Nintendo Life's Scores

  • Games
For 5,859 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5867 game reviews
    • 83 Metascore
    • 60 Critic Score
    Animal Crossing: New Horizons - Nintendo Switch 2 Edition is perfectly fine. It makes things a bit prettier, has a few more options to take advantage of the console’s new features, but all in all, it’s not an especially exciting upgrade. If it were free, I don’t think anyone could reasonably complain, but even at the relatively low price, it’s only just scraping by to be worthwhile. It’s far from an essential purchase, but if you’ve got credit on your account and you’re a fan of the game, you could do worse.
    • tbd Metascore
    • 60 Critic Score
    For fans of the franchise or younger gamers looking for a few hours of high quality — albeit simplistic — fun, it's certainly worth some consideration.
    • 51 Metascore
    • 60 Critic Score
    While Baseball Riot has a simple, quirky, challenging and meaty campaign, there is a real sense of deja vu. The art style and core mechanics are virtually the same as its prequel, and although it is aesthetically vivid and satisfying to beat a difficult stage or line up a perfect shot to obliterate a row of nasty foes, the grind you go through to beat it might deplete that addictive nature that puzzle games such as this strive for. All in all, the game ends up being a solid, but often frustrating and wholly unoriginal experience.
    • 56 Metascore
    • 60 Critic Score
    Long load times, ugly cinematics, and finicky touch controls aside, the fun mission structure and engaging gameplay makes this one worth picking up for anyone seeking big fun in small bursts.
    • 49 Metascore
    • 60 Critic Score
    If you’re still interested after reading through our criticisms, there’s likely enough here to justify a purchase; otherwise, you’re probably best off leaving this photo undeveloped.
    • 68 Metascore
    • 60 Critic Score
    ClusterPuck 99 is certainly worth considering if you plan on hosting an eight-person party any time soon for a night of local multiplayer action. It won't be the star attraction, but it'll entertain friends and family for more brief periods. Where the game falls short is its lack of online multiplayer. Without online, what's left is a game that just isn't anywhere near as entertaining for solo players and is very hard to recommend.
    • 63 Metascore
    • 60 Critic Score
    Various Daylife is the epitome of an experimental RPG. This is the kind of game that you’ll have a much better time with if you limit yourself to only fifteen minutes or maybe half an hour a day. Stay within that time frame, and the daily stat management, quick quest runs, and the simple class system will just about hit the spot. Play for much longer, and you’ll soon realize how relatively shallow the gameplay loop really is. We’d give this one a very light recommendation for anyone who’s obsessed with the work of Team Asano or for those who want a simple and light RPG for their Switch—if neither of those describes you, you’re not missing much by choosing to pass.
    • 73 Metascore
    • 60 Critic Score
    It doesn't reinvent the board game it's inspired by, but it does streamline it quite well.
    • 52 Metascore
    • 60 Critic Score
    While Pit Crew Panic! might not be the type of gaming experience most people are expecting, the end result is a playable, albeit rather repetitive WiiWare title that might surprise those who are adventurous enough to actually give it a try.
    • 69 Metascore
    • 60 Critic Score
    Transformers: Battlegrounds is far from the disaster you may expect; it delivers a fun, accessible turn-based tactical experience which is sadly a little too easy. It might make a good game for someone new to the genre, or kids looking to get involved, but we'd wager that even children might find this one a little too simple. It's a good effort and it does right by Cybertron's finest, but there's just not enough of it to justify the price. When it goes on sale, though, it'll be time to (ahem) roll out.
    • tbd Metascore
    • 60 Critic Score
    Another key title in Nintendo's arcade history making its way to the home for the first time, Super Punch-Out!! is more eminent than it is entertaining. It's still a fun enough game for a while, but it's probably the weakest in the series: play the SNES Super Punch-Out!! on Switch Online first, and only get this if you're itching for more.
    • 82 Metascore
    • 60 Critic Score
    Salt and Sanctuary does an admirable job of hitting all the right beats that it needs to provide a challenging and fun action adventure that will no doubt provide a solid bang for your buck, but it doesn’t do a whole lot to stand on its own two legs; this is a game that can only thrive on the scraps generated by the overwhelming popularity of a much better game series. We’d give this one a recommendation to any Dark Souls fans - this is a decent way of capturing that game’s spirit - but those who’ve never been interested won’t find much new here to entice them.
    • tbd Metascore
    • 60 Critic Score
    Is BloodRayne 2 a better game than its predecessor? Absolutely. Is it a game that you need in your collection? Eh. Tighter controls, better level design, and more enjoyable combat make BloodRayne 2 far and away the superior entry in the series, but it loses a lot of its luster when stacked up against contemporaries like Bayonetta, Devil May Cry, or the original God of War. There are worse things you could buy for twenty dollars, but this is the kind of unremarkable game that you play once and then never again. If you have a special affinity for the more simplistic and occasionally messy game design of the era, BloodRayne 2 may be worth a shot, but even then we’d suggest you wait for a sale.
    • 58 Metascore
    • 60 Critic Score
    By refusing to bundle 1-2-Switch with the base system, Nintendo has missed out on the kind of exposure that marketing simply cannot buy you; as a stand-alone release it feels too fleeting and ephemeral, but as a free pack-in it would arguably have been much more appealing.
    • 66 Metascore
    • 60 Critic Score
    It does a great job of adapting Spider-Man's fluidity and agility to a simple control scheme begging for open areas, but then sticks him in dull, enclosed buildings and sewers for most of the campaign.
    • 77 Metascore
    • 60 Critic Score
    We realise it's not a popular outlook. Games should generally be appreciated for what they are rather than blasted for what they're not, but that's very difficult to do in this case. New 'n' Tasty is an acceptable imitation of Abe's Oddysee, but nothing more. It has its moments of inspiration – the Stockyards stage is so beautifully realised that it can momentarily trigger that "this is what I remember the original looking like!" false memory – but it's not enough to make up for the frustrations that come from the many, many unnecessary changes. Even the sound of Abe's chant, which once sounded mystical and otherworldly, now just sounds like babbling. We're very torn. As this is the only way to play Abe's Oddysee on Switch, we begrudgingly recommend it. But we do so with our arms folded, and pouting. Harrumph.
    • 64 Metascore
    • 60 Critic Score
    What’s most baffling about Simulacra is why more wasn’t done to make it a more authentic mobile experience. Touch controls are available, but bizarrely there’s no option to play the game in TATE mode. Instead, the phone display is slap bang in the middle of the Switch’s (or TV’s) screen, with a bland background surrounding it. We guess it's a neat way to make it more of a straight-up horror title, but if you’re playing handheld, some aspects may be a tad small for those who are a bit more long-sighted. Still, with multiple endings, this is a horror game that's worth a look if you're after a quick fix.
    • tbd Metascore
    • 60 Critic Score
    Considering the budget price being asked (£14.99/US$24.99 at launch) it's worth it just for the 8-bit classics alone, though good luck finding this one anywhere but an online retailer.
    • tbd Metascore
    • 60 Critic Score
    King of Fighters '94 may be the title that started the entire series but it pales in comparison to its sequels - such as the superb King of Fighters '98, also available on the Switch eShop. With that in mind, there's little point in buying this if you already own that particular title, unless you're keen to see how far the franchise advanced in the four years that separate them. King of Fighters '94 is fun to play and presents a stern challenge, but it's a long way from being the best the lineage has to offer. Unless you're really keen on this entry, you're better off buying King of Fighters '98.
    • 73 Metascore
    • 60 Critic Score
    Jay and SIlent Bob: Mall Brawl is a strong achievement, a worthy NES throwback and a fun game for Kevin Smith fans and haters alike. Unfortunately it is hamstrung by a stage so bad that it brings down the entire experience and should, quite simply, be patched out entirely or made significantly shorter and easier. Still, persevere through it and you'll find it's sandwiched with joyful 8-bit face-kicking fun with two stoner icons. The whole world's against us dude, I swear to god.
    • 64 Metascore
    • 60 Critic Score
    At just a handful of hours, Trek to Yomi sadly still manages to outstay its welcome. It asks its visuals to carry the gameplay, but their novelty wears off before the final act. This is particularly true on Switch, where dropped resolution and simplified scenery steal some of the magic and ugly character close-ups blemish the overall aesthetic. As imaginatively as Yomi is realised, the game still feels like a trek.
    • 58 Metascore
    • 60 Critic Score
    Everything from the story to the moves to the items are ripped straight from Smash Bros., and the pieces just never come together into a similarly quality experience.
    • 55 Metascore
    • 60 Critic Score
    In conclusion, The Grumpy Reaper isn't going to win any awards for originality; there's a distinct 'Rare'-esq feel to the cartoony graphical presentation and the fuzzy nostalgia feeling that comes with the basic gameplay is initially quite endearing - the simplicity feels refreshing.
    • 64 Metascore
    • 60 Critic Score
    Urban Trial Tricky mashes together elements of the Trials series, Tony Hawks and Joe Danger resulting in a fairly decent motorbike stunt experience that's fun when you're speeding around and pulling off ridiculous tricks, but is let down by some shoddy level design and an overall lack of finesse. If there was more space to manoeuvre and environmental obstacles and general placement of objects had been more carefully considered, this could have been an absolute blast. As it stands, it's a fairly decent time in short bursts that slides into infuriation a little too often to heartily recommend.
    • 60 Metascore
    • 60 Critic Score
    Final Fantasy: Crystal Chronicles Remastered Edition is the kind of game that will unfortunately only appeal to a relatively limited demographic. Enjoyable co-op chaos with your friends is the main draw here, but the lack of same screen or even local Switch multiplayer substantially hobbles that appeal. Couple that with simplistic gameplay that fails to provide you with much of a hook to stay with it long term, and you’re left with a rather middling experience that doesn’t do much to incite strong feelings one way or another. Newly remastered graphics and extra content certainly sweeten the deal, but we’d advise you take a good look at why you’re interested in this game before jumping in. If you intend on mostly playing solo, we’d firmly advise you to pass and instead look to the litany of other excellent solo RPG’s on the Switch, many of which are in the Final Fantasy series. If you intend on getting a new multiplayer game to play with your mates, we’d give this a light recommendation and encourage you to evaluate how much playtime you really think this will offer. Final Fantasy: Crystal Chronicles Remastered Edition is far from being the worst co-op focused game on the Switch, but it’s far from the best, too, leaving it somewhere in the middle of the pack.
    • 45 Metascore
    • 60 Critic Score
    Stop Stress feeds the player's innate desire to smash things by using motion controls to do the smashing, though everything isn't as much fun to smash as it could have been.
    • 55 Metascore
    • 60 Critic Score
    Diner Dash is a fun game and a well-executed concept on the PC which could have been faithfully ported to WiiWare simply by swapping mouse for Remote and adding NES-style control for a manual alternative. Instead we have unnecessary use of the Nunchuk and visuals which certainly could have been better rendered on the Wii than they are.
    • 59 Metascore
    • 60 Critic Score
    The Dark Crystal: Age of Resistance Tactics is a pretty solid, if wholly unspectacular little tactical title. It does a decent job of incorporating events and characters from Netflix's spectacular TV series (and the 1982 classic movie on which it is based) into its gameplay, and fans of the franchise – as well as folk who simply can't get enough of this genre – will certainly find something to enjoy here, especially for the pretty reasonable asking price. In terms of presentation, we would have liked to see something more befitting of the spectacular source material and a few more flashy combos and opportunities to set your team up to blow enemies off the screen in style would have been nice. Overall, however, for such a strange (and somewhat late arriving) TV tie-in, this one really is quite a bit better than we expected it to be. Feel free to add one to the score below if you're a huge Dark Crystal fiend.
    • 62 Metascore
    • 60 Critic Score
    As was the case with Rogue Trooper Redux and Battlezone Gold Edition previously, Rebellion has done justice to one of its most enduring franchises here. While Sniper Elite V2 Remastered isn’t the series' high point, it does offer a fine opportunity to sample its most enjoyable features – including scouting entire locations and taking incredible shots at even more incredible distances – on a brand new platform. However, while its long-range action is as gripping as ever, the more traditional run-and-gun sections stick out like a sore thumb, and the absense of auto-saving can lead to some frustrating moments. While it still very much looks and plays like a game from the previous hardware generation, the fact that every element from the original release – including co-op and the entire suite of multiplayer modes – has made the cut makes this is an agreeable – if imperfect – way to practice your aim before the far superior Sniper Elite III Ultimate Edition drops later this year.
    • 79 Metascore
    • 60 Critic Score
    Carto's main concept is compelling, but it runs out of steam in the mid-game and succumbs to repetition far too swiftly. It's nonetheless a beautifully-drawn title that's often a pleasure to play, but when it's tedious, it's really tedious. It's arguably the perfect title to play with kids and novices who are likely to be more forgiving of Carto's many shortcomings, but everyone else should approach with a little more caution.

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