Kotaku's Scores
- Games
For 0 reviews, this publication has graded:
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0% higher than the average critic
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0% same as the average critic
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0% lower than the average critic
On average, this publication grades 0 points higher than other critics.
(0-100 point scale)
Average Game review score: 0
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- Critic Score
Cadence of Hyrule feels like a french fry dunked into a milkshake. There’s two distinct flavors at play—the deep exploration of a Zelda game with the bouncy pace of a rhythm game—and they mix together into something greater than the initial pitch. In combining two addictive yet contrasting gameplay styles, Cadence of Hyrule crafts a brief and brilliant flash of adventure.- Kotaku
- Posted Jun 14, 2019
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The Metroid story is one of feast or famine. That avalanche of new games in the early 2000s itself followed nearly a decade of dormancy. I hope that Samus Returns’ title has some greater meaning beyond being a simple inversion of the Game Boy game’s, and indeed heralds the return of this sadly neglected series. Samus’s return to the past was fun; now here’s looking to the future.- Kotaku
- Posted Sep 12, 2017
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I can confidently say WoW is back. Well, it was back in Dragonflight, but it’s extra back now. Not only does The War Within make the player experience better with great additions like Warbands and Follower Dungeons, but it also demonstrates that Blizzard isn’t afraid to keep refining good ideas like Hero Talents or reworking those that may have failed previously and molded them into nuggets of fun and flavor like Delves. If this is just the start of what to expect with Warcraft in the era of The Worldsoul Saga, then I’m eager to stick around and see where these new adventures on Azeroth take us next.- Kotaku
- Posted Sep 9, 2024
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Echoes of Wisdom successfully combines the feel of earlier Zelda games with the new creative direction that the modern entries have been going in. By fusing the classic key item progression of older Zelda games with the more modern, player-driven problem-solving of Tears of the Kingdom and Breath of the Wild, Echoes of Wisdom creates something both familiar, yet distinct from every other game in the series so far. Also, our long-suffering Hyrulian princess finally gets some time in the spotlight, and that is a welcome change of pace.- Kotaku
- Posted Sep 26, 2024
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The Outer Worlds is so impactful that it made me question and ultimately settle more thoughtfully into my beliefs.- Kotaku
- Posted Oct 22, 2019
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All the problems Star Wars Jedi: Survivor has are clearly and unsurprisingly tied to its ridiculous scope. There’s stuff piled on top of stuff, and not all of it feels substantial, fully baked, or in some cases functional. But the foundation Respawn laid in Fallen Order is still here, and everything about Survivor that’s connected really shines. The characters are more fleshed out and their conflicts are compelling and relatable. The level design is appreciably authored in that way that makes “Metroidvania” a stupid-looking word that means so much. And when it comes to combat, there are so many different ways to brutalize droids and Stormtroopers, the combo video community will feast for years to come. It’s a hearty stew, even if you still have to watch the sodium.- Kotaku
- Posted Apr 26, 2023
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What isn’t a mystery is how Titanium Court won the latest IGF Awards. Some will call the traffic jam of all these dynamic variables a roguelike, but I like to think it sees the hidden richness hiding beneath the chaotic shifting pieces of a match-three. A box of candy whose surprises can be complex, riddling and dangerous.- Kotaku
- Posted Apr 22, 2026
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If you can get over having to rebuy the game again and not being able to transfer over old saves, Ultimate Edition on next-gen consoles is the best way to play Control outside of a solidly powerful PC. If you didn’t like Control back when it first came out, because it was too hard or you didn’t find the world engaging, this new port won’t change your mind. But if you bounced off the old game due to long load times or performance problems, this might be the best time to jump back in.- Kotaku
- Posted Feb 2, 2021
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For a game that built momentum so perfectly throughout its entire run, it’s unfortunate that it ends with a whimper. Note for the future: When you reach the finale, end the story. Don’t do a second finale. Considering the fact that this game will get some DLC in the future, it will one day have the equivalent of three climaxes. I need more shotguns in Doom, not more finales...Regardless of that mistake, Doom: The Dark Ages is still a standout example of how to take an old franchise and do something with it that feels fresh while still being true to the lineage of the series. And while Dark Ages has one too many cutscenes and endings, none of that ruins the frenetic and ultra-smooth combat, not even some bits in which you ride a dragon and pilot a mech. Doom: The Dark Ages is a brilliant, bloody, and hyper-aggressive remix of the Doom formula that works in more ways than it doesn’t.- Kotaku
- Posted May 9, 2025
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The destination is...interesting, which is why I consider The Forgotten City in the category of odd B games I’ll think about for several years.- Kotaku
- Posted Sep 9, 2021
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Pragmata is short, but it’s also sweet. Plenty of games will tell you that parenthood is hard and requires you to self-actualize in ways you never have before, but Pragmata is for those who have already done that work. Pragmata feels like an older game, but maybe it’s also a sign that in the years since the games it was influenced by first came out, the way that games treat parenthood has changed for the better.- Kotaku
- Posted Apr 13, 2026
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Even with Lake House on the horizon, I think I’m already itching to go back to Night Springs.- Kotaku
- Posted Jul 9, 2024
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Silent Hill f is ambitious in its desires. It asks for permission to deviate from the series’ traditional setting while offering up quicker, more action-focused combat. It leaves behind its titular setting in favor of a new horizon. It succeeds on all these fronts as a spin-off that explores Silent Hill’s classic gloom and internal psychological struggle, toying with themes of friendship, gendered expectations, commitment, and individual worth like a cat, or a fox, playing with its prey. It is a horrorscape I was terrified of and yet unable to look away from, one that’s resonated with me long after the credits rolled, and that quickly pulled me back in for another trip down the miserable foggy alleyways of this strange mountainside village.- Kotaku
- Posted Sep 22, 2025
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There was no game quite like Citizen Sleeper when it first came out. It’s nice to finally have another one.- Kotaku
- Posted Jan 31, 2025
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By adding an enthralling tale packed with rich, engaging characters and an ever-looming man-versus-nature conflict, Nihon Falcom has crafted a game that’s incredibly hard to put down. There are no real “Everything’s okay now, we can rest” moments in Ys VIII: Lacrimosa of Dana. The struggle isn’t over until everyone escapes the island...I’m somewhere between 35 and 40 hours in, and it doesn’t look like I’m getting off anytime soon. That’s fine. I’ve got everything I look for in an action RPG right here.- Kotaku
- Posted Aug 30, 2017
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Nioh 2 is a big improvement on an already impressive initial outing. With more weapons and powers, combat expands into something truly special, while the story holds more emotion and impact. Fans of the first will enjoy returning to Japan and seeing familiar characters; they’ll also welcome the fresh challenges. If you’ve never played Nioh or shy away from Soulslike experiences, I can’t stress enough that Nioh 2 is worth checking out. It’s an incredibly smart game that rewards you for your time and patience.- Kotaku
- Posted Mar 11, 2020
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This isn’t a GTA clone, or an RPG, nor is it a brawler. It’s something more than that but also different, a human drama that combines rudimentary game elements and weaves them into something that can make you laugh, cry and feel within the space of minutes.- Kotaku
- Posted Jan 24, 2017
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Dragon Ball FighterZ’s biggest strength is its simplicity. When it tries to get complex, like its onerous online multiplayer lobby system, it stumbles.- Kotaku
- Posted Jan 30, 2018
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Within five minutes of starting Death’s Door I knew I was going to love it. The combat was basic but weighty. The visual presentation was sparse but bespoke. Its music, sometimes pastoral and serene, sometimes grim and despairing, made no secret that something special was going on, and my love for the indie action-RPG only continues to grow.- Kotaku
- Posted Aug 3, 2021
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This is clearly a high point, the highest since The Taken King launched nearly two years ago. It’s a red-carpet welcome for new players and a slightly bittersweet payoff for those of us who’ve been there from the start. Soon enough, everything will change yet again.- Kotaku
- Posted Sep 19, 2017
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I adore how the game escalates as you progress, with challenges becoming not only tougher but much more involving, while enemies step up with attacks that don’t just do more damage but are more interesting to deal with. Few games get this close to perfect.- Kotaku
- Posted Apr 3, 2026
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Valkyria Chronicles 4 is a confident game that doesn’t always earn its bravado. It is beautiful, thrilling, and paradoxically fractured. But if you’re able to endure the clumsier scenarios, you’ll find a rousing war story with plenty of challenge.- Kotaku
- Posted Sep 10, 2018
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From its rapture beginnings to its M. Night Shyamalan-like twist ending, Kirby and the Forgotten Land is a shining example that Kirby warrants his lion’s share of open-world treatment alongside other Nintendo properties like Legend of Zelda and Mario.- Kotaku
- Posted Apr 21, 2022
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For those new or interested in the series, this is absolutely the best place to start, as it’ll ease you in and communicate its complexities better than any other Total War. And if you’re experienced, you’ll just love how this is a smoother, smarter ride. Three Kingdoms isn’t a perfect Total War game, but it’s the closest the series has come in a long time.- Kotaku
- Posted May 31, 2019
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Too Kyo Games easily could have set its niche obsessions of killing games, branching narratives, and mind-bending twists aside and created something that aimed for the widest personal audience in hopes that it would save the studio. Instead, it committed to what it knows, leaning into what has always made its leads’ work so memorable. Where others might have pumped the brakes on their ambitions, Too Kyo slammed its foot on the gas and hoped there would still be another route to follow when it reached the end. The Hundred Line: Last Defense Academy may not be for everyone, but anyone can see what it’s done and know that it’s earned their respect.- Kotaku
- Posted Dec 10, 2025
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There is no other game I can turn to that will let me leap about a roomful of demons, firing a satisfyingly chunky assault rifle into the throng as beasts disintegrate into a bloody pulp. It sets my heart racing in a way that not even the original Doom managed.- Kotaku
- Posted Oct 19, 2016
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Marvel Snap, a new digital card game available today for everyone on iOS and Android, has kept me up far too many nights over the last few weeks. The game has a fantastic mix of fast action, short matches, cool cards, and smart ideas that help make every round feel different.- Kotaku
- Posted Oct 21, 2022
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Mario + Rabbids is way better than it has any right to be.- Kotaku
- Posted Aug 28, 2017
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Don’t let the lush, colorful graphics and whimsical, xylophone-heavy soundtrack fool you. Crash Bandicoot 4: It’s About Time’s fun and frivolous facade hides a game that feels like it’s actively trying to murder mischievous marsupials. It’s about snatching victory from the jaws, bombs, fast-moving vehicles, spinning blades, laser grids, and fire spouts of death. I failed much more often than I succeeded during my run thanks to Ray West and his lackeys, but I had a great time doing it.- Kotaku
- Posted Oct 1, 2020
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In Shin Megami Tensei, gods and demons alike are created by humanity’s belief in them. They are the products of the stories we tell. Gods, built by our own hands, shape our lives.- Kotaku
- Posted Nov 22, 2021
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