Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 73 Metascore
    • 75 Critic Score
    Pursuit Force: Extreme Justice still feels like a bit of a shallow showcase title, albeit a less impressive now that over two years have passed.
    • 74 Metascore
    • 72 Critic Score
    Bomberman Land Touch! 2 is something of a glorified update, albeit to an admittedly still enjoyable game that benefits greatly from competitive online play.
    • 60 Metascore
    • 78 Critic Score
    There’s certainly enough depth here to entertain most combat veterans and with a little more in the way of new content it would no doubt have done better following on the success of Battlestations: Midway. Overall an entertaining history lesson that doesn’t let a few minor flaws spoil the fun.
    • 88 Metascore
    • 91 Critic Score
    Burnout Paradise is pretty huge, and hugely pretty. It doesn’t have the diversity in appearance of some open-ended games, but the previously mindless racing of past Burnout games has been brought into sharp and very satisfying focus.
    • 83 Metascore
    • 88 Critic Score
    No More Heroes is a punk video game: it’s loud, violent and actively rebellious, and it’s so goddamned fresh and fun it shames every other Wii game aimed at mature gamers – and even more that aren’t.
    • 72 Metascore
    • 81 Critic Score
    If you ever played Ecco The Dolphin on the Mega Drive, or its conversion on the DreamCast, and you spent some time just happily swimming around on that first level doing flips and jumps while enjoying the simple delights of the whole virtual-swimming experience, there’s a good chance that Endless Ocean is going to be right up your watery boulevard.
    • 76 Metascore
    • 86 Critic Score
    It’s not trying to be particularly clever, but what it does it does very well and when the political and economic side of things starts to affect how you play you will find yourself in a very immersive world that will surprise you and keep on doing so.
    • 72 Metascore
    • 80 Critic Score
    More of a step forward than a revolution, Rail Simulator is still undoubtedly improvement over the previous generation of train simulation.
    • 75 Metascore
    • 82 Critic Score
    Predictably Savage 2 has its detractors as well as its supporters, but there’s no denying that there’s absolutely no other game series out there that does what it does.
    • 53 Metascore
    • 50 Critic Score
    Considering the combat by itself is so inelegant, propping it up with a cardboard narrative and banal set-pieces inflicts upon Samurai Warriors: Katana a far more serious wound than any of the in-game arsenal could manage.
    • 54 Metascore
    • 60 Critic Score
    Well made and fun for kids newcomers, Boogie Bunnies still sadly amounts to little more than a handy Puzzle Bobble clone for Live Arcade – one that will ultimately be superseded when Taito decides to make the most of its own franchise.
    • 80 Metascore
    • 82 Critic Score
    In terms of overall quality though, which is the aspect which really counts, Moai Better Blues is easily in the same league as Ice Station Santa.
    • 81 Metascore
    • 89 Critic Score
    Were it not for the online issues – and we pray Codemasters fix these sharpish – SWOS would be getting a 9/10 if not more. As it stands, we’re going to cop out and give it that annoying almost-amazing score.
    • 69 Metascore
    • 74 Critic Score
    Magnificent, beautiful, well designed, yet cruelly flawed in its structure, Nights: Journey of Dreams is absolutely worth playing. Whether you’d want to pay full price for it or wait a little longer, though, is less of a certainty.
    • 66 Metascore
    • 33 Critic Score
    As a combat swansong for the PS2 it holds no merit whatsoever and shows how bad games can get when a company just doesn’t seem to care any more. It’s not the worst fighting game ever, but it’s certainly close.
    • 86 Metascore
    • 90 Critic Score
    Ultimately it’s shiny, it’s new and it’s a majorly streamlined edition of a much-played online game. The esoteric game modes are gone and there are considerably less maps, but those that there are are generally of the highest standard. If you meet the system requirements then it could be worth a look – even if you’ve moved on to other series – if only for the sensory aspect of it.
    • 77 Metascore
    • 72 Critic Score
    It’s such a shame though to see what could have been a splendid old-school RTS with mostly decent presentation (aside from the fact that the camera doesn’t zoom out enough) and three imaginative and well-balanced factions being wasted on a single player campaign that’s broken, and a multiplayer mode that nobody’s yet playing.
    • 44 Metascore
    • 30 Critic Score
    Considering the game isn’t just dated but contains more bugs than MI5 (and we had the latest 1.05 version to review, so Christ knows what the unpatched code is like), not to mention the fact that this is the time of year when games aren’t going to sell because they’re merely very good instead of excellent, SunAge never stood a chance.
    • 62 Metascore
    • 70 Critic Score
    Of course, we wouldn’t change the core gameplay for the world, and we’re glad it hasn’t been messed with here, but more options for tweaking and a few more game-modes wouldn’t have gone amiss.
    • 91 Metascore
    • 93 Critic Score
    This is a huge, beautiful game that will draw you in, immerse you in another world have you talking about it with friends. It can be a beast at times, but once tamed, will serve you well. Even now we’re thinking of new ways to play and new things to try and desperately looking forward to BioWare throwing us an add-on shaped bone.
    • 67 Metascore
    • 62 Critic Score
    Kane & Lynch is very much a case of what could have been. With a little more time for polish and tweaking Eidos could have had a game worthy of the hype and its British Academy Video Games Award nomination (which was somehow secured before the game’s release).
    • 92 Metascore
    • 81 Critic Score
    Rock Band is so close to being a must-have game for any self respecting, music-loving gamer, but unless you’ve got money to burn and friends on tap, Rock Band isn’t half the game it could have been for half the cost [Say again, Bilbo - Ed].
    • 69 Metascore
    • 68 Critic Score
    So while Ghost Squad is a perfectly reasonable lightgun shooter which only significantly falls short in terms of its length, what really sticks in our collective craw is the price. Asking thirty quid for it would be a piss take at the best of times, but considering the US version is being sold for the same figure in dollars, making it around £15 in real money, that’s quite frankly unacceptable.
    • 81 Metascore
    • 77 Critic Score
    While the RTS battles are nicely contained within a chirpy story dripping with quality presentation, this never fully compensates for the limitations of its combat engine.
    • 80 Metascore
    • 81 Critic Score
    Galaxies is certainly a perfectly enjoyable and natural evolution for the Geometry Wars series that’ll provide hundreds of hours of fun to gamers with lightning-fast reactions, but it’s perhaps not enough to make it really worth it.
    • 60 Metascore
    • 60 Critic Score
    We can only really recommend this to long-term fans who will be contented solely with the Arcade mode.
    • 63 Metascore
    • 60 Critic Score
    If you’re absolutely desperate to play something like this on your 360, there’s very little else out there.
    • 83 Metascore
    • 90 Critic Score
    Ultimately it’s shiny, it’s new and it’s a majorly streamlined edition of a much-played online game. The esoteric game modes are gone and there are considerably less maps, but those that there are are generally of the highest standard.
    • 50 Metascore
    • 51 Critic Score
    What we don’t understand is why someone allowed this to soil the reputation of one of the best FPS series of the last generation.
    • 68 Metascore
    • 70 Critic Score
    Link’s Crossbow Training does an excellent job of throwing in an entertaining couple of hours to start you off with your brand new peripheral.

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