Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 81 Metascore
    • 75 Critic Score
    A pleasant and complete experience, capable of satisfying fans of old-fashioned puzzle games, perhaps at the risk of leaving others by the wayside.
    • 64 Metascore
    • 55 Critic Score
    Five Nights at Freddy's: Security Breach is not a game that revolutionizes survival horror. By taking up the codes of the genre without particularly original ideas, the title is intended above all for fans of the franchise who wish to learn more and more about this horrific universe filled with animatronics and secrets. Unfortunately, the many bugs, the technical issues, the lack of finish and the rather too visible tricks used by the developers to scare people make the experience difficult for others. It is nonetheless a classic horror game with some interesting sequences that will be able to please survival-horror lovers who lack titles to be consumed.
    • tbd Metascore
    • 55 Critic Score
    Five Nights at Freddy's: Security Breach is not a game that revolutionizes survival horror. By taking up the codes of the genre without particularly original ideas, the title is intended above all for fans of the franchise who wish to learn more and more about this horrific universe filled with animatronics and secrets. Unfortunately, the many bugs, the technical issues, the lack of finish and the rather too visible tricks used by the developers to scare people make the experience difficult for others. It is nonetheless a classic horror game with some interesting sequences that will be able to please survival-horror lovers who lack titles to be consumed.
    • tbd Metascore
    • 65 Critic Score
    By leveraging the principle of Tower Defense, the RealityZ team revisits the mechanics of games like The Horde, but puts the player in the position of the attacker. Well done and clever in the process, Too Many Humans ultimately suffers only from a lack of content in the gameplay possibilities. By enriching the formula, the game will become a strong representative of the genre.
    • 65 Metascore
    • 65 Critic Score
    In addition to the few inaccuracies of the aim or the artificial intelligence of the allies making solo progression quite delicate, it is for the moment by its lack of content that Thunder Tier One sins. By relying on the community to enrich the game with new maps and missions, KRAFTON Inc risks seeing its game falling into oblivion, which would be regrettable given the pleasure that can be taken in completing missions in cooperation, which will require tactics, communication and planning to be carried out “properly”. A real potential that is not yet fully exploited and that fans of this singular genre might find a little too thin.
    • 61 Metascore
    • 65 Critic Score
    Alfred Hitchcock: Vertigo is an intriguing thriller if not breathtaking. Its common thread is woven through the mysteries that we are keen to unveil. But it suffers from such a slow pace that it can become heavy. The spectacle is also appreciated in half-tone; Pendulo Studios develops a conclusive sound atmosphere to the detriment of particularly lame animation and technique.
    • 85 Metascore
    • 85 Critic Score
    Inscryption is much, much more than a deck building game. Rogue lite, escape game, horror, adventure ... the title of Daniel Mullins Games is a game of everything, which succeeds almost everything it does. By never giving the player time to be bored, offering a well thought out narration and never hesitating to surprise the player who thought they had covered the matter, Inscryption is a small UFO in the video game. If the second part of the game turns out to be a little disappointing and the random dimension may frustrate people less used to the genre, it's hard not to warmly recommend this experience as strange as it is surprising.
    • 68 Metascore
    • 65 Critic Score
    More seductive in its first part, The Gunk offers a pleasant exploration in sumptuous settings which lose their luster a little over the course of the journey; it also fails to renew itself in the challenges and puzzles it houses. This short adventure of 6 to 7 hours only is appreciated in the tranquility of its experience, its narrative potential and its beautiful dubbing. But difficult to be fully excited after spending long hours sucking up to abundant parasites.
    • 70 Metascore
    • 65 Critic Score
    More seductive in its first part, The Gunk offers a pleasant exploration in sumptuous settings which lose their luster a little over the course of the journey; it also fails to renew itself in the challenges and puzzles it houses. This short adventure of 6 to 7 hours only is appreciated in the tranquility of its experience, its narrative potential and its beautiful dubbing. But difficult to be fully excited after spending long hours sucking up to abundant parasites.
    • 86 Metascore
    • 90 Critic Score
    While in substance and form FF7 Remake remains an excellent J-RPG on PC, we can only be disappointed by the “little arms” aspect of this port. The title runs fine on a mid-range machine, but the near absence of graphics settings and incompatibility with ultrawide screens make the toll bitter. So this version does not do much justice to its support and there is more to hope for, perhaps, a life-saving update.
    • 90 Metascore
    • 90 Critic Score
    With Endwalker, Final Fantasy XIV definitely proves that it deserves its place in the pantheon of the best episodes of the saga. It's simple, this new expansion brilliantly succeeds in concluding the narrative arc of Hydaelyn and Zordiarche thanks to strong moments sublimated by dungeons and epic challenges. Despite a rhythm that knows a few lengths, the adventure provides many satisfactory answers and benefits from visually successful environments as well as a high-end soundtrack that allow us to forget the dated technique inherent in this kind of game. extension which therefore does not include any major new features, but rather additions such as new jobs and many more than welcome adjustments. Now, we can't wait: to find out what Naoki Yoshida and his teams are preparing for the next patches and the future of Final Fantasy XIV.
    • 92 Metascore
    • 90 Critic Score
    With Endwalker, Final Fantasy XIV definitely proves that it deserves its place in the pantheon of the best episodes of the saga. It's simple, this new expansion brilliantly succeeds in concluding the narrative arc of Hydaelyn and Zordiarche thanks to strong moments sublimated by dungeons and epic challenges. Despite a rhythm that knows a few lengths, the adventure provides many satisfactory answers and benefits from visually successful environments as well as a high-end soundtrack that allow us to forget the dated technique inherent in this kind of game. extension which therefore does not include any major new features, but rather additions such as new jobs and many more than welcome adjustments. Now, we can't wait: to find out what Naoki Yoshida and his teams are preparing for the next patches and the future of Final Fantasy XIV.
    • 71 Metascore
    • 75 Critic Score
    Suffering from a little balancing issue, which will likely be resolved over time, Rogue Spirit is a difficult and refreshing piece of work that makes you want to come back to it "in body and in body."
    • 65 Metascore
    • 65 Critic Score
    White Shadows contains a seductive architecture and a perfectly disturbing atmosphere which owes a lot to its sound design. But the trip is not contemplative enough to overcome the lack of energy from which the level design suffers. The game draws on inspirations already very often exploited without managing to stand out during its journey of only 2.5 hours.
    • 71 Metascore
    • 65 Critic Score
    White Shadows contains a seductive architecture and a perfectly disturbing atmosphere which owes a lot to its sound design. But the trip is not contemplative enough to overcome the lack of energy from which the level design suffers. The game draws on inspirations already very often exploited without managing to stand out during its journey of only 2.5 hours.
    • 74 Metascore
    • 65 Critic Score
    White Shadows contains a seductive architecture and a perfectly disturbing atmosphere which owes a lot to its sound design. But the trip is not contemplative enough to overcome the lack of energy from which the level design suffers. The game draws on inspirations already very often exploited without managing to stand out during its journey of only 2.5 hours.
    • 70 Metascore
    • 75 Critic Score
    Faithful to its predecessor, Beyond a Steel Sky is a success on consoles. Taking advantage of the 4K resolution and fully dubbed dialogues, this version puts the player in an armchair. More stable and comfortable, the adventure turns out to be pleasant thanks to the impactful writing, colorful characters and a city more surprising than ever. The lack of life is however glaring and may hamper those looking for a spectacular setting.
    • 75 Metascore
    • 75 Critic Score
    Faithful to its predecessor, Beyond a Steel Sky is a success on consoles. Taking advantage of the 4K resolution and fully dubbed dialogues, this version puts the player in an armchair. More stable and comfortable, the adventure turns out to be pleasant thanks to the impactful writing, colorful characters and a city more surprising than ever. The lack of life is however glaring and may hamper those looking for a spectacular setting.
    • 76 Metascore
    • 75 Critic Score
    Faithful to its predecessor, Beyond a Steel Sky is a success on consoles. Taking advantage of the 4K resolution and fully dubbed dialogues, this version puts the player in an armchair. More stable and comfortable, the adventure turns out to be pleasant thanks to the impactful writing, colorful characters and a city more surprising than ever. The lack of life is however glaring and may hamper those looking for a spectacular setting.
    • 87 Metascore
    • 80 Critic Score
    True, in the collective subconscious, Halo has always been a first person shootout set in large environments. But Infinite finally delivers a vision of what Master Chief can give inside a universe that lives up to its reputation. As well as bearing little in the way of his tumultuous development, the game manages to make John-117 so fun to play that it's hard to let go of the pad once the campaign begins. Whether during confrontation or in the exploration phases, the title of 343 Industries is appealing. However, once the campaign is over, we can only regret the absence of different biomes and the scarcity of truly epic sequences. Elements which have nevertheless been the hallmark of the series for twenty years! In short, we gain in freedom of action what we lose in spectacle. With such successful main mechanics, we would have liked an even more ambitious campaign, period.
    • 80 Metascore
    • 80 Critic Score
    True, in the collective subconscious, Halo has always been a first person shootout set in large environments. But Infinite finally delivers a vision of what Master Chief can give inside a universe that lives up to its reputation. As well as bearing little in the way of his tumultuous development, the game manages to make John-117 so fun to play that it's hard to let go of the pad once the campaign begins. Whether during confrontation or in the exploration phases, the title of 343 Industries is appealing. However, once the campaign is over, we can only regret the absence of different biomes and the scarcity of truly epic sequences. Elements which have nevertheless been the hallmark of the series for twenty years! In short, we gain in freedom of action what we lose in spectacle. With such successful main mechanics, we would have liked an even more ambitious campaign, period.
    • 77 Metascore
    • 80 Critic Score
    Rich in a singular aura and delicious journeys, Solar Ash is home to a universe that must be patiently tamed to be fully appreciated; between the so comfortable walks there are some great difficulties to overcome. From top to bottom, the cosmic and complex regions built by Heart Machine make one want to be fully excavated. Too bad that each new panorama discovered shelters objectives which often fail to disorient us.
    • 78 Metascore
    • 80 Critic Score
    Rich in a singular aura and delicious journeys, Solar Ash is home to a universe that must be patiently tamed to be fully appreciated; between the so comfortable walks there are some great difficulties to overcome. From top to bottom, the cosmic and complex regions built by Heart Machine make one want to be fully excavated. Too bad that each new panorama discovered shelters objectives which often fail to disorient us.
    • tbd Metascore
    • 75 Critic Score
    If it had convinced us during his first next-gen lap, MXGP is idling for its 2021 vintage.
    • 73 Metascore
    • 75 Critic Score
    If it had convinced us during his first next-gen lap, MXGP is idling for its 2021 vintage.
    • 75 Metascore
    • 75 Critic Score
    If it had convinced us during his first next-gen lap, MXGP is idling for its 2021 vintage.
    • 69 Metascore
    • 70 Critic Score
    Complete, letting off steam and damn effective, whether on a television or in portable mode, the title makes perfect sense in multiplayer. It's a shame not to take advantage of the additions of the "Aftermath" edition, but here's a competitive FPS that should rally a great community. The zombies just have to beware!
    • 73 Metascore
    • 70 Critic Score
    Not to be considered as a party-game but a mental training program in the form of a video game, the Nintendo title does the job well if you take it that way.
    • 69 Metascore
    • 80 Critic Score
    One thing is certain, this beat'em up is the fruit of the work of true enthusiasts and it can be felt in the game.
    • 86 Metascore
    • 80 Critic Score
    As it is, and for free, it's hard to sulk your pleasure in this pretty way of extending the basic experience, now playable everywhere and almost all the time.

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