Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 72 Metascore
    • 50 Critic Score
    The combat is excellent but everything else disappoints in this overblown and unlikeable role-player.
    • 70 Metascore
    • 50 Critic Score
    A dream come true for fans of the original but there’s nothing here for anyone else, especially given the tiresome new story elements and obnoxious difficulty.
    • 73 Metascore
    • 50 Critic Score
    A more family friendly attempt to mimic the likes of Limbo and Inside but while the graphics are impressive the gameplay feels stolid and poorly paced.
    • tbd Metascore
    • 50 Critic Score
    As far as it goes, this is a reasonable game of cards, but like last month’s Knights Of The Card Table its lack of depth makes it instantly accessible but less interesting in the medium to long term. It also has very long grinds and a lurch in difficulty, which may or may not be designed to tilt you in the direction of its in-app purchases, something that feels beyond cheeky in a paid-for game. There are much better card battlers available, the best of which is still the brilliant Card Thief.
    • 75 Metascore
    • 50 Critic Score
    Microtransactions all but ruin this unusual real-time strategy and its flawed collectible card game.
    • tbd Metascore
    • 50 Critic Score
    There’s a solid racing game in here somewhere, but it will need further development to reveal its delights.
    • 65 Metascore
    • 50 Critic Score
    There are some clever ideas here, but like a good chestburster they haven't been given time to gestate.
    • 59 Metascore
    • 50 Critic Score
    Saw
    Not the worst tie-in of the year but one that runs out of ideas even more quickly than the films.
    • 76 Metascore
    • 50 Critic Score
    A mediocre rhythm action game that is not made any better by tacking on a silly and insubstantial Persona story mode.
    • 69 Metascore
    • 50 Critic Score
    Wet
    It wants to be an interactive grindhouse movie and it is: derivative, repetitive but mindless fun anyway.
    • 68 Metascore
    • 50 Critic Score
    The return to Rapture is a self-indulgent and unnecessary one, that combines Irrational’s previous two games into an unsatisfying new whole.
    • 61 Metascore
    • 50 Critic Score
    A competent but completely unremarkable story mission that seems to exist more as an excuse to sell season passes, rather than through any creative justification of its own.
    • 64 Metascore
    • 50 Critic Score
    A near future third person sci-fi adventure whose believable characters, expressive animation, and glorious icy backdrops are undermined by a linear story with too little variety in its interactions.
    • 62 Metascore
    • 50 Critic Score
    A dungeon-crawling mix of Disgaea and Atelier proves just as impenetrable and cliquey as it sounds.
    • 65 Metascore
    • 50 Critic Score
    The greatest puzzle with the DS's latest blockbuster, is why it's proven such an instant hit.
    • 69 Metascore
    • 50 Critic Score
    A serviceable mini-game compilation with some moderately interesting highlights, held back by peculiar design decisions and little replay value.
    • 73 Metascore
    • 50 Critic Score
    Activision somehow finds a way to dumb down what was already an absurdly shallow action role-player.
    • 73 Metascore
    • 50 Critic Score
    An interesting attempt to make a 3D Harvest Moon, that combines some of the best elements of Minecraft, but it lacks any real identity or new ideas of its own.
    • 58 Metascore
    • 50 Critic Score
    An unlikely sequel that ultimately struggles to find its place among today’s line-up of more polished and more established alternatives.
    • 79 Metascore
    • 50 Critic Score
    An underserved remaster to an unremarkable 2D platformer, that was the primary reason why the soft reboot of Kirby And The Forgotten was necessary in the first place.
    • 61 Metascore
    • 50 Critic Score
    Although it seems to have all the necessary components to become a compelling looter-slasher Godfall’s fussy mechanics and repetitive design will quickly sap your interest.
    • 59 Metascore
    • 50 Critic Score
    A deeply flawed attempt to revive Road Rash, that gets the fighting right but crashes out when it comes to the racing and graphics.
    • 68 Metascore
    • 50 Critic Score
    A terrible disappointment given the Wii original, with some very sloppy use of Kinect and more bugs than Fallout: New Vegas.
    • 51 Metascore
    • 50 Critic Score
    It channels the grit and desperation of the TV show well enough, but the prolonged development has ended in a co-op shooter that feels outdated and unexceptional.
    • 61 Metascore
    • 50 Critic Score
    Formula 1 crossed with Mario Kart is almost made to seem an inspired idea, but the restrictions of the licence drag this promising racer down.
    • 66 Metascore
    • 50 Critic Score
    Still the least interesting inter-company crossover ever conceived and still just an outdated and unambitious mini-game compendium.
    • 71 Metascore
    • 50 Critic Score
    A competent remaster of a story mode that, while it still has the ability to impress, feels old-fashioned, shallow, and grossly overpriced.
    • 58 Metascore
    • 50 Critic Score
    A complex space base builder remake that’s marred by inadequate tutorials, clumsy attempts at humour, and a general lack of polish.
    • 52 Metascore
    • 50 Critic Score
    A depressingly generic free-to-play looter shooter that steals shamelessly from other, better, games but never has the nerve to try and create anything of its own.
    • 58 Metascore
    • 50 Critic Score
    The most authentic-looking Warhammer 40K game so far – when it’s working properly – but the action is disappointingly shallow and repetitive.
    • 64 Metascore
    • 50 Critic Score
    Capcom's latest attempt to please a hardcore audience tries, and fails, to be God Of War on the Wii.
    • 80 Metascore
    • 50 Critic Score
    A peculiarly pitched spin-off that has almost nothing to interest Bayonetta fans and instead offers an Ōkami Lite experience that is so undemanding it almost seems to run on autopilot.
    • 72 Metascore
    • 50 Critic Score
    A pulsing, neon-infused techno-trip of a game that combines Fruit Ninja style slashing with the sparkly visuals of Tetris Effect, but whose unsatisfyingly variable difficulty suggests it may have needed more time in development.
    • 56 Metascore
    • 50 Critic Score
    As poorly named game as there's ever been, since this doesn't recreate the experience of Jacko's music or life - just a few motion-controlled dance moves.
    • 62 Metascore
    • 50 Critic Score
    A dull and frustrating co-op puzzle game, that has little chance of entertaining a younger audience and is too simplistic and repetitive for adult gamers.
    • 69 Metascore
    • 50 Critic Score
    Not only is this is very clearly FIFA 12, not 13, but it's not even a very good version of last year's game – with missing features, pointless additions, and flawed visuals.
    • 57 Metascore
    • 50 Critic Score
    A distinctly unambitious expansion that adds nothing meaningful to the parent game except a very short, and mostly dull, new story campaign.
    • 73 Metascore
    • 50 Critic Score
    The line-up of characters is the stuff of fanboy dreams, but the gameplay is enough to send you to sleep – if not give you nightmares.
    • 55 Metascore
    • 50 Critic Score
    A fine idea in theory but while designing your own robots does have some unwanted limitations it’s the dull multiplayer that really shorts its circuits.
    • 62 Metascore
    • 50 Critic Score
    When it hits its targets the game can be genuinely funny, but its aim is too haphazard and the gameplay nowhere near good enough to pick up the slack.
    • 74 Metascore
    • 50 Critic Score
    A frustrating mix of the best and worst of Persona results in a disappointing Shin Megami Tensei spin-off that prioritises streamlined gameplay over innovation.
    • 52 Metascore
    • 50 Critic Score
    Low budget, low effort port of what is otherwise one of the PS2's more unfairly forgotten action games.
    • 61 Metascore
    • 50 Critic Score
    Exactly the game you'd expect to result from the film, with fun effects but no variety or depth.
    • 62 Metascore
    • 50 Critic Score
    The least scary, least imaginative Resident Evil returns in a very slightly inferior Wii edition.
    • tbd Metascore
    • 50 Critic Score
    Its physics works beautifully, but lobbing a bunch of ammo at stuff until it collapses and being rewarded with yet another un-earned 3-star victory soon feels a bit dull. Fewer levels, that actually encouraged you to think, would have been infinitely preferable.
    • 68 Metascore
    • 50 Critic Score
    A terminally flawed experience but there are enough good ideas to hint at an action spin-off that could have been every bit as good as the real XCOM games.
    • 80 Metascore
    • 50 Critic Score
    A competent facsimile of Bloodborne, but one so completely lacking in new ideas that it can only ever come across as a pale imitation.
    • 71 Metascore
    • 50 Critic Score
    Authentically retro but then many games are these days and Legacy’s dungeon-crawling action is not nearly as entertaining as the best of its rivals.
    • 76 Metascore
    • 50 Critic Score
    The most bizarre narrative bait and switch in video game history, as a tense, emotional thriller sticks the worst landing since Eddie The Eagle.
    • 71 Metascore
    • 50 Critic Score
    The only Monster Hunter clone to try and break the mould, but it still suffers from all the old problems of repetition and poor controls.
    • 61 Metascore
    • 50 Critic Score
    Despite having had a decade to come up with new ideas and heists this is a disappointingly hollow sequel that offers too few reasons for not just sticking with the last game.
    • 68 Metascore
    • 50 Critic Score
    Old school JRPG fans will find much to enjoy here, but the refusal to innovate does more harm than good for the genre’s reputation.
    • 66 Metascore
    • 50 Critic Score
    Rather than being PlayStation VR’s killer app this updated racer lays bare its limitations in embarrassing fashion, at least until the PS4 Pro comes along.
    • 72 Metascore
    • 50 Critic Score
    A relatively competent rehash of Black Flag, but with a lack of new ideas and a considerably less exciting setting it’s one that struggles to justify its existence.
    • 65 Metascore
    • 50 Critic Score
    It might be a 'proper' game this time, but this lacklustre Spore spin-off hasn't got anything like the same sense of fun or ambition.
    • 56 Metascore
    • 50 Critic Score
    Not the fast action arcade game you might remember, but a low budget animal-fancying sim for girls.
    • 71 Metascore
    • 50 Critic Score
    There's change at last for the WWE games but relatively little of it is for the better, in a game that is frustrating in terms of both action and wasted potential.
    • 73 Metascore
    • 50 Critic Score
    A bad idea poorly realised, with some below par 3D platforming married to mismatched graphics and a vague and unsatisfying morality system.
    • 70 Metascore
    • 50 Critic Score
    Frustratingly beautiful graphic adventure that's sadly ruined by poor voiceovers and fuzzy logic.
    • 74 Metascore
    • 50 Critic Score
    It sounds, and to a degree looks, like the movies but so far this run of the mill graphic adventure lacks the soul of the film franchise.
    • tbd Metascore
    • 50 Critic Score
    It’s a good looking game, but without the capacity to make enough of your own decisions in the opening hours, each attempt feels identical to the last, holding back the possibility of any real strategic experimentation.
    • 67 Metascore
    • 50 Critic Score
    Borderlands 2D sounds like a good idea on paper, and this certainly looks the part, but it's an experience as vacuous and unrefined as its protagonists.
    • 68 Metascore
    • 50 Critic Score
    The presentation is excellent but by trying to use every trick in the PS Vita’s book the game does far more harm than good to the portable’s reputation.
    • 60 Metascore
    • 50 Critic Score
    Not the Metal Gear fans will be used to in terms of either quality or action. But despite a few interesting highlights, it’s just too boring to get very angry about.
    • 62 Metascore
    • 50 Critic Score
    An obnoxious and repetitive open world game that does its best to hide the fact that it’s a surprisingly decent third person shooter.
    • 73 Metascore
    • 50 Critic Score
    An uninspired retread of Resident Evil Village’s best moments, which squanders the opportunity to experiment or provide a hint about the franchise’s future.
    • 69 Metascore
    • 50 Critic Score
    A 2D portable Pikmin was probably never a good idea, and this uninspiring effort does little to prove otherwise.
    • 68 Metascore
    • 50 Critic Score
    Need For Speed is back to being a bland, middle-of-the-road racer - one so uninteresting it's hard to get too upset at th e shamefully short running time.
    • 70 Metascore
    • 50 Critic Score
    The improbable plot ends up being almost the only point of interest in this vapid and hopelessly unoriginal first person shooter.
    • 62 Metascore
    • 50 Critic Score
    Exactly as simplistic and one note as the name implies, but if you want to shoot undead Nazis with your friends then you can’t say the game doesn’t deliver.
    • 72 Metascore
    • 50 Critic Score
    The Wolfenstein series has never felt older than in this unambitious and workmanlike sequel.
    • 68 Metascore
    • 50 Critic Score
    A horrible waste of a strong narrative, whose politically-charged storytelling is squandered on a dull and horrendously repetitive GTA clone.
    • 78 Metascore
    • 50 Critic Score
    The initial feelings of power and freedom hide another badly designed and unimaginative superhero sim.
    • 73 Metascore
    • 50 Critic Score
    A technically sound conversion of the old Dreamcast fighter, but two of its most important features are absent - leaving little more than an empty shell.
    • 61 Metascore
    • 50 Critic Score
    It should never have been made, but this abridged zombie slasher avoids being a complete disaster.
    • 54 Metascore
    • 50 Critic Score
    Lazy, amateurish, and half-finished are not how you usually expect to describe a Rockstar game, but this easily avoided mess shows three classic games in the least flattering way possible.
    • 69 Metascore
    • 50 Critic Score
    All the ingredients are there from Human Revolution, but the final dish is disappointingly tasteless – even if its main problems are the opposite of what you’d expect.
    • 67 Metascore
    • 50 Critic Score
    Simplistic to a fault, but considering it's little more than an interactive ad for Space Marine there are a lot worse ways to spend your money on Xbox Live Arcade.
    • 70 Metascore
    • 50 Critic Score
    An unsatisfying end to what has been Telltale’s weakest game of recent years, with Game Of Thrones proving a poor fit for their usual formula.
    • 63 Metascore
    • 50 Critic Score
    It looks and sounds the part, and it's definitely a better game than The Power Of 2, but this disappointing 2D platformer isn't half the game Castle Of Illusion was.
    • 64 Metascore
    • 50 Critic Score
    Tackling such a difficult subject matter is laudable, but as a video game documentary this only really succeeds in terms of its good intentions.
    • 74 Metascore
    • 50 Critic Score
    A better remake than Secret Of Mana, even if it does remove one of the original’s best features, but the one-note gameplay and weak storytelling limit its appeal considerably.
    • 69 Metascore
    • 50 Critic Score
    It pales next to other classic arcade racers, but at least this Need For Speed makes an effort.
    • 76 Metascore
    • 50 Critic Score
    A pub band cover version of Forza Horizon 5, that despite a few unique ideas doesn’t come close to the fun and variety of its inspiration.
    • 65 Metascore
    • 50 Critic Score
    An awful campaign and a lack of innovation drag down the most content-stuffed Call Of Duty game to date, with an eye largely locked to past glories.
    • 74 Metascore
    • 50 Critic Score
    Still the same lacklustre combination of Left 4 Dead with a twin-stick shooter, where only the status of PlayStation Plus freebie prevents further criticism.
    • 66 Metascore
    • 50 Critic Score
    Given the price and the fact that the compilation still isn’t completely comprehensive this is a hard sell for all but the most obsessive Darius fans and we’re really not sure how many of them there are in the world.
    • 74 Metascore
    • 50 Critic Score
    As admirable as the single-minded design is it feels a lot more interesting in theory than it does in the endless repetition of actually playing it.
    • 60 Metascore
    • 50 Critic Score
    A bafflingly under-designed multiplayer game that features some classic Nintendo innovation in terms of controls, but deeply unengaging presentation and zero longevity or variety.
    • 55 Metascore
    • 50 Critic Score
    One of the few games that can accurately be described as so bad it’s good, with a gleefully bizarre mix of bad voice-acting, appalling console optimisation, and surprisingly decent gunplay.
    • 69 Metascore
    • 50 Critic Score
    That the controls are frustrating and imprecise is kind of the point, but what’s less forgiveable is how poorly Octodad seems to understand its own premise.
    • 58 Metascore
    • 50 Critic Score
    A low key revival of what should be one of gaming's biggest licenses, but the child-friendly recreations of the movies' battles are still fairly effective.
    • 73 Metascore
    • 50 Critic Score
    Puzzle & Dragons is one of the better free-to-play mobile games, but while removing microtransactions may make it more fair it also makes it less interesting.
    • 53 Metascore
    • 50 Critic Score
    Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
    • 72 Metascore
    • 50 Critic Score
    A fascinating look at the early days of one of the most consistently interesting Japanese role-playing franchises, although for many it will be just a little too old school.
    • 68 Metascore
    • 50 Critic Score
    The characterisation and presentation continue to impress, but they've yet to be emancipated from the repetitive and shallow gameplay.
    • 59 Metascore
    • 50 Critic Score
    Another ineffectual attempt to transpose the Dark Souls gameplay and atmosphere into a sci-fi setting, although the split-screen mode is an interesting novelty.
    • 70 Metascore
    • 50 Critic Score
    A gorgeous retro homage to early 90s kids TV and video games, but where the total lack of depth and challenge leaves little for even fans to get their teeth into.
    • 70 Metascore
    • 50 Critic Score
    A disappointingly familiar entry in the long-running puzzle series, that comes across as very cheap (in terms of production values, if not price) but not particularly cheerful.
    • 74 Metascore
    • 50 Critic Score
    A disappointingly shallow and unfocused adventure that is aimed solely at a young audience - and even they’re likely to feel somewhat bored and patronised by the end.

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