MMORPG.com's Scores

  • Games
For 563 reviews, this publication has graded:
  • 52% higher than the average critic
  • 14% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Metaphor: ReFantazio
Lowest review score: 17 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 21 out of 563
587 game reviews
    • 73 Metascore
    • 74 Critic Score
    In the end, I found myself staying up late for strategy not story. That’s the heart of Hard West. It’s not the richest game out there, but it is a great entry point for players new to tactical RPGs. When I finished the game, instead of going to bed, I immediately turned to Steam to find more of what Hard West had to offer. If that’s not a sign of success, I don’t know what is.
    • tbd Metascore
    • 73 Critic Score
    In the end, the only thing that really matters is whether Shin Megami Tensei Imagine is worth playing. If you're a fan of the series that loves online games then the answer is a definite yes. The dark feel, amazing music and robust demon system that make Shin Megami Tensei are all here for you to share with others. If you're an MMO gamer who is a fan of the Pokémon-like idea of catching them all, then the demon system may also hold some appeal for you. For everyone else it comes down to a question of whether you can enjoy the lackluster graphics and the grind and repetition that can come at higher levels. Even if the answer would normally be no, Imagineis both free and a relatively small download so it may be worth a try. See you in Tokyo.
    • 81 Metascore
    • 73 Critic Score
    If you liked the original Shadowrun Returns campaign you are going to enjoy Dragonfall. It takes everything you liked the first time around and refines it. While your character may be the protagonist of the campaign you are certainly not a hero. This is made abundantly clear in side missions like Loose Ends. You are hired to break into a corporation and kill the last surviving member of a Shadowrun team hired by your employer before he can be tortured and sell your employer down the river. Dragonfall doesn’t waste your time with a brand new tutorial either. Your PDA has all the info you need. While this game is far from perfect, the thing it does the best is capture the feel of what Shadowrun should be and that is a world I want to play in.
    • 76 Metascore
    • 73 Critic Score
    Legacy of Romulus is a welcome expansion to Star Trek Online. With a totally original story, a new faction, new ships and the option to start as any faction, STO has been improved significantly.
    • 67 Metascore
    • 73 Critic Score
    Multiplayer online games rarely, if ever, emerge from the developmental womb spit shined and bug-free. That doesn’t mean that Marvel’s Avengers gets a pass for releasing a multiplayer game with poor multiplayer, but it does mean that, as with most MOG’s, the game will only get better. Right now, Marvel’s Avengers is in its baby Hulk infancy, but it has a bright future as a World Breaker.
    • 80 Metascore
    • 73 Critic Score
    In short, ArcheAge does a whole lot of things most MMOs never would dare dream, but the sad truth is that it’s not exceptional at any one thing. And that, unfortunately, makes the grand idea that is ArcheAge a little underwhelming overall.
    • 61 Metascore
    • 72 Critic Score
    The Crew isn’t a revolutionary MMO, nor is it a revolutionary racer. It is however a fun racing game that happens to be in a persistent online world and has a ton of replayability. Simulation fans won’t necessarily love it (cars magically heal as you drive, for Pete's sake), but fans of Need for Speed, Test Drive Unlimited, and so forth will find a lot to like. Ubisoft claims they have big plans for the game’s future, and even more for additional entries down the line, and I’ll be watching. Ditch the lame story, work in more customization and more exciting races, and The Crew is solid roadwork for what could be a fantastic MMO ride.
    • 78 Metascore
    • 72 Critic Score
    There is more than enough variety to keep players coming back and having fun for months, just with the solo and collectible game alone. If you’re an extreme sports fan, Riders Republic is a no-brainer. For MMO fans looking for more than a madcap mass race challenge, I would let the game mature for a few months longer before picking this one up.
    • 67 Metascore
    • 72 Critic Score
    What does it do well? It does a number of things right. Necore nailed the look and feel of 40K. The many weapons and gear pieces are accurate in name, description, and functionality. The enemies, factions, and lore details is immaculate. If any game deserves a “10” in this area, Inquisitor does.
    • 71 Metascore
    • 72 Critic Score
    Despite its shortcomings, Styx: Master of Shadows is an enjoyable hardcore stealth game with the light trappings of its RPG forebear. At $30 and offering around 15-20 hours of sneaky goodness, if you can overlook the poor combat and budget animations, chances are you’ll find a lot to like in Styx. The PC port controls are actually solid, though I still wound up playing the game mostly on the 360 controller, mainly because it was more comfortable. Just keep in mind there’s a reason he’s called the Master of Shadows, not the Master of Fighting, and you’ll likely be very pleased with your purchase.
    • tbd Metascore
    • 72 Critic Score
    Conquer Online by TQ Digital Entertainment is an Asian F2P MMO that was released in 2004 and exhibits many of the typical features such as steeds, in-game marriage, PvP and purchases of potions – health, mana, XP, buffs as well as basic crafting components and additional bank and inventory space. There isn't a background storyline but a setting – ancient China as evidenced by the buildings, but there are also green-skinned orcs. There is also a form of "automatic play" in Conquer Online in the automatic pathing as well as in-game training that I shall elaborate on. And now it's ported to the iPad, and works amazingly well.
    • 59 Metascore
    • 72 Critic Score
    The shooting is tight, the experience exciting, and the interplay between games a joy to behold. There are definitely a few months of refinement ahead, but Eve Online players can enjoy another facet to their universe and PS3 loyalists can enjoy a great shooter for nothing.
    • tbd Metascore
    • 72 Critic Score
    Perhaps it's a love of the ugly retro duckling, or just because Taern's developers White Moon have dared to try something different - whatever the case may be, I just like this MMORPG. Its narrative, its traditional vibe, and its naivety, just make it a game you can't help but foster nice feelings towards.
    • 73 Metascore
    • 72 Critic Score
    If you’re in the mood for a decent top-down shooter with some solid ARPG elements in character building and load-out tweaking you could do a lot worse than the budget-priced Livelock. If you’ve got a good friend or two to play with, even better.
    • 75 Metascore
    • 72 Critic Score
    Dying Light has some issues when compared to its forbears, but it also sets itself apart in some remarkable ways. The parkour really is as good as you’ve heard and is the first bit of innovation we’ve seen in the zombie genre in far too long. The RPG systems definitely allow you to hone your character in a natural fashion, but it would have been nice to see some extra classes for variety. Night play isn’t for me, but I won’t knock it for that. Techland never hid its brutal nature. As a piece of zombie fiction, Dying Light isn’t the most original tale. As a way to experience the undead apocalypse first-hand? It’s hard to beat.
    • tbd Metascore
    • 71 Critic Score
    Haven does very well in most categories, and still maintains a good overall score despite the setbacks. While I wouldn't link this to anyone as their first MMO experience, I would give this to someone looking for something new and entertaining in a sandboxy package.
    • tbd Metascore
    • 71 Critic Score
    No matter how elaborate a review is, there is one thing that numbers can never really convey and that is whether a game is fun. The simple fact is that Digimon Masters Online is a fun game. It's not perfect and it has a few obvious flaws, but the game is entertaining. For a child making their first foray into the digital world or for a long-time fan returning to the memories of youth there is nothing quite like watching your Digimon evolve for the first time.
    • 75 Metascore
    • 70 Critic Score
    None of us will ever be as questionably cool as neighborhood otaku a**hole Travis Touchdown, nor have a world that sings and flashes to his tune as we dance around swinging a laser katana. Nor will we be flooded by such an incredibly preserved imagination of cool 80’s and 90’s nostalgia. But we can pretend for a few minutes! That’s the fun of a video game like No More Heroes 3, right?
    • 71 Metascore
    • 70 Critic Score
    Naraka: Bladepoint does have a lot of cool and unique ideas for the battle royale genre. I love its melee-focused combat, I love the varied weapon selection, and I dig the durability system replacing the "limited ammo" functions of other games in the genre. However the game's longevity suffers due to becoming stale quickly, the lack of variance in the core gameplay loop rearing its ugly head quickly. It's the kind of game I would absolutely recommend to a friend, but only for one or two matches at a time. For long marathon sessions, there are far better options.
    • 72 Metascore
    • 70 Critic Score
    With routine patches and dedicated bug fixes, Pokemon Scarlet and Violet could end up being a transcendent moment in franchise history. The ambition of its branching paths, the size of its open world, and the selection of different Pokemon available are all massive, signaling that Game Freak and The Pokemon Company wanted this to be a flagship moment for the series. Unfortunately, all of that ambition is marred by the technical trials left in its wake, creating some truly infuriating moments during a game where I should be adventuring with a smile on my face. The foundation of Pokemon Scarlet and Violet is strong, but there are too many technical shortcomings in the experience to truly call it great.
    • 71 Metascore
    • 70 Critic Score
    With routine patches and dedicated bug fixes, Pokemon Scarlet and Violet could end up being a transcendent moment in franchise history. The ambition of its branching paths, the size of its open world, and the selection of different Pokemon available are all massive, signaling that Game Freak and The Pokemon Company wanted this to be a flagship moment for the series. Unfortunately, all of that ambition is marred by the technical trials left in its wake, creating some truly infuriating moments during a game where I should be adventuring with a smile on my face. The foundation of Pokemon Scarlet and Violet is strong, but there are too many technical shortcomings in the experience to truly call it great.
    • 64 Metascore
    • 70 Critic Score
    It is hard to articulate just how detrimental the Chaos Portal section of Kingdoms of Amalur: Re-Reckoning - Fatesworn is to the rest of the new content. Until those portals opened this felt like a story worthy of Amalur, with a few twists and turns and Agarth acting a fool (as is tradition). Then the brakes were pumped, and I was buried in purple Chaos energy for far, far too long in the main arc. If there's one lesson I hope any prospective sequel developers take from this big adventure, it's this: leave the Chaos Portals out of this and just make the game you know you can make. As the rest of the adventure proves, the Amalur franchise can still hold its weight.
    • 81 Metascore
    • 70 Critic Score
    Senua's Saga: Hellblade 2 is best experienced for yourself, not spoiled by a friend or watched on a YouTube channel. To fully understand what it's trying to do, you need to hear those voices for yourself, feel that anguish and pain as it happens, and continue to press on through it. It's a powerful game with a powerful message, even if some parts of it aren't as engaging as the rest. Senua's Saga: Hellblade 2 requires your patience; if you provide it, you will be rewarded handsomely.
    • 73 Metascore
    • 70 Critic Score
    This drastic change in tone and structure from the Rainbow Six: Siege we've all come to enjoy is cool…for a time. The different alien types--while seeming overly familiar compared to other video game monsters--are fun to fight and strategize against. The objectives are fun and tense, and the "do we continue or leave now" choice is always filled with tension. I just wish there was more of this game to play, and that the repetition of the game didn't set in so soon. Extraction is certainly worthy of the Rainbow Six moniker, I just don't know if it will be laying Siege to the other game's fanbase anytime soon.
    • 58 Metascore
    • 70 Critic Score
    Kyn
    Kyn’s mission-based gameplay means you can take an hour at a time and feel like you’ve done a lot. The RTS/RPG style combat is a novel invention and the puzzles are very well designed. Just don’t expect anything earth-shattering here.
    • tbd Metascore
    • 70 Critic Score
    Dragomon Hunter Online is fun. There are no two ways about it. The graphics are decent, the game play is solid, the defeating of Dragomon and having the at-time horrific RNG go your way and getting it for a mount is terrific and some of the little touches are welcome. It is, I believe, a diamond in the rough. If enough attention is paid to cleaning up gold sellers, making item shop prices more reasonable and some of the forced quests in to optional ones, it could be a real gem over time. Kids and anime fans will enjoy their time as one of those games to pick up now and again.
    • tbd Metascore
    • 70 Critic Score
    I looked forward to the tiles where enemies spawned in big groups rather than trickle in individually. Those moments made me feel the most challenged and rewarded. The game has a lot of fun in it for what is a decent tabletop game turned board game turned video game. All for a cheap price.
    • 74 Metascore
    • 70 Critic Score
    Creatively Assembly has made a good, solid game. Total War: Pharaoh offers a fun experience for anyone interested in the time period surrounding the Bronze Age Collapse. The technical issues I experienced were few. Out of the various gameplay systems, I particularly enjoyed the Royal/Hittite Court intrigue. But while the initial experience was great, some players may find the mid to late game lacks depth.
    • 53 Metascore
    • 70 Critic Score
    Fallout 76 is the series’ Freshman introduction into the world of online, multiplayer games. As a result, we are experiencing all of the awkwardness and clumsiness associated with that season of life. It is imperfect and a bit uncomfortable, but I see opportunity for Fallout 76 to be more than it presently it - to be a truly great, rich Fallout experience.
    • 81 Metascore
    • 70 Critic Score
    While it’s clear that Lost Ark isn’t necessarily an ARPG, but rather a traditional Korean MMORPG with an isometric view, Smilegate is very clearly looking to cater to a specific audience. Lost Ark finds itself focused on a never-ending gear treadmill, and it does an extremely good job at it. Unfortunately, casual players who want to explore an interesting world or want diverse or more dynamic content will likely be let down. And while Lost Ark is fun, the arduous leveling process and repetitive endgame will likely lead to polarizing opinions about it, with most players either loving or hating their experience in the end.

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