Modojo's Scores

  • Games
For 1,738 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Advance Wars: Dual Strike
Lowest review score: 10 NFL Pro 2013
Score distribution:
1738 game reviews
    • 78 Metascore
    • 80 Critic Score
    Three things make Off The Leash so enjoyable. The first involves running as far as possible to beat your overall distance traveled. The second, collecting coins, lets you spend this loot at the in-game shop. Finally, the game is full of secondary objectives to complete, from picking up 20 dogs to reaching 500 meters.
    • 66 Metascore
    • 50 Critic Score
    Unfortunately, you have to have addictive play to match the pretty graphics, and we couldn't muster much interest in Gorilla Gondola to make it a go to favorite. Pass this one by.
    • 74 Metascore
    • 80 Critic Score
    Offers five to six hours of enemy chopping, frog tossing fun. That said, we hope we haven't seen the last of this new IP.
    • 82 Metascore
    • 90 Critic Score
    Granted, there are few portable Resident Evil games to choose from, but Revelations is by far the best, and it's perhaps even better than some of the console entries. Capcom stumbled, but still managed to offer a thoroughly enjoyable romp filled with intense monster blasting fun, along with dump trucks full of gore and some unexpected plot twists along the way. A must for all 3DS owners.
    • 86 Metascore
    • 80 Critic Score
    Hank Hazard is one of Chillingo's coolest games, and you'll have a blast experimenting with different objects, grabbing all the stars and climbing the online leaderboards. To infinity, and beyond.
    • 69 Metascore
    • 50 Critic Score
    One Epic Game isn't bad per se, but the vastly superior games on the App Store make it somewhat irrelevant. You could do worse at $0.99, but there's no way you'll play this game more than a week.
    • 76 Metascore
    • 80 Critic Score
    It's tough to find serious fault with Paper Monsters. It's a well-crafted and enjoyable platformer that's worth $0.99. If we had to put a finger on one thing that bugs us, it's that Crescent Moon Games didn't go above and beyond what we've seen before, but that's a small issue in comparison to the much bigger picture. Quality title and well worth your time.
    • 80 Metascore
    • 90 Critic Score
    This is yet another outstanding addition to the 3DS eShop, and the old school presentation and enjoyable gameplay more than justifies the $8.99 asking price. One of the best games we've had the privilege of playing on Nintendo's handheld.
    • 69 Metascore
    • 60 Critic Score
    Where's competitive multiplayer? We'd love to square off against random players from around the world. It's a shame this didn't make the cut.
    • tbd Metascore
    • 70 Critic Score
    / ESCAPE comes up short, however, with its lack of online leaderboards, which is quite baffling, given the fact that most games these days (at least on iOS) come with Game Center support. That ultimately knocks / ESCAPE down a peg. Otherwise, it's a fun and action packed romp with plenty of thrills. Leaderboard or no, it's still worth a buck.
    • 86 Metascore
    • 80 Critic Score
    Kudos to the developers for merging different puzzle types into one new and exciting concept. Puzzlejuice lacks flash and playing on the iPhone is a challenge (small letters), but it more than makes up for that with engaging play. Definitely one of the best brainteasers out there, and well worth a measly $0.99.
    • 73 Metascore
    • 80 Critic Score
    The virtual controls, meanwhile, are much better than we expected.
    • 73 Metascore
    • 60 Critic Score
    Don't get us wrong. We like Smash Cops, but there's simply not enough meat on this game's bones to make it one of the premier titles on the App Store. Wait for Hutch Games to add more levels via free update (if that's even a possibility), or at the very least, a price drop.
    • 72 Metascore
    • 60 Critic Score
    The game doesn't have enough of that special something to keep us entertained. You only have four competitors per race, and the aforementioned upgrades do little to excite us. Good game. Well designed. Cute 2D visuals, but not something we intend to play months and even weeks from now.
    • 80 Metascore
    • 70 Critic Score
    A good but not exceptional game. Definitely worth playing because we feel it's one of the more intriguing titles on the App Store, but just a step short of being one of the year's best.
    • 82 Metascore
    • 80 Critic Score
    My biggest complaint involves the difficulty, or lack thereof. Instead of introducing the game's intricacies during the first chapter, the designers spread them all throughout the game. What ensues are too many easy levels, where it takes but a few tries to score gold stars and move on; thankfully, "extreme" levels take considerably longer to figure out.
    • 63 Metascore
    • 60 Critic Score
    Had RayForce been $0.99 or even $3.99, I would've recommended it, since the game has plenty of fans and takes me back to the 90s. The price, sadly, is a huge sticking point, and quite frankly, you can pick up plenty of better games for less.
    • 83 Metascore
    • 80 Critic Score
    One of the best games on the App Store, an iPhone and iPad experience that feels instantly familiar, but is in no way boring. A pleasurable nightmare, indeed.
    • tbd Metascore
    • 70 Critic Score
    Zday's a cool game worth checking out, and at $1.99, you have little to lose. Moving forward, though, we'd like to see free updates that flesh out the story. Much like a zombie, this title could use more meat on its bones.
    • 81 Metascore
    • 80 Critic Score
    Star Marine: Infinite Ammo satisfies the need for an arcade style shooter on the iPhone, delivering all the big guns, nasty bad guys and the grizzled hero one would expect. With that, grab that Ion Torch and come out firing.
    • tbd Metascore
    • 80 Critic Score
    What's especially cool about Backyard Bounce, though, are the multiple solutions per puzzle. In fact, you don't even have to use all of the items, opening the door for the sort of creativity unseen in these types of games; there's normally one solution.
    • 84 Metascore
    • 80 Critic Score
    A furious arcade style blast fest that serves as a welcome addition to the App Store library. It costs more than most titles ($4.99), but after slaughtering thousands of creepy crawlies, we feel it was money well spent.
    • 79 Metascore
    • 80 Critic Score
    Zen Pinball 3D may not have the eye candy of its big brothers, but it's without question one of the best games on the eShop.
    • tbd Metascore
    • 70 Critic Score
    Cheeseman's one of the App Store's coolest new characters, while the addictive play (just one more time) should keep you hooked. Serve with a fine Swiss and enjoy.
    • 88 Metascore
    • 90 Critic Score
    The characters are gross. The actual game play, on the other hand, is golden. You only receive so much ammunition per character, and once it runs out, you must restart that stage from the beginning. What ensues is slow paced fun, as you strategize the best ways to annihilate the Blots.
    • 50 Metascore
    • 60 Critic Score
    All told, this isn't the type of action game we expected, and it didn't take long for Samurai Sword Destiny to wear out its welcome.
    • 47 Metascore
    • 40 Critic Score
    The action, sadly, is quite pedestrian. The developers offer touch and tilt controls, both of which work well enough, but none of the bikes move especially fast, and the computer is at times relentless, where one slight mistake costs you a race. Factor in a lack of retina display and universal support, and Streetbike: Full Blast disappoints on just about every level. A shame, considering Chillingo's impressive lineup of iOS games.
    • 75 Metascore
    • 40 Critic Score
    The concept is OK, and the retro graphics have a cool 8-bit vibe. We just cannot muster enough excitement to care. Poor collision detection means enemies reach your character even though it seemed like you executed a high enough jump to vault over them. Meanwhile, the randomness of the weapons simply makes the game tougher than it should be. No one in his or her right mind should want to go from a flamethrower to landmines. Factor in just three stages, and Super Crate Box is a big letdown.
    • 83 Metascore
    • 80 Critic Score
    It's one of the more unique games we've seen for 3DS and another fine addition to the handheld's downloadable library. VVVVVV lacks some flash, but more than makes up for this with hardcore play.
    • 75 Metascore
    • 70 Critic Score
    Our only complaint involves a noticeable lack of imagination when it comes to stage design, where each level begins to look the same, with similar enemies and hazards. If anything, cybertime played things too safe instead of letting its creative juices flow.

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