LEVEL (Czech Republic)'s Scores

  • Games
For 2,461 reviews, this publication has graded:
  • 36% higher than the average critic
  • 5% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Tearaway
Lowest review score: 0 Raven's Cry
Score distribution:
2461 game reviews
    • 52 Metascore
    • 40 Critic Score
    As far as gameplay is concerned, the game is definitely without any noticeable bugs, it's very enjoyable to play for a few minutes, but after a very short time you get the feeling that "I've seen this before", "I've been here before" or "I've already defeated this enemy". [Issue#328]
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    An interesting idea and a great atmosphere is killed by a badly chosen gaming form that simply isn’t consistent with the concept of the film. Ultimately, you cannot play it, or watch. [Issue #268]
    • LEVEL (Czech Republic)
    • 65 Metascore
    • 40 Critic Score
    While the game builds on the legacy of its previous installments, it also repeats old mistakes. Only for the tolerant camp of the series' hardcore fans. [Issue#245]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    Flockers tried to be the new Lemmings but failed in all aspects. It looks good but plays stupid. [Issue#245]
    • LEVEL (Czech Republic)
    • 47 Metascore
    • 40 Critic Score
    Failure of the year – first two games don't deserve such a disappointing sequel as Stronghold 3 did. Few pros cannot hide a pile of bugs and bad design decisions. [Dec 2011]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 40 Critic Score
    Quinterra is a confusing game, which would like to follow the example set by legends of the genre like Slay the Spire, yet it fails to deliver more complex game mechanics and provide enough fun to actually delve into the game itself.
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    The game does not offend, but also doesn´t inspire. If it had more original content, it would certainly receive a more positive feedback. Therefore, it is only an average game. [Issue#302]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Ireland is beautiful to go crazy, but the rest of the DLC is more inclined to kill time generically. Even those druids are boring!
    • LEVEL (Czech Republic)
    • 58 Metascore
    • 40 Critic Score
    When you play Arkham City you realize what Edge of Time is NOT. Namely enjoying a varied game which makes you feel like a true superhero. [Dec 2011]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    Highly intelligent concept was successfully transformed into an equally intelligent game, but the collaborating developers failed to pack it into a great game.
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    This fairytale about the human journey to freedom is totally unfinished. It’s filled with technical issues and the gamplay is so terrible that even its great storyline can’t help the game at all.
    • LEVEL (Czech Republic)
    • 71 Metascore
    • 40 Critic Score
    Contradictory RTS with so-so basic mechanisms fails to bring any added value and bugs kill any fun this game could offer. The result is boredom mixed with anger. [Issue#256]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    It should be labeled: "only for core fans“. Third installment of Van Helsing is not entirely bad, but it’s average and completely misses its mark..
    • LEVEL (Czech Republic)
    • 56 Metascore
    • 40 Critic Score
    Puzzle game can't keep a player's attention for more then a few minutes, the story is extremely stupid and visuals are ugly. Hands off there are a lot more of better titles. [July 2010]
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    Dirt 5 is a dead end. Its driving model is unnecessarily simple and career is reprehensibly austere and boring. On the other hand, famous series’ weather is absolutely thrilling, which sets the atmospheric standard for all future racing games. [Issue#310]
    • LEVEL (Czech Republic)
    • 47 Metascore
    • 40 Critic Score
    Perfect example of how games should not be created. Third installment of popular series throws away almost all the good things from previous parts and introduces weak story with embarrassing heroes. [Issue#208]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 40 Critic Score
    Low budget and price don't totally justify boring game contents. There are a thousand and one better alternatives to try in this genre. [Issue#208]
    • LEVEL (Czech Republic)
    • 59 Metascore
    • 40 Critic Score
    Godfall is an astonishing next-gen tech demo. Which is, honestly, the only positive trait of the game. Apart from that, it just delivers 10 hours of repetitive hack and slash gameplay and a tedious story worth a third grader. [Issue#308]
    • LEVEL (Czech Republic)
    • 45 Metascore
    • 40 Critic Score
    An absolutely useless adventure that is interesting only for its use of optical 3D. Still it's not enough to buy this game. [Issue#208]
    • LEVEL (Czech Republic)
    • 77 Metascore
    • 40 Critic Score
    The road to this borefest was paved by good intentions: building on a classic wasn't a bad idea, not improving on it is an opportunity sorely missed. [Issue#244]
    • LEVEL (Czech Republic)
    • 59 Metascore
    • 40 Critic Score
    The triple-A presentation is hindered by monotonous gameplay, stilted PC controls and stupid action bits. [Issue#244]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    All around a very mediocre gangster strategy game. Its greatest strengths are its greatest problems crowned with way too much repetition and unbalanced difficulty. [Issue#309]
    • LEVEL (Czech Republic)
    • 68 Metascore
    • 40 Critic Score
    Falconeer shoutouts get boring way too easy and no matter how well crafted are the basic game mechanics, it simply lacks anything special or fun in the long run. [Issue#308]
    • LEVEL (Czech Republic)
    • 41 Metascore
    • 40 Critic Score
    Initially a terrible thing that becomes a relatively entertaining stealth action game, if you manage to (literally) bite your way through. Unfortunately, excellent ideas are screwed up by their problematic elaboration. [Issue#232]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    Just another superfluous WW2 game that is brought down by horrendous AI and shoddy attempts at emotional heroism. [Issue#244]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    The developers of Jack Keane 2 wanted to prove at all costs that even adventure games may be "fast & furious". Unfortunately, their game lacks other ingredients preventing to be a high-quality adventure title. [Issue#232]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    Interesting concept unfortunately runs out of fuel within the first hour or two, and then you are left with a repetitive, often painfully sadistic gameplay. [Issue#266]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    Excellently crafted game, that is, unfortunately, far from its potential. Flat gameplay and short playing time don´t outweigh otherwise above average game environment with a great eye for detail. [Issue#266]
    • LEVEL (Czech Republic)
    • 58 Metascore
    • 40 Critic Score
    Peaky Blinders: Mastermind is yet another proof of a famous licence put to no good. The game lacks it’s atmosphere from TV series and presents only boring logical gameplay with poorly executed controls. [Issue#307]
    • LEVEL (Czech Republic)
    • 43 Metascore
    • 40 Critic Score
    If only there was a button to transform this game into a GOOD game. This is just a broken mix, designed to lure money out of your pockets. [Issue#244]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    A totally unnecessary reboot. Not to say the game isn't fun. It is. Again, it's pure escapism that exists just so you can fool around with a bunch of weapons and vehicles and not have to think about it. The problem is that previous installments have done the same thing - and infinitely better. [Issue#322]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    They wanted to excel in everything and ended up excelling in nothing. The series is eating its own tailpipe and needs to be put down - ideally to make room for TOCA. [Issue#244]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    This horror game does evoke feelings of dread, despair, futility and hopelessness, but not quite in the way it wants to. [Issue#322]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 40 Critic Score
    The re-released collection of this once-flagship Sega title will probably only excite true retro gamers who want to reminisce about the game without having to buy huge arcade machines. This collection, however, doesn't stand much of a chance of reaching a new audience, in my opinion, as it lacks any extra care in porting to current hardware. [Issue#325]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    The state in which the game was released cannot be described as anything other than problematic. The game is very difficult to play without Discord friends, and it is rarely a pleasant and fun experience. [Issue#330]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    An unfinished game with bifurcated identity and in an almost dysfunctional state. It's hard to build on a bad base, that will never change. Like the war. [Issue#292]
    • LEVEL (Czech Republic)
    • 68 Metascore
    • 40 Critic Score
    A game full of action and ambition. An open world offering dozens of funny hours for certain kind of players, but ... Just Cause 4 unfortunately fails because of its flatness and terrible technical issues. [Issue#292]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Another evidence that not everyone is capable of parasitizing on Dark Souls. Boring, poor and uninteresting game that is rescued from the very bottom only by quite successful environmental puzzles and one good bossfight. [Issue#292]
    • LEVEL (Czech Republic)
    • 67 Metascore
    • 40 Critic Score
    Rogue Mage is an enjoyable card game that I was happy to spend a few evenings with. However, it lacks the greater depth and addictiveness of classic rogue-like titles for prolonged play. As a result, this version of the cards isn't bad, but it's unfortunately the weakest of all on offer. [Issue#321]
    • LEVEL (Czech Republic)
    • 37 Metascore
    • 40 Critic Score
    Technically unfinished RPG full of dubious content choices that kills the fun instead of expanding the legacy of Ultima Underworld. It’s not even a good RPG. [Issue#292]
    • LEVEL (Czech Republic)
    • 59 Metascore
    • 40 Critic Score
    Doesn't matter that the effects and magic look great, or that the art stylization is breathtaking at times, when you're standing on a desolate plain and looking into the fog most of the time, because the creators simply couldn't manage a decent visibility. This is how games were made a decade ago. The only thing I wouldn't be afraid to praise the authors for is the action, which has pace, and the magical abilities bestowed on the protagonist by the magic bracelet. [Issue#325]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    Mostly boring and uninteresting, sometimes even frustrating experience. Lost and wasted potential clearly radiates from this dwarven adventure. [Issue#262]
    • LEVEL (Czech Republic)
    • 44 Metascore
    • 40 Critic Score
    Linear and boring shooter with unpleasant lack of checkpoints, low IQ enemies and ill-managed main feature – mind capturing. [Issue#201]
    • LEVEL (Czech Republic)
    • 74 Metascore
    • 40 Critic Score
    The standard hack’n’slash will entertain, but you won´t find a deeper sense in it despite a few tactical elements. One level a day will delight you, try more and you get a stereotype. [Issue#280]
    • LEVEL (Czech Republic)
    • 58 Metascore
    • 40 Critic Score
    A mediocre button masher at best, brought down by absurd design choices and low production values. [Issue #240]
    • LEVEL (Czech Republic)
    • 54 Metascore
    • 40 Critic Score
    An excellent example of Kinect limitations – frustrating controls with an annoying delay in this case make Nightmares a forgettable piece with gore scenes and plenty of obscure weapons. [Nov 2011]
    • LEVEL (Czech Republic)
    • 69 Metascore
    • 40 Critic Score
    The story is shallow, the finale unsatisfying, and aside from about four instances, your choices have absolutely no impact on the story. The constantly escalating music runs on a loop and is rather distracting. The last part of the tetralogy is simply stupid. [Issue#324]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    Unfinished product is grounded not only by its technical errors, but also by the inconsistency and diluted original concept. The honor of the game is saved by the robotic probes and tremendous modularity. [Issue#274]
    • LEVEL (Czech Republic)
    • 65 Metascore
    • 40 Critic Score
    Linear, boring and tedious game – is it really Spore? An unsuccessful attempt to bring the evolution process onto the pocket console fails in all aspects. Waste of time. [Oct 2008]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    The game lacks quality puzzles like in Machinarium or Creaks, and one is left with "only" amazement at the interestingly rendered and a bit crazy world. [Issue#324]
    • LEVEL (Czech Republic)
    • 53 Metascore
    • 40 Critic Score
    You would expect this kind of add–on to be distributed for free. In this case it’s “too much money for not many creatures”. [Issue#174, Jan 2009]
    • LEVEL (Czech Republic)
    • 38 Metascore
    • 40 Critic Score
    Overspeed is in all aspects a low budget copy of the Need for Speed game series. Lack of money means no licensed cars, poor and empty environments and obsolete technical design. The only reason to try this game is for the simple yet enjoyable multiplayer mode. [Sept 2008]
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    The original idea wasn't bad but its execution produced a game that tries so hard to be weird that it hurts its enjoyability. [Issue#236]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    FlatOut 4 is an average racing game that lacks the passion for sharp ride beyond the risk. Once the famous demolition series denies itself when you're afraid to crash your car here. [Issue#274]
    • LEVEL (Czech Republic)
    • 61 Metascore
    • 40 Critic Score
    Budget price and low hardware requirements can attract gamers to try this straightforward hack’n’slash game. Repetitive missions and locations will reliably repel them after two to three hours of gameplay. [Apr 2009]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    The game has an original setting and at first attractive environment. Unfortunately for players, millions of years are truly dragging, and the sluggish gameplay makes the struggle for survival a struggle for your own sanity. [Issue#298]
    • LEVEL (Czech Republic)
    • 48 Metascore
    • 40 Critic Score
    An arcade game that can only increase your blood pressure with its unfairness and which you will suspect that it was badly counting the score if you lose. [Issue#274]
    • LEVEL (Czech Republic)
    • 80 Metascore
    • 40 Critic Score
    What it gains on atmospherics, it lacks in gameplay and the story is uneven, saved only by a few brilliant scenes. [Issue#241]
    • LEVEL (Czech Republic)
    • 67 Metascore
    • 40 Critic Score
    An uninteresting horror adventure that appeals with its story and sometimes good atmosphere, but disappoints with mechanics, forced dialogues and unnecessarily high price. [Issue#291]
    • LEVEL (Czech Republic)
    • 53 Metascore
    • 40 Critic Score
    Coal mining while sailing between the clouds could be fun, if it wasn’t for all the terrible coding. You’d be better off with Terraria or Starbound. [Issue#241]
    • LEVEL (Czech Republic)
    • 69 Metascore
    • 40 Critic Score
    Megaquarium is a shallow strategy game for casual players. While the fish float, the game slowly falls into stereotype. [Issue#291]
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    It's possible to make a tower defense game differently but "differently" doesn't necessarily mean "better". This HD version is a proof, despite the qualities of the original game. [Issue#236]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    At first glance refreshing, but at second it’s only a deadly-repetitive fighting game, the basis of which works in some way, but can not offer anything extra. [Issue#274]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    Overwrought puzzle platformer, which level design makes it way too hard. Give it a try – if you’ve got the patience. [Issue#241]
    • LEVEL (Czech Republic)
    • 41 Metascore
    • 40 Critic Score
    Linear, zero invention, generic NPC faces, short lifespan. This add-on hardly leaves any trail in gaming history. [Christmas 2011]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
    • LEVEL (Czech Republic)
    • 38 Metascore
    • 40 Critic Score
    The game is embarrassingly simple in its gameplay, but at the same time it’s incredibly difficult due to a poor technical state and a terrible game design. [Issue#282]
    • LEVEL (Czech Republic)
    • 50 Metascore
    • 40 Critic Score
    Survival horror inspired by classics like Fallout or Stalker can not hide its fan-based roots. With the second-grade visuals, sounds, level design and story it ended way beyond our expectations. [Feb 2012]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    It is a vast universe with endless possibilities - nothing more, nothing less. If you prefer solo play and you have a vivid imagination give the game a chance. Otherwise leave it be. [Issue#247]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    The game is lacking lightness, is unclear and too forced. The original gameplay is surrounded by shallow innovations that make the game hard to like and undermine the new plot. [Issue#290]
    • LEVEL (Czech Republic)
    • 79 Metascore
    • 40 Critic Score
    Plenty of numbers, indicators and conditions that mostly have no real effect. And also, ideas built on unsteady legs. Please meet a modern Civilization and its DLC. [Issue#283]
    • LEVEL (Czech Republic)
    • 54 Metascore
    • 40 Critic Score
    The development of the third Crackdown got stuck somewhere and it is hard to tell if it’s because of complications with the cloud or just a bad vision. The result, however, is a very average game that entertains only undemanding players or fans of the series. [Issue#293]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    Visually beautiful trip to the ruined space station, which unfortunately gets boring soon. You won´t be killed by lack of oxygen, but mainly by boredom and frustration from the lack of content. [Issue#263]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    Being in the shoes of guerrillas in the war-torn Warsaw really is an experience. If it hadn't been for unfinished ideas and bad design, it could have been a turn-based strategy pearl. [Issue#300]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    An attempt to make an alternative to Civilization that failed because of not finishing its ideas and old technology. An unstable and buggy game with a lousy artificial intelligence won’t be interesting, even if it is signed by a great designer. [Issue#293]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    New Hitman suits its fans and provides an open gameplay. Alas, game it is spoiled by formal errors and broken gameplay. The first episode was disappointing ... [Issue#263]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    A lot of good ideas and interesting concepts are run down by a poor execution that crushes the dooms the game to a grey average, where it will be probably forgotten for eternity. [Issue#293]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    The remaster of the famous game didn´t meet expectations, despite having a few bright spots. This is a very bad remake of a very good game. [Issue#301]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    You can admire the complexity and new ideas in Restaurant Empire 2, like cafés or patisseries but you can’t deny the confusing controls and the fact it soon gets repetitive and boring. [Aug 2009]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    Take a Tomb Raider game and rip off all of the action sequences. Now fill the empty space with simple logical puzzles to make the game span at least 2 hours long. You’re done and ready to serve... [Issue#187]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    If you're a) an apocalyptic junkie enjoying the real fallout shelter plans, b) someone excited by problems, such as getting rid of a corpse; Sheltered with its never-ending nonsense will enrage you rather than entertain. [Issue#263]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 40 Critic Score
    Inaccurate movements, persistent mistakes or unclear hitboxes make longer playing of the game a really challenging or frustrating experience, but without a significantly satisfying reward.
    • LEVEL (Czech Republic)
    • 67 Metascore
    • 40 Critic Score
    An action adventure game frozen at the turn of the century, which can have its nostalgic charm for the hardened fans of the original two instalments. [Issue#301]
    • LEVEL (Czech Republic)
    • 54 Metascore
    • 40 Critic Score
    An average retro platformer with stylish visuals. Knack glances off the surface of next-gen potential and tries to lure in the casual gamers. Quite a lazy approach. [Issue#237]
    • LEVEL (Czech Republic)
    • 73 Metascore
    • 40 Critic Score
    The new episode of the Far Cry series really tries a lot to find new ways how to enjoy the game, and at the same time it relies on the unattainable depth that the charismatic Giancarlo Esposito was supposed to give to the game. Instead, players again receive a disparate mishmash that is increasingly moving away from both the original Far Cry idea and the Just Cause sandbox.
    • LEVEL (Czech Republic)
    • 71 Metascore
    • 40 Critic Score
    Above-average idea is brought down by flawed technical state and below-average combination of a few design ideas. The result can catch you with its with visuals, but its flaws could push you into a psychotic outburst. [Issue #269]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    Weary concept enhanced by sweet and cute visuals – no reason to pick this paid piece over the free version. [Issue#192]
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    Tight competition in action RPG genre sends The First Templar straight to hell. There are so many better games that there is no reason to waste time with this grey, below-average piece. [June 2011]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    Midi soundtrack and painful playlist make no motivation for players to give this game a chance. Cool controls can’t save it all. [Issue#173]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    RTS lovers will be satisfied as long as they are the encyclopedic fans only. Repetitiveness of the campaigns, soulless environment and a weird interface make this game extremely boring and odd. [Issue#252]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 40 Critic Score
    Brilliantly written vignettes set in the Smugglers universe are sadly not supported by an adequately designed gameplay, which sinks the game into dullness. [Issue#237]
    • LEVEL (Czech Republic)
    • 44 Metascore
    • 40 Critic Score
    An example of how unsympathetic and otherwise hilarious a game can be. For not a lot of money you get the plain base and the rest you have to buy – and play it in multiplayer only. [March 2012]
    • LEVEL (Czech Republic)
    • 67 Metascore
    • 40 Critic Score
    Red Faction: Guerrilla is a retro game, unfortunately not in the good sense of the word. Except destruction of everything imaginable, the game only has an average story, chaotic action, and old visuals, despite all the care. [Issue#288]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    Decent strategy, which is not able to simulate the complexity of the modern world and rather depends on hasty nuclear bombing. [Issue#273]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    Three strikes and you’re out? Not with Milestone and WRC suffers from it. Unless competition rises somewhere else, any new installment in this series will be merely a change in the number. [Issue#237]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    Onrush takes the most interesting elements of its older brothers but at the same time it tries to be its own game. However, the game can´t decide what it wants to be and the result corresponds with it. [Issue#287]
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    Bad game engine and almost perfect dialogues + sense of humor dominate this in-every-aspect conflicted game. But it's worth trying. [Issue#273]
    • LEVEL (Czech Republic)
    • 47 Metascore
    • 40 Critic Score
    Firstborn perversions and morbid game design get boring quickly and the player is left only with his own pain caused by the bad game. So at least there lives Agony up to its name. [Issue#287]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    Crime Boss isn't a completely bad game and has some potential in the heist missions, especially in co-op mode. However, it tries to do an awful lot of things at once and doesn't excel at any of them. [Issue#327]
    • LEVEL (Czech Republic)
    • 53 Metascore
    • 40 Critic Score
    Potentially a great and complex strategy game is absolutely wasted by technical issues – instability, user-unfriendliness and the worst AI we remember so far. [Issue#196]
    • LEVEL (Czech Republic)

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