Meristation's Scores

  • Games
For 3,632 reviews, this publication has graded:
  • 62% higher than the average critic
  • 7% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock
Lowest review score: 5 Rambo: The Video Game
Score distribution:
3633 game reviews
    • 33 Metascore
    • 30 Critic Score
    Bland, boring and glitchy. The Lord of the Rings: Gollum fails to deliver a good LOTR experience.
    • 64 Metascore
    • 40 Critic Score
    A disappointing installment of The Dark Pictures franchise, a disappointing Rush of Blood sequel and a disappointing PS VR2 game. Third strike for Supermassive in virtual reality after Bravo Team and The Inpatient. Come on guys.
    • 53 Metascore
    • 40 Critic Score
    Redfall wants to be many things at once, but at the same time it can't be any.
    • 59 Metascore
    • 45 Critic Score
    It's one of the best adventures of the last decade, but the PC port is a disaster in terms of optimization, performance, and bugs that don't live up to the franchise.
    • 60 Metascore
    • 48 Critic Score
    Blood Bowl 3 is a step back from the second installment of the series in terms of content, and it seems like an early access release full of glitches and omissions. We love its gameplay and the possibilities of its proposition, but we think it still has a long way to go to reach its potential.
    • tbd Metascore
    • 45 Critic Score
    A barebones Super Smash Bros, too simpe, too basic and with very little to offer.
    • 34 Metascore
    • 30 Critic Score
    Worsens everything that was done well in the past.
    • 58 Metascore
    • 40 Critic Score
    Some good ideas in Tharsis disappear when you realize that if you live or die depends on rolling the dice. This mechanic makes the game frustrating and doesn't comprise satisfactory gameplay.
    • 45 Metascore
    • 40 Critic Score
    The game presents some interesting innovation in the genre, a level design that should match, but is weighed down by a movement system that only allows one unit to be controlled for each turn.
    • 62 Metascore
    • 40 Critic Score
    Mable and the Wood is a short metroidvania game, with a good difficulty level that challenge us without being too difficult to made us quit. It could be enjoyable if they fix all the bugs that exists in the game nowadays.
    • 67 Metascore
    • 45 Critic Score
    The broken interaction system with NPCs, that feels completely random; and the repetitive gameplay, akin to those found in the popular smartphone clickers, make Weedcraft a repetitive game that retains players not because it's fun, but because of the addictive nature of the clicker genre.
    • tbd Metascore
    • 30 Critic Score
    Gameplay is not the problem in Spike Volleyball, even if it's not fabulous. Its lack of content and old looking graphics are some of the worst aspects in this game, and we have to add the strange animations. It's hard to recommend, even for a volleyball fan.
    • 49 Metascore
    • 45 Critic Score
    We tried so hard to like Fallout 76, but the game didn’t allow us to do it.
    • 62 Metascore
    • 45 Critic Score
    Pokémon Quest has some neat ideas but none of them is well-executed. It's a free game so... try it. But it's not definitely a great game by any means.
    • 75 Metascore
    • Critic Score
    Mario Tennis Aces is the best entry in the series since the GBA title. Its gameplay mechanics are almost perfect as the game feels so smooth in each one of the game surfaces; furthermore, the adventure mode is like a perfect tutorial to canalize the special moves. Beautiful and fun, its only fault is the lack of single player content.
    • 50 Metascore
    • 45 Critic Score
    Australian developer Big Ant Studios double faults on its opening serve regarding tennis game developing; while we can appreciate the effort, AO Tennis lacks the level of polish, depth, variety and fun we'd been hoping for so long now. It's just another break opportunity lost miserably.
    • 37 Metascore
    • 30 Critic Score
    We find few reasons to recommend Past Cure. It is quite far from what is expected of a video game: having fun with it.
    • 45 Metascore
    • 40 Critic Score
    Supermassive needs a break. Bravo Team wastes all the possibilities of the Aim controller and breaks the entire spell of virtual reality. What a disappointment.
    • 51 Metascore
    • 35 Critic Score
    Dream Diary fails to deliver an experience deserving of having the "Yume Nikki" title on it. In fact, it looks more like a cheap attempt to lean on the original title's success and cult status rather than a game that stands on its own merit.
    • tbd Metascore
    • 30 Critic Score
    Apparently a simulation game that does not appear anywhere with disastrous technical section. Bored.
    • 47 Metascore
    • 35 Critic Score
    Crystal Depths first PC game is an outstandingly poor effort that results in a mediocre metroidvania title that few readers should buy and whose only potential relies in its "so bad it's good" appeal.
    • 39 Metascore
    • 40 Critic Score
    With poor graphics, bad gameplay (despite some interesting points in the battle system) and bland story, Drive Girls fails to match the quality of the popular franchise Senran Kagura despite some more than evident similarities in concept. The driving parts don't look like part of a professional game.
    • 40 Metascore
    • 45 Critic Score
    Inner Chains has been a big opportunity wasted. It's true that it's a relatively small indie studio, that it's a project with a very specific vision and that has really new features that are also great, but the final result has more the look of an unfinished beta than a totally finished game.
    • tbd Metascore
    • 40 Critic Score
    Way of Redemption is a new Windjammers spiritual successor with a poor offer and so many connection problems. It will have free updates with new features and content but, until then, you should skip the game.
    • 64 Metascore
    • 45 Critic Score
    It nails the style it is pursuing and looks like a lost piece of 90s, but the level design and some important bugs in its launch makes it a very frustrating experience the more you play.
    • 17 Metascore
    • 10 Critic Score
    Vroom in the Night Sky is probably the worst-priced game right now on any console's store. Don't even look at it: it's very, very bad.
    • 38 Metascore
    • 35 Critic Score
    Probably, the worst chapter in the whole Resident Evil saga, a really unnecessary game.
    • 54 Metascore
    • 40 Critic Score
    Homefront: Revolution has several problems in terms of enemy AI, stealth mechanics and poor framerate. It also has a generic storyline, and it's full of repetitive missions.
    • 38 Metascore
    • 35 Critic Score
    A waste of a great opportunity to achieve a great gaming-experience. Godzilla deserves better than a PS2 engine and a sloppy gameplay mechanics that lacks the enthusiasm of a great action-arcade. Even die-hard fans should stay away from it.
    • 43 Metascore
    • 40 Critic Score
    Hatred isn't a bad game for its violence. Is a bad game for its mediocre gameplay, control issues, poor enemy AI and simple and repetitive mechanics.

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