MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 58 Metascore
    • 45 Critic Score
    Dead by Daylight is nothing more than a failed porting from PC, with many technical problems, an awful net-code, bad localization and lack of content and gameplay variety.
    • 58 Metascore
    • 65 Critic Score
    Sword Art Online: Alicization Lycoris tries to experiment with too many different mechanics without making them too compelling, and that's hampered by a lackluster technical production. It's anyway got a good basis, and SAO fans will definitely appreciate its depiction of the anime's universe and the huge levels of fan service present.
    • 58 Metascore
    • 80 Critic Score
    A fun and captivating arcade variation to the more serious WWE 2K annual series, with entertaining gameplay and a solid fighters roster. It might lack a bit in variety, but it'll surely please wrestling lovers.
    • 58 Metascore
    • 87 Critic Score
    One of the best party games for Kinect, thanks to a very good variety of activities, up to 16 players support, and enteraining use of alternate reality and perfect movement recognition; the Rabbids' scoffing comedy pervading the entire game is just the icing on top.
    • 57 Metascore
    • 70 Critic Score
    Dragon Ball: Raging Blast 2 looks too similar to the first game in the series, except for small improvements in graphics and story structure. If you already played the first Raging Blast, this will look like more of the same, control problems included. But if you're a Dragon Ball fan and never played it in the past, you could easily enjoy it.
    • 57 Metascore
    • 75 Critic Score
    It's like Journey in space, with less poetry and more mystery. Lifeless Planet makes us really feel lost in a huge, alien world, and despite some gameplay flaws it manages to compel us through the ending.
    • 57 Metascore
    • 85 Critic Score
    A very funny multiplayer arcade racer, a little bit lacking in modes variety but definitely worth a try.
    • 57 Metascore
    • 60 Critic Score
    A generic shooter that doesn't do enough to justify its price.
    • 57 Metascore
    • 68 Critic Score
    Body and Brain Connection succeeds in keeping our mind agile thanks to new kinds of exercises only possible with Kinect, but it hardly will be able to keep your attenction high for more than few minutes per day. Consider it if you're looking for a challenging mind test, but don't expect a properly entertaining experience.
    • 57 Metascore
    • 73 Critic Score
    A real blast from a past, but it still manages to satisfy even today thanks to an entertaining gameplay and an high modes variety. Too bad for the complete lack of online multiplayer: it would have been a perfect fit.
    • 57 Metascore
    • 75 Critic Score
    A nice 2D horror adventure, not too splatter or scary but with a good plot and interesting but not too difficult puzzles. It could be sometimes a little bit tedious due to the long walking sessions, but it overall offers an interesting adventure experience.
    • 57 Metascore
    • 65 Critic Score
    Despite the new enemies and other additions, Dead Island: Riptide feels too much like more of the same. Techland had the opportunity to fix many of the flaws of the first game - bad story, technical glitches, repetitiveness - but they did almost nothing about it.
    • 57 Metascore
    • 76 Critic Score
    A solid open world tactical shooter, with good mission variety and depth. It disappoints in the technical and story departments, though; it partially feels like a missed opportunity, but definitely a step in the right direction for the series.
    • 57 Metascore
    • 55 Critic Score
    A step back for the series, with a more repetitive gameplay and not enough differentiation between the classic spidey and the 2099 one.
    • 57 Metascore
    • 72 Critic Score
    A nice mash-up between Trials and Blood Dragon's 80s parody, but it feels a bit short in content for the price it's sold at.
    • 57 Metascore
    • 80 Critic Score
    A very immediate and entertaining game, expecially if played with friends. Its only flaw is in the too-few available circuits, only six.
    • 57 Metascore
    • 68 Critic Score
    Born from a valid and interesting idea, Submerged lacks in execution bringing us a scarcely detailed and too repetitive world, even if it can deliver some stunning panoramas.
    • 57 Metascore
    • 50 Critic Score
    Test Drive Solar Crown turns out to be a huge wasted opportunity for the time being, due to the many problems it is plagued with and the lack of features that have characterized the TDU experience in the past. Still, KT Racing got the drivability and game world right, so the hope is that with good post-launch support, the rest will gradually improve.
    • 57 Metascore
    • 55 Critic Score
    Fade to Silence tries to mix many different elements like survival, management and souls-like combat, but it fails in doing it in a cohesive and satisfying way, resulting in a frustratingly difficult and often boring gameplay, with several technical problems too.
    • 56 Metascore
    • 45 Critic Score
    Necromunda: Hired Gun gets some good ideas and a great potential and throws them away in a bad production, anonymous plot and embarrassing direction.
    • 56 Metascore
    • 75 Critic Score
    Despite its mobile origins, Pumped BMX + manages to satisfy thanks to good control system and physics simulation. With something like 500 different challenges, it's an advised buy to all lovers of Trials-like games.
    • 56 Metascore
    • 65 Critic Score
    Rugby 18's high points are a good competitions databases, even if lacking the Six Nations, and some good gameplay elements. It still has to improve in many areas though, mainly ruck management and sound.
    • 56 Metascore
    • 65 Critic Score
    A very good story and great music are the main upsides in an otherwise weak game both from the technical and gameplay standpoints. If you're great fantasy stories lovers, you could be willing to give it a shot: for every one else there are better games out there.
    • 56 Metascore
    • 70 Critic Score
    A good party game, mainly thanks to the nice visual stile and the great variety of games: the lack of a true party mode for involving more than two players is disappointing, though.
    • 56 Metascore
    • 50 Critic Score
    A good level design and some good ideas loaned from more successful titles aren't enough to make a good game of Velvet Assassin. Frustration always around the corner and a rough gameplay unavoidably worsen the game experience.
    • 56 Metascore
    • 55 Critic Score
    Fall of Light is based on interesting premises, but it falls short of its ambitions due to a frustrating and boring gameplay worsened by an annoying input lag.
    • 56 Metascore
    • 75 Critic Score
    A valid managerial game, deep and with a lot of freedom for the player. Anyway it pays for the lack of a proper tutorial and a somewhat excessively fast playing speed.
    • 56 Metascore
    • 75 Critic Score
    MX vs ATV Legends proves to be a worthy evolution of its predecessors, with an improved Career mode and the addition of a significantly large and enjoyable open world. Add to these the high degree of customization, the immediacy of the riding model, the new Trails mode and the excellent implementation of dynamic weather conditions. Too bad just for some technical flaws and the high cost of DLC.
    • 56 Metascore
    • 83 Critic Score
    Dragon Ball: Raging Blast manages to recreate with great fidelity Dragon Ball's anime series. The great richness of characters, modes and other contents makes it the best game in the series, absolutely suggested to all Toriyama fans, but not only: it's a good fighting game suited also for every lover of this genre.
    • 56 Metascore
    • 60 Critic Score
    Kung-Fu High Impact does well on what it promises: immersing the player - both phisically and visually - in a fighting game creating a funny and fresh gaming experience. But once the novelty effect wears off, what's left is a short, repetitive and artistically amateurish game, more suited as a title to show when you've got people at home rather than a real fully-fledged game. It would have been perfect as a Live Arcade game, rather than an overly priced retail Kinect game.

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