Nintendo Force Magazine's Scores

  • Games
For 844 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 20 Cartoon Network: Battle Crashers
Score distribution:
  1. Negative: 11 out of 844
844 game reviews
    • tbd Metascore
    • 60 Critic Score
    While it lacks polish overall, Snoopy's Grand Adventure is still a solid stepping stone to the classic world of platformers. [Issue #19 – January/February 2016, p.75]
    • Nintendo Force Magazine
    • 46 Metascore
    • 60 Critic Score
    It isn't the worst game on the 3DS, but given its source material, it should have been one of the better offerings on the system. [Issue #19 – January/February 2016, p.75]
    • Nintendo Force Magazine
    • 70 Metascore
    • 60 Critic Score
    Yo-kai Watch 2 isn't worth your time, no matter how stinking cute Jibanyan is. [Issue #24 – November/December 2016, p.13M]
    • Nintendo Force Magazine
    • 57 Metascore
    • 60 Critic Score
    Regardless of what you think of Kirby, he deserves better for his 25th birthday. [Issue #31 – January/February 2018, p. 23E]
    • Nintendo Force Magazine
    • 63 Metascore
    • 60 Critic Score
    There is a Sephiroth parody named Chefinoff, and that's enough to give it a pass in my book. [Issue #47 – July/August 2020, p. 24]
    • Nintendo Force Magazine
    • 65 Metascore
    • 60 Critic Score
    SolSeraph feels like slightly more than half a game. Even if you remember ActRaiser and are really pining for a modern follow-up, approach with caution. [Issue #41 – September 2019, p. 23]
    • Nintendo Force Magazine
    • 60 Metascore
    • 60 Critic Score
    "Mario & Sonic" needs something truly new to recapture its novelty – something that isn't just another Olympics. [Issue #22 – July/August 2016, p.75]
    • Nintendo Force Magazine
    • 59 Metascore
    • 60 Critic Score
    Mario Party: The Top 100 has its joyous moments, but it can't top 2016's Star Rush. [Issue #31 – January/February 2018, p. 34E]
    • Nintendo Force Magazine
    • 58 Metascore
    • 60 Critic Score
    Let's chalk this one up to a fairly young development team biting off a bit more than they can chew and hope that their next effort is a little less ambitious and a lot more polished. [Issue #49 – November/December 2020, p. 73]
    • Nintendo Force Magazine
    • 73 Metascore
    • 60 Critic Score
    There's a lot of game packed into this little package, but it takes a long time to get going. [Issue #17 – September/October 2015, p.69]
    • Nintendo Force Magazine
    • 63 Metascore
    • 60 Critic Score
    Folks that are attracted to these superfast future racers will likely love Redout 2 and generally forgive its curious design choices, but most gamers will want to steer clear of this one. [Issue #62 – November/December 2022, p. 21]
    • Nintendo Force Magazine
    • 75 Metascore
    • 60 Critic Score
    A fascinating but flawed journey down a roaring river. [Issue #31 – January/February 2018, p. 23M]
    • Nintendo Force Magazine
    • 74 Metascore
    • 60 Critic Score
    Like their previous Recharged title, Atari isn't trying to reinvent the wheel here. Its back-to-basics design is limited, but I'd be lying if I said I didn't have a blast while it lasted! [Issue #56 – November/December 2021, p. 23]
    • Nintendo Force Magazine
    • 78 Metascore
    • 60 Critic Score
    Someone's bound to get a DBZ action/adventure game right one of these days, but unfortunately this one's a few Dragon Balls short of summoning Shenron, if you know what I mean. [Issue #56 – November/December 2021, p. 68]
    • Nintendo Force Magazine
    • 66 Metascore
    • 60 Critic Score
    If you're rocking it solo, don't even bother picking up the controller. [Issue #18 – November/December 2015, p.18]
    • Nintendo Force Magazine
    • 69 Metascore
    • 60 Critic Score
    It just feels particularly unnecessary thanks to the existence of Marvel Superheroes. [Issue #20 – March/April 2016, p.72]
    • Nintendo Force Magazine
    • 70 Metascore
    • 60 Critic Score
    If gamers flock to Tipping Stars and really embrace the level creator, we could see a thriving community that provides tons of innovative levels for years to come. If people skip the game, you're stuck with another by-the-numbers sequel in this long-running series. [Issue #14: Old vs. New – March/April 2015, p.30]
    • Nintendo Force Magazine
    • 68 Metascore
    • 60 Critic Score
    It's just a shame that half of the crawl is getting past the game's process – and ego. [Issue #45 – March/April 2020, p. 68]
    • Nintendo Force Magazine
    • 59 Metascore
    • 60 Critic Score
    Nintendo's normally better than this. [Issue #18 – November/December 2015, p.76]
    • Nintendo Force Magazine
    • 70 Metascore
    • 60 Critic Score
    Fight Crab isn't great, but it is awesome, and that has to count for something. [Issue #51 – March/April 2021, p. 32]
    • Nintendo Force Magazine
    • 68 Metascore
    • 60 Critic Score
    Big props to WayForward for the attempt, but Kunio-tachi no Banka doesn't deserve to be placed on such a high pedestal. All Zero is good for is rounding out your Kunio-kun collection . . . and savoring Megan McDuffee's infectious tunes. [Issue #60 – July/August 2022, p. 19]
    • Nintendo Force Magazine
    • 71 Metascore
    • 55 Critic Score
    While My Time at Portia has some great ideas, performance issues hold the Switch version back. [Issue #40 – July/August 2019, p. 69]
    • Nintendo Force Magazine
    • 53 Metascore
    • 55 Critic Score
    I wish BonusXP had the chance to utilize their talents with a different IP, because the whole approach here is flawed. [Issue #42 – October 2019, p. 19]
    • Nintendo Force Magazine
    • 66 Metascore
    • 55 Critic Score
    With a few minor tweaks to the overall approach, Fitness Boxing could have been a more engaging way to fit some exercise in. [Issue #38 – March/April 2019, p. 74]
    • Nintendo Force Magazine
    • 74 Metascore
    • 55 Critic Score
    If anything, go back and check out The Legend of Legacy. [Issue #33 – May/June 2018, p. 69]
    • Nintendo Force Magazine
    • 62 Metascore
    • 55 Critic Score
    As someone who's played every version of Minecraft to date, this New 3DS edition is the one I'm going to come back to the least. [Issue #31 – January/February 2018, p. 28E]
    • Nintendo Force Magazine
    • tbd Metascore
    • 55 Critic Score
    You'll get your money's worth whichever you choose, but you'll also get a good dose of frustration to go along with it. [Issue #17 – September/October 2015, p.24]
    • Nintendo Force Magazine
    • 72 Metascore
    • 55 Critic Score
    Is it something I can see myself playing for a long time? In all honesty, no. [Issue #31 – January/February 2018, p. 21M]
    • Nintendo Force Magazine
    • 48 Metascore
    • 55 Critic Score
    If you can accept IronFall as dumb fun, then you might derive some enjoyment from its multiplayer – but it has too many issues to fully recommend it. [Issue #14: Old vs. New – March/April 2015, p.28]
    • Nintendo Force Magazine
    • tbd Metascore
    • 55 Critic Score
    Mononoke Slashdown commits one of the cardinal sins of game design: It does not respect the player's time. [Issue #46 – May/June 2020, p. 20]
    • Nintendo Force Magazine

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