MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 54 Metascore
    • 75 Critic Score
    Farming Simulator 15 manages to entertain and satisfy with its variety and simulation depth. Its main flaws lie on the technical side, but it's definitely advised to management simulation lovers.
    • 54 Metascore
    • 55 Critic Score
    Dakar 18 feels unluckily like a missed opportunity; a low technical level, uneven difficulty and an excessive vehicles weakness don't do justice to Dakar's official license the beautiful environments it's based on.
    • 53 Metascore
    • 77 Critic Score
    It might lack FIFA an PES features and simulation, but Active Soccer 2 DX balances it out with an highly entertaining arcade soccer experience, something Sensible Soccer and Kick Off nostalgics will love.
    • 53 Metascore
    • 70 Critic Score
    One of the weirdest and deranged games seen on Xbox to date; it manages to deliver lots of surprises to the ones willing to explore its crazy, glitchy world.
    • 53 Metascore
    • 63 Critic Score
    Its papercraft look will instantly capture you, but it will quickly end up being very repetitive.
    • 53 Metascore
    • 40 Critic Score
    Solar Shifter EX tries to follow the path of great bullet hell shooters, but fails due to a too chaotic and unreadable battlefield and a confusing rotating camera.
    • 53 Metascore
    • 59 Critic Score
    A forgettable title in Dragon Ball series, with some good ideas poorly executed. Here's hoping that the next chapters in the series will bring a needed revamp in quality.
    • 53 Metascore
    • 50 Critic Score
    A dated gameplay concept, poor enemy AI and barren environments are the main weaknesses of a game conceived almost ten years ago; nothing much more remains, except the game's budget price.
    • 53 Metascore
    • 65 Critic Score
    Inversion feels like a missed chance: Saber nailed the gameplay basics following Gears of War's footsteps, but the gravity-based mechanics needed a more creative and emergent approach. An interesting plot would have helped too.
    • 53 Metascore
    • 50 Critic Score
    Illfonic's game offers a very captivating gameplay loop with original and effective mechanics, but it ends up being dragged down by too many technical flaws and too few contents. It feels like an early access game at an overly too high price, and that's a pity as it shows great potential.
    • 53 Metascore
    • 45 Critic Score
    Constructor brings to modern consoles some intriguing city building/management concepts, but it results in a lacklustre, bug-ridden and forgettable game due to badly ported controls, lack of contents and an overly repetitive gameplay, at a too-high price.
    • 53 Metascore
    • 50 Critic Score
    A disappointing game, failing both on the graphics side and the gameplay mechanics side, like with the lumbering cover/aim system and the lacking multiplayer. The single-player campaign is capable of delivering some good moments of destructive action, but it isn't enough.
    • 53 Metascore
    • 60 Critic Score
    Halo: Spartan Assault succeeds in keeping the Microsoft series' feeling also thanks to a great sound design, but gets dragged down by game-crashing bugs, an half-baked co-op and an overly higher price considering the same game is available for much less in the Windows Store. The worst game in the Halo franchise as of today.
    • 53 Metascore
    • 65 Critic Score
    If Eat Lead developers wanted to revive some of 80's gaming cliches, they succeeded: but this brought with it some heavy shortcomings, like great linearity, no environment interaction, and a very repetitive soundtrack. Nevertheless, the game is still enjoyable, mainly due to some very crazy moments. We suggest to give it a chance just for trying, but only when you'll be able to find it at a budget price.
    • 53 Metascore
    • 50 Critic Score
    Despite its good ideas, Pixel Piracy ends up being quite disappointing both on the technical level - with huge slowdowns when using too many pirates and building a too big ship - and the gameplay one, with lack of variety and contents.
    • 52 Metascore
    • 60 Critic Score
    Kinect Joy Ride can be entertaining for short play sessions with our friends, but ends up tiring the players very quickly, failing to offer enough variety and sense of challenge.
    • 52 Metascore
    • 60 Critic Score
    Blades of Time offers a good combat system and a charismatic heroine, but it's undermined by a dull story and a mediocre technical production.
    • 52 Metascore
    • 45 Critic Score
    An awkward and clumsy attempt to bring RE fans back to Raccoon City, failing in graphics, gameplay and general mood.
    • 52 Metascore
    • 50 Critic Score
    Extinction offers an interesting premise, but if feels underdeveloped in all its areas: story, gameplay, level design, graphics. The result is a boring and forgettable action game.
    • 52 Metascore
    • 50 Critic Score
    It contains some interesting ideas and a good story, but it's dragged down by an awful voice acting, bad combat system and a subpar technical production. A game of such a scale and ambition deserves way better production values.
    • 52 Metascore
    • 48 Critic Score
    Red Faction: Battlegrounds sports good graphics and interesting ideas: unfortunately, the absence of a true single player mode and the too chaotic multiplayer matches due to the overly small maps, rapidly blow out any interest in the game.
    • 52 Metascore
    • 45 Critic Score
    Simply embarassing in every aspect, dull and meaningless. Avoidable.
    • 52 Metascore
    • 77 Critic Score
    A totally lunatic action-platform game, with a simple yet unpredictable gameplay and ridiculous characters and situations.
    • 52 Metascore
    • 47 Critic Score
    Neverdead tries to mix shooters and action games but it fails, merging common defects from both genres and without adding nothing good.
    • 52 Metascore
    • 48 Critic Score
    Sniper: Ghost Warrior 2 turned out to be a clumsy attempt in creating a sniper-focused FPS, with many defects and few positives. A good overall atmosphere is overcome by a bad enemy AI, an incredibly short campaign and glitchy CryEngine implementation. Forgettable.
    • 51 Metascore
    • 55 Critic Score
    This could have been a good game for every Ben 10 fan, but it's held back by some very evident gameplay flaws. Get it for your children only if you're willing to help them with the most frustrating sections.
    • 51 Metascore
    • 55 Critic Score
    Cyanide's new cycling game offers some good aspects, but it lacks to deliver any excitement and quickly ends up showing itself as a quite boring experience.
    • 51 Metascore
    • 20 Critic Score
    Immortal: Unchained fails pretty much in every aspect, from its strongly unbalanced gameplay to its laughable animations and many technical problems, crashes included.
    • 51 Metascore
    • 57 Critic Score
    Fairytale Fights showed how the Playlogic team contains some exceptional artists and developers, capable to realize some wonderful worlds: unfortunately, it highlighted too some great problems in their game design and QA divisions. Great visual and a very intriguing base idea have been ruined by a very repetitive and unchallenging gameplay. It's a real pity, because this was one of our most watched games and it deserved a better treatment.
    • 51 Metascore
    • 30 Critic Score
    Maybe it might have been a decent VR game, but on a TV screen Time Carnage is a total failure, with a boring and extremely repetitive gameplay.

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