Meristation's Scores

  • Games
For 3,635 reviews, this publication has graded:
  • 62% higher than the average critic
  • 7% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 5 Rambo: The Video Game
Score distribution:
3636 game reviews
    • 70 Metascore
    • 75 Critic Score
    This remake of the revolutionary driving game hasn't improved the original work. However, we get a simple arcade game with lots of personality for the PlayStation Network. Its game mechanics, the circuit design and the lack of a solid multiplayer mode -especially a split-screen one- makes it just a plain fun game.
    • 70 Metascore
    • 70 Critic Score
    Cities in Motion is a game about public transport attractive enough for fans of this genre but with too many limitations for those looking for a more global possibility. The game features an appropiate graphical level but certain problems in the simulation of traffic must be addressed to make it a real choice.
    • 70 Metascore
    • 60 Critic Score
    Yuji Naka's latest work is a very strange one, probably one of the most original productions that we've seen on the Nintendo Wii platform. It's a funny proposal but still it's not as convincing as we'd like it to be. The box system is not the best choice in order to make players have a good time, but it's inevitable to understand that the style of this game's original as it can.
    • 70 Metascore
    • 65 Critic Score
    There are many indie 2D platform games to download and Hell Yeah! Wrath of the Dead Rabbit competes in a hard area. It has a lot of identity and good colors, but instead some unfinished aspects. Large and humorous, but not very surprising.
    • 70 Metascore
    • 70 Critic Score
    Brink tries to present many good ideas, but it falls short and, in the end, it's just the same gameplay mechanics we've seen many times. The SMART system is not as dynamic as it should be; the game modes are all the same; the feeling, overall, is that we have a fun and interesting multiplayer game (even in its Campaign mode), but users are left without new emotions. Many customization options that, in the end, are nothing new.
    • 70 Metascore
    • 65 Critic Score
    Gods Will Fall is a fresh and original new approach on action RPG and roguelite genres, but after a few hours it becomes too repetitive. However, the first steps are surprising and visually convinces with a very personal artistic design.
    • 70 Metascore
    • 80 Critic Score
    Fe
    Fe is an original platform adventure with touches of "metroidvania" about a forest filled with natural life. The player controls a fox that learns to talk with other species in order to stop the "Silent Ones". Fe recalls impressionism games like Journey or Shadow of the Colossus thanks to its poetic audiovisuals and its story.
    • 70 Metascore
    • 70 Critic Score
    Dante's Inferno on PSP is the same game than on 360 and PS3. It lacks the visuals, but it mimics the controls, the gameplay, and offers the same storyline. Gritty and really fun, Dante's adventure is good on PSP, but it has the same flaws as the HD versions.
    • 70 Metascore
    • 80 Critic Score
    Hyrule Warriors: Legends is more than a handheld port. Has more content, new characters and some new and fine mechanics. However, doesn't has a good 3D effect and could be better in terms of visuals.
    • 70 Metascore
    • 80 Critic Score
    Contra Operation Galuga brings back the fast and delicious gameplay of yesteryear with a new approach: avoiding the frustration brought by many of its predecessors.
    • 70 Metascore
    • 70 Critic Score
    On one hand, it's a must have for those who love Rick and Morty. A fun new version of Job Simulator. Puzzles and exploration plenty of laughs and hilarious dialogs. In the other hand, it's only a 2/3 hours experience and there isn't any real replay value. It isn't long enough (neither deep or varied) for the asking price (30€).
    • 70 Metascore
    • 72 Critic Score
    Warriors Orochi 3 is an example of evolution and expansion. But it is still not a brilliant game, it fails the usual things. The appearance of Ryu Hayabusa and Ayane are used to refine the gameplay, now faster and more precise.
    • 70 Metascore
    • 75 Critic Score
    Halo: Spartan Assault is a good Top Down Shooter with simple but clever mechanics and a great recreation of the Halo Universe. However, it has some problems with enemy AI and the "pay for boost" system.
    • 70 Metascore
    • 70 Critic Score
    Beyond a Steel Sky pays its particular tribute to the 1994 classic, while renewing and adapting its graphics and controls to the new times. Despite some minor flaws such as the conversational system, some somewhat crude facial animations or some occasional bug, the sequel does not disappoint. The return of Robert Foster is something that is appreciated and that suits the genre very well.
    • 70 Metascore
    • 60 Critic Score
    Dave Gibbons' masterwork is back on the scene with a fair adaptation of the original Rogue Trooper. Same action, graphics and storyline fora game that has a lot to say even thought its a short adventure. We'll get through it in less than 8 hours- and without an online multiplayer.
    • 70 Metascore
    • 75 Critic Score
    Monster Games has made a nice work with the latest version of Excitebike, being exactly the same game that we enjoyed 20 years ago on NES. The graphics are just fine, just like the gameplay style that hasn't change at all. If you want to find a nice arcade experience for the Wii, go get it. Its price's the best reason you've got to do it, considering it's an WiiWare exclusive.
    • 70 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 75 Critic Score
    One more time, the 11 years young Mario Vs Donkey comes back with a lemming-esque challenge that has been its signature since the first sequel on Nintendo DS. We have new elements, a return to its 2D roots, a generous quantity of levels, extras, cross-buy between 3DS and Wii U, the long-term promise of new levels made by Nintendo and a community that's already making new challenges, but the game itself takes a lot of levels to increase its difficulty, and the series trademark formula obviously needs a more intense refresh, and not just new elements here and there.
    • 70 Metascore
    • 70 Critic Score
    Dead Island Definitive Edition improves some visual elements, and offers 40 hours of Action, RPG and Open World experience. But Riptide is still a poor and repetitive sequel.
    • 70 Metascore
    • 70 Critic Score
    Slap Village is a fun but simple game with a peculiar and surrealist sense of humor, but sadly is too short.
    • 70 Metascore
    • 82 Critic Score
    Yo-kai Watch has improved almost everything from its predecessor, despite being very conservative in its mechanics and gameplay. However, the new additions and quantity of content turns out to be a more solid and better game.
    • 70 Metascore
    • 70 Critic Score
    PaperSeven, an independent English studio, debuts with Blackwood Crossing and presents a journey through an emotional and surreal family and brotherly history that will reach our hearts.
    • 70 Metascore
    • 70 Critic Score
    A good classic FPS, frenetic and full of action, with certain problems of repetition and a sense of progress that make the experience worse. You'll like it if you love roguelike style games.
    • 70 Metascore
    • 67 Critic Score
    For the first time ever, we can enjoy this Naruto trilogy in a portable device, which is pretty interesting for those who are huge fans of the franchise. It lacks performance though, so the edition is far from perfect and needs a patch as soon as possible.
    • 70 Metascore
    • 70 Critic Score
    Lollipop Chainsaw has great characters, a classic Suda 51 world and simple and direct action. But its gameplay is so simple and has too many repetitive situations.
    • 70 Metascore
    • 70 Critic Score
    A risky game with a control system based on the movement and the Wii Balance Board. The best skaters will see in it a different proposal and a quality game for Nintendo's console. But there are also problems and frustrations with that system.
    • 70 Metascore
    • 68 Critic Score
    Scorn offers a superb and unforgettable setting influenced by the work of artist H.R. Giger, in a first person puzzle adventure with combat. Unfortunately, the puzzles are generic and lack deep and varied mechanics, and the combat sections don't quite work. Recommended for lovers of the Swiss artist's work and extreme and bizarre settings.
    • 70 Metascore
    • 80 Critic Score
    Galactic Adventures is the most welcomed kind of add-on a game like Spore can receive. The mission editor adds a very necessary deepness to the game, and is a inviting tool for everyone feeling creative. Those missions add a sense of variety and richness to the space phase, which results in a more interesting game.
    • 70 Metascore
    • 75 Critic Score
    Code Vein 2 follows Elden Ring's open-world structure in an overly ambitious sequel. It's a good action game thanks to the combat, but overall the free roam is not as interesting as the classic levels from the first ones.
    • 70 Metascore
    • 65 Critic Score
    As a Thief, it is a huge disappointment. The extraordinary map design of the series is gone, the story is forgettable and the reboot of Garrett and The City really misjudged. While entertaining as a stealth game, its sins are bigger than its virtues.

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