Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • 72 Metascore
    • 60 Critic Score
    Another impressive attempt at a 2D Soulsborne but a less entertaining game than Salt And Sanctuary, with some frustrating combat that doesn’t always feel entirely fair.
    • 72 Metascore
    • 60 Critic Score
    A muddled reimagining of the groundbreaking Wii Sports, with an unwarranted focus on online play and new game additions that are never as much fun as the originals.
    • 72 Metascore
    • 60 Critic Score
    Charmingly old-school puzzle-solving with some interesting gimmicks and cute characters/corporate mascots.
    • 72 Metascore
    • 50 Critic Score
    The combat is excellent but everything else disappoints in this overblown and unlikeable role-player.
    • 72 Metascore
    • 70 Critic Score
    It may be Far Cry by any other name but if you’re an Avatar fan, that’s always dreamed of exploring Pandora for yourself, this hits all of the right notes.
    • 72 Metascore
    • 70 Critic Score
    A fun mix of Dark Souls and roguelike, and although the microtransactions create their own problems it does mean everyone can now experience a Suda51 game for free.
    • 72 Metascore
    • 50 Critic Score
    On paper it sounds like the ultimate zombie game, but a year later and the technical issues are still as decayed and broken as the undead enemies.
    • 72 Metascore
    • 60 Critic Score
    Not a great trio of remasters (although also far from the worst) but Assassin’s Creed II’s best qualities still make it one of the highlights of the franchise.
    • 72 Metascore
    • 70 Critic Score
    On paper it does everything XCOM does and more, but poor balancing and overcomplicated rules means it’s just not as much fun.
    • 72 Metascore
    • 50 Critic Score
    Impressively unique in terms of both visuals and gameplay but all the most interesting ideas seem to wash away disappointingly quickly.
    • 72 Metascore
    • 60 Critic Score
    A solid idea but the implementation, especially on a standard controller, doesn’t really work – leaving with you increasingly little incentive to save Max or his brother.
    • 72 Metascore
    • 70 Critic Score
    Probably the most innovative FIFA in years, that leaves the door open for further improvement in the next gen – even if the grim shadow of Ultimate Team is never likely to leave.
    • 72 Metascore
    • 60 Critic Score
    One of the weakest Lego games of recent times, and not just because the formula is getting old but because The Hobbit isn’t a particularly good fit for it.
    • 72 Metascore
    • 50 Critic Score
    The Wolfenstein series has never felt older than in this unambitious and workmanlike sequel.
    • 72 Metascore
    • 60 Critic Score
    Enjoyable Souls-lite combat can’t make up for the tedious loot system and laughably bad storytelling, in this misconceived Final Fantasy spin-off.
    • 72 Metascore
    • 80 Critic Score
    Suda51’s punk attitude results in another uniquely bizarre third person action game, but this one has more life and originality to it than most of his other more recent titles.
    • 72 Metascore
    • 70 Critic Score
    One of the most visually interesting video games of the year but also a survival horror that’s not quite scary enough to reach its full potential.
    • 72 Metascore
    • 60 Critic Score
    Atmospheric storytelling of the highest order, but the game itself is often a chore to play and abandons too much of what made the original so successful.
    • 72 Metascore
    • 40 Critic Score
    Getting killed because of unwieldy controls is nobody’s idea of a good time, and Apex Construct rubs salt into those wounds by removing un-banked experience points every time you die. Although not all bad, its sense of adventure and investigation is marred by eternally clumsy motion and combat.
    • 72 Metascore
    • 50 Critic Score
    Not the bold new reinvention that Assassin’s Creed needed but instead a rushed, patently unfinished mess whose improvements are minor and failings more obvious than ever.
    • 72 Metascore
    • 70 Critic Score
    Still a loving remake of the influential strategy role-player, but not quite as good as the PSP version and actually slightly more expensive.
    • 72 Metascore
    • 50 Critic Score
    There's barely a single idea here that hasn't been borrowed from elsewhere, and usually done better - but as a compendium of other people's puzzles it still has its charm.
    • 72 Metascore
    • 50 Critic Score
    An ambitious slice of interactive fiction but not really a very good video game, with unsatisfying and often perfunctory puzzles.
    • 72 Metascore
    • 60 Critic Score
    The gentle sound effects and nicely judged art style create an unusual atmosphere and one that encourages quiet exploration. It’s a singular but short-lived experience, and unfortunately one that doesn’t afford much replayability. It’s also riddled with bugs that regularly force you to replay entire sections.
    • 72 Metascore
    • 70 Critic Score
    The mix of rhythm action and strategy gameplay is still as inspired as ever, with visuals that polish up impressively well on the PlayStation 4.
    • 72 Metascore
    • 70 Critic Score
    The king of puzzlers has rarely had more options but the lacklustre presentation and whiff of exploitation leaves a slightly sour taste.
    • 72 Metascore
    • 60 Critic Score
    What should be the most epic crossover of all time is reduced to Daley Thompson's Decathlon in the snow.
    • 72 Metascore
    • 50 Critic Score
    A pulsing, neon-infused techno-trip of a game that combines Fruit Ninja style slashing with the sparkly visuals of Tetris Effect, but whose unsatisfyingly variable difficulty suggests it may have needed more time in development.
    • 72 Metascore
    • 60 Critic Score
    The stuff that is genuinely new is very good, but there’s so little of it that the sense of déjà vu, in a game that is already so repetitious, becomes overwhelming.
    • 72 Metascore
    • 70 Critic Score
    As much strategy game as it is sports sim, this enjoyably bizarre mix of influences and genres has much to offer the more patient gamer.

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