Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 75 Metascore
    • 60 Critic Score
    Not particularly flamboyant, but thoroughly entertaining. Forget those block puzzle relics on Virtual Console and give the new blood a go. [Dec 2008, p.74]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    The real downer is the price, which is ludicrously sky-high for something so simple. [Feb 2010, p.73]
    • Nintendo Gamer
    • 53 Metascore
    • 60 Critic Score
    Very edutaining for the under-eights. [Dec 2007, p.70]
    • Nintendo Gamer
    • 69 Metascore
    • 60 Critic Score
    It's hobbled by a poor frame rate and spectacularly horrible visuals. [Christmas 2011, p.76]
    • Nintendo Gamer
    • 58 Metascore
    • 60 Critic Score
    Solving puzzles suits the bear-hurling format. It's a shame about the terrible motion controls though. [Aug 2010, p.76]
    • Nintendo Gamer
    • 50 Metascore
    • 60 Critic Score
    Pointy, clicky, and not terribly good. [Apr 2008, p.72]
    • 64 Metascore
    • 60 Critic Score
    Kingdoms is still playable, but after the delights of the two Puzzle Quests, this is a real letdown. [Nov 2009, p.72]
    • Nintendo Gamer
    • 68 Metascore
    • 60 Critic Score
    A novel creation tool, which should give rise to any number of inspired (read: terrifying) creations. [Christmas 2011, p.80]
    • 77 Metascore
    • 60 Critic Score
    Kirby's first outing puts the Wii game to shame - pity it's so crushed onscreen. [Christmas 2011, p.81]
    • Nintendo Gamer
    • 68 Metascore
    • 60 Critic Score
    That old Samba magic is still there, but the challenge is in beating the controls, not the game. This should have been way better, given the console's strengths. [Nov 2008, p.56]
    • 65 Metascore
    • 60 Critic Score
    Neither bad nor ugly, but reasonably good. [Nov 2008, p.73]
    • Nintendo Gamer
    • 71 Metascore
    • 60 Critic Score
    A silhouette of an almost great game. [Apr 2010, p.60]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    We'd struggle to recommend it. [Feb 2010, p.74]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    This is brimming over with smart and snazzy ideas, but it fails to deliver simple gameplay thrills. [Sept 2007, p.62]
    • Nintendo Gamer
    • 43 Metascore
    • 60 Critic Score
    The combat's fun but a bit repetitive. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 76 Metascore
    • 60 Critic Score
    There's not much that surprises you. [Mar 2010, p.74]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    It's not great. [May 2011, p.48]
    • 66 Metascore
    • 60 Critic Score
    Wi-Fi makes an ideal way for serious layers to practise for forthcoming events. [Mar 2007, p.81]
    • Nintendo Gamer
    • 67 Metascore
    • 60 Critic Score
    What could have been a great celebration of a truly odd universe is scuppered by a lack of effort. [Dec 2009, p.56]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    A lovably scrappy puzzle game that's brimming with ideas but hampered by clumsy execution. [June 2010, p.56]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Newcomers should steer clear. [Oct 2008, p.77]
    • Nintendo Gamer
    • 58 Metascore
    • 60 Critic Score
    There's a surprising amount of depth to the combat, which only makes the sluggish movement and decision to use an isometric view more maddening. [Mar 2007, p.81]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    The whole thing feels quite cheap. [Winter 2009, p.70]
    • Nintendo Gamer
    • 61 Metascore
    • 60 Critic Score
    Competent. [July 2010, p.71]
    • Nintendo Gamer
    • 74 Metascore
    • 60 Critic Score
    In English it reveals a lack of depth and some seriously irritating niggles. A real shame. [June 2007, p.50]
    • Nintendo Gamer
    • 59 Metascore
    • 60 Critic Score
    It's no longer a game for the hardcore, that much is for certain, but what audience is this aimed at? We're not sure who's going to get full value from Step & Roll.
    • 69 Metascore
    • 60 Critic Score
    A smart, worthwhile puzzler. [May 2011, p.75]
    • Nintendo Gamer
    • 83 Metascore
    • 60 Critic Score
    You'll get your money's worth if you put in the hours, but some would say that life's too short. [Dec 2008, p.73]
    • Nintendo Gamer
    • 81 Metascore
    • 60 Critic Score
    Does little to stand out, but is deep and rewarding once you get the hang of it. [Nov 2011, p.76]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    Throwaway but very funny, which seems reasonable for a measly 200 points. [May 2010, p.74]
    • Nintendo Gamer

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