Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 94 Metascore
    • 93 Critic Score
    To experience it is to experience a conflicting mixture of belief and disbelief: belief at the immersive scenarios, rich detail and convincing acting, and disbelief at the jaw-dropping set pieces and hammer-to-the-head storytelling.
    • 92 Metascore
    • 93 Critic Score
    To experience it is to experience a conflicting mixture of belief and disbelief: belief at the immersive scenarios, rich detail and convincing acting, and disbelief at the jaw-dropping set pieces and hammer-to-the-head storytelling.
    • 70 Metascore
    • 81 Critic Score
    It’s no "Diablo 2," yet, but give it time and you’ll be pleasantly surprised by just how much is on offer here. And hey, if nothing else you get to pretend that the demons are Christmas shoppers, which makes slaughtering them just that little bit more fun.
    • 77 Metascore
    • 70 Critic Score
    Overall, Mutant Storm Empire is a good solid shoot-‘em-up and it is definitely worth the 800 points if you’ve had your fun with Mutant Storm Reloaded and Geometry Wars.
    • 81 Metascore
    • 82 Critic Score
    The Witcher is actually one of the best RPGs we've come across in a long time. It may not quite be Oblivion in scope and all-round greatness, but it earns the right to call itself a must try RPG that will immerse you in its dark and mysterious world.
    • 71 Metascore
    • 77 Critic Score
    The greatest shame is that developer Saber Interactive wasn’t bold or ambitious enough to really capitalise on the one or two good ideas they actually had, and that’s ultimately the difference between a game that is just good and a game that is great.
    • 70 Metascore
    • 77 Critic Score
    The greatest shame is that developer Saber Interactive wasn’t bold or ambitious enough to really capitalise on the one or two good ideas they actually had, and that’s ultimately the difference between a game that is just good and a game that is great.
    • 78 Metascore
    • 80 Critic Score
    If anything, this is a great sign of things to come for Naruto games.
    • 87 Metascore
    • 90 Critic Score
    Afternoon of Darkness feels at home on the PSP, with its battles short, sweet and addictive in exactly the right way a portable RPG should be. Its innovative nature might no longer be the cutting edge of SRPGs, but it stands alongside Final Fantasy Tactics as one of the best RPGs on the PSP, if not one of the finest titles you can get on a console adrift in cheap PS2 port hell.
    • 71 Metascore
    • 75 Critic Score
    For the two or three evenings that this will last you, there’s enough going on to keep you pushing forward to the end.
    • 71 Metascore
    • 75 Critic Score
    For the two or three evenings that this will last you, there’s enough going on to keep you pushing forward to the end.
    • 64 Metascore
    • 75 Critic Score
    For the two or three evenings that this will last you, there’s enough going on to keep you pushing forward to the end.
    • 67 Metascore
    • 68 Critic Score
    It’s a little simpler to play than the 2K series, and more fast paced, but it’s also just not as good.
    • 67 Metascore
    • 69 Critic Score
    Highly stylised, dark and immersive, Manhunt 2 is a study in brutality, depravity and the spiralling descent into madness. In terms of content, it’s no worse than the original, but it’s not really any better, either.
    • 62 Metascore
    • 69 Critic Score
    Highly stylised, dark and immersive, Manhunt 2 is a study in brutality, depravity and the spiralling descent into madness. In terms of content, it’s no worse than the original, but it’s not really any better, either.
    • 68 Metascore
    • 79 Critic Score
    While SBK-07 is a game that will appeal to Superbike geeks, it’s only as geeky as you want it to be.
    • 85 Metascore
    • 90 Critic Score
    Guitar Hero may not be a universal pick-up-and-play party game in the way that, say, SingStar is, since there’s an initially steep learning curve, but for the inducted it’s a master in its class and no worse for a change of developer.
    • 62 Metascore
    • 70 Critic Score
    The strategy gets more complex and the fights more intense, but the one thing you can’t escape in this game is the sense of sameyness that creeps in soon after you’ve completed the introductory missions, from the gameplay, from the environments and from the NPCs that populate the game.
    • 75 Metascore
    • 74 Critic Score
    The terrible music and pointless battle animation do nothing to help out what is already a well balanced card game.
    • 55 Metascore
    • 55 Critic Score
    This game is an unchallenging space shooter made a little more difficult with frustrating design and a terrible camera angle. Even if you’re a fan of the TV series, we really cannot recommend a purchase.
    • 63 Metascore
    • 72 Critic Score
    Jericho is definitely a case of inventive design married all-too-unhappily to old school thinking, and the result is a game that is almost fatally broken.
    • 60 Metascore
    • 72 Critic Score
    Jericho is definitely a case of inventive design married all-too-unhappily to old school thinking, and the result is a game that is almost fatally broken.
    • 63 Metascore
    • 72 Critic Score
    Jericho is definitely a case of inventive design married all-too-unhappily to old school thinking, and the result is a game that is almost fatally broken.
    • 69 Metascore
    • 70 Critic Score
    It’s playable and for a while it’s even fun, but you’ll be surprised just how quickly mindless violence and bloodshed with semi-naked women can turn into a grind.
    • 80 Metascore
    • 90 Critic Score
    The controls are easy to pick up, which makes flying and combat both simple and fun.
    • 87 Metascore
    • 84 Critic Score
    Very close to being a near-essential addition to any Wii owner’s collection which we dearly hope will get a sequel.
    • 81 Metascore
    • 92 Critic Score
    The story is deep and well thought out, the script at times dark, at times humorous, but always entertaining.
    • 52 Metascore
    • 46 Critic Score
    Dawn of Magic does everything in the RPG book by-the-numbers, only it seems to have used all the wrong numbers.
    • 89 Metascore
    • 90 Critic Score
    A classic title, but in some respects only just.
    • 62 Metascore
    • 55 Critic Score
    Yet again, the PS2’s outing plays a distant second-fiddle to the more established output of Climax on the 360 and, while graphically Milestone gets a good grunt out of its hardware, those who are eager to take their PS2 for a spin on two wheels will have a hard time choosing between this stunted effort or the ultra conservative Tourist Trophy.

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