Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • tbd Metascore
    • 58 Critic Score
    There's not much variety. [Jan 2011, p.68]
    • Nintendo Gamer
    • 53 Metascore
    • 58 Critic Score
    The safety of brand outweighs the desire to innovate. Sword fighting doesn't work with the remote. [Aug 2007, p.47]
    • Nintendo Gamer
    • 48 Metascore
    • 58 Critic Score
    Progress is hampered by clunky controls that see Harry bumping around like a dog wearing one of those post-operation plastic collars. [Oct 2009, p.69]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Utterly tiresome. [Oct 2007, p.76]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Despite being reasonably deep, it's just too dreary to recommend. [Dec 2006, p.54]
    • Nintendo Gamer
    • 67 Metascore
    • 58 Critic Score
    This version is way too lightweight to recommend it as truly entertaining outright, but what it lacks in structure, is compensated in spades by its cute charm. [Nov 2007, p.41]
    • 56 Metascore
    • 58 Critic Score
    The coolest of all cool ideas, pieced together in a profoundly uncool way. Wait for MotionPlus to throw up something more substantial.
    • tbd Metascore
    • 58 Critic Score
    Pretty good motion controls, so why ruin them with bog standard, dull events? [May 2009, p.64]
    • Nintendo Gamer
    • tbd Metascore
    • 58 Critic Score
    There are some nice DS-specific ideas here, but not enough to keep you playing. [May 2009, p.79]
    • Nintendo Gamer
    • 66 Metascore
    • 58 Critic Score
    Mostly horrible, with a side order of decent enough. [Feb 2009, p.58]
    • Nintendo Gamer
    • 65 Metascore
    • 58 Critic Score
    This is a truly sub-par DQ effort. Genius Sonority managed to spoil "Pokemon Battle Revolution" and they weave that same inept magic here. [JPN Import; Oct 2007, p.64]
    • Nintendo Gamer
    • tbd Metascore
    • 58 Critic Score
    There's a fan-pleasing storyline. [May 2010, p.68]
    • Nintendo Gamer
    • 47 Metascore
    • 57 Critic Score
    Heralded by some as a potential "Pilotwings" replacement, this is in no way as deep, clever or fun. Naff missions tackled in a vehicle not even remotely handling like a plane. [JPN Import]
    • tbd Metascore
    • 57 Critic Score
    The ball-shooting itself is all-but-identical to the last game. [May 2012, p.98]
    • Nintendo Gamer
    • 51 Metascore
    • 57 Critic Score
    It's a massive rip-off of Dr. Kawashima's Brain Training. [Christmas 2011, p.77]
    • Nintendo Gamer
    • 68 Metascore
    • 57 Critic Score
    Despite plenty of colour and 'cheeky' dialogue it's as uplifting as a Wilfred Owen poem. It also lacks the personal touch that a physical board game provides. [Jan 2012, p.104]
    • 67 Metascore
    • 57 Critic Score
    You absolutely must play "Pac-Man Vs" before you die. [Dec 2007, p.52]
    • Nintendo Gamer
    • 54 Metascore
    • 57 Critic Score
    Isn't sudoku-y enough for sudoku fans, and not detective-y enough from mystery fans. [Dec 2009, p.70]
    • Nintendo Gamer
    • 61 Metascore
    • 57 Critic Score
    "Trauma" heads may want to rent but it's too light to consider buying. [Feb 2009, p.76]
    • Nintendo Gamer
    • 39 Metascore
    • 57 Critic Score
    Truly scary and, for fans of the films, probably worth experiencing, but this is frustrating and clumsy to actually play. [Dec 2009, p.62]
    • Nintendo Gamer
    • 48 Metascore
    • 57 Critic Score
    Where's Wi-Fi? RPG mode? Not a total wash-out, but it is limited. SNK should have spent more time combing the rules and less combing Dante's hair. [JPN Import; Mar 2007, p.73]
    • 61 Metascore
    • 57 Critic Score
    Stylish but cliched presentation hides a flimsy boxer. [Feb 2008, p.71]
    • Nintendo Gamer
    • 57 Metascore
    • 56 Critic Score
    Wholly unnecessary. [July 2010, p.62]
    • Nintendo Gamer
    • 62 Metascore
    • 56 Critic Score
    There's so few games, and it gets so madly repetitive, that you may as well spend your pennies on the site itself. [June 2007, p.70]
    • Nintendo Gamer
    • tbd Metascore
    • 56 Critic Score
    It's nice to see a developer bothering to make a good quality game for junior gamers, but the books are better. [Winter 2009, p.70]
    • Nintendo Gamer
    • 53 Metascore
    • 56 Critic Score
    A dream come true for '80s kids. But where's the game? [Oct 2007, p.66]
    • Nintendo Gamer
    • 71 Metascore
    • 56 Critic Score
    Nintendo's autopilot platformer: fun, familiar, predictable, silly and brain-sappingly simple. At the end of the day, not terrible. Just massively underwhelming. [JPN Import; January 2007, p.74]
    • Nintendo Gamer
    • 54 Metascore
    • 56 Critic Score
    Much like a value supermarket sausage, this is 18% Sonic and 82% sawdust. Avoid it. [May 2009, p.56]
    • Nintendo Gamer
    • 64 Metascore
    • 56 Critic Score
    Looks like it should be fun but the minigames are mostly sub-Monkey Ball rubbish and the controls leave us as cold as Kawawii's frosty peaks. [Nov 2011, p.60]
    • 53 Metascore
    • 56 Critic Score
    Does an awful lot, but it fails to do any of it well. [Dec 2011, p.52]
    • Nintendo Gamer

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