Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 50 Metascore
    • 59 Critic Score
    ANY sense of achievement would be nice. [Feb 2008, p.70]
    • Nintendo Gamer
    • 42 Metascore
    • 59 Critic Score
    Basic, derivative, monotonous; but dressed up with some stylish visuals and the odd good bit, TMNT is impossible to entirely dislike, but equally impossible to recommend. [June 2007, p.57]
    • Nintendo Gamer
    • 53 Metascore
    • 59 Critic Score
    There's some gratuitous (And not very effective) use of the DSi camera, but that can't elevate this above puzzling mediocrity. [Issue#56, p.71]
    • Nintendo Gamer
    • 74 Metascore
    • 59 Critic Score
    Difficulty spikes are the last straw, leaving this as a good idea gone distinctly mediocre. [June 2007, p.70]
    • Nintendo Gamer
    • 79 Metascore
    • 59 Critic Score
    It's certainly not bad, but it lacks the strategy of Pullblox and the panic of Mario's Flip Switch Galaxies. [Feb 2012, p.106]
    • Nintendo Gamer
    • 67 Metascore
    • 59 Critic Score
    We know from other versions that this is a solid arcade racer, with fun modifying modes and slick visuals. On Wii it's a nightmare to control. For masochists only. [January 2007, p.45]
    • Nintendo Gamer
    • 49 Metascore
    • 59 Critic Score
    The main problem with Spore Hero Arena isn't that the detail of your creature is lost in a haze of pixels, but that the whole game is rather dull. [Winter 2009, p.70]
    • Nintendo Gamer
    • 59 Metascore
    • 59 Critic Score
    Despite a selection of new courses and modes, this feels dated. The tournament mode is enjoyable, but with no multiplayer you'll struggle to have a reely good time.
    • 54 Metascore
    • 59 Critic Score
    You can do a spot of car modding as well, but the options are pretty limited. [July 2009, p.77]
    • Nintendo Gamer
    • 68 Metascore
    • 59 Critic Score
    An imbalanced "Gradius"-style powerup system makes getting multiballs and sticky bats far too easy, so you'll find you attention wandering as you clatter unchallenged through one bland brick wass after another. [Aug 2006, p.67]
    • Nintendo Gamer
    • 65 Metascore
    • 59 Critic Score
    An acquired taste, and definitely not for impatient gamers. [Nov 2009, p.69]
    • Nintendo Gamer
    • 60 Metascore
    • 59 Critic Score
    Pokepark is largely unchanged since the last time we visited. there are a few new attractions, but the same camera and control annoyances. That said, it's still a very hard game to hate. [Jan 2012, p.107]
    • Nintendo Gamer
    • tbd Metascore
    • 59 Critic Score
    It's just like singing along to the DVD rather than proper karaoke. [Christmas 2010, p.71]
    • Nintendo Gamer
    • 53 Metascore
    • 59 Critic Score
    An expensive and entirely cosmetic companion to the DS games. [Jan 2008, p.50]
    • Nintendo Gamer
    • 51 Metascore
    • 59 Critic Score
    It just doesn't have the required spark. Disappointing. [Nov 2009, p.66]
    • Nintendo Gamer
    • 69 Metascore
    • 59 Critic Score
    If you're not already a magic buff, and you're under 13, this will easily entertain you. [Feb 2008, p.64]
    • Nintendo Gamer
    • 62 Metascore
    • 59 Critic Score
    Flacid combat. [Dec 2011, p.66]
    • Nintendo Gamer
    • 61 Metascore
    • 59 Critic Score
    Not really innovative, but at least the range of uninspired minigames is broad. A bit like having to pump up a tyre using a weasel. [Mar 2007, p.70]
    • Nintendo Gamer
    • 50 Metascore
    • 59 Critic Score
    Fairly unexceptional. [Aug 2006, p.67]
    • Nintendo Gamer
    • 44 Metascore
    • 59 Critic Score
    Don't expect anything taxing but there's just enough content to make this a worthwhile multiplayer title for the younger gamer. [Aug 2008, p.62]
    • Nintendo Gamer
    • 58 Metascore
    • 58 Critic Score
    Fans may see past the clumsy structuring, but from a gamer's perspective this is slightly too flawed to pick up for throwaway fun. [Christmas 2007, p.62]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    The aiming is too imprecise to be less than an irritation and the different game modes are too similar to each other to be interesting. [Feb 2007, p.82]
    • Nintendo Gamer
    • 69 Metascore
    • 58 Critic Score
    Sometimes you enter a rabbit hole and all you find is dirt, worms and rabbit droppings. [Apr 2010, p.63]
    • Nintendo Gamer
    • 61 Metascore
    • 58 Critic Score
    A loveless port of a timeworn platformer, which lacks any artistic or creative reason to exist. Do we even need to tell you to wait for Mario 3DS?
    • 61 Metascore
    • 58 Critic Score
    Thumbs up for the two-player co-operative system that's perfect for mum or dad and the kids. [Aug 2006, p.66]
    • Nintendo Gamer
    • 70 Metascore
    • 58 Critic Score
    Riveting stuff, no? No. And neither is this DS game. [Jan 2008, p.65]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    Contains both ghosts and busting, but neither is as fun as it should be, despite good intentions. A chore to play through. Boo. [Sept 2009, p.68]
    • Nintendo Gamer
    • 60 Metascore
    • 58 Critic Score
    Save your wrists and steer clear of this in favour of "Guitar Hero." [Jan 2009, p.65]
    • Nintendo Gamer
    • 59 Metascore
    • 58 Critic Score
    It should be WiiWare. [June 2011, p.64]
    • Nintendo Gamer
    • tbd Metascore
    • 58 Critic Score
    Painfully easy. [July 2011, p.71]
    • Nintendo Gamer

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