Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 72 Metascore
    • 68 Critic Score
    The game boastsall of the F1 drivers, teams and tracks. [Sept 2002, p.163]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Serious soccer fans should like it as much as casual fans looking for a fast-paced game. [Aug 2002, p.143]
    • Nintendo Power
    • 47 Metascore
    • 68 Critic Score
    Promises a solid foundation of endless fun. [Sept 2002, p.164]
    • Nintendo Power
    • 92 Metascore
    • 80 Critic Score
    It's not all about cheap thrills and shock value - it's about head games and psychological horror, too. [July 2002, p.147]
    • Nintendo Power
    • 81 Metascore
    • 78 Critic Score
    The sequel shines even brighter. [June 2002, p.150]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    Frighteningly fun. [July 2002, p.149]
    • Nintendo Power
    • 78 Metascore
    • 72 Critic Score
    The ride is smooth, the action is heated and the graphics are as colorful as the cartoons. [Aug 2002, p.147]
    • Nintendo Power
    • 68 Metascore
    • 48 Critic Score
    The robot-collecting sequel is nevertheless a big step forward. [June 2002, p.154]
    • Nintendo Power
    • 64 Metascore
    • 68 Critic Score
    It's got everything wrestling fans want. The sheer number of choices is a good thing. [July 2002, p.146]
    • Nintendo Power
    • 80 Metascore
    • 74 Critic Score
    All eight levels are surprisingly challenging and intense. [Aug 2002, p.146]
    • Nintendo Power
    • 81 Metascore
    • 94 Critic Score
    It's dynamite.
    • Nintendo Power
    • 45 Metascore
    • 60 Critic Score
    A loony bin full of variety, and it's a platformer that's worth going grazy over. [July 2002, p.150]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    Scores an ace with smashing singles and doubles excitement. [May 2002, p.140]
    • Nintendo Power
    • 58 Metascore
    • 50 Critic Score
    The challenging setup, bold graphics, lively characters and fun settings should score a knockout with boxing buffs. [Aug 2002, p.147]
    • Nintendo Power
    • 38 Metascore
    • 54 Critic Score
    The graphics and music are out of this world, but the play control can get as clunky as a malfunctioning droid. [July 2002, p.150]
    • Nintendo Power
    • 75 Metascore
    • 74 Critic Score
    Each version features a unique ending and varying objectives for the game's 100 areas. [Apr 2002, p.152]
    • Nintendo Power
    • 75 Metascore
    • 74 Critic Score
    Each version features a unique ending and varying objectives for the game's 100 areas. [Apr 2002, p.152]
    • Nintendo Power
    • 62 Metascore
    • 60 Critic Score
    As a bonus, each game comes packaged with a limited edition collector card. [Oct 2002, p.198]
    • Nintendo Power
    • 75 Metascore
    • 66 Critic Score
    The excellent graphics and music reflect the offbeat Muppet spirit. [June 2002, p.152]
    • Nintendo Power
    • 46 Metascore
    • 44 Critic Score
    It's immersive gaming that develops at a slow gallop. [July 2002, p.151]
    • Nintendo Power
    • tbd Metascore
    • 62 Critic Score
    It's simple fun for young fans of Arnold. [July 2002, p.151]
    • Nintendo Power
    • tbd Metascore
    • 44 Critic Score
    The fun on the fairway is a bit easy and the timing of the swing meter is a cinch to master. [June 2002, p.152]
    • Nintendo Power
    • 72 Metascore
    • 78 Critic Score
    Punching up the action with frantic, arcade pacing, the real-time, 3-D game play takes card dueling to the next level. [June 2002, p.146]
    • Nintendo Power
    • 50 Metascore
    • 52 Critic Score
    The combo/reversal system slows the action down a bit because it takes a while for the moves to develop...The camera is a little zoom-happy. [June 2002, p.148]
    • Nintendo Power
    • 55 Metascore
    • 56 Critic Score
    Similar to a Rayman-style game in terms of variety and action. [June 2002, p.150]
    • Nintendo Power
    • 58 Metascore
    • 62 Critic Score
    I found the actual play control sloppy, especially playing headers and shooting off a cross. [May 2002, p.132]
    • Nintendo Power
    • 53 Metascore
    • 54 Critic Score
    It's fairly basic RPG gaming, but it's got the fine details that'll please fans of the show. [May 2002, p.142]
    • Nintendo Power
    • 71 Metascore
    • 52 Critic Score
    A test of reflexes. [June 2002, p.154]
    • Nintendo Power
    • 64 Metascore
    • 64 Critic Score
    Runs like a well-oiled machine. [Sept 2002, p.168]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    The peppy action/adventure is fun to clown around with. [July 2002, p.149]
    • Nintendo Power

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