LEVEL (Czech Republic)'s Scores

  • Games
For 2,461 reviews, this publication has graded:
  • 36% higher than the average critic
  • 5% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Hi-Fi Rush
Lowest review score: 0 Raven's Cry
Score distribution:
2461 game reviews
    • 79 Metascore
    • 80 Critic Score
    A great advantage is that if you find any part of the game too hard or easy, you can adjust the difficulty of any part of the game. [Issue#328]
    • LEVEL (Czech Republic)
    • 92 Metascore
    • 100 Critic Score
    The game scores points thanks to its more modern controls, a load of content led by a new adventure mode, and fans will have a hard time finding flaws. [Issue#328]
    • LEVEL (Czech Republic)
    • 77 Metascore
    • 60 Critic Score
    The ghost that is chasing you is actually quite skilled and learns with time. On the other hand, it loses the horror element a bit, because it scares you twice at most and then it doesn't have any aces up its sleeve. [Issue#328]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 60 Critic Score
    Each battle is played a little differently, which makes the battles brisk and fun, the story that connects them engages you, and I personally spent several enjoyable evenings with the game. [Issue#328]
    • LEVEL (Czech Republic)
    • 33 Metascore
    • 20 Critic Score
    The graphics, the animation, the UI, everything here looks like we've gone back a good 17 years. The technical state of the game is also bad, reminiscent of clinical death, making the game almost unplayable. [Issue#328]
    • LEVEL (Czech Republic)
    • 96 Metascore
    • 100 Critic Score
    The good thing is that, thanks to the limited possibilities, the creators couldn't go crazy and swing for hundreds of game miles. Instead, they created what could be called Elden Ring in a travel pack. [Issue#328]
    • LEVEL (Czech Republic)
    • 86 Metascore
    • 100 Critic Score
    Approximately five hours of action-packed humour and style make it almost impossible to turn the game off with a clear conscience. The high-quality level design is accompanied only by a minimalistic soundtrack highlighting the horror elements, and the enemies bring the player to their knees not only with their satirical concept, but also with their corresponding difficulty. [Issue#328]
    • LEVEL (Czech Republic)
    • 79 Metascore
    • 80 Critic Score
    Beautiful visuals, interesting characters, well-written dialogue and a stylish soundtrack conjured up an excellent gaming experience with a very pleasant atmosphere. [Issue#328]
    • LEVEL (Czech Republic)
    • 78 Metascore
    • 100 Critic Score
    The developers didn't invent the already invented - they figured out how to bring a cult classic out of cryosleep and offer it to a world that may have forgotten how brilliant it was. [Issue#328]
    • LEVEL (Czech Republic)
    • 86 Metascore
    • 80 Critic Score
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
    • LEVEL (Czech Republic)
    • 81 Metascore
    • 80 Critic Score
    Sandy beaches are followed by jungles, wetlands, bunkers, shacks and city streets, different environments and different materials mean differences in gameplay. The weather changes too, you aim differently during the day than at night, and so on. But the dialogue feels so heavy-handed in its exposition and so superficial in the game's non-linear construction that one hardly wants to engage with it any longer than necessary. [Issue#329]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    Right from the start of a new game, you get the feeling that something is not right here. The animations are clunky, the voice acting sounds like a high school attempt at a rap song. The unreadable map is then made worse by the crew's constant comments that interrupt your gameplay. Spirit of Liberty is a difficult piece to digest. [Issue#329]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 80 Critic Score
    The game surprises not only with beautiful visuals, but also the gameplay itself is very enjoyable. The rest-seeking player will appreciate the game especially in moments when he wants to take a breather, close himself off from the world and just let himself be carried away by the visuals accompanied by a gentle musical background. [Issue#329]
    • LEVEL (Czech Republic)
    • 86 Metascore
    • 100 Critic Score
    The successful port brought a game to PC that simply isn't available on Steam or the Epic Game Store. Seriously, you just can't get a game like this on PC. Accessible, entertaining in every aspect, funny, cleverly written and acted, audiovisually awesome. This is a AAA production with everything you expect from it. [Issue#329]
    • LEVEL (Czech Republic)
    • 54 Metascore
    • 20 Critic Score
    Ultimately, I can't think of a reason why anyone should play it. It's a desperately unimaginative, repetitive collection of minigames with nothing to offer. [Issue#329]
    • LEVEL (Czech Republic)
    • 87 Metascore
    • 100 Critic Score
    Final Fantasy XVI is an excellent game in every way. If you're a fan of the series for the stories and characters, you won't go wrong here, and if you've avoided the series for, say, turn-based combat, the sixteenth installment offers the perfect opportunity to get started with this legend of the gaming industry. [Issue#329]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 60 Critic Score
    With pixels so big they could be cut, and an authentic retro feel, Ludicrous Edition is aiming for nostalgia. This is punctuated by the fluidity of the gameplay, added by tweaked controls including mouse support, but nothing more. [Issue#329]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 60 Critic Score
    But the big problem on consoles are the controls, and across platforms, the bugs that straddle the line between minor glitches and collapsing game mechanics. Graphically, then, it's not exactly a glamorous experience either. Dark Descent should be approached with caution, and it's entirely possible that the game won't suit you for a myriad of reasons. [Issue#329]
    • LEVEL (Czech Republic)
    • 87 Metascore
    • 100 Critic Score
    It's a thrilling ride. You go for one short game and wake up after five hours, only to return to playing immediately because you've figured out how to beat your opponent. The graphics may be simple, but they make up for it with the colour and thoughtfulness of the environments, and one genuinely enjoys exploring every nook and cranny. This is really worth it. [Issue#329]
    • LEVEL (Czech Republic)
    • 81 Metascore
    • 100 Critic Score
    Apart from the fact that it's fun to play, Nocturnal is also quite fun to watch. At first the graphics can look pretty ordinary, but when the fire and darkness start dancing together, sparks fly! It's the combination of various quick effects, explosions, smoke or darkness that gives Nocturnal its real flair and all together makes Nocturnal truly an Experience with a capital E! [Issue#329]
    • LEVEL (Czech Republic)
    • 77 Metascore
    • 80 Critic Score
    Unlike mystery games, such as Sherlock Holmes, this game is much more linear and partially guides you forward by asking questions to which you have a choice of several answers. This mix of game and novel allows the creators to tell a much more interesting and complicated detective story than usual. [Issue#329]
    • LEVEL (Czech Republic)
    • 81 Metascore
    • 60 Critic Score
    It brings a lot of new mechanics and interesting innovations. For fans of the roguelike genre I would definitely not hesitate to recommend the game. It will probably not be a problem to spend quite a few hours in it. However, the problem will arise if you want to compare the second part with the first one. This would probably be met with less enthusiastic ovations. [Issue#329]
    • LEVEL (Czech Republic)
    • 96 Metascore
    • 100 Critic Score
    Larian Studios, the creators of the latest installment, have gone to great lengths to make sure they didn't disgrace any of the franchise's building blocks. The love and care is evident in Baldur's Gate 3, though needless to pretend, there aren't a few bricks crumbling here and there in this monument. It's far from a perfect title, but on the whole Baldur's Gate 3 is a brilliant computer RPG that is undoubtedly not to be overlooked. [Issue#329]
    • LEVEL (Czech Republic)
    • 69 Metascore
    • 60 Critic Score
    One can't help feeling that it is a worse version of its predecessor. The game contains a few new features, but some of them make it slightly worse. It's still fun though, with a cool world to explore and an interesting combat system that will keep you entertained most of the time. [Issue#329]
    • LEVEL (Czech Republic)
    • 40 Metascore
    • 40 Critic Score
    Visually, the game is not out of line with today's standards, and if we don't count bugs and the consequences of poor optimization, there is nothing to complain about with the graphics. The game as a whole suffers mainly from underdevelopment and risk aversion. It offers classic fantasy entertainment, but it doesn't dazzle with anything. [Issue#329]
    • LEVEL (Czech Republic)
    • 65 Metascore
    • 40 Critic Score
    The actual track building, which should be the meat of the game, is clunky and annoying. Park Beyond has the potential to be a very decent game at the very least, thanks to some great ideas, with a ton of additional content coming in the Season Pass. In its current state, however, it can only be recommended to true amusement park or self-torture enthusiasts. [Issue#329]
    • LEVEL (Czech Republic)
    • 79 Metascore
    • 80 Critic Score
    In both games you get solid and playful gameplay where you solve relatively simple puzzles, manage time limits, and most importantly have fun. If you're willing to forgive the game for being twenty years old, definitely give it a shot. [Issue#329]
    • LEVEL (Czech Republic)
    • 85 Metascore
    • 80 Critic Score
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 60 Critic Score
    Thankfully, though, each system is relatively easy to understand and the gameplay itself is fun, just as the simple dungeons are fun to navigate. However, if you're looking for a game of this genre and want a challenge, you're better off with Harvestell. [Issue#330]
    • LEVEL (Czech Republic)
    • 73 Metascore
    • 80 Critic Score
    It's a world so well-designed that the whole passage feels like a trip to a beautiful 2D environment. [Issue#330]
    • LEVEL (Czech Republic)

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