Nintendo Force Magazine's Scores

  • Games
For 844 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 20 Cartoon Network: Battle Crashers
Score distribution:
  1. Negative: 11 out of 844
844 game reviews
    • 80 Metascore
    • 65 Critic Score
    I'm glad this game made it over, but it's not as special as I'd hoped. [Issue #31 – January/February 2018, p. 29E]
    • Nintendo Force Magazine
    • 71 Metascore
    • 65 Critic Score
    Spidersaurs is pretty hard to recommend, at least on a gameplay level, to anyone but the most hardcore run-and-gun enthusiasts. [Issue #61 – September/October 2022, p. 21]
    • Nintendo Force Magazine
    • 67 Metascore
    • 65 Critic Score
    Legend of Kay: Anniversary is a questionable re-release, but most mascot platformer fans should give it a go at some point. [Issue #17 – September/October 2015, p.72]
    • Nintendo Force Magazine
    • 75 Metascore
    • 65 Critic Score
    I've got to give credit to the incredible sprite art and wonderful animation of the characters, but don't let their cutesy appearance fool you: Cursed to Golf is a truly punishing experience that isn't well suited for kids who might otherwise be drawn in by its style. Hit these links only if you're a dedicated golfer who's ready to tap into the fullest extent of your patience. [Issue #62 – November/December 2022, p. 27]
    • Nintendo Force Magazine
    • tbd Metascore
    • 65 Critic Score
    Hive Jump has a strong premise, but it stumbles out of the gates. [Issue #32 – March/April 2018, p. 23]
    • Nintendo Force Magazine
    • 68 Metascore
    • 65 Critic Score
    This is an experience tailored solely for rabid JoJo fans and no one else. On the bright side, it makes for a perfect excuse to finally hop aboard the JoJo train! Only after emerging from that rabbit hole can you enjoy All-Star Battle R for what it is. [Issue #62 – November/December 2022, p. 73]
    • Nintendo Force Magazine
    • 68 Metascore
    • 65 Critic Score
    It's probably best to just pick Q.U.B.E. up on PC at a discount, letting this version stay unsolved. [Issue #18 – November/December 2015, p.17]
    • Nintendo Force Magazine
    • 69 Metascore
    • 65 Critic Score
    Final Fantasy Explorers is a fun, if shallow, cooperative adventure, but the game pales in comparison to the titles it mimics. [Issue #20 – March/April 2016, p.73]
    • Nintendo Force Magazine
    • 75 Metascore
    • 65 Critic Score
    The Stretchers is the epitome of simple fun, with all of the strings that come along with that promise. [Issue #45 – March/April 2020, p. 24]
    • Nintendo Force Magazine
    • 74 Metascore
    • 65 Critic Score
    The biggest issue with the game is its brevity: I knocked it out in an afternoon, and was surprised because it seemed like an RPG of sorts. There were also several instances where I thought areas would open up after a boss battle, but the game blocks off areas for humor, almost teasing the player into thinking the adventure is bigger. [Issue #53 – July/August 2021, p. 23]
    • Nintendo Force Magazine
    • 65 Metascore
    • 65 Critic Score
    GetsuFumaDen: Undying Moon may be pretty to look at and enjoyable enough to play, but the snail's pace of its upgrade system flies counter to the appeal of roguelikes. Without more streamlined growth and acquisition, the incentive to dive back in for another run takes a massive hit. Barring a balance update, it'll remain a textbook case of "slow close, yet so far." [Issue #59 – May/June 2022, p. 21]
    • Nintendo Force Magazine
    • 71 Metascore
    • 65 Critic Score
    It feels like the very narrow gap between Japan's release date and ours worked against it, and I would not have minded waiting a few more months for a more polished final release. [Issue #53 – July/August 2021, p. 72]
    • Nintendo Force Magazine
    • 72 Metascore
    • 65 Critic Score
    Trying to graft emotions onto avatars with very little expression by simply adding grunts, simple animations or long pauses can be done, but it's a big ask for the viewer. Feel free to discard any plans to play this one and move on. [Issue #59 – May/June 2022, p. 23]
    • Nintendo Force Magazine
    • 65 Metascore
    • 65 Critic Score
    Super Kirby Clash is a much better title, and it's free! [Issue #50 – January/February 2021, p. 20]
    • Nintendo Force Magazine
    • tbd Metascore
    • 65 Critic Score
    The writing is stellar, filled with tension and symbolism about the nature of life, family and the para-social relationships that every online person seems to experience these days. [Issue #40 – July/August 2019, p. 26]
    • Nintendo Force Magazine
    • 67 Metascore
    • 65 Critic Score
    "You cast the characters" is a cool idea, but just not one that's suited to a 30+ hour RPG. [Issue #29, p. 69]
    • Nintendo Force Magazine
    • 70 Metascore
    • 60 Critic Score
    Slipstream may not be perfect, but it was clearly made with a specific vision and a ton of love. There are plenty of other options out there for sure, but if you're really into drifting and retro racers, you may get better mileage here than most. [Issue #60 – July/August 2022, p. 24]
    • Nintendo Force Magazine
    • 69 Metascore
    • 60 Critic Score
    If you crave 100-hour, card- based strategy games, hold onto your combat gi! [Issue #40 – July/August 2019, p. 70]
    • Nintendo Force Magazine
    • 72 Metascore
    • 60 Critic Score
    I was looking to scratch my 3D platformer itch, but in the end, Molty couldn't quite offer the relief I so desperately crave! [Issue #52 – May/June 2021, p. 21]
    • Nintendo Force Magazine
    • 63 Metascore
    • 60 Critic Score
    It's trial and error (and error, and error) until you complete the exact right sequence of moves to trigger a story continuation . . . for a story that is not really worth continuing at all. It's frustrating as a video game experience, giving you no real sense of payoff since the only thing you earn is a sense of regret for suffering through it all. [Issue #58 – March/April 2022, p. 27]
    • Nintendo Force Magazine
    • 72 Metascore
    • 60 Critic Score
    Don't let the Gacha getcha! [Issue #26 – March/April 2017, p.17]
    • Nintendo Force Magazine
    • 59 Metascore
    • 60 Critic Score
    As a first installment in a planned episodic series, it leaves a bit to be desired. [Issue #25 – January/February 2017, p.21]
    • Nintendo Force Magazine
    • 69 Metascore
    • 60 Critic Score
    I hope Tribute Games keeps doing their thing until the end of time, but this run-and-gun just didn't do it for me. [Issue #33 – May/June 2018, p. 19]
    • Nintendo Force Magazine
    • 50 Metascore
    • 60 Critic Score
    Playing Loop8 left me feeling like everything I'd done meant nothing, and wishing that, like Nini, I could go back in time and play something else. [Issue #66 – July/August 2023, p. 72]
    • Nintendo Force Magazine
    • 73 Metascore
    • 60 Critic Score
    If you're a Switch owner looking to play a Pokémon game, this pair should be your third choice after the Let's Go games and Sword & Shield. [Issue #57 – January/February 2022, p. 67]
    • Nintendo Force Magazine
    • 58 Metascore
    • 60 Critic Score
    This is one party game that, like balloons and other party favors, will only be dusted off for gatherings and then quickly put back into storage. [Issue #27 – May/June 2017, p. 66]
    • Nintendo Force Magazine
    • 62 Metascore
    • 60 Critic Score
    Super Bomberman R is far from a bad game, but it clearly needed more time in the oven. [Issue #27 – May/June 2017, p. 68]
    • Nintendo Force Magazine
    • 65 Metascore
    • 60 Critic Score
    There are memorable moments, but you'll have to wade through myriad problems and poor design decisions in order to chomp into the meat of Maneater. [Issue #55 – October 2021, p. 21]
    • Nintendo Force Magazine
    • 48 Metascore
    • 60 Critic Score
    My fingers are crossed that Comcept gets their act together and can create a sequel that is the Mega Man 2 to this underwhelming original. [Issue #23 – September/October 2016, p.68]
    • Nintendo Force Magazine
    • 57 Metascore
    • 60 Critic Score
    Typoman has a great creative concept that falls short in length and execution. [Issue #19 – January/February 2016, p.24]
    • Nintendo Force Magazine

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