MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 43 Metascore
    • 45 Critic Score
    When we talk about bad tie-in games, we refer exactly to something like this: monotonous, boring, with a too simple gameplay and technically lacking: a failure.
    • 43 Metascore
    • 40 Critic Score
    Even if based on a very interesting idea, Dead Alliance pitifully falls due to too many technical problems that make it practically unplayable.
    • 43 Metascore
    • 55 Critic Score
    It sports the charismatic characters from the movie, but lacks in variety and player satisfaction. Avoidable.
    • 43 Metascore
    • 50 Critic Score
    A short and mediocre game without any specific shining aspects; Indie games can be much better than this.
    • 43 Metascore
    • 48 Critic Score
    If the game could have been interesting thanks to some well-thought minigames and charismatic characters, bad Kinect support an very short longevity make it an easily forgettable game.
    • 43 Metascore
    • 59 Critic Score
    Naughty Bear shows some good ideas and a great ironic violent vein, but it isn't enough to overcome the general dullness and the lackluster technical realization. It would have surely benefited from more time spent on polishing and adding deeper gameplay.
    • 43 Metascore
    • 50 Critic Score
    Interesting ideas like the multiplayer interactions aren't supported by a suitable structure, story and technical execution.
    • 42 Metascore
    • 55 Critic Score
    Star Trek fans' hopes for a really good game tied to Roddenberry's franchise are once again crushed. Star Trek disappoints both in the technical and gameplay aspects, trying to emulate other popular titles but failing to do so.
    • 42 Metascore
    • 45 Critic Score
    Very simplistic gameplay mainly aimed at kids and casual gamers, mediocre graphics and several problems in controls and camera management ruin a game that maintains as its only bright spot the co-op mode, unfortunately only offline. Forgettable.
    • 42 Metascore
    • 70 Critic Score
    Bloodforge isn't a game for anyone, starting from its gory, desaturated visuals to its highly difficult gameplay. Too bad that some flaws, like a bad saves management and imprecise controls, help to steer it more towards a frustrating experience rather than a challenging and rewarding one.
    • 42 Metascore
    • 55 Critic Score
    Tennis World Tour feels too incomplete and detached from a real tennis experience to be at least satisfying. A good Career structure and nice graphics aren't enough to counterbalance the bad gameplay and a lack of essential modes, like online support and Doubles.
    • 41 Metascore
    • 40 Critic Score
    A mediocre game in every aspect: even if you're a great Iron Man fan, prepare to be disappointed by this shoddy tie-in.
    • 41 Metascore
    • 45 Critic Score
    Protocol may have been an interesting experience in VR, but as a classic game it turns out to be a slow, boring, frustrating, sloppy and repetitive action/puzzle game. It could have been more interesting with a deep gameplay redesign, but as it is, we wouldn't recommend it even to die-hard fans of first-person puzzle games.
    • 41 Metascore
    • 54 Critic Score
    A good activities and environments variety is ruined by too-monotonous gameplay where, except for climbing, we're asked to repeat very similar moves for each sport.
    • 40 Metascore
    • 58 Critic Score
    Prison Break: The Conspiracy offers nothing new under the sun, with a lackluster gameplay and a forgettable story. Lovers of the TV series should keep watching it instead of playing this game.
    • 40 Metascore
    • 50 Critic Score
    MotionSports tries to differ from Kinect Sports with a realistic visual approach and more exotic and interesting sports, but it fumbles the execution delivering us an unentertaining and bland experience, partly due to imprecise controls too.
    • 39 Metascore
    • 35 Critic Score
    A game that puts all its bets in the good graphics and physics, but neglecting very important things like longevity, plot and gameplay variety. There are game demos out there that offer an highly more rewarding experience than this, and are even free.
    • 39 Metascore
    • 45 Critic Score
    A boring and repetitive combat system and and a subpar technical production make The Cursed Crusade an avoidable game; a wasted opportunity to represent a great and charismatic historical period.
    • 39 Metascore
    • 50 Critic Score
    Repetitive, boring and quickly tiring: a lazy tie-in with almost no value even to the animated series lovers.
    • 39 Metascore
    • 30 Critic Score
    Onechanbara: Bikini Samurai Squad seems to be much older than the three years passed since its first release in Japan: the gameplay is ridiculously simple and seems to be taken from games 20 years old and the plot is trite and uninteresting. Even the bikini-girls-with-blades theme fails to attract, due to disappointing and last-gen worth graphics. Keep away from this game, and your X button will thank you.
    • 39 Metascore
    • 20 Critic Score
    THPS 5 is a real cold spike in the franchise lover's hearts: all the good things this series had have been blown away by wrong design decisions, bad gameplay and poor controls.
    • 38 Metascore
    • 65 Critic Score
    CrossfireX is, more than any other game, a two-sided coin. On one side we get a lacklustre and disappointing multiplayer component, while on the other we have two compelling, spectacular and creative - even if short - CoD-style campaigns, where Remedy's footprint is clearly visible. As a complete package, it's barely sufficient, but since they can be bought separately at a convenient price, we recommend trying the campaigns if you're into this kind of single-player FPS experience.
    • 38 Metascore
    • 35 Critic Score
    Battleship hardly shows value of any kind, except maybe for the board game like tactical sessions, which would have cut a better figure as a Live Arcade game rather than being diluted in a dull retail game.
    • 38 Metascore
    • 50 Critic Score
    Just one of many lackluster gaming movie tie-ins, made just to exploit its license. Its only shining point is the good story by Matt Fraction.
    • 38 Metascore
    • 40 Critic Score
    Project Root presents a very good base idea, but with a poor implementation; we liked the idea of a top-down 360 degrees non-linear shooter, but its generic art design, many glitches and bad game design decisions keep it from even touching its full potential.
    • 38 Metascore
    • 59 Critic Score
    What many were hoping to be one of the first real hardcore Kinect games turned into a very frustrating experience; the core concept is good and it's got some nice visuals too, but the motion control is too cumbersome.
    • 38 Metascore
    • 40 Critic Score
    Microids and PlayMagic delivered what looks like an unfinished game, with many bugs hindering the story progression and other problems like the bad enemy A.I., leaving just the original plot and the good cel-shaded graphics as the only positives.
    • 38 Metascore
    • 55 Critic Score
    The only interesting part in the new Harry Potter game are the Kinect missions, while the main game fails with a flawed enemy AI and a too easy and linear gameplay.
    • 37 Metascore
    • 60 Critic Score
    Super Street: The Game brings back a long lost old school racer feeling, with a lot of variety in game modes and tuning choices. Unluckily it stumbles in an uneven difficulty balance, unpredictable physics and an odd driving model.
    • 37 Metascore
    • 54 Critic Score
    What could have been a nice old school top-down arcade racer gets ruined by a crazy and unpredictable handling and physics model.

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