MMORPG.com's Scores

  • Games
For 563 reviews, this publication has graded:
  • 52% higher than the average critic
  • 14% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Metaphor: ReFantazio
Lowest review score: 17 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 21 out of 563
587 game reviews
    • 68 Metascore
    • 76 Critic Score
    In the end, Blade & Soul just feels like a game that’s not for me and that’s OK. It’s still a very good game, quite competent at achieving its goals. It sometimes feels like its big MMO features are just tacked on to give people something to do between the next arena match, and that’s OK too. If League of Legends or SMITE had a big open world campaign, I’d wager I’d play them more too. Blade & Soul can be content in having some of the best combat in MMO history, and I’ll be content to pop my head in on the game from time to time to see what’s new.
    • 73 Metascore
    • 76 Critic Score
    If you’re a fan of games like Shadow of Mordor and Assassin’s Creed, you’re going to find a lot to like here but I doubt the game will invoke the same sort of adoration as those two titles. Mad Max is a serviceable and enjoyable beginning to what I hope will become a series of games set in this world. Every legend needs to start somewhere, and the basics of greatness are here. Max and his Magnum Opus just need a bit more tuning and the helping hand of a good Blackfinger to get into true fighting shape.
    • tbd Metascore
    • 76 Critic Score
    If you're hoping for talent trees, intense spec choices or mind-blowing spell effects then keep walking, buddy. The talent trees from beta are gone for good, replaced by a wealth of skills which must be picked between as only a certain number may be taken into any given battle. What the game lacks in animation it really does make up for in graphics and gameplay but, if there's no way you can enjoy a game without enough flashes to give you seizures every twenty seconds, then Nadirim won't cut it for you.
    • tbd Metascore
    • 76 Critic Score
    I must say I had a very fun time being able to play Age of Discovery. I came up a bit short-ended, but not completely disappointed. My major issue with the game is that I don't think I would call it an expansion. If you are someoNe who was thinking about playing Everquest 2, make sure you try out every corner of what's available free of charge before taking out your wallet. There were a lot of features that I thoroughly enjoyed, but I just left a bit hungrier for more.
    • 68 Metascore
    • 76 Critic Score
    Infinite Crisis is polished, snappy and a well-designed MOBA, all things considered. But its mechanics don’t address the long-standing issues with the genre in a meaningful way, or do they do much to set the game apart from its competitors. As a MOBA title where you can play Shazam, Infinite Crisis is your bet. As a mechanical differentiator from League of Legends, it suffers a little from Me Too Syndrome.
    • 72 Metascore
    • 76 Critic Score
    Year three of Destiny has been uplifted with Rise of Iron and this expansion has breathed fresh air into a game that desperately needed it.
    • 81 Metascore
    • 76 Critic Score
    Overall, if you can get over the “janky”-ness of the visuals, then you will definitely find an engrossing action RPG with some great systems. The story is a bit bland, but can be made up for with strong combat, excellent controls, an interesting class system, and a wide variety of interesting enemies.
    • tbd Metascore
    • 76 Critic Score
    Admittedly, the art style isn't going to be for everyone. Some people won't be able to get past that, and to each their own. But for those who can, or who like the hyper-colorful anime art style, there is a lot of depth and fun to be found in Divina. For me it once again proved the whole 'don't judge a book by its cover' statement. I went in expecting to hate the game, and I ended up really enjoying my time playing.
    • 68 Metascore
    • 75 Critic Score
    I can’t deny the fun factor of Exoprimal, but for this to be a great game, they need to address the shortcomings of their cross-play. So here’s the TLDR, would I pay sixty dollars for Exoprimal? No… It’s a forty-dollar game at best right now. If you don’t have Xbox Game Pass, Personally, I would wait for it to go on sale.
    • 78 Metascore
    • 75 Critic Score
    All I can say on that front is that for a mobile MMO, it's a cut above the rest. If you play it intermittently rather than devote a whole weekend to it, you'll have a good time. Though there may be a slightly bitter taste left in my mouth over a missed opportunity, that hasn't blinded me to one simple fact; this is an enjoyable game, and a notable step in the right direction for MMOs not based on PCs. Falling just short of being fang-tastic thanks to one or two mis-stakes, I'd advise anyone with a tablet to give this a go. It's anything but a pain in the neck.
    • 65 Metascore
    • 75 Critic Score
    Great in short bursts, maybe an hour, as you can have fun and make a little progress, complete a challenge, and see your experience progress. Maybe two at a push to run some Shadow Tower, or work on the Club World. But those meaty, satisfying online experiences need a heavyweight MMO to deliver them and, for all its colourful charm, Trove just isn’t it.
    • 75 Metascore
    • 75 Critic Score
    Endless Dungeon suffers from a lot of different issues. Lore dumps are only available in a library tab in the saloon, so there isn’t much in ways of story. I like roguelike games, and I began to wonder if I really did, or I just liked the ones I had played. Single-player is painfully bland, and the random aspects will often put you in nearly unwinnable situations. There is a lot that the game doesn’t outright explain, which had me consulting things like the in-game glossary for clarification. However, co-op turns the game upside down and gives a lot more enjoyment for your time.
    • 77 Metascore
    • 75 Critic Score
    In the end, Nightreign manages to offer up something unique that I’m sure a certain audience will find a vast amount of enjoyment in, but in the process, it sacrifices a lot of what made Elden Ring so special. Teaming up with some friends to take on some of the most challenging bosses ever designed is certainly a good time, but the repetitive nature of the content will only sustain most players for so long, and the poor casual players who expected co-op Elden Ring will get torn to shreds. Finally, a lack of cross-platform play matchmaking is a huge disadvantage for players in terms of both compatibility and potentially longer queue times. While I appreciate the attempt at innovation, I’m wary of Nightreign’s lasting power.
    • 75 Metascore
    • 75 Critic Score
    In the end, Blackwood improves where Greymoor stumbled. The setting is tighter and more focused than last time, and the performance at launch harkens back to prior launches during the Before Times. The Elder Scrolls Online: Blackwood is a good addition to the MMO’s expansion roster, and one that’ll be a definite draw for those who remember walking the streets of Cyrodiil fondly once upon a time.
    • 81 Metascore
    • 75 Critic Score
    The dozen or so hours of Convergence: A League Of Legends Story accomplished what it's set out to do: It told me a great story set within the League of Legends universe, and it did so with fun gameplay and a cool world to explore. Ekko is a fantastic character, and his time-bending kit is a lot of fun to mess around with while running, jumping, and climbing through the world of Zaun. However, the game plays it safe a lot of the time, which I feel holds it back from its true potential. I enjoyed Convergence, it is worthy of the franchise from which it was born, but it won't be the first game I think of when I look at the library Riot is building.
    • 81 Metascore
    • 75 Critic Score
    Surprisingly, Ni no Kuni II plays slightly better in handheld mode, but this is probably because it’s downscaled to 720p instead of trying to force 1080p resolution. Still, the stuttering is at best distracting during travel and at worst frustrating during technical boss fights. With that being said, the Prince’s Edition is not the best version of Ni no Kuni II, but it is the most portable. If mobility is key then consider picking it up on the Switch, but if visuals and performance are more important than a significantly better version of the game can be found cheaper elsewhere.
    • 76 Metascore
    • 75 Critic Score
    Bravely Default II isn’t revolutionary by any means, but it’s still good classic era JRPG fun that’ll scratch the itch for an old-school adventure at least for a little while.
    • 75 Metascore
    • 75 Critic Score
    If light and breezy fun is what you’re after, Carto will be right up your alley. Its world-bending puzzles will delight those looking for a challenge, while the sweet story of reunion makes for easy consumption. It’s not a fully smooth ride, with a few difficulty spikes and trial-and-error moments that pop up once in a while, but the majority of the game feels, looks, and sounds great. Despite the inconsistencies, Carto maps a clear chart to a puzzling good time.
    • 76 Metascore
    • 75 Critic Score
    While the music, opening narration, and world-building were absolutely fantastic, I did feel a little disappointed in the direction of the story. It could have been so much more-so much larger! From the first venture, I found myself wound up in the fantasy of the world, and couldn’t help but hum Studio Ghibli’s Castle in the Sky theme as we drifted along. However, it felt like I was waiting for a turn, or a twist-something that revealed a sinister underlying theme. The world was practically begging for it, but that never happened. The lack of conflict between the kingdoms cemented this disappointment as I played. Regardless, it is still a gorgeous game, with incredibly relaxing gameplay, and an enjoyable building experience for those that seek out city builders.
    • 77 Metascore
    • 75 Critic Score
    Humankind may not be the greatest strategy game of all time, but it certainly is a fantastic entry in the genre. Between the incredible feeling like I’m playing God over the entirety of humanity, and the ability to watch creation… my creation… evolve into the society I want them to be, I’m sure to be enjoying this for a while. If you’ve played an historical strategy game before, don’t make the mistake of thinking you know how this will play out. It may surprise you to see what it’s like when you start playing out your own plans for all of Humankind.
    • 61 Metascore
    • 75 Critic Score
    At its core, Godfall is a fun hack and slash ARPG. Stunning visuals give Godfall a leg up against the competition, whereas mostly well executed yet uninspired design decisions mean the rest of the game doesn’t live up to its potential. The negatives don’t outweigh the positives, but there are enough design errors to ultimately cause Godfall to blend in with the crowd. As I already mentioned, Godfall is not a Game as a Service, so we won’t be seeing the continual updates and upgrades that games like Destiny 2 or The Division 2 have received. Hopefully that doesn't mean Counterplay is finished with Godfall because it would only take a few tweaks here and there for it to complete it's ascension to gaming godhood.
    • 79 Metascore
    • 75 Critic Score
    When it comes to Jackbox Party Pack 11, there is likely a game for everyone in your circle of friends and family. No, I don’t like drawing on my phone but since that mode keeps appearing in every pack, I imagine it’s popular with someone. No, I didn’t like the cringe of playing a microphone-based game in the same room as people who were actively laughing about everything, but someone probably would. What I do know is that Jackbox Party Pack 11 had something for me to enjoy and will find itself in my party game rotation.
    • 78 Metascore
    • 75 Critic Score
    If The Legend of Zelda: Breath of the Wild is the calm, reserved child, then Hyrule Warriors: Age of Calamity is its loud, rowdy older sibling. The action starts at 10 and never lets up, giving me battle after battle of tight and fun Musou action. The story beats are for the most part great, but a few of them definitely left me wanting for more and not in a good way. Age of Calamity delivers on the action-heavy goods, just don’t come in here expecting the story to blow anyone’s minds...and that’s the real Calamity.
    • 79 Metascore
    • 75 Critic Score
    Hyrule Warriors: Age of Imprisonment finally gives Zelda her due, even if she already had her first time in the spotlight with last year’s Echoes of Wisdom. This journey feels much more meaningful, providing Zelda with a sense of agency and urgency within the overall Breath of the Wild and Tears of the Kingdom lore.
    • 83 Metascore
    • 75 Critic Score
    If you’re a fan of Metroidvania games, or indie games in general, you should definitely check out Valdis Story. With multiple playable characters, an interesting world to explore, and engaging gameplay, there are few reasons not to give this gem a chance. It may not do everything perfectly and it doesn’t tread much new ground, but it delivers a great experience wrapped up inside of a beautiful package for a cheap price. Bust out your PC game pad and take Wyatt on his adventure in the Abyssal City.
    • 66 Metascore
    • 75 Critic Score
    Biomutant is a fascinating game, one that definitely belongs in a foregone era of gaming but somehow still works in today's industry. The world is massive and packed with things to do, combat is fast and fluid save for a few minor issues, and the story definitely keeps me interested throughout. There's jank, sure, but it's jank that somehow works in the game's favor, almost as if it's part of the game's identity. If you come in expecting a Game of the Year candidate you may leave disappointed, but if you're looking for a new adventure brimming with personality, Biomutant is absolutely worth your time. Just be prepared for that fast travel mechanic; it still shocks me every time.
    • 76 Metascore
    • 75 Critic Score
    Lawbreakers is fun and I've enjoyed my time playing it. But it remains to be seen if it can garner and maintain a healthy player base. A thing that is needed for the longevity of Lawbreakers since it's a multiplayer game only. I'd recommend buying Lawbreakers if you like fast FPS games, but understand the current issue with a low player population.
    • 54 Metascore
    • 75 Critic Score
    Just don't forget to bring your patience, and your twitch combat skills, you'll need them when the going gets tough, and the tough get... Ravenbound.
    • 78 Metascore
    • 75 Critic Score
    While the new Subject 2923 DLC for Remnant: From The Ashes doesn’t do anything new it is a fun and great addition to the game. If you are looking for more of the Remnant world and story, then you cannot go wrong with picking up this DLC. For players who are new to Remnant, I highly recommend playing through the main campaign, though you can jump directly into the DLC if you don't care much about the story. Just be aware that some players are still experiencing random freezes/crashes.
    • 79 Metascore
    • 75 Critic Score
    The Elder Scrolls Online: High Isle brings with it many great moments, and the landscape of the Systres is a joy to explore, especially the jungle prison of Amenos. While its story is predictable, I’m not uninterested as I look forward to the rest of the year’s content drops. In the end, it's this formulaic malaise that keeps The Elder Scrolls Online: High Isle from being truly great.

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