Nintendophiles' Scores

  • Games
For 446 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Tony Hawk's American Sk8land
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 54 out of 446
446 game reviews
    • 81 Metascore
    • 100 Critic Score
    From the big things to the little things like Move Tutors, new moves, and the ability to mix and match through literally hundreds of creatures, makes creating teams an endless task. Whether you're new to the series or been there from the beginning, Pokémon FireRed and LeafGreen will surely not disappoint.
    • 81 Metascore
    • 100 Critic Score
    From the big things to the little things like Move Tutors, new moves, and the ability to mix and match through literally hundreds of creatures, makes creating teams an endless task. Whether you're new to the series or been there from the beginning, Pokémon FireRed and LeafGreen will surely not disappoint.
    • 81 Metascore
    • 87 Critic Score
    If you played and liked any of the previous NHL Hitz games, then Hitz Pro is definitely a game to get.
    • 81 Metascore
    • 85 Critic Score
    Hands down this is by far the best Mortal Kombat ever made and possibly the best fighter available for the GC. There is so much to this game, a deep and satisfying fighting system, new fatalities (although not enough), beautiful visuals and tons of goodies to unlock.
    • 81 Metascore
    • 90 Critic Score
    It’s addictive and much more varied than the original...The combination of the RPG aspects and the real-time/turn-based battle system is the main draw for this unique game.
    • 80 Metascore
    • 83 Critic Score
    Though the enemies are very repetitive, you'll at least let off some stress while you literally beat the stuffing out them.
    • 80 Metascore
    • 83 Critic Score
    If you're looking for a quick, fun game that demands reflexes, has replay value by the bucket loads, and is a blast to play with friends, check it out.
    • 80 Metascore
    • 85 Critic Score
    Definitely recommended for the experienced gamer due to its difficulty; it would have been a wise move by Crawfish to include a setting in options.
    • 80 Metascore
    • 80 Critic Score
    If you can get over the repetition of asking people about the same things (you do get new information so it is helpful to do so), you will get right into the game and play for quite a long time.
    • 80 Metascore
    • 42 Critic Score
    The fact that it was a card battle game, it could only hold attention for so long to where the system got repetitive, and fighting was a drag after the halfway point.
    • 80 Metascore
    • 85 Critic Score
    Simply the pinnacle of portable racing so far. Sure, there’s more to come in the genre, but this game is the definition of perfection. Developer Spellbound and publisher Ubi Soft really outdid themselves with this one and it shows.
    • 80 Metascore
    • 69 Critic Score
    It’s not the worst game I’ve ever played in my life; in fact, it’s fairly decent, but it’s just so disappointing. Like all Nintendo gamers, I had high hopes for this game and we got a totally half-assed game.
    • 80 Metascore
    • 85 Critic Score
    The gameplay is simple but addictive, the graphics and sound will have you cracking up, and there are enough modes to keep you busy (although it lacks a franchise mode).
    • 80 Metascore
    • 90 Critic Score
    If you have the patience to learn it and can look past no licensees or real wrestlers (although this can be fixed in CAW), then Fire Pro can be a very rewarding wrestling experience.
    • 80 Metascore
    • 75 Critic Score
    Multiplayer is less fun than trading dead bugs, and the one player game is about as linear as a novel.
    • 80 Metascore
    • 80 Critic Score
    If you already have All-Star Baseball 2003, 2004 probably doesn't have enough additions to make it a worthwhile purchase.
    • 80 Metascore
    • 80 Critic Score
    I was blown away by how good this game was. It really does take surfing and make it into a fun gaming experience. The main factor is how each wave has its own identity in look, dimensions, and more, just like in real life.
    • 80 Metascore
    • 80 Critic Score
    It feels enough like Bond and plays well enough for players to forgive any technical issues.
    • 80 Metascore
    • 83 Critic Score
    Granted, Hal Laboratories and Flagship tried to shake things up with a multiplayer concept that ended up making it less accessible for lonely GBA owners, but it's still a great Kirby game.
    • 79 Metascore
    • 90 Critic Score
    It combines great visuals, good sound effects and good overall music, and is solid as a pinball game.
    • 79 Metascore
    • 50 Critic Score
    There is some refreshing additions to gameplay, but the replay value is diminishing as this game gets older... It's old yet somewhat refreshing.
    • 79 Metascore
    • 80 Critic Score
    There’s a lot crammed in that small GCN disc, so if you get the game, don’t forget to browse around and find the neat additions.
    • 79 Metascore
    • 80 Critic Score
    The Geo-Mod system was better utilized this time around and also very well tied into the multiplayer mode. But one can’t just stop thinking about the possibilities if a game like Red Faction was made from the ground up on the GameCube hardware.
    • 79 Metascore
    • 67 Critic Score
    While the graphics (or lack thereof) may be a turn off, solid gameplay and storylines free from excessive details help keep Dawn of Souls from derailing like so many RPGs out there today.
    • 79 Metascore
    • 76 Critic Score
    As much as I just ripped it apart, Bustin’ Out is a very solid little game. It lacks the infinite replay value of the other Sims games, but it still outlasts most Game Boy games.
    • 79 Metascore
    • 83 Critic Score
    Gameplay-wise, this is the closest I've played to "No Mercy" with enough new additions to make the matches more interesting. The story mode, the bread and butter for single player, is very good, although the lack of a branching story line does bring it down.
    • 79 Metascore
    • 75 Critic Score
    If pinball play isn't your cup of tea, you may get bored or even frustrated before you get accomplished enough to unlock new tables. The bottom line is that if you are a fan of Metroid and even causally like to play pinball, you will become quickly addicted to aiding Samus in her quest to kick alien ass.
    • 79 Metascore
    • 75 Critic Score
    Easier than "Mega Man Zero" but harder than most of the NES titles.
    • 79 Metascore
    • 85 Critic Score
    The massive levels are probably the highlight of the game and they themselves offer hours of fun just driving through enjoying the scenery.
    • 79 Metascore
    • 50 Critic Score
    It just doesn't feel like the same series we've come to know, and follows the traits of similar action games of today, rather then the simple style to that of our yester years. It has its fair share of problems sure, but still remains fun.

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