Modojo's Scores

  • Games
For 1,738 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Advance Wars: Dual Strike
Lowest review score: 10 NFL Pro 2013
Score distribution:
1738 game reviews
    • 69 Metascore
    • 60 Critic Score
    It's not bad by any means, but to some of you seeking the ultimate Transformer gaming experience, it may be less than meets the eye.
    • 49 Metascore
    • 60 Critic Score
    The game comes with a new and slightly speedier version (and when I say slightly I really mean SLIGHTLY) that has some snazzy special effects (and by snazzy I mean not really snazzy at all).
    • 58 Metascore
    • 60 Critic Score
    Pick it up because you want to spin yourself around the living room hunting for ships, or can deal with the submarine style controls. Accept the game for what it is, and you'll enjoy what it has to offer.
    • tbd Metascore
    • 60 Critic Score
    Monster Paradise is one of the better monster gathering games we've played on mobiles, and those with less aversion to the cynical business model will enjoy what's on offer. We're still waiting for something special though, and Paradise's business model as well as its opaque, Skinner box questing means this isn't quite the obsessive collection game we've been waiting for.
    • 64 Metascore
    • 60 Critic Score
    The game seems ideal for younger children, although they'll likely become frustrated once the easier levels are behind them. Still, if you hanker for a refreshingly different puzzler, we still think you'll get your money's worth from what's on offer.
    • 68 Metascore
    • 60 Critic Score
    Despite the game's shortcomings in terms of its presentation and play quirks, it still scores in one major category- multiplayer.
    • 74 Metascore
    • 60 Critic Score
    It's a thinking man's game that requires a high chain count and wily thinking in order to assure survival. Some leniency for more amateur players probably should have been granted, but that's probably something that will be saved for "EEE II."
    • 75 Metascore
    • 60 Critic Score
    Online play via infrastructure also feels a little broken, with some frustrating lags and glitches also coming into play during a game.
    • 62 Metascore
    • 60 Critic Score
    Harvey Birdman's big problem, however, is length. The five cases will take you a few hours to get through, at best.
    • 59 Metascore
    • 60 Critic Score
    For a free-to-play game, Ultima Forever isn't bad at all, and adventurers with a good online connection won't want to miss out on the chance to play alongside friends. Between technical bugs, the complete lack of an off-line mode, and the need to pay for premium items though, it might just take you forever to really get into the game's many charms.
    • 53 Metascore
    • 60 Critic Score
    There's a hazy quality to Valhalla Knights that ensures nothing ever become too vibrant or exciting; I guess that's what some people call style. I tend to call it boring.
    • 81 Metascore
    • 60 Critic Score
    But the actual tennis is excellent and the various mini games are lots of fun, so if you absolutely love the Mario Tennis series and/or have a few friends that also own this game (because each player needs a copy), it's a decent purchase.
    • 68 Metascore
    • 60 Critic Score
    Papa Pear Saga is a very different kind of game for the Saga brand. Without having to wrack one's brain over puzzles, it might appeal to those looking for a more relaxing experience. The control freaks out there might just find that lack of direction a frustration though.
    • 78 Metascore
    • 60 Critic Score
    They story is good enough to be in a book and if it weren't for the long-winded dialog, I would rate this game higher. I think if people treat Hotel Dusk more as an interactive novel than an actual game, they'll be less likely to be disappointed.
    • 61 Metascore
    • 60 Critic Score
    To be fair, Hell Yeah! Pocket Inferno isn't a bad game per se. The artwork sets it apart from the competition, and scoring three stars for each level will take a while. At the same time, there's little to distinguish the game from the numerous runners readily available, and we can't help but wish Sega would have just ported Wrath of the Dead Rabbit to iOS instead of publishing a companion title that for the most part is a mere shadow of its console counterpart. Worth $0.99, but let's face it, you've probably experienced a game like this before.
    • 68 Metascore
    • 60 Critic Score
    I wish MX Vs. ATV Unleashed: On the Edge wasn't such a punishment in terms of its loading time and its lapse in autosaving. Otherwise, what we'd have here is racing gold struck yet again for the PSP, with its manic style and its tight controls wrapped around a decent (in the "we've seen it before" sense) presentation.
    • 72 Metascore
    • 60 Critic Score
    Aside from new music and the wireless feature, it's pretty much the same experience.
    • 66 Metascore
    • 60 Critic Score
    More games should take a look at Tales of the World to see how pleasant a streamlined experience can be.
    • tbd Metascore
    • 60 Critic Score
    Pocket Avenger isn't the worst zombie-killing game we've ever seen by a long shot, but the plain presentation and lack of tangible controls don't exactly make it the best of its kind either. As a free-to-play title though, it's worth having at least a quick blast with.
    • 74 Metascore
    • 60 Critic Score
    This is an extremely fast-paced fighting game that features no slowdown, highly-detailed characters and environments, and enough gameplay features to hold me over for quite some time.
    • 76 Metascore
    • 60 Critic Score
    Tony Hawk's Downhill Jam isn't quite a classic, due to its simplistic nature and its slightly buggy interface.
    • tbd Metascore
    • 60 Critic Score
    We certainly had fun playing Rivals At War, and you really should see the battleground action for yourself to understand how short-changed mobile deck-building gamers have been over the last year or so. Whether it has enough meat to sustain itself in the long-term, is something that only time will tell.
    • 77 Metascore
    • 60 Critic Score
    Pulse left us wanting more, and it remains to be seen whether Ciper Prime will deliver. While enjoyable, the game feels a bit unfinished, and there seems to be a ton of potential that the designers may or may not fulfill.
    • 62 Metascore
    • 60 Critic Score
    The Tower SP is a good concept for a sim title, and the game is fun enough, for sim fans. It's moderate fun-factor shows that a sequel brought up to 2006's standards for depth and challenge would be excellent.
    • 62 Metascore
    • 60 Critic Score
    Rival Stars Basketball has plenty going for it, but it's wrought with frustrating mechanics that make it a pain to soldier on through.
    • 58 Metascore
    • 60 Critic Score
    If you're a fan of endless runners, Miner Problem is undoubtedly worth a shot. It's free-to-play and has enough content to take a few runs with. Just don't expect to stick with the game for too long before the whole thing crumbles apart.
    • 74 Metascore
    • 60 Critic Score
    You may think of it as a castrated form of Tetris Attack, like I did initially, but the infectious qualities of the game will prove something: even though it's not nearly as timeless as some of your favorite puzzlers, this little animal-themed gem still has merit.
    • 67 Metascore
    • 60 Critic Score
    Lara fans will love it, and those looking for some platforming fun on the go should invest, but everyone else is probably best off with just a rental or sticking to a superior console edition.
    • 70 Metascore
    • 60 Critic Score
    If all you want to do is rush in and bash some monsters' skulls, the game satisfies on some level, but considering the problems, it's tough to recommend.
    • 63 Metascore
    • 60 Critic Score
    It's still a fun Bejeweled clone, and you'll need a few hours to clear its puzzles, but we needed something innovative.
    • 75 Metascore
    • 60 Critic Score
    It takes quite a while to unlock the best weapons, and having to go back to the same old spot to slaughter ten more wolves gets old fast.
    • 68 Metascore
    • 60 Critic Score
    It's a fun game overall, just not groundbreaking. At the end of the day, we had no trouble putting it down, or completing a stage with the lowest number of points to move to the next one.
    • tbd Metascore
    • 60 Critic Score
    Beetle Breaker isn't necessarily a bad game, but it's one weighed down by the heavy burden of its own free-to-play model, and some bothersome ads. It's worth a go, but a small flat fee would have squashed many of these bugs flat.
    • 78 Metascore
    • 60 Critic Score
    MLB 09: The Show is a solid portable baseball game, but a few changes would've made it a homerun.
    • 72 Metascore
    • 60 Critic Score
    Still, if you're looking for something a little out there that will stimulate your mind for a few hours, these mushrooms will give you quite a trip. Boing! Docomodake DS avoids most of the pratfalls that normally kill commercialized efforts, and that's worth a modest recommendation.
    • 74 Metascore
    • 60 Critic Score
    Don't get us wrong. Saturday Morning RPG is a good game, just not a great one. We dig the old school references, the music is straight out of the 80s and the pixel art looks sweet on the iPad, but the trying combat and other problems bring the app down.
    • 63 Metascore
    • 60 Critic Score
    till, if you're interested in testing your true capacity for cursing, and Super Hexagon seems a little tame these days, you'll certainly get your money's worth here.
    • 61 Metascore
    • 60 Critic Score
    With such limited play options the enjoyment becomes dependent on depth, and this is where Honeycomb Beat's greatest shortcoming comes to light: longevity. Puzzle mode is quite extensive, but the joy wears off quickly as things get harder and you often find yourself stumped.
    • 56 Metascore
    • 60 Critic Score
    For some, Warriors Orochi 2 will feel like the same old song and dance. However, give Koei credit for making enough changes to make it feel like a sequel rather than a lame expansion.
    • 60 Metascore
    • 60 Critic Score
    Level design, enemy design, and damn near every other category of this game are in short, unimpressive.
    • 61 Metascore
    • 60 Critic Score
    Probably what affects the game the worst would be the graphics. Sony and Page 44 Studios were obviously in some sort of quick effort to put the game on the PSP, as the graphics appear to be mostly blocky and underdone.
    • tbd Metascore
    • 60 Critic Score
    MapleStory Live isn't shy about presenting its pay-wall to you, and from the moment you start the free version the game is all about what you CAN'T enjoy.
    • tbd Metascore
    • 60 Critic Score
    Run Fatty Run is a fun distraction and a somewhat decent motivator for people with a few pounds to lose, but it does little to advance the running sub genre, or hang with the best players in the game, for that matter. Still, it's a huge guy running from a tiger. Make of that what you will.
    • tbd Metascore
    • 60 Critic Score
    Adrenaline Rush: Miami Drive gets off to a decent start, but after a while you are just spinning the tires. Quite frankly, there are better endless runner games available.
    • 82 Metascore
    • 60 Critic Score
    Final Fight One's AI is cheaper than a bottle of discount wine.
    • 64 Metascore
    • 60 Critic Score
    Call of Duty: Roads to Victory isn't quite perfect --not even close, in fact. However, considering that the last entry of the series in a handheld form couldn't even hold someone's sweaty jockstrap in a locker room, it's progress.
    • tbd Metascore
    • 60 Critic Score
    Shooting Showdown 2 has a very solid system in place. The gyroscope controls work well, but it can be very repetitive at times. It helps if you play with friends, but the game still becomes dull after a few play throughs.
    • 57 Metascore
    • 60 Critic Score
    Naruto: Path of the Ninja doesn't go out of its way to offend anybody. It's thoroughly playable from beginning to end without any major problems, but the little things along the way tend to stick in your craw.
    • tbd Metascore
    • 60 Critic Score
    To be fair, Monsters University: Catch Archie is more of a demo than full game. Considering Disney's impressive track record with iOS and Android, though, it falls a bit short.
    • 62 Metascore
    • 60 Critic Score
    So while we expect the Presidential race to get especially nasty in the months ahead, some lighthearted fun is just what both sides need.
    • 64 Metascore
    • 60 Critic Score
    It's a sharp looking 2D brawler with loose ties to the upcoming film, but repetitive combat and a lack of depth keep it from greatness.
    • 67 Metascore
    • 60 Critic Score
    In the end, this serving of Diner Dash is decent, but not nearly as good as the others. Sped-up gameplay and Happy Hour are welcome, but neither prevent the game from growing repetitive. The lack of customization and crashes don't help either. That said, the fact that it's free-to-play makes the game worth a look.
    • 79 Metascore
    • 60 Critic Score
    The game can be fun and rewarding and does a pretty decent job at not massacring a movie franchise, but can grow tiresome rather fast if the fighting bores you.
    • 68 Metascore
    • 60 Critic Score
    Sure, Madden NFL 09 plays good (that's expected), but it feels too similar to Madden games of old and like a $39.99 roster update.
    • 67 Metascore
    • 60 Critic Score
    But the adventure ends sooner than later, something that could've easily been remedied had this game not been rushed out the door.
    • 65 Metascore
    • 60 Critic Score
    Children of Mana tops out Lunar: Dragon Song, Deep Labyrinth, and Pokemon Mystery Dungeon, but it doesn't take too much effort to be the champion of "Just OK."
    • 66 Metascore
    • 60 Critic Score
    As it stands, Tecmo Bowl Kick Off doesn't have enough features to propel it to must buy status. It's a neat throwback, but its dated visuals, lack of options and ridiculous team names make it a rental at best.
    • tbd Metascore
    • 60 Critic Score
    It's a shame, because aside from Pocket Gems' money grubbing, Paradise Cove: Holiday Adventure is decent enough.
    • 75 Metascore
    • 60 Critic Score
    God of Light doesn't shine bright enough to break away from other established puzzle games. The game has an interesting concept, but its imprecise controls and lack of challenging puzzles hold it back from being great.
    • 77 Metascore
    • 60 Critic Score
    If you're looking for a quick and fun Spider-Man adventure, Web of Shadows will entertain you. If you want something a little deeper with more bang for its buck, however, you might want to seek out something else.
    • 63 Metascore
    • 60 Critic Score
    There's a great chance you'll run into the usual in-app purchase wall that ultimately mars free-to-play video games, but for the most part (and given what it is), Dark Avenger is a decent though unremarkable iPhone and iPad effort that'll give you something else to play in between releases. With this title, the less you expect, the more it entertains.
    • tbd Metascore
    • 60 Critic Score
    Big Hero 6: Bot Fight isn't the most original match-3 puzzler on the block, but for a licensed title and simple match game it's pretty fun, acting as at the very least a substitute for when you're waiting for energy to drop on its bigger brothers.
    • tbd Metascore
    • 60 Critic Score
    If Disney ever decides to create a more full-featured effort, it has a decent foundation with which to build.
    • tbd Metascore
    • 60 Critic Score
    The game is worth a try if you enjoy shooter games, but for most people it can be passed over.
    • 61 Metascore
    • 60 Critic Score
    If you grew tired of this type of game, there's little about Samurai Warriors: Chronicles that'll pull you back into the series. At the same time, it's still an impressive and surprisingly enjoyable title that showcases the 3DS' graphical capabilities.
    • 64 Metascore
    • 60 Critic Score
    Destructopus! offers a few hours of anarchy, and the old school graphics definitely give it that Rampage vibe. Rise from the depths and cause a little mayhem.
    • 55 Metascore
    • 60 Critic Score
    If you're looking for a somewhat fun action, you could do worse than C.O.P the Recruit. The shooting controls needed work, and it would've been nice to have a multiplayer mode, but this is one police story worth listening to.
    • tbd Metascore
    • 60 Critic Score
    There are plenty of better free-to-play titles out there with fewer frustrations, so opt for one of those if you're looking for a good puzzler.
    • 60 Metascore
    • 60 Critic Score
    Ultimately, Gameloft chose to make Dungeon Hunter 3 more casual friendly while experimenting with in-app purchases. Probably not the greatest decision, given the largely negative reaction from the iOS community, but as a hack and slash title, it's worth a try.
    • 63 Metascore
    • 60 Critic Score
    I like the idea behind it. But I wish some more attention was given to the fighting engine.
    • 55 Metascore
    • 60 Critic Score
    All told, we don't hate M.U.S.E. We just grew bored.
    • 57 Metascore
    • 60 Critic Score
    A tough sell at $39.99. At that price, we expected more depth to the experience, plus additional modes. And yet, we can't help but smile as a large and horned monstrosity squashes several goblins flat, only to get decapitated moments later, its head sailing through the air, leaving a bloody trail in its wake.
    • 71 Metascore
    • 60 Critic Score
    Complaints notwithstanding, Guitar Hero: On Tour is a successful first experiment that delivers a slice of the console experience on the go, and Activision and Vicarious Visions deserve props for making such a cool portable music game.
    • 63 Metascore
    • 60 Critic Score
    Had developer Griptonite expanded the scope of the city and cleaned up the guard A.I., Bloodlines would've been on the same level as previous Assassin's Creed games. As it stands, it's merely a side chapter instead of a main attraction.
    • 55 Metascore
    • 60 Critic Score
    The controls are spot on. We had no trouble navigating each 2D environment with the d-pad while dashing through tough areas and jumping up walls; we died more times than we care to admit.
    • 81 Metascore
    • 60 Critic Score
    It's an enjoyable game that I'm glad that I own, but it didn't impress me enough that I felt the need to gush all over it. But kudos to Game Freak for coming up with something fresh in the platform genre, as simply conking bad guys on the head was getting tired.
    • 72 Metascore
    • 60 Critic Score
    Namco definitely had some great ideas and managed to capitalize on several of them, but the lame story coupled with the troublesome burst move somewhat mars the overall experience.
    • 66 Metascore
    • 60 Critic Score
    The biggest knock against this game, though, is longevity. With mini games lasting mere seconds, it doesn't take long to see everything Mario & Sonic has to offer. At the end of the day, you can only play Beach Volleyball for so long.
    • tbd Metascore
    • 60 Critic Score
    Camp Pokemon is best suited to newcomers to the world of Pokemon or younger players, though the minigames themselves aren't bad for an hour or so of entertainment as they are.
    • tbd Metascore
    • 60 Critic Score
    By all means take it for a spin if you enjoy the hypnotic tinkles of the jackpot experience, but we could never recommend giving real money to this or any other casino game.
    • 74 Metascore
    • 60 Critic Score
    The hits feel weighty, the career mode is filling, and the other goodies mix up the formula well. I played it so much I actually developed a callus on my left thumb from the analogue nub, which says a lot about how fun and addictive the experience can be. The controls are very close to being a dealbreaker, however.
    • 70 Metascore
    • 60 Critic Score
    Whether the exact implementation of Real Racing 3's show-stopping freemium model is a question of greed or inexperience, we can't know - but we want to believe the latter. We also want to believe that between now and the game's global release on February 28th, greater consideration will be given to the long-term supporters of the series, and that a timer-free premium edition of the game will be released alongside this current incarnation. If that happens, we'll revisit our opinion of Real Racing 3 - and give it the accolades it would otherwise unquestionably deserve.
    • 63 Metascore
    • 60 Critic Score
    Rest assured that if you absolutely adore this series, Katamari Amore delivers more of the same. Whether or not that's good enough, though, is entirely up to you.
    • 64 Metascore
    • 60 Critic Score
    Its new strategic elements and slightly cleaned up issues make it worth at least a look to the curious or the hack-n-slash fans. But those looking for a fully invested turn into the action scene may be a bit disappointed by the shortcomings at hand here, especially in the multiplayer.
    • tbd Metascore
    • 60 Critic Score
    That said, two things mar the experience. First, there's a considerable lack of depth with so few areas to explore. Second, unless you feel charitable, it will take a lot of grinding to unlock everything, so expect to visit the U.S. and South America (and stare at the same scenery) quite a few times. Of course, Killer Snake is free, so what did you expect? Will you play it months from now? Probably not, but it's the sort of guilty pleasure that'll entertain you a few minutes each day.
    • 57 Metascore
    • 60 Critic Score
    A solid portable shooter crippled by rapidly aging hardware. It's tough going from even an iPad shooter like Modern Combat 3: Fallen Nation to this. Of course, if all you own is a DS, it's one of the better first person titles for the system, but that's not saying much.
    • 73 Metascore
    • 60 Critic Score
    No, truth be told, this is far from the quintessential handheld MK experience. Mortal Kombat Unchained did more for the PSP and it's available at $20 less than this release over at EB Games.
    • 76 Metascore
    • 60 Critic Score
    For its attention to detail, nostalgia and unashamedly daft story, Metal Gun delivers. It's a shame that it's let down in the final analysis by a rather frustrating joystick, but we still had fun with it.
    • tbd Metascore
    • 60 Critic Score
    So it has it frustrations, the premium purchases are certainly optimistic, and it's a very simple game when all's said and done. But that's not to say the free version of Bike Racing Plus isn't without its charms and high notes - at least for those first twenty or so levels.
    • 70 Metascore
    • 60 Critic Score
    A solid on-the-go effort, one that pays tribute to the TurboGrafx-16 games while delivering 40 plus missions of strategic touch-screen bliss. Still, this Madness needs the option to challenge a friend or see the entire map at once. That said, an update is in order.
    • 64 Metascore
    • 60 Critic Score
    As a member of the farming-sim cash-grab genre, it's no more or less offensive than any other of its kind. It's also a pretty and well-executed game, with an equally likeable soundtrack and plenty of good humor.
    • 71 Metascore
    • 60 Critic Score
    A fun albeit limited game, and one that'll quickly become a cult classic among the Nintendo faithful. We like what it has to offer, but at $39.99, we also wanted more.
    • 75 Metascore
    • 60 Critic Score
    Unfortunately, there's only one mode, making Fruit Ninja a one-trick pony. But considering the price of the game and those advanced online features, we'll let it slide. Clearly, the best type of app is the one you can't resist playing and/or can easily play any time, and that being said, this game is worth every penny.
    • 74 Metascore
    • 60 Critic Score
    The simple downfall of Meteos: Disney Magic is that it's no longer about puzzle solving. The action is fast-paced and entertaining, but lacks the addictive quality that makes the original something still worth owning.
    • 63 Metascore
    • 60 Critic Score
    Essentially a collection of the same old stuff we've been playing on the PS2 for the last few years, Blazin' Trails fails to tantalize the senses but rather frays the nerves with a sloppy frame rate and awkward controls.
    • 72 Metascore
    • 60 Critic Score
    Drawn To Life: The Next Chapter will appeal to fans of the first game, as well as kids who love building things.
    • 71 Metascore
    • 60 Critic Score
    While this game is perfect for kids who are just getting introduced to platformers, it may be a little too easy for veterans.
    • 71 Metascore
    • 60 Critic Score
    It's a blast to play, and probably the most fun we've had with video game Russians, outside of performing spinning piledrivers with Zangief.
    • 56 Metascore
    • 60 Critic Score
    LOL is as deep as you want to make it, but it only takes a matter of hours until it gets old.
    • 58 Metascore
    • 60 Critic Score
    We enjoy pulling it out for a quick match of survival, but there's simply not enough meat on this title's bones to warrant long-term appeal, and there doesn't appear to be a thriving community willing to hop online for two-person co-op, but as far as intense iPhone and iPad games go, it's right up there.

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