
    • 83 Metascore
    • 85 Critic Score
    There are dozens of hours to be spent with UnderMine, and many more if you want to complete the 96 in-game achievements and find every partner familiar, item, and potion. Without question, Thorium Entertainment has struck gold with UnderMine, and it’s a worthy addition to the Switch’s stable of rogue-ish titles.
    • 83 Metascore
    • 85 Critic Score
    Variety is king in WarioWare, and while the game does not contain an absurd amount of pointless unlockables, or a true high-score mode for individual games, it is still a ton of fun.
    • 83 Metascore
    • 90 Critic Score
    Art Style: PiCTOBiTS is easily one of the best entries thus far in the Art Style series, and is without a doubt one of the best games currently available in the DSi Shop. Players looking for a fun but challenging title can't go wrong with PiCTOBiTS.
    • 83 Metascore
    • 90 Critic Score
    Professor Layton's escapades are a known commodity by now. The Last Specter does nothing to dilute the brand, offering the same polished gameplay and presentation the series is known for. Throw in London Life, and it is the most robust game in the franchise, more or less containing two games in one.
    • 83 Metascore
    • 85 Critic Score
    Overall, though, Story of Seasons: Grand Bazaar is a charming and addictive breath of fresh air to the farming sim genre. I spend dozens and dozens of hours with the game and know that I could spend more if I wanted to. It adds new, fresh ideas to the genre while refining classic gameplay. While there are some elements I’d personally change, Story of Seasons: Grand Bazaar is an easy recommend to anyone looking for a new farming game to sink their teeth into.
    • 83 Metascore
    • 70 Critic Score
    Whether you end up enjoying your brief journey through the world of Limbo will be subjective. It’s a akin to an expressionist painting, for some it will come across as beautiful experience greater than what you can see, while for the rest it may just seem boring and relying too heavily on artistic impression. I fall somewhere in the middle, I enjoyed the experience but as a video game, it was just a bit too simple for me.
    • 83 Metascore
    • 90 Critic Score
    Overall, while the items and competitions will keep you involved, what really makes the game is, of course, the puppies. Talking to and petting such lifelike little cuties fosters an enormous sense of attachment, and it’s amazing how one of my dogs can make me break into a smile simply by looking at me as we walk.
    • 83 Metascore
    • 95 Critic Score
    Xenoblade Chronicles 2 is one of the finest JRPGs of the generation and perhaps of all time.
    • 83 Metascore
    • 85 Critic Score
    Advance Wars 1+2: Re-Boot Camp is exactly what it promises. A polished and fine tuned remake of the original two Advance Wars games. In this package you’ll get two great strategic experiences that come with plenty of missions, objectives, multiplayer modes and even a map creator to keep you entertained for a good long while. Though the music may get a tad repetitive and the game feels best suited for short play sessions, these two games are a great return to form for the Advance Wars series. It does leave me hopeful that the next iteration will put less emphasis on the visual “Re-Boot” and more on the gameplay “Advancement” of this franchise.
    • 83 Metascore
    • 85 Critic Score
    If you’ve been hoping for a little more combat and a little less walking back and forth between points on a map, Wonder Labyrinth would make a wonder-full way to spend five or six hours.
    • 83 Metascore
    • 90 Critic Score
    Not everyone is going to find the soul-crushing difficulty as therapeutic, but amidst the rollercoaster of rage, frustration and depression, I learned the importance of perseverance and patience, and just how good it feels to accomplish something that you once thought impossible.
    • 83 Metascore
    • 90 Critic Score
    Pokémon Omega Ruby and Alpha Sapphire are way better games than last year’s X/Y while also improving on the Game Boy Advance originals.
    • 83 Metascore
    • 80 Critic Score
    Despite its repetitive combat and occasionally cheap save point placement, there’s very little wrong with Ninja Gaiden: Dragon Sword. It’s stylus control done right, and it’s a beautiful game to boot.
    • 83 Metascore
    • 95 Critic Score
    This is the most polished game in the Rhythm Heaven series, a series already so well constructed that it has the ability to consume lives. It's occasionally frustrating, frequently hilarious, decidedly beautiful, and monumentally fun. If you own a Wii you need to own this game. Pull it out next time you have friends over; I guarantee it will be more fun than any "party" game, even for those not playing.

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